472
8/20/2021
Ramses Overdark
Deck Size: 100
Commander
Legal
Est deck cost: $801.84
Salt sum: 34.84
No deck tags
472
8/20/2021
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Commander

Qty: 1 Price: $57.99
Ramses Overdark

{T}: Destroy target enchanted creature.

Creature
Ramses Overdark (leg) 252

Commander

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Land

Qty: 38 Price: $345.20
Academy Ruins

{T}: Add {C}. {1}{U}, {T}: Put target artifact card from your graveyard on top of your library.

Land
Academy Ruins (tsp) 269
Bad River

This land enters tapped. {T}, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Bad River (mir) 324
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (wwk) 132
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (soi) 270
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (znr) 260Clearwater Pathway // Murkwater Pathway (znr) 260
Creeping Tar Pit

This land enters tapped. {T}: Add {U} or {B}. {1}{U}{B}: This land becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Land
Creeping Tar Pit (wwk) 134
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (cm2) 244
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (rav) 276
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (xln) 253
Fetid Pools

({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Fetid Pools (akh) 243
Island

({T}: Add {U}.)

Land
Island (afr) 269
Minamo, School at Water's Edge

{T}: Add {U}. {U}, {T}: Untap target legendary permanent.

Land
Minamo, School at Water's Edge (chk) 279
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (bbd) 83
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (con) 143
River of Tears

{T}: Add {U}. If you played a land this turn, add {B} instead.

Land
River of Tears (ima) 246
Sunken Ruins

{T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.

Land
Sunken Ruins (shm) 280
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 273
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (tor) 141
Tower of the Magistrate

{T}: Add {C}. {1}, {T}: Target creature gains protection from artifacts until end of turn.

Land
Tower of the Magistrate (mmq) 330
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (10e) 362
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (plc) 165
Urza's Factory

{T}: Add {C}. {7}, {T}: Create a 2/2 colorless Assembly-Worker artifact creature token.

Land
Urza's Factory (tsp) 280
Volrath's Stronghold

{T}: Add {C}. {1}{B}, {T}: Put target creature card from your graveyard on top of your library.

Land
Volrath's Stronghold (sth) 143

Land

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Artifact

Qty: 12 Price: $41.08
Coalition Relic

{T}: Add one mana of any color. {T}: Put a charge counter on this artifact. At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.

Artifact
Coalition Relic (fut) 161
Crown of the Ages

{4}, {T}: Attach target Aura attached to a creature to another creature.

Artifact
Crown of the Ages (ice) 315
Crystal Chimes

{3}, {T}, Sacrifice this artifact: Return all enchantment cards from your graveyard to your hand.

Artifact
Crystal Chimes (usg) 292
Darksteel Ingot

Indestructible (Effects that say "destroy" don't destroy this artifact.) {T}: Add one mana of any color.

Artifact
Darksteel Ingot (dst) 112
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (rav) 260
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.

Artifact
Everflowing Chalice (wwk) 123
Gilded Lotus

{T}: Add three mana of any one color.

Artifact
Gilded Lotus (mrd) 175
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (mrd) 199
Sculpting Steel

You may have this artifact enter as a copy of any artifact on the battlefield.

Artifact
Sculpting Steel (mrd) 238
Skull of Orm

{5}, {T}: Return target enchantment card from your graveyard to your hand.

Artifact
Skull of Orm (drk) 109
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (3ed) 274
Worn Powerstone

This artifact enters tapped. {T}: Add {C}{C}.

Artifact
Worn Powerstone (dde) 24

Artifact

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Sorcery

Qty: 1 Price: $44.99
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (p08) 1

Sorcery

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Creature

Qty: 18 Price: $70.54
Academy Researchers

When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.

Creature
Academy Researchers (usg) 58
Aura Thief

Flying When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)

Creature
Aura Thief (uds) 26
Avatar of Woe

If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {T}: Destroy target creature. It can't be regenerated.

Creature
Avatar of Woe (ppro) 2010
Duplicant

Imprint — When this creature enters, you may exile target nontoken creature. As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.

Creature Artifact
Duplicant (mrd) 165
Hakim, Loreweaver

Flying {U}{U}: Return target Aura card from your graveyard to the battlefield attached to Hakim. Activate only during your upkeep and only if Hakim isn't enchanted. {U}{U}, {T}: Destroy all Auras attached to Hakim.

Creature
Hakim, Loreweaver (mir) 68
Hateful Eidolon

Lifelink Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.

Creature Enchantment
Hateful Eidolon (thb) 101
Iridescent Drake

Flying When this creature enters, put target Aura card from a graveyard onto the battlefield under your control attached to this creature.

Creature
Iridescent Drake (uds) 35
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (lrw) 76
Puppeteer Clique

Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Puppeteer Clique (shm) 75
Rayne, Academy Chancellor

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne is enchanted.

