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Commander
Size: 100Salt sum: 31.68
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Drigerslash

133 views5 years ago
Commander
Size: 100Salt sum: 31.68
No deck tags

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Commander

Qty: 2 Price: $8.48
Haldan, Avid Arcanist
Partner with Pako, Arcane Retriever (When this creature enters, target player may put Pako into their hand from their library, then shuffle.)
You may play lands and cast noncreature spells from among cards you exiled that have fetch counters on them, and you may spend mana as though it were mana of any color to cast those spells.
Legendary Creature - Human Wizard
Haldan, Avid Arcanist (c20) 2
Pako, Arcane Retriever
Partner with Haldan, Avid Arcanist
Haste
Whenever Pako attacks, exile the top card of each player's library and put a fetch counter on each of them. Put a +1/+1 counter on Pako for each noncreature card exiled this way.
Legendary Creature - Elemental Dog
Pako, Arcane Retriever (c20) 13

Commander

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Artifact

Qty: 4 Price: $1.40
Cliffhaven Kitesail
When this Equipment enters, attach it to target creature you control.
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cliffhaven Kitesail (znr) 243
Crystal Slipper
Equipped creature gets +1/+0 and has haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Crystal Slipper (eld) 119
Elven Bow
When this Equipment enters, you may pay
. If you do, create a 1/1 green Elf Warrior creature token, then attach this Equipment to it.
Equipped creature gets +1/+2 and has reach.
Equip
Artifact - Equipment
Elven Bow (khm) 166
Weapon Rack
This artifact enters with three +1/+1 counters on it.
: Move a +1/+1 counter from this artifact onto target creature. Activate only as a sorcery.
Artifact
Weapon Rack (eld) 236

Artifact

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Creature

Qty: 24 Price: $8.68
Academy Journeymage
This spell costs
less to cast if you control a Wizard.
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Human Wizard
Academy Journeymage (dom) 41
Aegar, the Freezing Flame
Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.
Legendary Creature - Wizard Giant
Aegar, the Freezing Flame (khm) 321
Aeromoeba
Flying
Discard a card: Switch this creature's power and toughness until end of turn.
Creature - Beast Elemental
Aeromoeba (mh2) 37
Akoum Hellhound
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental Dog
Akoum Hellhound (znr) 133
Akoum Stonewaker
Landfall — Whenever a land you control enters, you may pay
. If you do, create a 3/1 red Elemental creature token with trample and haste. Exile that token at the beginning of the next end step.
Creature - Human Shaman
Akoum Stonewaker (bfz) 140
Akoum Warrior
Trample
Creature - Warrior Minotaur
Akoum Warrior // Akoum Teeth (znr) 134Akoum Warrior // Akoum Teeth (znr) 134
Amplifire
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, this creature's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
Creature - Elemental
Amplifire (rna) 92
Avalanche Tusker
Whenever this creature attacks, target creature defending player controls blocks it this combat if able.
Creature - Warrior Elephant
Avalanche Tusker (ktk) 166
Bannerhide Krushok
Trample
Reinforce 2—
(
, Discard this card: Put two +1/+1 counters on target creature.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Beast
Bannerhide Krushok (mh2) 149
Bloom Hulk
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elemental Plant
Bloom Hulk (war) 154
Blossom Dryad
: Untap target land.
Creature - Dryad
Blossom Dryad (xln) 178
Brushfire Elemental
Haste
This creature can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental
Brushfire Elemental (znr) 221
Campus Guide
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature Artifact - Golem
Campus Guide (stx) 252
Catalyst Elemental
Sacrifice this creature: Add
.
Creature - Elemental
Catalyst Elemental (m19) 132
Coal Stoker
When this creature enters, if you cast it from your hand, add
.
Creature - Elemental
Coal Stoker (tsr) 159
Creeping Trailblazer
Other Elementals you control get +1/+0.
: This creature gets +1/+1 until end of turn for each Elemental you control.
Creature - Elemental
Creeping Trailblazer (m20) 207
Frost Lynx
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Creature - Elemental Cat
Frost Lynx (iko) 51
Giant Spider
Reach (This creature can block creatures with flying.)
Creature - Spider
Giant Spider (plst) AKH-166
Lavakin Brawler
Whenever this creature attacks, it gets +1/+0 until end of turn for each Elemental you control.
Creature - Warrior Elemental
Lavakin Brawler (m20) 147
Ondu Giant
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Druid Giant
Ondu Giant (plst) PCA-71
Pyroceratops
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Elemental Dinosaur
Pyroceratops (iko) 130
Skilled Animator
When this creature enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as this creature remains on the battlefield.
Creature - Human Artificer
Skilled Animator (cmr) 98
Territorial Scythecat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Cat
Territorial Scythecat (znr) 213
Wall of Mist
Defender
Creature - Wall
Wall of Mist (grn) 58

