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Commander
Size: 100Salt sum: 30.59
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Rticfox2087

70 views9 days ago
Commander
Size: 100Salt sum: 30.59
No deck tags

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Commander

Qty: 1 Price: $0.99
Dyadrine, Synthesis Amalgam
Trample
Dyadrine enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token.
Legendary Creature Artifact - Construct
Dyadrine, Synthesis Amalgam (eoe) 298

Commander

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Artifact

Qty: 10 Price: $29.56
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Atmospheric Greenhouse
When this Spacecraft enters, put a +1/+1 counter on each creature you control.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
8+ | Flying, trample
Artifact - Spacecraft
Atmospheric Greenhouse (eoe) 171
Darksteel Reactor
Indestructible (Effects that say "destroy" don't destroy this artifact.)
At the beginning of your upkeep, you may put a charge counter on this artifact.
When this artifact has twenty or more charge counters on it, you win the game.
Artifact
Darksteel Reactor (eoc) 134
Herd Heirloom
: Add one mana of any color. Spend this mana only to cast a creature spell.
: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Artifact
Herd Heirloom (tdm) 144
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (cmm) 392
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57
Solar Array
: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Artifact
Solar Array (eoc) 18
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 258
The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Legendary Artifact - Spacecraft
The Seriema (eoe) 35
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (blc) 289

Artifact

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Creature

Qty: 18 Price: $41.10
Aerith, Last Ancient
Lifelink
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
Legendary Creature - Human Cleric Druid
Aerith, Last Ancient (fic) 76
Ambrosia Whiteheart
Flash
When Ambrosia Whiteheart enters, you may return another permanent you control to its owner's hand.
Landfall — Whenever a land you control enters, Ambrosia Whiteheart gets +1/+0 until end of turn.
Legendary Creature - Bird
Ambrosia Whiteheart (fin) 325
Botanical Brawler
Trample
This creature enters with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on this creature.
Creature - Warrior Elemental
Botanical Brawler (mom) 220
Conclave Mentor
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.
When this creature dies, you gain life equal to its power.
Creature - Cleric Centaur
Conclave Mentor (m21) 216
Crystalline Crawler
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from this creature: Add one mana of any color.
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Crystalline Crawler (eoc) 133
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost
less to cast.
Legendary Creature - Human Knight
Danitha Capashen, Paragon (cmm) 20
Dockworker Drone
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on target creature you control.
Creature Artifact - Robot
Dockworker Drone (eoe) 11
Dusk Legion Duelist
Vigilance
Whenever one or more +1/+1 counters are put on this creature, draw a card. This ability triggers only once each turn.
Creature - Vampire Soldier
Dusk Legion Duelist (mom) 11
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (soc) 267
Good-Fortune Unicorn
Whenever another creature you control enters, put a +1/+1 counter on that creature.
Creature - Unicorn
Good-Fortune Unicorn (fdn) 240
Haliya, Ascendant Cadet
Whenever Haliya enters or attacks, put a +1/+1 counter on target creature you control.
Whenever one or more creatures you control with +1/+1 counters on them deal combat damage to a player, draw a card.
Legendary Creature - Human Soldier
Haliya, Ascendant Cadet (eoe) 218
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 304
Managorger Hydra
Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
Creature - Hydra
Managorger Hydra (moc) 307
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 107
Patrolling Peacemaker
This creature enters with two +1/+1 counters on it.
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Soldier Robot
Patrolling Peacemaker (eoc) 5
Rinoa Heartilly
When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token.
Angelo Cannon — Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
Legendary Creature - Human Rebel Warlock
Rinoa Heartilly (fin) 237
Steel Overseer
: Put a +1/+1 counter on each artifact creature you control.
Creature Artifact - Construct
Steel Overseer (eoc) 144
Warden of the Grove
At the beginning of your end step, put a +1/+1 counter on this creature.
Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)
Creature - Hydra
Warden of the Grove (tdm) 351

