firehawk12164
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Commander
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{"ops":[{"insert":"Use [[Hinata, Dawn-Crowned]] to control the board WITHOUT spamming tokens! Cast big spells, devastate your opponents, and win the game! (No game changers!)\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan"},{"insert":": we use Hinata to control the game by casting\n - "},{"attributes":{"italic":true},"insert":"Ramp"},{"insert":" spells (e.g. [[Resonating Lute]], [[Talisman of Progress]])\n - "},{"attributes":{"italic":true},"insert":"Draw Engines"},{"insert":" "},{"attributes":{"italic":true},"insert":"("},{"insert":"e.g. [[Archmage Emeritus]], [[Voracious Bibliophile]])\n - "},{"attributes":{"italic":true},"insert":"Mass Bounce"},{"insert":" spells (e.g. [[Distorting Wake]], [[Aether Gale]])\n - and "},{"attributes":{"italic":true},"insert":"Mass Removal"},{"insert":" spells (e.g. [[Curse of the Swine]], [[Fated Clash]]) to slow our opponents and fuel our hand.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Win Cons:"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Spell Damage"},{"insert":" - Cast [[Comet Storm]] or [[Crackle with Power]] to deal big damage to opponents and/or their creatures. Use mana from cards like [[Reality Spasm]], [[Resonating Lute]], or [[Vivi Ornitier]] to maximize that damage. [[Thor, God of Thunder]] and [[Giggling Skitterspike]] also deal spell-linked damage directly to opponents.\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Theft"},{"insert":" - Steal the best stuff on the board using [[Willbreaker]], [[Control Magic]], or [[Blatant Thievery]]. \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Attack"},{"insert":" - Swing for the win using [[Disorder in the Court]], [[March of Swirling Mist]], or your bounce spells to leave opponents defenseless. Have you ever looked your opponents in the eyes as you Phased out your creatures before playing a [[Blasphemous Act]]?\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Combo"},{"insert":" - This deck contains multiple different 3-4 card instant-win combos using [[View from Above]] and [[Reality Spasm]], as well as other soft-lock or lifegain combos that give unique wins each game (full combo list at bottom of page).\n\n\nReal Life Wins:\n "},{"attributes":{"bold":true},"insert":"(1)"},{"insert":" With Hinata on the board, I played [[Goldspan Dragon]] and targeted it with [[View from Above]] 25 times in a row to generate 26 mana, then cast [[Crackle with Power]] X = 11, dealing 55 damage to each opponent.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(2)"},{"insert":" I cast [[Giggling Skitterspike]] and targeted it with [[Echocasting Symposium]]. The following turn, I Monstrosity 5 both Skitterspikes during my upkeep, targeted one with the Paradigm Symposium to deal 6 damage to all opponents, then swung for 12 + 12 to all opponents.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(3)"},{"insert":" With Hinata on the board, I cast [[Thor, God of Thunder]] and exiled [[Ghostly Flicker]] from my graveyard. For 1 mana, I cast it targeting Thor and a tapped Island: Thor dealt 3 damage to an opponent and then blinked, exiling Flicker again, which I cast with the untapped Island. I cast Flicker 14 times per opponent to deal 42 damage each.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(4)"},{"insert":" Used [[Sunken Palace]] to copy a [[Blatant Thievery]], stealing the best 6 creatures on the board. In a different game, I cast [[Willbreaker]] and then [[Comet Storm]] to deal 1 damage to every creature, stealing them all.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(5)"},{"insert":" Before my turn, I used [[Reality Spasm]] to untap all my lands, then tapped out and cast [[Divergent Equation]] to bring my entire graveyard back to my hand, including Spasm. I won a few turns later.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(6)"},{"insert":" 12x unblockable copies of 3/3 [[Leitmotif Composer]]...