80 views10 months ago
Commander
Size: 101Salt sum: 49.67
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Skyking2018

80 views10 months ago
Commander
Size: 101Salt sum: 49.67
No deck tags

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Soramaro, First to Dream
Flying
Soramaro's power and toughness are each equal to the number of cards in your hand.
, Return a land you control to its owner's hand: Draw a card.
Legendary Creature - Spirit
Soramaro, First to Dream (sok) 58

Commander

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Favorable Winds
Creatures you control with flying get +1/+1.
Enchantment
Favorable Winds (scd) 52

Anthem

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Brineborn Cutthroat
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
Creature - Merfolk Pirate
Brineborn Cutthroat (fdn) 152
Clinquant Skymage
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Wizard Bird
Clinquant Skymage (fdn) 33
Erudite Wizard
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Wizard
Erudite Wizard (fdn) 37
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (2x2) 58
Statute of Denial
Counter target spell. If you control a blue creature, draw a card, then discard a card.
Instant
Statute of Denial (m15) 79

Counters

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Body of Knowledge
Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever this creature is dealt damage, draw that many cards.
Creature - Avatar
Body of Knowledge (dsc) 112
Ever-Watching Threshold
Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
Enchantment
Ever-Watching Threshold (scd) 50
Fleeting Distraction
Target creature gets -1/-0 until end of turn.
Draw a card.
Instant
Fleeting Distraction (fdn) 155
Icewind Elemental
Flying
When this creature enters, draw a card, then discard a card.
Creature - Elemental
Icewind Elemental (fdn) 42
Inspired Sphinx
Flying
When this creature enters, draw cards equal to the number of opponents you have.
: Create a 1/1 colorless Thopter artifact creature token with flying.
Creature - Sphinx
Inspired Sphinx (scd) 55
Jace's Ingenuity
Draw three cards.
Instant
Jace's Ingenuity (m15) 63
Merfolk Looter
: Draw a card, then discard a card.
Creature - Merfolk Rogue
Merfolk Looter (afc) 86
Mysteries of the Deep
Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Instant
Mysteries of the Deep (wwk) 33
Mystic Archaeologist
: Draw two cards.
Creature - Human Wizard
Mystic Archaeologist (fdn) 511
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (tdc) 158
Skyscanner
Flying
When this creature enters, draw a card.
Creature Artifact - Thopter
Skyscanner (scd) 274
Skyship Buccaneer
Flying
Raid — When this creature enters, if you attacked this turn, draw a card.
Creature - Human Pirate
Skyship Buccaneer (fdn) 50
Storm Fleet Spy
Raid — When this creature enters, if you attacked this turn, draw a card.
Creature - Human Pirate
Storm Fleet Spy (fdn) 515
Telling Time
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Instant
Telling Time (dsc) 75
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (2x2) 65
Triskaidekaphile
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.
Creature - Human Wizard
Triskaidekaphile (blc) 178
Twenty-Toed Toad
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature - Wizard Frog
Twenty-Toed Toad (blc) 16
Windreader Sphinx
Flying
Whenever a creature with flying attacks, you may draw a card.
Creature - Sphinx
Windreader Sphinx (j25) 391
Winged Words
This spell costs
less to cast if you control a creature with flying.
Draw two cards.
Sorcery
Winged Words (j25) 393

Draw

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Pin to the Earth
Enchant creature
Enchanted creature gets -6/-0.
Enchantment - Aura
Pin to the Earth (jou) 45
Wind Zendikon
Enchant land
Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Wind Zendikon (wwk) 46

Enchantment

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Jump
Target creature gains flying until end of turn.
Instant
Jump (plst) M10-59
Kitesail Corsair
This creature has flying as long as it's attacking.
Creature - Human Pirate
Kitesail Corsair (fdn) 510
Seascape Aerialist
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.
Creature - Wizard Merfolk Ally
Seascape Aerialist (zen) 64

Evasion

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Spell Contortion
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Counter target spell unless its controller pays
. Draw a card for each time Spell Contortion was kicked.
Instant
Spell Contortion (wwk) 38

Instant

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Island
(
: Add
.)
Basic Land - Island
Island (tla) 283

Land

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Halimar Excavator
Whenever this creature or another Ally you control enters, target player mills X cards, where X is the number of Allies you control.
Creature - Human Wizard Ally
Halimar Excavator (wwk) 29
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Mind Sculpt
Target opponent mills seven cards.
Sorcery
Mind Sculpt (plst) M15-70

Mill

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Burrog Befuddler
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, target creature an opponent controls gets -1/-0 until end of turn.
Creature - Wizard Frog
Burrog Befuddler (fdn) 504
Wall of Frost
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Wall
Wall of Frost (plst) MM3-56

Protection

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Pirate's Cutlass
When this Equipment enters, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Pirate's Cutlass (fdn) 563
Quick-Draw Katana
During your turn, equipped creature gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Quick-Draw Katana (fdn) 130

Pump

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (fic) 339
Corsair Captain
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Other Pirates you control get +1/+1.
Creature - Human Pirate
Corsair Captain (fdn) 506
Merfolk Wayfinder
Flying
When this creature enters, reveal the top three cards of your library. Put all Island cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Scout Merfolk
Merfolk Wayfinder (ddt) 12
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (fic) 368

Ramp

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Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Bigfin Bouncer
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Pirate Shark
Bigfin Bouncer (fdn) 31
Cancel
Counter target spell.
Instant
Cancel (fdn) 505
Eaten by Piranhas
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other colors, card types, and creature types.)
Enchantment - Aura
Eaten by Piranhas (fdn) 507
Exclusion Mage
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Human Wizard
Exclusion Mage (j25) 306
Fade Away
For each creature, its controller sacrifices a permanent of their choice unless they pay
.
Sorcery
Fade Away (plst) EXO-34
Ice Cage
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy this Aura.
Enchantment - Aura
Ice Cage (m12) 57
Into the Void
Return up to two target creatures to their owners' hands.
Sorcery
Into the Void (cn2) 112
Negate
Counter target noncreature spell.
Instant
Negate (fdn) 710
Paralyzing Grasp
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Paralyzing Grasp (rtr) 46
Peel from Reality
Return target creature you control and target creature you don't control to their owners' hands.
Instant
Peel from Reality (cmr) 402
Starlight Snare
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Starlight Snare (j25) 9
Turn to Frog
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Instant
Turn to Frog (clu) 103
Uncharted Voyage
Target creature's owner puts it on their choice of the top or bottom of their library.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Uncharted Voyage (fdn) 53
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (fdn) 599
Witness Protection
Enchant creature
Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Enchantment - Aura
Witness Protection (fdn) 168

Removal

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Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid
Chasm Skulker (fic) 262
Mischievous Mystic
Flying
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
Creature - Human Wizard
Mischievous Mystic (fdn) 47

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
65 pips - 56 cards
41 mana - 41 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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