Creature

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Enchantment

Qty: 4 Price: $3.48
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (znc) 58
Arcane Flight
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Enchantment - Aura
Arcane Flight (dom) 43
Claustrophobia
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Claustrophobia (bbd) 115
Song of Creation
You may play an additional land on each of your turns.
Whenever you cast a spell, draw two cards.
At the beginning of your end step, discard your hand.
Enchantment
Song of Creation (iko) 210

Enchantment

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Instant

Qty: 14 Price: $5.36
Ancient Animus
Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant
Ancient Animus (cmr) 215
Anticognition
Counter target creature or planeswalker spell unless its controller pays
. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Instant
Anticognition (znr) 45
Artificer's Epiphany
Draw two cards. If you control no artifacts, discard a card.
Instant
Artificer's Epiphany (ori) 45
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (war) 153
Barge In
Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.
Instant
Barge In (eld) 112
Bounty of Might
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Target creature gets +3/+3 until end of turn.
Instant
Bounty of Might (grn) 124
Burst of Strength
Put a +1/+1 counter on target creature and untap it.
Instant
Burst of Strength (gtc) 115
Cancel
Counter target spell.
Instant
Cancel (m21) 46
Charge Through
Target creature gains trample until end of turn.
Draw a card.
Instant
Charge Through (stx) 124
Clear Shot
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Instant
Clear Shot (2xm) 159
Convolute
Counter target spell unless its controller pays
.
Instant
Convolute (iko) 45
Stony Strength
Put a +1/+1 counter on target creature you control. Untap that creature.
Instant
Stony Strength (rna) 143
Sudden Breakthrough
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Sudden Breakthrough (stx) 116
Trap Essence
Counter target creature spell. Put two +1/+1 counters on up to one target creature.
Instant
Trap Essence (ktk) 209

Instant

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Land

Qty: 37 (38 w/ MDFC)Price: $32.43
Forest
(
: Add
.)
Basic Land - Forest
Forest (mid) 277
Island
(
: Add
.)
Basic Land - Island
Island (mid) 270
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mid) 274

Land

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Sorcery

Qty: 15 Price: $5.25
Abundant Harvest
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Sorcery
Abundant Harvest (mh2) 354
Act on Impulse
Exile the top three cards of your library. Until end of turn, you may play those cards. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
Sorcery
Act on Impulse (m15) 126
Adventure Awaits
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Sorcery
Adventure Awaits (znr) 177
Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Adventurous Impulse (iko) 142
Aether Helix
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Sorcery
Aether Helix (stx) 162
Amass the Components
Draw three cards, then put a card from your hand on the bottom of your library.
Sorcery
Amass the Components (plst) IMA-41
Bolt of Keranos
Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Bolt of Keranos (bng) 89
Bond of Flourishing
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
Sorcery
Bond of Flourishing (war) 155
Cleaver Riot
Creatures you control gain double strike until end of turn. (They deal both first-strike and regular combat damage.)
Sorcery
Cleaver Riot (ddt) 36
Compelled Duel
Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
Sorcery
Compelled Duel (afr) 178
Cosmotronic Wave
Cosmotronic Wave deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
Sorcery
Cosmotronic Wave (grn) 95
Courage in Crisis
Put a +1/+1 counter on target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Courage in Crisis (war) 158
Seek the Wilds
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Seek the Wilds (plst) BFZ-189
Stealth Mission
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Sorcery
Stealth Mission (war) 70
Storm the Citadel
Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Sorcery
Storm the Citadel (war) 178

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
21 pips - 19 cards
12 mana - 12 cards
0 pips - 0 cards
0 mana - 1 card
24 pips - 22 cards
18 mana - 15 cards
32 pips - 30 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 0 cards
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