\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(7)"},{"insert":" Before my turn, I tapped [[Sol Ring]] for [[Kozilek's Command]], exiling all graveyards and generating 17 [[Eldrazi Spawn]] tokens. On my turn, I upgraded [[Sorcerer Class]] to Level 3, tapped the tokens for 17 blue mana, and cast [[View from Above]] 9 times for the Class to deal 1+2+3+4+5+6+7+8+9= 45 damage to each opponent.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(8)"},{"insert":" Topdecked [[Stock Up]], to find [[Soulfire Eruption]], which exiled [[Solve the Equation]], tutoring [[Crackle with Power]] for the win.\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Deck Design:"},{"insert":"\nRather than protecting Hinata via counterspells, we'd rather use those spells against our opponents. To deal with boardwipes, we try to hide our creatures via Phasing with [[March of Swirling Mist]] and [[Change of Plans]], or blink them via [[Disorder in the Court]]. When targeted directly, we redirect the targets with [[Return the Favor]] or [[Untimely Malfunction]], or disconnect spells with [[Ghostly Flicker]] or [[Brilliant Wings]]. [[Sublime Epiphany]] and [[Mystic Confluence]] are our only true counterspells.\n\nWhile [[Blasphemous Act]] and [[Fated Clash]] serve as classical creature boardwipes, [[Hinata, Dawn-Crowned]] allows for unique creature control options. Spend 2 mana on [[Baral's Expertise]] or [[Aether Gale]] to bounce large portions of your opponents' boards, or spend 3 mana on [[Distorting Wake]] to bounce "},{"attributes":{"italic":true},"insert":"all"},{"insert":" your opponents' nonland permanents. [[Curse of the Swine]] can exile all enemy creatures in exchange for 2/2 Boars. Steal your opponents' best creatures with [[Blatant Thievery]]. We can even destroy artifacts and enchantments with [[Heliod's Intervention]]. All of these large spellcasts will trigger [[Chrome Host Seedshark]] to create big creature tokens, and [[Thor, God of Thunder]] to deal damage to any target.\n\n[[Thor, God of Thunder]] deals damage based on noncreature spell mana value, a huge upgrade for Hinata. Cheap multi-target spells like 1-mana [[March of Swirling Mist]] or 2-mana [[Disorder in the Court]] now deal 9-15+ damage to a single target. Spells that can target all possible permanents, such as [[Reality Spasm]], will likely deal >40 damage to a player in a single cast. With 7 mana sources, cast Hinata and then Reality to untap your lands, then cast Thor to exile Reality and cast it again, killing a player and untapping your lands for the 3rd time that turn. Thor goes infinite with 1-mana [[Ghostly Flicker]]: use Flicker to blink Thor & 1 land to enter untapped, Thor can exile Flicker when he enters, use the 1 land to recast it. Thor deals 3 damage each cast. \n\n[[Chrome Host Seedshark]] creates [[Incubator // Phyrexian]] tokens based on noncreature spell mana value - activate them at instant speed for 2 mana. Use [[Reality Spasm]] before your turn to tap down the whole board and create a >40/40 egg, which can be cracked on your turn and swung without fear of blockers or kill spells.\n\n[[Whirlwind of Thought]], [[Voracious Bibliophile]], [[Archmage Emeritus]], and [[Archmage of Runes]] are your primary net-positive draw engines, and [[Jeskai Ascendancy]] is a net-zero sift engine that can run through your library to find what you need. Be resourceful in your card draw: use the Clue tokens from a [[Disorder in the Court]], or the connives of a [[Change of Plans]], or the exiled cards from a [[Soulfire Eruption]], or the tap ability of [[Resonating Lute]].\n\nTransform [[Ashling, Rekindled // Ashling, Rimebound]] for 2 extra mana each turn towards your large multi-target spells, or even your commander. [[Resonating Lute]] doubles your mana output for instants/sorceries. [[Reality Spasm]] can untap all permanents, including your lands, for more casting. [[Vivi Ornitier]] will give you more mana as you cast more spells, and [[Goldspan Dragon]] can feed you 2-mana Treasures when attacking or being targeted. Because our spells are so cheap, we run [[Bender's Waterskin]] to maintain open mana for interaction and commander protection at all times.