HeirOfDrills
1.1k views31 days ago
Commander
Size: 100Salt sum: 46.56
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"I love "},{"insert":{"card-link":"Heliod, the Radiant Dawn // Heliod, the Warped Eclipse"}},{"insert":" , but found his Commander play patterns terrible -- they don't call him Wheeliod for nothing! Instead, I took that list apart to brew a Bumbleflower list with Heliod as the Hidden/Secret Commander!\n\nRather than fueling him with Wheels, "},{"insert":{"card-link":"Ms. Bumbleflower"}},{"insert":" is a single card engine that draws more cards while simultaneously fueling Heliod -- a Win-Win! The deck functions just fine if Heliod is removed, but because the deck is built around Heliod as the secret commander, I do run some lesser flash enablers as redundancy pieces in case he ends up getting removed. \n\nThe curve is deliberately very low to the ground to ensure consistent double spelling for Maximum Bumbleage™! I run mostly instant speed spells so that I can Rumble my Bumble and make \"Your Turns\" into \"Our Turns\", even in the absence of my Compleated King.\n\nThe main Win Cons for the deck are either Smacking our Opponents for lethal with Ms.BigFluffyFlier, or winning on the stack by making our Opponents deck out with Flash-speed Hullbreaker loops triggering bumbleflower infinitely. Heliod reducing costs of our artifacts makes Hullbreaker loops incredibly trivial, and the flash speed enabling means we can win on top of our Opponents interaction on the stack! Because this win con requires several interactable cards to be online, I still consider this list Bracket 3 despite being capable of winning on the stack.\n\nBecause this list is Bracket 3, note the intentional omission of Seedborn Muse, Rhystic Study, fast mana, and various best-in-slot counterspells. However, I couldn't help myself when it comes to "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" -- It's just far too juicy with Bumbleflower to pass up on! Worth noting, Smothering Tithe combines with any other flash enabler to act as a pseudo Heliod if need be, which I think also helps justify its inclusion. The other two game changers in this list are "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" and "},{"insert":{"card-link":"Worldly Tutor"}},{"insert":", which both help us find our Heliod.\n\nThe protection suite is relatively light, relying mostly on counterspells and politics to keep our Permanents in play. Really, the best protection the deck has is the ever present promise of potential card draw for your opponents, so when that fails, our deck can become susceptible to removal pretty easily. This deck is fast and efficient, but also constantly feeds your opponent answers, so always be on your fluffy bean-shaped toes! \n\n\"Compleate 𝘵𝘩𝘦 𝘵𝘶𝘳𝘯, compleate 𝘵𝘩𝘦 𝘱𝘭𝘢𝘺𝘦𝘳.\" — Kiya Bumbleflower\n"}]}
Commander
Ms. Bumbleflower
Vigilance
Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards.
Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards.
Legendary Creature - Rabbit Citizen

Commander
(CTRL to add secondary)
1) Secret Commander
1) Secret Commander
(CTRL to add secondary)
2nd Spelling
Alisaie Leveilleur
Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, then shuffle.)
First strike
Dualcast — The second spell you cast each turn costs less to cast.
First strike
Dualcast — The second spell you cast each turn costs less to cast.
Legendary Creature - Wizard Elf

Monk Class
(Gain the next level as a sorcery to add its ability.)
The second spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
The second spell you cast each turn costs less to cast.
: Level 2
When this Class becomes level 2, return up to one target nonland permanent to its owner's hand.
: Level 3
At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."
Enchantment - Class

Snapcaster Mage
Flash
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature - Human Wizard

2nd Spelling
(CTRL to add secondary)
3. Everybody's Flash Now
3. Everybody's Flash Now
(CTRL to add secondary)
Cantrips
Cantrips
(CTRL to add secondary)
Counters
Proft's Eidetic Memory
When Proft's Eidetic Memory enters, draw a card.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
You have no maximum hand size.
At the beginning of combat on your turn, if you've drawn more than one card this turn, put X +1/+1 counters on target creature you control, where X is the number of cards you've drawn this turn minus one.
Legendary Enchantment

Counters
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf

Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Tutor
Tutor
(CTRL to add secondary)
Untap
Untap
(CTRL to add secondary)
Maybeboard
Avatar's Wrath
Choose up to one target creature, then airbend all other creatures. (Exile them. While each one is exiled, its owner may cast it for rather than its mana cost.)
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Until your next turn, your opponents can't cast spells from anywhere other than their hands.
Exile Avatar's Wrath.
Sorcery

Dreamtide Whale
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Whale

Invasion of Theros
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
When this Siege enters, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.
Battle - Siege


Lady Octopus, Inspired Inventor
Whenever you draw your first or second card each turn, put an ingenuity counter on Lady Octopus.
: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
: You may cast an artifact spell from your hand with mana value less than or equal to the number of ingenuity counters on Lady Octopus without paying its mana cost.
Legendary Creature - Human Scientist Villain

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"I love "},{"insert":{"card-link":"Heliod, the Radiant Dawn // Heliod, the Warped Eclipse"}},{"insert":" , but found his Commander play patterns terrible -- they don't call him Wheeliod for nothing! Instead, I took that list apart to brew a Bumbleflower list with Heliod as the Hidden/Secret Commander!\n\nRather than fueling him with Wheels, "},{"insert":{"card-link":"Ms. Bumbleflower"}},{"insert":" is a single card engine that draws more cards while simultaneously fueling Heliod -- a Win-Win! The deck functions just fine if Heliod is removed, but because the deck is built around Heliod as the secret commander, I do run some lesser flash enablers as redundancy pieces in case he ends up getting removed. \n\nThe curve is deliberately very low to the ground to ensure consistent double spelling for Maximum Bumbleage™! I run mostly instant speed spells so that I can Rumble my Bumble and make \"Your Turns\" into \"Our Turns\", even in the absence of my Compleated King.\n\nThe main Win Cons for the deck are either Smacking our Opponents for lethal with Ms.BigFluffyFlier, or winning on the stack by making our Opponents deck out with Flash-speed Hullbreaker loops triggering bumbleflower infinitely. Heliod reducing costs of our artifacts makes Hullbreaker loops incredibly trivial, and the flash speed enabling means we can win on top of our Opponents interaction on the stack! Because this win con requires several interactable cards to be online, I still consider this list Bracket 3 despite being capable of winning on the stack.\n\nBecause this list is Bracket 3, note the intentional omission of Seedborn Muse, Rhystic Study, fast mana, and various best-in-slot counterspells. However, I couldn't help myself when it comes to "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" -- It's just far too juicy with Bumbleflower to pass up on! Worth noting, Smothering Tithe combines with any other flash enabler to act as a pseudo Heliod if need be, which I think also helps justify its inclusion. The other two game changers in this list are "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" and "},{"insert":{"card-link":"Worldly Tutor"}},{"insert":", which both help us find our Heliod.\n\nThe protection suite is relatively light, relying mostly on counterspells and politics to keep our Permanents in play. Really, the best protection the deck has is the ever present promise of potential card draw for your opponents, so when that fails, our deck can become susceptible to removal pretty easily. This deck is fast and efficient, but also constantly feeds your opponent answers, so always be on your fluffy bean-shaped toes! \n\n\"Compleate 𝘵𝘩𝘦 𝘵𝘶𝘳𝘯, compleate 𝘵𝘩𝘦 𝘱𝘭𝘢𝘺𝘦𝘳.\" — Kiya Bumbleflower\n"}]}


























































































