Creature
Rayne, Academy Chancellor (uds) 43
River Kelpie

Whenever this creature or another permanent enters from a graveyard, draw a card. Whenever a player casts a spell from a graveyard, draw a card. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
River Kelpie (shm) 49
Rootwater Matriarch

{T}: Gain control of target creature for as long as that creature is enchanted.

Creature
Rootwater Matriarch (10e) 103
Rootwater Shaman

You may cast Aura spells with enchant creature as though they had flash.

Creature
Rootwater Shaman (tmp) 84
Scion of Darkness

Trample Whenever this creature deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. Cycling {3} ({3}, Discard this card: Draw a card.)

Creature
Scion of Darkness (lgn) 79
Shadowmage Infiltrator

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever this creature deals combat damage to a player, you may draw a card.

Creature
Shadowmage Infiltrator (tsb) 99
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (mrd) 245
Stuffy Doll

Indestructible As this creature enters, choose a player. Whenever this creature is dealt damage, it deals that much damage to the chosen player. {T}: This creature deals 1 damage to itself.

Creature Artifact
Stuffy Doll (tsp) 264
Thran Golem

As long as this creature is enchanted, it gets +2/+2 and has flying, first strike, and trample.

Creature Artifact
Thran Golem (9ed) 313

Creature

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Enchantment

Qty: 28 Price: $241.34
Alexi's Cloak

Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Enchantment
Alexi's Cloak (pcy) 29
Animate Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.

Enchantment
Animate Dead (3ed) 93
Auramancer's Guise

Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Enchantment
Auramancer's Guise (plc) 34
Copy Enchantment

You may have this enchantment enter as a copy of any enchantment on the battlefield.

Enchantment
Copy Enchantment (rav) 42
Dance of the Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.

Enchantment
Dance of the Dead (ice) 118
Dead Man's Chest

Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

Enchantment
Dead Man's Chest (prix) 66s
Despondency

Enchant creature Enchanted creature gets -2/-0. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Despondency (usg) 129
Dragon Shadow

Enchant creature Enchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Shadow (scg) 65
Dragon Wings

Enchant creature Enchanted creature has flying. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.

Enchantment
Dragon Wings (scg) 34
Eldrazi Conscription

Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)

Enchantment Kindred
Eldrazi Conscription (roe) 3
Flight of Fancy

Enchant creature When this Aura enters, draw two cards. Enchanted creature has flying.

Enchantment
Flight of Fancy (rav) 49
Followed Footsteps

Enchant creature At the beginning of your upkeep, create a token that's a copy of enchanted creature.

Enchantment
Followed Footsteps (rav) 51
Fool's Demise

Enchant creature When enchanted creature dies, return that card to the battlefield under your control. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Fool's Demise (tsp) 64
Genju of the Falls

Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.

Enchantment
Genju of the Falls (a25) 59
Genju of the Fens

Enchant Swamp {2}: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "{B}: This creature gets +1/+1 until end of turn." It's still a land. When enchanted Swamp is put into a graveyard, you may return this card from your graveyard to your hand.

Enchantment
Genju of the Fens (plst) DDD-47
Glistening Oil

Enchant creature Enchanted creature has infect. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Glistening Oil (nph) 62
Infiltrator's Magemark

Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

Enchantment
Infiltrator's Magemark (gpt) 28
Necromancer's Magemark

Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead.

Enchantment
Necromancer's Magemark (gpt) 53
Necromancy

You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.

Enchantment
Necromancy (vis) 64
Pemmin's Aura

Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

Enchantment
Pemmin's Aura (scg) 45
Private Research

Enchant creature At the beginning of your upkeep, you may put a page counter on this Aura. When enchanted creature dies, draw a card for each page counter on this Aura.

Enchantment
Private Research (uds) 41
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (pcy) 45
Screams from Within

Enchant creature Enchanted creature gets -1/-1. When enchanted creature dies, return this card from your graveyard to the battlefield.

Enchantment
Screams from Within (dst) 52
Shade's Form

Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
Shade's Form (tor) 81
Slow Motion

Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Slow Motion (ulg) 42
Strands of Undeath

Enchant creature When this Aura enters, target player discards two cards. {B}: Regenerate enchanted creature.

Enchantment
Strands of Undeath (rav) 108
Treachery

Enchant creature When this Aura enters, untap up to five lands. You control enchanted creature.

Enchantment
Treachery (uds) 50
Zephid's Embrace

Enchant creature Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)

Enchantment
Zephid's Embrace (usg) 114

Enchantment

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Instant

Qty: 2 Price: $0.70
Aura Finesse

Attach target Aura you control to target creature. Draw a card.

Instant
Aura Finesse (roe) 54
Slaughter

Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target nonblack creature. It can't be regenerated.

Instant
Slaughter (exo) 74

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
37 pips - 27 cards
30 mana - 25 cards
30 pips - 20 cards
31 mana - 26 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
13 mana - 11 cards
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