\n\n[[Kozilek's Command]] provides a unique ramp option: with Hinata on the board, spend 2 colorless mana to remove X cards in every graveyard at instant speed and generate X+1 Eldrazi \"Treasure\" tokens that you can sacrifice later for mana. You can also spend more than just 2 mana, in order to \"bank\" any remaining mana into Eldrazi tokens to spend later. If you had [[Hinata, Dawn-Crowned]], 6 mana, and 6 cards in all graveyards, you could produce 11 Eldrazi tokens on your opponent's end step. [[Sorcerer Class]] can let those Eldrazi tap for mana, and [[Jeskai Ascendancy]] can turn them into an army for swinging.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Combo Explanation:"},{"insert":"\n[[Sorcerer Class]] Level 2 allows you to tap creatures to generate mana for instants/sorceries. This creates a loop with [[Jeskai Ascendancy]] whereby you can tap your creatures to cast an instant/sorcery spell, the casting of which will untap all your creatures. Recasting [[View from Above]] with 3 or more creatures on the field (or Hinata + 1 creature) will generate infinite mana for Class leveling and instants/sorceries, allowing you to level up Sorcerer Class and continue casting to kill every opponent. [[Jeskai Ascendancy]] can sift your hand to find optimal spells, and its +1/+1 ability is especially effective with [[Vivi Ornitier]], [[Giggling Skitterspike]], and your flying creatures.\n\n[[View from Above]] can also go infinite with [[Goldspan Dragon]]: target the Dragon to create a 2-mana Treasure - use this mana to re-cast View. [[Vivi Ornitier]], [[Thor, God of Thunder]], the [[Lindblum, Industrial Regency // Mage Siege]] 0/1 Wizard, and [[Sorcerer Class]] Level 3 will burn your opponents for each cast. [[Hinata, Dawn-Crowned]] reduces the cost of [[View from Above]] by (1), allowing you to create infinite mana by spending one blue mana to create a 2-mana Treasure. Infinite mana means [[Comet Storm]] and [[Crackle with Power]] kill all opponents directly, and if you don't have them in your hand, use [[Voracious Bibliophile]], [[Archmage Emeritus]], [[Archmage of Runes]], [[Jeskai Ascendancy]], or [[Whirlwind of Thought]] to draw infinite cards until you hit Vivi, Thor, Sorcerer Class, Crackling Power, Comet Storm, Lindblum, or [[Giggling Skitterspike]], then dump your mana or keep casting [[View from Above]] to win the game.\n\n[[Soulfire Grand Master]] can go infinite with Hinata and [[Reality Spasm]]: tap 6 mana sources, spend 4 on Soulfire's ability, then spend 2 on Reality to untap all your mana sources and return Reality to your hand. Not only does this loop fuel the same burn and draw engines as [[View from Above]], such as [[Archmage Emeritus]], [[Thor, God of Thunder]], and [[Vivi Ornitier]], but it also allows for infinite mana generation with 7 or more mana sources. With [[Reality Spasm]], you win the game by generating infinite mana on each of your opponents' Upkeep steps, then tapping down all their lands/creatures and untapping yours, before passing priority. Keep tapping down each opponent on each of their turns and swing/burn for the win. [[Soulfire Grand Master]] also combos exceptionally well with your 4x burn spells, and will likely gain you >100 life in combination with [[Blasphemous Act]], [[Crackle with Power]], or [[Comet Storm]].\n\nHinata's 1-mana [[Ghostly Flicker]] loves [[Thor, God of Thunder]]: blink 1 land + Thor, Thor does 3 damage and can exile Flicker on re-entry, repeat until you win. [[Pinnacle Monk // Mystic Peak]] works instead to fuel the combo: combine with any burn permanent (e.g. [[Vivi Ornitier]]) for an instant win, or with [[Goldspan Dragon]] or [[Resonating Lute]] for infinite mana, or a draw engine like [[Archmage Emeritus]] for infinite draw. Don't be afraid to cast the land side of Pinnacle Monk - [[Ghostly Flicker]] can blink Mystic Peak and it will re-enter play as Pinnacle Monk.