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Commander
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Matice

175 views4 years ago
Commander
Size: 100Salt sum: 0
No deck tags

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Commander

Qty: 1 Price: $0.00
Derevi, Empyrial Tactician
Flying
When Derevi enters and whenever a creature you control deals combat damage to a player, you may tap or untap target permanent.
: Put Derevi onto the battlefield from the command zone.
Legendary Creature - Wizard Bird
Derevi, Empyrial Tactician (cmr) 518

Commander

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Artifact

Qty: 6 Price: $17.40
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (ddu) 52
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmr) 313
Moonsilver Spear
Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
Equip
Artifact - Equipment
Moonsilver Spear (afc) 212
Skyblinder Staff
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Skyblinder Staff (gtc) 238
Sol Ring
: Add
.
Artifact
Sol Ring (ncc) 379
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (afc) 218

Artifact

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Creature

Qty: 19 Price: $54.71
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (plst) C17-81
Auramancer
When this creature enters, you may return target enchantment card from your graveyard to your hand.
Creature - Human Wizard
Auramancer (a25) 6
Azorius Guildmage
: Tap target creature.
: Counter target activated ability. (Mana abilities can't be targeted.)
Creature - Wizard Vedalken
Azorius Guildmage (gk2) 9
Blinding Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Creature - Angel
Blinding Angel (8ed) 8
Chulane, Teller of Tales
Vigilance
Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.
,
: Return target creature you control to its owner's hand.
Legendary Creature - Human Druid
Chulane, Teller of Tales (plst) ELD-326
Containment Priest
Flash
If a nontoken creature would enter and it wasn't cast, exile it instead.
Creature - Human Cleric
Containment Priest (tsr) 292
Crafty Cutpurse
Flash
When this creature enters, each token that would be created under an opponent's control this turn is created under your control instead.
Creature - Human Pirate
Crafty Cutpurse (c21) 117
Diviner Spirit
Whenever this creature deals combat damage to a player, you and that player each draw that many cards.
Creature - Spirit
Diviner Spirit (cma) 37
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rna) 174
Guardian of Faith
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Creature - Knight Spirit
Guardian of Faith (afr) 18
Hollowhenge Overlord
Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.
Creature - Wolf
Hollowhenge Overlord (voc) 36
Isperia, Supreme Judge
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Legendary Creature - Sphinx
Isperia, Supreme Judge (c20) 217
Loyal Unicorn
Vigilance
Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.
Creature - Unicorn
Loyal Unicorn (plst) C18-4
Naru Meha, Master Wizard
Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Legendary Creature - Human Wizard
Naru Meha, Master Wizard (c21) 124
Nightpack Ambusher
Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Creature - Wolf
Nightpack Ambusher (m20) 185
Portal Mage
Flash
When this creature enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
Creature - Human Wizard
Portal Mage (c20) 122
Research Thief
Flash
Flying
Whenever an artifact creature you control deals combat damage to a player, draw a card.
Creature Artifact - Wizard Moonfolk
Research Thief (nec) 16
Senate Guildmage
,
: You gain 2 life.
,
: Draw a card, then discard a card.
Creature - Human Wizard
Senate Guildmage (rna) 204
Sigil Tracer
, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Wizard Merfolk
Sigil Tracer (mor) 49

Creature

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Enchantment

Qty: 11 Price: $47.25
Bear Umbra
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Bear Umbra (nec) 113
Commander's Insignia
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
Enchantment
Commander's Insignia (c19) 2
Dictate of Heliod
Flash
Creatures you control get +2/+2.
Enchantment
Dictate of Heliod (plst) DDO-8
Dictate of Kruphix
Flash (You may cast this spell any time you could cast an instant.)
At the beginning of each player's draw step, that player draws an additional card.
Enchantment
Dictate of Kruphix (c18) 86
Dress Down
Flash
When this enchantment enters, draw a card.
Creatures lose all abilities.
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Dress Down (mh2) 39
Gaea's Anthem
Creatures you control get +1/+1.
Enchantment
Gaea's Anthem (tsr) 204
Lawmage's Binding
Flash
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Lawmage's Binding (jmp) 453
Marshal's Anthem
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Creatures you control get +1/+1.
When this enchantment enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times this enchantment was kicked.
Enchantment
Marshal's Anthem (khc) 29
Sigarda's Aid
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Enchantment
Sigarda's Aid (cmr) 384
Snake Umbra
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Snake Umbra (nec) 130
Staggering Insight
Enchant creature
Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."
Enchantment - Aura
Staggering Insight (thb) 228

