75 views5 years ago
Commander
Size: 22Salt sum: 6.98
No deck tags
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Snipebalz

75 views5 years ago
Commander
Size: 22Salt sum: 6.98
No deck tags

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Commander

Qty: 1 Price: $0.49
Jared Carthalion, True Heir
When Jared Carthalion enters, target opponent becomes the monarch. You can't become the monarch this turn.
If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.
Legendary Creature - Human Warrior
Jared Carthalion, True Heir (cmr) 281

Commander

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Creature

Qty: 9 Price: $11.11
Archon of Coronation
Flying
When this creature enters, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)
Creature - Archon
Archon of Coronation (cmr) 9
Crimson Fleet Commodore
Trample
When this creature enters, you become the monarch.
Creature - Ogre Pirate
Crimson Fleet Commodore (cmr) 171
Crown-Hunter Hireling
When this creature enters, you become the monarch.
This creature can't attack unless defending player is the monarch.
Creature - Ogre Mercenary
Crown-Hunter Hireling (plst) CN2-50
Emberwilde Captain
When this creature enters, you become the monarch.
Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.
Creature - Djinn Pirate
Emberwilde Captain (cmr) 175
Entourage of Trest
When this creature enters, you become the monarch.
This creature can block an additional creature each combat as long as you're the monarch.
Creature - Soldier Elf
Entourage of Trest (cmr) 224
Palace Jailer
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
Creature - Human Soldier
Palace Jailer (tsr) 298
Palace Sentinels
When this creature enters, you become the monarch.
Creature - Human Soldier
Palace Sentinels (cmr) 36
Protector of the Crown
When this creature enters, you become the monarch.
All damage that would be dealt to you is dealt to this creature instead.
Creature - Soldier Giant
Protector of the Crown (cn2) 21
Staunch Throneguard
Vigilance
When this creature enters, you become the monarch.
Creature Artifact - Construct
Staunch Throneguard (cmr) 344

Creature

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Enchantment

Qty: 3 Price: $5.37
Court of Bounty
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
Enchantment
Court of Bounty (cmr) 220
Court of Grace
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.
Enchantment
Court of Grace (cmr) 16
Court of Ire
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
Enchantment
Court of Ire (cmr) 170

Enchantment

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Instant

Qty: 1 Price: $4.99
Klauth's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Breathe Flame — Klauth's Will deals X damage to each creature without flying.
• Smash Relics — Destroy up to X target artifacts and/or enchantments.
Instant
Klauth's Will (afc) 51

Instant

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Land

Qty: 1 Price: $0.59
Throne of the High City
: Add
.
,
, Sacrifice this land: You become the monarch.
Land
Throne of the High City (cn2) 80

Land

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Sorcery

Qty: 7 Price: $17.23
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (c21) 159
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (afc) 116
Earthquake
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Earthquake (cm2) 95
Rolling Earthquake
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Sorcery
Rolling Earthquake (2xm) 142
Solar Blaze
Each creature deals damage to itself equal to its power.
Sorcery
Solar Blaze (war) 216
Star of Extinction
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
Sorcery
Star of Extinction (plst) XLN-161
Subterranean Tremors
Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, create an 8/8 red Lizard creature token.
Sorcery
Subterranean Tremors (cn2) 58

Sorcery

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Deck Info

Deck stats

10 pips - 7 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
17 pips - 13 cards
0 mana - 0 cards
5 pips - 4 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

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