\n\nTop [[Spellseeker]] Tutor Options:\n[[View from Above]] combo piece"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Reality Spasm]] combo piece + big impact"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Comet Storm]] or [[Crackle with Power]] win cons"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Kozilek's Command]] big ramp + graveyard clearance"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Curse of the Swine]] creature clearance"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Heliod's Intervention]] artifact/enchantment clearance"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Commander protection spells like [[March of Swirling Mist]] or [[Return the Favor]] or [[Disorder in the Court]]"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\nBlink [[Spellseeker]] using [[Disorder in the Court]] or [[Ghostly Flicker]] or [[Baral's Expertise]], or copy it via [[Echocasting Symposium]] or [[Sublime Epiphany]] or [[Orvar, the All-Form]] (or its ability with [[Return the Favor]] ) to retrigger its abilities. It can also be Bounced back to hand using [[Aether Gale]], [[Distorting Wake]], or [[Mystic Confluence]].\n\n[[Battlefield Thaumaturge]] acts as a cheap Hinata-replacement for spells that target creatures ([[Curse of the Swine]], [[Icy Blast]], etc.). It can also boost X-spell mana value in conjunction with Hinata, wherein X is not directly linked to the number of targets. An example of a X-target linked spell is [[Icy Blast]] - X cannot be larger than the number of possible targets.\n (1) Example: With 6 mana & Hinata, [[Comet Storm]] X=5 deals 5 damage to each opponent and each of their Y creatures. If you have Thaumaturge as well, Comet is now X=5+Y, because the Y creatures it targets further reduce its net mana cost. If there are 8 target creatures, then X=13.\n (2) Spells that say \"up to X target\" ([[March of Swirling Mist]], [[Kozilek's Command]]) can have mana values greater than their number of targets, boosting interaction with cards like [[Chrome Host Seedshark]] or [[Thor, God of Thunder]]. For example, Mist targeting 8 creatures has a mana value of 9, but with Thaumaturge & Hinata in play, X could double to 16 and mana value would be 17.\n (3) Further mana reduction of spells like [[Elminster's Simulacrum]], [[Fated Clash]], [[Echocasting Symposium]], [[Blatant Thievery]], [[Change of Plans]], and others wherein Hinata's ability does not cover the entire colorless mana cost.\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Hinata Reductions: 30"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"1 Mana Spells (7x):"},{"insert":"\n[[March of Swirling Mist]]\n[[Volcanic Offering]]\n[[Requisition Raid]]\n[[Untimely Malfunction]]\n[[View from Above]]\n[[Brilliant Wings]]\n[[Ghostly Flicker]]\n\n"},{"attributes":{"bold":true},"insert":"2 Mana Spells (12x):"},{"insert":"\n[[Curse of the Swine]]\n[[Heliod's Intervention]]\n[[Aether Gale]]\n[[Baral's Expertise]]\n[[Change of Plans]]\n[[Disorder in the Court]]\n[[Return the Favor]]\n[[Sublime Epiphany]]\n[[Reality Spasm]]\n[[Mystic Confluence]]\n[[Reconstruct History]]\n[[Kozilek's Command]]\n\n"},{"attributes":{"bold":true},"insert":"3 Mana Spells (5x):"},{"insert":"\n[[Control Magic]]\n[[Fated Clash]]\n[[Distorting Wake]]\n[[Soulfire Eruption]]\n[[Step Through]] (in the very rare case your are not cycling it)\n\n"},{"attributes":{"bold":true},"insert":"4 Mana Spells (3x):"},{"insert":"\n[[Blatant Thievery]] (w/ 3 opponents)\n[[Echocasting Symposium]]\n[[Time Warp]]\n\n"},{"attributes":{"bold":true},"insert":"? Mana Spells (3x):"},{"insert":"\n[[Comet Storm]]\n[[Crackle with Power]]\n[[Divergent Equation]]\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"1v1 Changes:"},{"insert":"\n[[Blatant Thievery]] out for [[Hunted by The Family]] \n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Instant-Win Combos:"},{"insert":"\n\n1) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[View from Above]] + [[Goldspan Dragon]] + Burn Permanent\n 1a) + [[Hinata, Dawn-Crowned]] = Infinite Mana\n 1b) + [[Storm-Kiln Artist]] = Infinite Mana\n 1c) + Draw Engine like [[Voracious Bibliophile]] = Infinite Draw\n 1d) Replace Goldspan Dragon with both Hinata & Storm-Kiln for the same effect\n 1e) + [[Orvar, the All-Form]] = Infinite Haste Dragons\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Spend 2 mana to cast View targeting Goldspan, generating a 2-mana Treasure. Crack the Treasure and repeat infinitely. Hinata reduces View cost by 1, generating infinite mana. Use Draw Engines to find Burn Permanents or Burn spells like Crackle with Power to win."