satyrn
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Commander
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Yawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Cleric

Commander
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Bridge from Below
Whenever a nontoken creature is put into your graveyard from the battlefield, if this card is in your graveyard, create a 2/2 black Zombie creature token.
When a creature is put into an opponent's graveyard from the battlefield, if this card is in your graveyard, exile this card.
When a creature is put into an opponent's graveyard from the battlefield, if this card is in your graveyard, exile this card.
Enchantment

Hancock, Ghoulish Mayor
Each other creature you control that's a Zombie or Mutant gets +X/+X, where X is the number of counters on Hancock.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Advisor Zombie Mutant

Mikaeus, the Unhallowed
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Cleric Zombie

Persistent Constrictor
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Zombie Snake

Combo
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Drain
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Mill
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Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant

Protection
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Ramp
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Recursion
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Removal
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Sac Fodder
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Sac Outlet
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Tutor
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Game Plan:\nMulligan for 1) 2-3 lands, 2) 2-3 cheap zombie sac fodder, 3) 1-ramp piece\n\nTurn 1-3, set the board with low-threat assessment zombie fodder\n\nTurn 4/5/6 Cast yawgmoth only when needed to exert control pressure with a sacc-able board, to refill hand, or to win the game.\n\nTurn 5/6/7 win the game with Yawgmoth Undying loop, tutor if needed. Set up the draw loop, then pay as much life as needed to draw into tutor or aristocrat payoff (blood artist-like). Use explosive ramp (rituals, skirge familiar, etc.) to surprise control or value players and take advantage of their greed. Use recursion pieces to protect or set up the line.\n\nWin-con depends on having sufficient cards in deck, so may need to dig for alternate Viscera Seer + (Persist & Mikaeus,Thran vigil) line that does not depend on yawgmoth and drawing 40+ cards (Scry loop instead).\n\nPolitics:\nUse Yawgmoth to eliminate:\n1) Control pieces that threaten your combo\n2) Aggro/Combo game ending threats\n3) low toughness engine pieces\n4) vengeance as a deterrent (if yawgmoth is targeted, respond in kind)\n\nDon't shut down opponents unless they demand a response, direct your enemies against each other as they 'go off' to buy yourself time until turn 6 win\n\nEarliest recorded win on turn 4. \nConsistently wins on turn 6 .\n\nCombos:\nYawgmoth + Undying Cr. + Undying Cr. + Blood Artist\nYawgmoth + Undying Cr. + Undying Enabler (Tormod etc.) + Blood Artist\nYawgmoth + Skirge Familiar + Gravecrawler + Darkblast (Dredge/Discard) + Blood Artist\nYawgmoth + Mikeaus + 2 zombies + Blood Artist\nWarren Soultrader + Gravecrawler + Blood Artist\nViscera Seer + Putrid Goblin (Persist) + Thran Vigil/Mikaeus + Blood Artist\n\n\n"}]}





























































