ducktective
194 views9 days ago
Commander
Size: 100Salt sum: 15.18
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Sokka, Tenacious Tactician
Menace, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Other Allies you control have menace and prowess.
Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Other Allies you control have menace and prowess.
Whenever you cast a noncreature spell, create a 1/1 white Ally creature token.
Legendary Creature - Human Warrior Ally

Commander
(CTRL to add secondary)
Anthem
Anthem
(CTRL to add secondary)
Card advantage
Chakra Meditation
When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Enchantment

Master Piandao
First strike
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior Ally

Card advantage
(CTRL to add secondary)
Copy
Jeong Jeong, the Deserter
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)
Exhaust — : Put a +1/+1 counter on Jeong Jeong. When you next cast a Lesson spell this turn, copy it and you may choose new targets for the copy. (Activate each exhaust ability only once.)
Exhaust — : Put a +1/+1 counter on Jeong Jeong. When you next cast a Lesson spell this turn, copy it and you may choose new targets for the copy. (Activate each exhaust ability only once.)
Legendary Creature - Human Ally Rebel

Copy
(CTRL to add secondary)
Evasion
Evasion
(CTRL to add secondary)
Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(CTRL to add secondary)
Mass disruption
Mass disruption
(CTRL to add secondary)
Protection
Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant - Lesson

Waterbender's Restoration
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson

Protection
(CTRL to add secondary)
Pump
Pump
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Targeted disruption
Ty Lee, Chi Blocker
Flash
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Ty Lee enters, tap up to one target creature. It doesn't untap during its controller's untap step for as long as you control Ty Lee.
Legendary Creature - Human Ally Performer

Targeted disruption
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Overview:"},{"insert":"\nThis deck is a Jeskai Ally tribal aggro build helmed by Sokka, Tenacious Tactician, who generates a 1/1 Ally token on each noncreature spell and grants menace and prowess to the entire team. The strategy centers on casting a high volume of cheap instants, sorceries, and Lessons to rapidly build a wide board, then leveraging Rally triggers from cards like Resolute Blademaster, Ondu Champion, and Seascape Aerialist to grant double strike, trample, or flying for a decisive combat swing. The Lesson subtheme provides card advantage and utility, with spells like Accumulate Wisdom and Waterbending Lesson drawing extra cards. The deck wins through overwhelming combat damage, with Sokka's Charge acting as a game-ending anthem. While it lacks infinite combos, its low curve and dense token generation allow it to apply consistent pressure and finish the table around turn 7-8.\n"},{"attributes":{"bold":true},"insert":"Primer:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\nDevelop early mana with cheap rocks (Sol Ring, Arcane Signet, the three Talismans) and low-cost Allies like Akoum Battlesinger or Gran-Gran."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast Sokka, Tenacious Tactician on turn 3-4 to start generating tokens on each noncreature spell and give the team menace and prowess."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deploy Rally triggers by playing additional Allies or token-making spells to pump the team (e.g., Resolute Blademaster for double strike, Ondu Champion for trample)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Lesson spells for card draw, removal, or protection - hold them up to maximize value on opponents' turns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Swing with a wide board enhanced by double strike, trample, or flying to eliminate opponents one by one."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep:"},{"insert":" 2-3 lands, a 2-drop Ally, and a low-cost noncreature spell (e.g., Consider, Brainstorm, or a Lesson) to trigger Sokka early."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Avoid:"},{"insert":" Hands with no early plays, hands with only expensive spells, or hands lacking a color source for Sokka's three-colored mana."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nUse instant-speed Lessons on opponents' turns to trigger Katara, Waterbending Master's experience counters and generate surprise tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hold up mana for protection spells like Octopus Form or Enter the Avatar State to shield Sokka or key attackers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sequence your spells to maximize Rally triggers on the same turn before combat - e.g., cast a Lesson, then an Ally, then another noncreature spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Airbending Lesson is a versatile answer: exile a blocker or a problematic permanent, then potentially draw a card."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Jeong Jeong, the Deserter can copy a Lesson spell; use it to double up on card draw or removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Weaknesses:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Wipes:"},{"insert":" The deck relies on a wide board and has no mass recursion or protection from wipes beyond Hero of Goma Fada's indestructible trigger (which only applies on entry). A single Wrath of God or Farewell can reset the whole game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Graveyard Hate:"},{"insert":" Lessons rely on the graveyard count for Accumulate Wisdom and Chakra Meditation's draw condition. Rest in Peace or Leyline of the Void shuts down these synergies and the Princess Yue recursion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander Dependency:"},{"insert":" If Sokka, Tenacious Tactician is repeatedly removed, the token generation slows significantly, though the deck still has other token creators and pump effects to function."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Cards:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Sokka, Tenacious Tactician:"},{"insert":" The engine - generates a token on each noncreature spell and gives the team menace and prowess."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Resolute Blademaster:"},{"insert":" Provides double strike to the whole team, turning a wide board into a lethal threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sokka's Charge:"},{"insert":" A game-ending anthem that gives double strike and lifelink to all Allies during your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ondu Champion:"},{"insert":" Grants trample, ensuring damage gets through even when blocked."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hero of Goma Fada:"},{"insert":" Grants indestructible on entry, the deck's best protection against combat-based removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gran-Gran:"},{"insert":" A cheap looting engine that draws cards when tapped, excellent for filtering excess lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Katara, Waterbending Master:"},{"insert":" Generates experience counters for massive card draw on attacks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Jeong Jeong, the Deserter:"},{"insert":" Copies a Lesson spell, effectively doubling the value of your best Lesson."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Chakra Meditation:"},{"insert":" Recurs an instant or sorcery and draws cards, a key value engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"United Front:"},{"insert":" Produces a burst of tokens and pumps the whole team, a great finisher."},{"attributes":{"list":"bullet"},"insert":"\n"}]}













































































