Platoplaydoh
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{"ops":[{"insert":"The Slippery Skull format uses "},{"insert":{"card-link":"Slitherhead"}},{"insert":" as its primary threat, assisted or hindered by "},{"insert":{"card-link":"Beckon Apparition"}},{"insert":" . This leads to a dynamic where each player is trying to establish a large enough creature to survive into the later portions of the game. Players in this variant will contest over the graveyard, trying to prevent the other from successfully scavenging. An important resource in this fight is "},{"insert":{"card-link":"Darkblast"}},{"insert":", for which timing is the key to effective use. If your opponent can find a way to dredge up your Darkblast before you, say with a cycling effect, you'll be losing major headway. In this variant, patience and frugal use of your limited resources are the keys to victory. \n\nDon't wait too long to strike, however; if you stall out too long, you may find the deck empty and your opponent threatening to defeat you with a "},{"insert":{"card-link":"Blood Pact"}},{"insert":" .\n\n"},{"attributes":{"underline":true},"insert":"Rules"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Shared deck and graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Either player may activate abilities of cards in shared zones, such as a "},{"insert":{"card-link":"Cling to Dust"}},{"insert":" or Slitherhead in the shared graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"For "},{"insert":{"card-link":"Undying Evil"}},{"insert":" , a permanent's "},{"attributes":{"italic":true},"insert":"owner"},{"insert":" is the same as its "},{"attributes":{"italic":true},"insert":"controller, "},{"insert":"so whoever controlled the creature before it died will still control it when it returns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Clarifications"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In case you're less familiar with how certain rules interactions work, keep in mind the following rules of Magic.\nPriority. After a spell or effect resolves, priority defaults to the active player"},{"attributes":{"italic":true},"insert":" (the one whose turn it is)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Costs don't go on the stack. If you exile a Slitherhead to scavenge, it gets exiled before priority is passed. The same is true for escape costs."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If all of a spell's targets are illegal by the time the spell resolves, the whole spell is countered on resolution. If you target a card in a graveyard with Beckon Apparition, and that card is no longer in the graveyard when Beckon Apparition resolves, you won't get a spirit."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Creature
Creature
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Draw
Draw
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Land
Land
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Mill
Dig Up the Body
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Instant

Mill
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Recursion
Recursion
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Removal
Removal
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Maybeboard
Maybeboard
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"The Slippery Skull format uses "},{"insert":{"card-link":"Slitherhead"}},{"insert":" as its primary threat, assisted or hindered by "},{"insert":{"card-link":"Beckon Apparition"}},{"insert":" . This leads to a dynamic where each player is trying to establish a large enough creature to survive into the later portions of the game. Players in this variant will contest over the graveyard, trying to prevent the other from successfully scavenging. An important resource in this fight is "},{"insert":{"card-link":"Darkblast"}},{"insert":", for which timing is the key to effective use. If your opponent can find a way to dredge up your Darkblast before you, say with a cycling effect, you'll be losing major headway. In this variant, patience and frugal use of your limited resources are the keys to victory. \n\nDon't wait too long to strike, however; if you stall out too long, you may find the deck empty and your opponent threatening to defeat you with a "},{"insert":{"card-link":"Blood Pact"}},{"insert":" .\n\n"},{"attributes":{"underline":true},"insert":"Rules"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Shared deck and graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Either player may activate abilities of cards in shared zones, such as a "},{"insert":{"card-link":"Cling to Dust"}},{"insert":" or Slitherhead in the shared graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"For "},{"insert":{"card-link":"Undying Evil"}},{"insert":" , a permanent's "},{"attributes":{"italic":true},"insert":"owner"},{"insert":" is the same as its "},{"attributes":{"italic":true},"insert":"controller, "},{"insert":"so whoever controlled the creature before it died will still control it when it returns."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Clarifications"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In case you're less familiar with how certain rules interactions work, keep in mind the following rules of Magic.\nPriority. After a spell or effect resolves, priority defaults to the active player"},{"attributes":{"italic":true},"insert":" (the one whose turn it is)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Costs don't go on the stack. If you exile a Slitherhead to scavenge, it gets exiled before priority is passed. The same is true for escape costs."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If all of a spell's targets are illegal by the time the spell resolves, the whole spell is countered on resolution. If you target a card in a graveyard with Beckon Apparition, and that card is no longer in the graveyard when Beckon Apparition resolves, you won't get a spirit."},{"attributes":{"list":"ordered"},"insert":"\n"}]}




























