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Platoplaydoh

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{"ops":[{"insert":"The Slippery Skull format uses "},{"insert":{"card-link":"Slitherhead"}},{"insert":" as its primary threat, assisted or hindered by "},{"insert":{"card-link":"Beckon Apparition"}},{"insert":" . This leads to a dynamic where each player is trying to establish a large enough creature to survive into the later portions of the game. Players in this variant will contest over the graveyard, trying to prevent the other from successfully scavenging. An important resource in this fight is "},{"insert":{"card-link":"Darkblast"}},{"insert":", for which timing is the key to effective use. If your opponent can find a way to dredge up your Darkblast before you, say with a cycling effect, you'll be losing major headway. In this variant, patience and frugal use of your limited resources are the keys to victory. \n\nDon't wait too long to strike, however; if you stall out too long, you may find the deck empty and your opponent threatening to defeat you with a "},{"insert":{"card-link":"Blood Pact"}},{"insert":" .\n\n"},{"attributes":{"underline":true},"insert":"Rules"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Shared deck and graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Either player may activate abilities of cards in shared zones, such as a "},{"insert":{"card-link":"Cling to Dust"}},{"insert":" or Slitherhead in the shared graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"For "},{"insert":{"card-link":"Undying Evil"}},{"insert":" , a permanent's "},{"attributes":{"italic":true},"insert":"owner"},{"insert":" is the same as its "},{"attributes":{"italic":true},"insert":"controller, "},{"insert":"so whoever controlled the creature before it died will still control it when it returns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Clarifications"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In case you're less familiar with how certain rules interactions work, keep in mind the following rules of Magic.\nPriority. After a spell or effect resolves, priority defaults to the active player"},{"attributes":{"italic":true},"insert":" (the one whose turn it is)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Costs don't go on the stack. If you exile a Slitherhead to scavenge, it gets exiled before priority is passed. The same is true for escape costs."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If all of a spell's targets are illegal by the time the spell resolves, the whole spell is countered on resolution. If you target a card in a graveyard with Beckon Apparition, and that card is no longer in the graveyard when Beckon Apparition resolves, you won't get a spirit."},{"attributes":{"list":"ordered"},"insert":"\n"}]}

Creature

Qty: 18 Price: $6.30
Beckon Apparition
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
Instant
Beckon Apparition (uma) 211
Slitherhead
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Zombie Plant
Slitherhead (rvr) 226

Creature

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Draw

Qty: 12 Price: $5.24
Blood Pact
Target player draws two cards and loses 2 life.
Instant
Blood Pact (mid) 88
Cling to Dust
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
Cling to Dust (thb) 87
Fade from Memory
Exile target card from a graveyard.
Cycling
(
, Discard this card: Draw a card.)
Instant
Fade from Memory (ons) 144
Gaea's Blessing
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Sorcery
Gaea's Blessing (plst) DOM-161
Hymn of the Faller
Surveil 1, then you draw a card and lose 1 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, draw another card.
Sorcery
Hymn of the Faller (eoe) 107

Draw

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Land

Qty: 32 Price: $27.40
Cabal Pit
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Land
Cabal Pit (ody) 315
Memorial to Folly
This land enters tapped.
: Add
.
,
, Sacrifice this land: Return target creature card from your graveyard to your hand.
Land
Memorial to Folly (tdc) 377
Petrified Field
: Add
.
, Sacrifice this land: Return target land card from your graveyard to your hand.
Land
Petrified Field (ody) 323
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (otc) 315
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 284
The Dross Pits
This land enters tapped.
: Add
.
,
, Sacrifice this land: Draw a card.
Land - Sphere
The Dross Pits (one) 251

Land

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Mill

Qty: 4 Price: $1.40
Corpse Churn
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant
Corpse Churn (cmr) 113
Dig Up the Body
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Instant
Dig Up the Body (snc) 76