Creature

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Enchantment

Qty: 11 Price: $31.31
All That Glitters
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Enchantment - Aura
All That Glitters (plst) ELD-2
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (blc) 219
Glorious Anthem
Creatures you control get +1/+1.
Enchantment
Glorious Anthem (m21) 21
Loading Zone
If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead.
Warp
(You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment
Loading Zone (eoe) 196
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (plst) XLN-198
Resourceful Defense
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
: Move any number of counters from target permanent you control onto a second target permanent you control.
Enchantment
Resourceful Defense (eoc) 67
Seal of Cleansing
Sacrifice this enchantment: Destroy target artifact or enchantment.
Enchantment
Seal of Cleansing (mh2) 264
Shielded by Faith
Enchant creature
Enchanted creature has indestructible.
Whenever a creature enters, you may attach this Aura to that creature.
Enchantment - Aura
Shielded by Faith (soc) 172
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (dmr) 274
Stocking the Pantry
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment.
, Remove a supply counter from this enchantment: Draw a card.
Enchantment
Stocking the Pantry (blb) 194
Terrasymbiosis
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Enchantment
Terrasymbiosis (eoe) 312

Enchantment

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Instant

Qty: 11 Price: $38.29
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (scd) 172
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (fic) 236
Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant
Dawn's Truce (blb) 9
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (eoc) 64
Dromoka's Command
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment of their choice.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Instant
Dromoka's Command (moc) 323
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Erode (sos) 15
Gift of the Viper
Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.
Instant
Gift of the Viper (mh3) 156
Light of Hope
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Instant
Light of Hope (iko) 20
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (thb) 197
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (fdn) 233
Unbounded Potential
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Entwine
(Choose both if you pay the entwine cost.)
Instant
Unbounded Potential (mh2) 36

Instant

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Land

Qty: 34 Price: $22.46
Adventurer's Inn
When this land enters, you gain 2 life.
: Add
.
Land - Town
Adventurer's Inn (fin) 271
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (iko) 244
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (moc) 393
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 485
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (mic) 174
Hall of Oracles
: Add
.
,
: Add one mana of any color.
: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn.
Land
Hall of Oracles (soc) 378
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (eoc) 163
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (nec) 172
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Radiant Fountain
When this land enters, you gain 2 life.
: Add
.
Land
Radiant Fountain (c21) 310
Secluded Starforge
: Add
.
,
, Tap X untapped artifacts you control: Target creature gets +X/+0 until end of turn. Activate only as a sorcery.
,
: Create a 2/2 colorless Robot artifact creature token.
Land
Secluded Starforge (eoe) 257
Spire of Industry
: Add
.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Land
Spire of Industry (fic) 426
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (fic) 432
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (thb) 248
The Mycosynth Gardens
: Add
.
,
: Add one mana of any color.
,
: This land becomes a copy of target nontoken artifact you control with mana value X.
Land - Sphere
The Mycosynth Gardens (eoc) 168
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (j25) 776
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (j25) 777

Land

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Sorcery

Qty: 15 Price: $37.61
Beyond the Quiet
Exile all creatures and Spacecraft.
Sorcery
Beyond the Quiet (peoe) 7s
Contest of Claws
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Contest of Claws (lcc) 24
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (blc) 212
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (blc) 119
Fated Clash
You may cast this spell as though it had flash if a creature is attacking and a creature is blocking.
Target creature you control and target creature an opponent controls each gain indestructible until end of turn. Then destroy all creatures.
Sorcery
Fated Clash (fic) 449
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (eoc) 65
Harmonize
Draw three cards.
Sorcery
Harmonize (blc) 120
Honor
Put a +1/+1 counter on target creature.
Draw a card.
Sorcery
Honor (eoe) 21
Primal Command
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Primal Command (otp) 31
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (blc) 234
Roamer's Routine
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Roamer's Routine (tdm) 154
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (mic) 143
Thirsting Roots
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Thirsting Roots (one) 185
Unnatural Restoration
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Unnatural Restoration (one) 191
Vanquish the Horde
This spell costs
less to cast for each creature on the battlefield.
Destroy all creatures.
Sorcery
Vanquish the Horde (fic) 260

Sorcery

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Deck Info

Deck stats

41 pips - 32 cards
26 mana - 25 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
0 mana - 10 cards
37 pips - 34 cards
26 mana - 25 cards
0 pips - 0 cards
11 mana - 10 cards
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Deck extras (0)

Description

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