Enchantment

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Instant

Qty: 15 Price: $45.80
Cancel
Counter target spell.
Instant
Cancel (m21) 46
Disallow
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Disallow (aer) 31
Divine Verdict
Destroy target attacking or blocking creature.
Instant
Divine Verdict (rix) 5
Emergency Powers
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.
Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
Instant
Emergency Powers (rna) 169
Faith's Reward
Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.
Instant
Faith's Reward (cn2) 84
Heliod's Intervention
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
Instant
Heliod's Intervention (thb) 19
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
Hysterical Blindness
Creatures your opponents control get -4/-0 until end of turn.
Instant
Hysterical Blindness (isd) 59
Insidious Will
Choose one —
• Counter target spell.
• You may choose new targets for target spell.
• Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Insidious Will (kld) 52
Invoke the Divine
Destroy target artifact or enchantment. You gain 4 life.
Instant
Invoke the Divine (khm) 16
Moment's Peace
Prevent all combat damage that would be dealt this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Moment's Peace (td0) A80
Plasm Capture
Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.
Instant
Plasm Capture (ddo) 55
Quicken
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Instant
Quicken (dds) 6
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (gk2) 18
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ncc) 211

Instant

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Land

Qty: 38 Price: $33.40
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (khc) 107
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (plst) C21-284
Forest
(
: Add
.)
Basic Land - Forest
Forest (snc) 270
Forest
(
: Add
.)
Basic Land - Forest
Forest (snc) 271
Island
(
: Add
.)
Basic Land - Island
Island (snc) 264
Island
(
: Add
.)
Basic Land - Island
Island (snc) 265
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (tsr) 408
Plains
(
: Add
.)
Basic Land - Plains
Plains (snc) 262
Plains
(
: Add
.)
Basic Land - Plains
Plains (snc) 263
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (plst) C21-311
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (znc) 139
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (cmr) 493

Land

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Planeswalker

Qty: 1 Price: $2.99
Dovin, Architect of Law
+1: You gain 2 life and draw a card.
−1: Tap target creature. It doesn't untap during its controller's next untap step.
−9: Tap all permanents target opponent controls. That player skips their next untap step.
Legendary Planeswalker - Dovin
Dovin, Architect of Law (rna) 265

Planeswalker

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Sorcery

Qty: 9 Price: $11.77
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (ncc) 285
Devastating Mastery
You may pay
rather than pay this spell's mana cost.
If the
cost was paid, an opponent chooses up to two nonland permanents they control and returns them to their owner's hand.
Destroy all nonland permanents.
Sorcery
Devastating Mastery (stx) 14
Divine Reckoning
Each player chooses a creature they control. Destroy the rest.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Divine Reckoning (c19) 62
Echo Storm
When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Create a token that's a copy of target artifact.
Sorcery
Echo Storm (c18) 7
Empyrial Storm
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Create a 4/4 white Angel creature token with flying.
Sorcery
Empyrial Storm (c18) 2
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ncc) 298
Rout
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Sorcery
Rout (c21) 101
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (plst) IMA-210

Sorcery

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Maybeboard

Qty: 12 Price: $11.69
Academic Probation
Choose one —
• Choose a nonland card name. Opponents can't cast spells with the chosen name until your next turn.
• Choose target nonland permanent. Until your next turn, it can't attack or block, and its activated abilities can't be activated.
Sorcery - Lesson
Academic Probation (stx) 7
Basic Conjuration
Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.
Sorcery - Lesson
Basic Conjuration (stx) 120
Environmental Sciences
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Sorcery - Lesson
Environmental Sciences (stx) 1
Field Trip
Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Field Trip (stx) 131
Gnarled Professor
Trample
When this creature enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Druid Treefolk
Gnarled Professor (stx) 133
Illusionist's Bracers
Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.
Equip
Artifact - Equipment
Illusionist's Bracers (plst) GTC-231
Inspiring Commander
Whenever another creature you control with power 2 or less enters, you gain 1 life and draw a card.
Creature - Human Soldier
Inspiring Commander (oana) 4
Introduction to Annihilation
Exile target nonland permanent. Its controller draws a card.
Sorcery - Lesson
Introduction to Annihilation (stx) 3
Introduction to Prophecy
Scry 2, then draw a card.
Sorcery - Lesson
Introduction to Prophecy (stx) 4
Reduce to Memory
Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Sorcery - Lesson
Reduce to Memory (stx) 25
Seraph of the Sword
Flying
Prevent all combat damage that would be dealt to this creature.
Creature - Angel
Seraph of the Sword (m14) 31
Teachings of the Archaics
If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
Sorcery - Lesson
Teachings of the Archaics (stx) 57

Maybeboard

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Deck Info

Deck stats

44 pips - 29 cards
15 mana - 15 cards
43 pips - 29 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
19 pips - 13 cards
13 mana - 13 cards
0 pips - 0 cards
4 mana - 3 cards
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Deck extras (0)

Description

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