Mill

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Recursion

Qty: 8 Price: $25.64
Gravepurge
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Instant
Gravepurge (dtk) 104
Misinformation
Put up to three target cards from an opponent's graveyard on top of their library in any order.
Instant
Misinformation (all) 56
Noxious Revival
(
can be paid with either
or 2 life.)
Put target card from a graveyard on top of its owner's library.
Instant
Noxious Revival (nph) 118
Undying Evil
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Instant
Undying Evil (dka) 77

Recursion

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Removal

Qty: 6 Price: $4.06
Bone Splinters
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
Sorcery
Bone Splinters (dmu) 83
Darkblast
Target creature gets -1/-1 until end of turn.
Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
Instant
Darkblast (rav) 82
Suffocating Fumes
Creatures your opponents control get -1/-1 until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Instant
Suffocating Fumes (plst) IKO-100

Removal

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Maybeboard

Qty: 12 Price: $8.38
Agonizing Memories
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Sorcery
Agonizing Memories (10e) 126
Grave Strength
Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
Sorcery
Grave Strength (uma) 101
Mortuary Mire
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
: Add
.
Land
Mortuary Mire (pip) 272
One-Eyed Scarecrow
Defender
Creatures with flying your opponents control get -1/-0.
Creature Artifact - Scarecrow
One-Eyed Scarecrow (isd) 230
Pull from Eternity
Put target face-up exiled card into its owner's graveyard.
Instant
Pull from Eternity (tsp) 35
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (clu) 246
Skeletal Scrying
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Instant
Skeletal Scrying (c17) 125
Unholy Grotto
: Add
.
,
: Put target Zombie card from your graveyard on top of your library.
Land
Unholy Grotto (drc) 182

Maybeboard

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Deck Info

Deck stats

8 pips - 8 cards
4 mana - 4 cards
0 pips - 0 cards
0 mana - 0 cards
44 pips - 44 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 0 cards
14 pips - 14 cards
4 mana - 4 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"The Slippery Skull format uses "},{"insert":{"card-link":"Slitherhead"}},{"insert":" as its primary threat, assisted or hindered by "},{"insert":{"card-link":"Beckon Apparition"}},{"insert":" . This leads to a dynamic where each player is trying to establish a large enough creature to survive into the later portions of the game. Players in this variant will contest over the graveyard, trying to prevent the other from successfully scavenging. An important resource in this fight is "},{"insert":{"card-link":"Darkblast"}},{"insert":", for which timing is the key to effective use. If your opponent can find a way to dredge up your Darkblast before you, say with a cycling effect, you'll be losing major headway. In this variant, patience and frugal use of your limited resources are the keys to victory. \n\nDon't wait too long to strike, however; if you stall out too long, you may find the deck empty and your opponent threatening to defeat you with a "},{"insert":{"card-link":"Blood Pact"}},{"insert":" .\n\n"},{"attributes":{"underline":true},"insert":"Rules"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Shared deck and graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Either player may activate abilities of cards in shared zones, such as a "},{"insert":{"card-link":"Cling to Dust"}},{"insert":" or Slitherhead in the shared graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"For "},{"insert":{"card-link":"Undying Evil"}},{"insert":" , a permanent's "},{"attributes":{"italic":true},"insert":"owner"},{"insert":" is the same as its "},{"attributes":{"italic":true},"insert":"controller, "},{"insert":"so whoever controlled the creature before it died will still control it when it returns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Clarifications"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In case you're less familiar with how certain rules interactions work, keep in mind the following rules of Magic.\nPriority. After a spell or effect resolves, priority defaults to the active player"},{"attributes":{"italic":true},"insert":" (the one whose turn it is)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Costs don't go on the stack. If you exile a Slitherhead to scavenge, it gets exiled before priority is passed. The same is true for escape costs."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If all of a spell's targets are illegal by the time the spell resolves, the whole spell is countered on resolution. If you target a card in a graveyard with Beckon Apparition, and that card is no longer in the graveyard when Beckon Apparition resolves, you won't get a spirit."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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