Capnshap
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Commander
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Urza, Lord Protector
Artifact, instant, and sorcery spells you cast cost less to cast.
: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
Legendary Creature - Human Artificer

Commander
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Urza's Sylex
, , Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery.
When Urza's Sylex is put into exile from the battlefield, you may pay . If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
When Urza's Sylex is put into exile from the battlefield, you may pay . If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Legendary Artifact

Artifact
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Ayesha Tanaka, Armorer
Whenever Ayesha Tanaka attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha Tanaka's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Ayesha Tanaka can't be blocked as long as defending player controls three or more artifacts.
Ayesha Tanaka can't be blocked as long as defending player controls three or more artifacts.
Legendary Creature - Human Artificer

Liberator, Urza's Battlethopter
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Legendary Creature Artifact - Thopter

Steel Seraph
Prototype — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
Creature Artifact - Angel

Thran Spider
Reach
When this creature enters, you and target opponent each create a tapped Powerstone token.
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
When this creature enters, you and target opponent each create a tapped Powerstone token.
: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature Artifact - Spider

Creature
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Enchantment
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Instant
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Land
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Karn, Living Legacy
+1: Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
−1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
−7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
−1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
−7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."
Legendary Planeswalker - Karn

Planeswalker
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Splitting the Powerstone
As an additional cost to cast this spell, sacrifice an artifact.
Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")
Create two tapped Powerstone tokens. If the sacrificed artifact was legendary, draw a card. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")
Sorcery

Sorcery
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This is the first of three decks in a battlebox designed around the "},{"attributes":{"italic":true},"insert":"The Brothers' War "},{"insert":"expansion, which includes a Commander deck for the principal characters of The Brothers' War: "},{"attributes":{"bold":true},"insert":"Urza"},{"insert":", "},{"attributes":{"bold":true},"insert":"Mishra"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Titania"},{"insert":". You and two friends can play these decks against each other in a game of Commander with a few modified rules. \n\nThese decks derive their cards exclusively from Dominaria-centered sets, including "},{"attributes":{"italic":true},"insert":"Dominaria, Dominaria United, The Brothers' War, Time Spiral "},{"insert":"block, "},{"attributes":{"italic":true},"insert":"Urza's Saga "},{"insert":"block, "},{"attributes":{"italic":true},"insert":"Dominaria Remastered, Time Spiral Remastered"},{"insert":", and new and reprinted cards found in the respective Commander products for these sets. There are rare, one-off exceptions to this limitation, primarily for flavor or mechanical reasons. These decks are "},{"attributes":{"bold":true},"insert":"Bracket 1"},{"insert":", designed for "},{"attributes":{"bold":true},"insert":"function and flavor over power"},{"insert":", using the tools you happen to draw to drive the way you interact with and defeat your opponents. The decks incorporate old and new cards to encourage modern play patterns, but full of nostalgia. \n\nEach deck contains the appropriate melded cards, creating tension and randomness around who draws the paired card first. \n\nThis battlebox has"},{"attributes":{"bold":true},"insert":" three experimental rules"},{"insert":":\n\nFirst, each commander's meld counterpart is found in the deck's 99 maindeck cards. Melded cards that are destroyed, exiled, discarded, or die may instead by shuffled into their owners' libraries, much like a commander returns to the command zone. \n\nSecondly, the commanders, melded or not, have hexproof and indestructible as long as you control another creature. Urza, Planeswalker still dies if he has zero loyalty counters. Otherwise, they operate like normal commanders.\n\nFinally, you start the game at 20 life and do not take commander damage. If you would lose the game for the first time while all other players are phased in, instead shuffle your hand, your graveyard, and all nonbasic permanents into your library (exiled cards remain in exile), draw seven cards, then you may put any number of land cards from your hand onto the battlefield tapped. You and permanents you control phase out, and your life total becomes 10. Otherwise, you lose the game.\n\n_______________________________________________________________________________________\n\nUrza's deck blends elements of Urza's past, his inventions, and his struggle with his brother Mishra into a cohesive, functional deck so you and two friends can play out the final battle between the two brothers and the natural world. focuses on artifacts primarily, especially working with each other for a cumulative effect. More Powerstones, more creatures, more cards. If things aren't going well, though, he'd rather destroy Dominaria than have it fall into Phyrexian hands. \n\nI've been working on this battlebox since BRO came out, and I'm anxious to finally build it!\n\nThanks for stopping by!\n\n\n\n\n"}]}









































































