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Commander
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Commander
Commander
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Artifact
Exploration Broodship
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
3+ | You may play an additional land on each of your turns.
8+ | Flying
Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
3+ | You may play an additional land on each of your turns.
8+ | Flying
Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
Artifact - Spacecraft

Hearthhull, the Worldseed
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
2+ | , , Sacrifice a land: Draw two cards. You may play an additional land this turn.
8+ | Flying, vigilance, haste
Whenever you sacrifice a land, each opponent loses 2 life.
2+ | , , Sacrifice a land: Draw two cards. You may play an additional land this turn.
8+ | Flying, vigilance, haste
Whenever you sacrifice a land, each opponent loses 2 life.
Legendary Artifact - Spacecraft

Artifact
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Creature
Baloth Prime
This creature enters tapped with six stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature.
, Sacrifice a land: You gain 2 life.
Whenever you sacrifice a land, create a tapped 4/4 green Beast creature token and untap this creature.
, Sacrifice a land: You gain 2 life.
Creature - Beast

Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Centaur Vinecrasher
Trample
This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return this card from your graveyard to your hand.
This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return this card from your graveyard to your hand.
Creature - Centaur Plant

Eumidian Wastewaker
Whenever this creature attacks, you and defending player each discard a card or sacrifice a permanent. You draw a card for each land card put into a graveyard this way.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Cleric Insect

God-Eternal Bontu
Menace
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Legendary Creature - Zombie God

Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur

Soul of Windgrace
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.
, Discard a land card: You gain 3 life.
, Discard a land card: Draw a card.
, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
, Discard a land card: You gain 3 life.
, Discard a land card: Draw a card.
, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
Legendary Creature - Avatar Cat

The Gitrog Monster
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature - Horror Frog

Creature
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Enchantment
Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga

Enchantment
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Instant
Instant
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Land
Land
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Sorcery
Formless Genesis
Changeling (This card is every creature type.)
Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery Kindred - Shapeshifter

Sorcery
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Overview:"},{"insert":"\nThis deck is a highly synergistic Jund Lands and Sacrifice strategy helmed by Szarel, Genesis Shepherd. The primary game plan revolves around filling the graveyard with lands via fetchlands and sacrifice outlets, then replaying them using Szarel's static ability. By continuously looping lands between the battlefield and the graveyard, the deck triggers a critical mass of Landfall and sacrifice payoffs. The deck eschews traditional infinite combos in favor of overwhelming board states and massive combat inevitability. Primary win conditions include generating exponential flying tokens with Scouring Swarm, draining the table directly with Hearthhull, the Worldseed and Mayhem Devil, or taking multiple extra combat phases with Moraug, Fury of Akoum. With powerful draw engines like Korvold, Fae-Cursed King and The Gitrog Monster, the deck plays like an unstoppable value engine that grinds opponents to dust through relentless resource recursion and explosive token generation.\n\n"},{"attributes":{"bold":true},"insert":"Primer:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Core Strategy:"},{"insert":"\nRamp and Fill the Graveyard: Use early ramp spells (Nature's Lore, Harrow) and fetchlands (Fabled Passage) to build your mana base and stock the graveyard with lands."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deploy Engines: Cast Szarel, Genesis Shepherd or alternative engines like The Gitrog Monster and Korvold, Fae-Cursed King to establish your card advantage and land recursion loops."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Establish Sacrifice Loops: Play a free sacrifice outlet like Zuran Orb or utilize Evendo Brushrazer. Begin sacrificing lands and replaying them from the graveyard using Szarel to trigger massive value."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Execute Win Conditions: Overwhelm the board with exponential flying tokens from Scouring Swarm, generate extra combat phases with Moraug, Fury of Akoum, or drain the table directly using Hearthhull, the Worldseed."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities:"},{"insert":"\nKeep: 3 lands, early ramp (Farseek), and a card draw engine or early setup piece (Tireless Tracker, Zuran Orb)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoid: Hands clogged with high-CMC payoffs (World Breaker, Omnath, Locus of Rage) without the early ramp to support them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Tips:"},{"insert":"\nExponential Swarm: Scouring Swarm creates copies of itself if you have 7+ lands in your graveyard. Because the copies also trigger, sacrificing lands to Zuran Orb generates tokens exponentially (2, 4, 8, 16)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Parity Breaking: Cast Planetary Annihilation to wipe the board and destroy excess lands. With Szarel out, you can immediately start replaying your sacrificed lands from the graveyard, leaving opponents in the dust."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra Combats: Save your fetchlands in the graveyard for turns when Moraug, Fury of Akoum is on the battlefield. Replaying them with Szarel guarantees multiple extra combat phases."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Station Mechanics: Remember to tap your creatures to \"Station\" Hearthhull, the Worldseed and Exploration Broodship to unlock their powerful 8+ abilities, turning them into massive threats."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Weaknesses:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Critical"},{"insert":"\nGraveyard Hate: Symmetrical or asymmetrical graveyard exile (Rest in Peace, Bojuka Bog) completely shuts down Szarel's ability to replay lands and neuters your primary value engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moderate"},{"insert":"\nBoard Wipes: Mass exile effects like Farewell bypass indestructible and destroy your massive token armies and key artifacts/enchantments, requiring a slow rebuild."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Minor"},{"insert":"\nCommander Dependency: While the deck contains backup engines, losing Szarel repeatedly significantly slows down your ability to loop lands from the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Key Cards:"},{"insert":"\nZuran Orb: The ultimate free sacrifice outlet for lands, enabling all of your landfall and sacrifice payoffs on demand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hearthhull, the Worldseed: A massive payload that drains each opponent for 2 life every time you sacrifice a land, serving as a primary win condition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scouring Swarm: Generates an exponential number of flying insect tokens when combined with a repeatable land sacrifice outlet."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Moraug, Fury of Akoum: Turns your graveyard fetchlands into multiple extra combat phases to close out the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Korvold, Fae-Cursed King: A legendary draw engine that turns every sacrificed land or fetchland into raw card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Gitrog Monster: Provides an extra land drop and draws a card every time a land hits the graveyard, fueling your engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Planetary Annihilation: A devastating board wipe and land-destruction spell that you easily break parity on using Szarel."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Omnath, Locus of Rage: A premium landfall payoff that creates an army of 5/5 Elementals and punishes opponents for wiping the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Splendid Reclamation: A massive ramp spell that returns all your sacrificed and milled lands directly to the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Baloth Prime: A massive 10/10 threat that untaps itself and generates 4/4 Beasts every time you sacrifice a land."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Evendo Brushrazer: Provides impulse draw and mana generation, turning your sacrificed lands into immediate value."},{"attributes":{"list":"bullet"},"insert":"\n"}]}










































