},{"insert":"\n\n\n2) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[View from Above]] + [[Jeskai Ascendancy]] + [[Sorcerer Class]] Lv2 + 3x creatures OR Hinata & 1 creature\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Tap 3 creatures for 3 mana with Sorcerer Class and use 2 mana to cast View, triggering Jeskai to untap all your creatures. Generate infinite mana to upgrade Class Level 3. Keep casting View to win."},{"insert":"\n\n\n3) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[Soulfire Grand Master]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]] with 6 mana sources + Burn Permanent\n 3a) with 7 mana sources = Infinite Mana & Tap Out Win\n 3b) + Draw Engine like [[Archmage Emeritus]] = Infinite Draw\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Use 4 mana to activate Soulfire's ability, then play Reality for 2 mana and untap all your lands, returning Reality to hand. Repeat with Burn Permanent to win. With 7 mana, generate infinite mana on opponent's Upkeep, then use Reality to tap down their lands + creatures before Main Phase. Repeat on each opponent's turn. Or, sink infinite mana into finding and/or casting Burn spells/perms."},{"insert":"\n\n\n4) "},{"attributes":{"bold":true},"insert":"Infinite Turns: "},{"insert":"[[Soulfire Grand Master]] + [[Time Warp]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Use 4 mana to activate Soulfire's ability, then play Time Warp for 5 mana (4 if you have Hinata out), returning Time Warp to your hand. Move to your end step and repeat on the next turn, generating infinite turns."},{"insert":"\n\n\n5) "},{"attributes":{"bold":true},"insert":"Infinite Opponent Draw: "},{"insert":"[[Dualcaster Mage]] + [[Sublime Epiphany]]\n 5a) + [[Storm-Kiln Artist]] = Infinite Mana\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Sublime targeting 1) a creature to copy and 2) a player to draw a card, hold priority, then cast Dualcaster targeting Sublime. The Sublime copy can target Dualcaster to make a creature copy, which can re-copy Sublime, repeating infinitely. Make infinite 2/2 Dualcasters and force your opponents to draw out from Sublime's \"target player draws a card\" ability."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"DO NOT attempt to counter a spell or return a non-land permanent to its owners hand, as eventually in the infinite triggers, you'll be forced to target your own spells/perms."},{"insert":"\n\n\n6) "},{"attributes":{"bold":true},"insert":"Infinite Mana: "},{"insert":"[[Dualcaster Mage]] + [[Ghostly Flicker]] + Burn Spell\n 6a) + [[Archmage Emeritus]] = Infinite Draw\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Flicker, hold priority, then cast Dualcaster targeting Flicker. Using the Flicker copy, blink Dualcaster and re-target the original Flicker to make another copy. Repeat infinitely. Blink your lands/mana rocks into play untapped for infinite mana, or infinitely blink creatures like Spellseeker or Goldspan Dragon to retrigger their abilities. Spend your infinite mana on a Burn Spell to win."},{"insert":"\n\n\n7) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[Thor, God of Thunder]] + [[Hinata, Dawn-Crowned]] + [[Ghostly Flicker]] with 1 blue mana source entering untapped\n 7a) + [[Goldspan Dragon]] = Infinite Mana\n 7b) + [[Storm-Kiln Artist]] = Infinite Mana\n 7c) + Draw Engine like [[Voracious Bibliophile]] = Infinite Draw\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Thor (optional: [to exile Ghostly Flicker from graveyard]), then cast 1-mana Ghostly Flicker targeting Thor & 1 blue land. Thor deals 3 damage, then Flicker goes to graveyard, Thor & land will blink and enter untapped, retriggering Thor's ability to exile Ghostly Flicker from graveyard. Repeat to deal 3 damage infinitely to each opponent."},{"insert":"\n\n\n8) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[Pinnacle Monk // Mystic Peak]] + [[Hinata, Dawn-Crowned]] + [[Ghostly Flicker]] with 1 blue mana source entering untapped + Burn Permanent\n 8a) + [[Goldspan Dragon]] = Infinite Mana\n 8b) + [[Storm-Kiln Artist]] = Infinite Mana\n 8c) + Draw Engine like [[Voracious Bibliophile]] = Infinite Draw\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast 1-mana Ghostly Flicker targeting Mystic Peak & 1 blue land/mana rock. Mystic Peak reenters as Pinnacle Monk, returning Ghostly Flicker to your hand. Recast it using the 1 blue mana. Repeat infinitely with a Burn Permanent to win."},{"insert":"\n\n\n9) "},{"attributes":{"bold":true},"insert":"Infinite Spell Recursion: "},{"insert":"[[Orvar, the All-Form]] + [[Thor, God of Thunder]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]] + Another targeting spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"With Orvar and Hinata on the field, cast Thor and exile a targeted spell from your graveyard (preferably Reality Spasm). Cast Spasm targeting all your lands and Thor to untap. This will trigger Thor to deal damage based on spell mana value, and will trigger Orvar to make a Thor copy. The Thor token will die due to the Legend rule, but it's ETB trigger will still happen, allowing you to exile another spell from your graveyard. Cast that spell with your untapped lands, targeting Thor, to re-copy Thor and re-exile Reality Spasm. Repeat infinitely."},{"insert":"\n\n\n10) "},{"attributes":{"bold":true},"insert":"Infinite Spells/Creatures: "},{"insert":"[[Orvar, the All-Form]] + [[Dualcaster Mage]] + Any other targeting spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"With Orvar and Dualcaster on the field, any spell targeting Dualcaster (e.g. [[Reality Spasm]], [[View from Above]], [[Untimely Malfunction]], [[Crackle with Power]]) can create a copy of Dualcaster, which can then copy the targeted spell, producing infinite Dualcasters and infinite spell casts."},{"insert":"\n\n\n11) "},{"attributes":{"bold":true},"insert":"Infinite Turns/Creatures: "},{"insert":"[[Orvar, the All-Form]] + [[Pinnacle Monk // Mystic Peak]] + [[Time Warp]] + Any targeting spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"With Orvar on the field, cast Time Warp to take another turn. On your next turn, cast Pinnacle Monk or target it to make a copy, returning Time Warp back to your hand. Copy Monk again the following turn, and repeat. View from Above works best, but you can chain together multiple turns with a variety of different target spells."},{"insert":"\n\n\n12) "},{"attributes":{"bold":true},"insert":"Big Damage: "},{"insert":"[[Hinata, Dawn-Crowned]] + [[Crackle with Power]] + Boosted/Copied with [[Return the Favor]] OR [[Resonating Lute]] OR [[Reality Spasm]] OR [[Sunken Palace]] OR [[Kozilek's Command]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Generate ~18 mana for Crackle with Power X=>8, dealing >40 to each opponent. Or, use ~12 mana for Crackle X=4 and a 2-mana copy ability to deal 20 damage x2 to each opponent."},{"insert":"\n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"High-Damage, Single-Target Combos:"},{"insert":"\n\n13) "},{"attributes":{"bold":true},"insert":"Big Damage: "},{"insert":"[[Thor, God of Thunder]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Target every possible permanent with Reality Spasm to maximize its X cost, dealing >40 damage via Thor's ability to target player."},{"insert":"\n\n\n14) "},{"attributes":{"bold":true},"insert":"Big Creature/No Blockers: "},{"insert":"[[Chrome Host Seedshark]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"During your opponent's endstep, target and tap every possible permanent with Reality Spasm to maximize its X cost, creating a >40/40 Incubate token with Eggshark. On your turn, transform the token and attack to kill a player with no untapped lands or creatures."},{"insert":"\n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Mass Lifegain Combos:"},{"insert":"\n15) [[Soulfire Grand Master]] + [[Blasphemous Act]] OR another Burn spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Gain 13 life for each creature hit by 1-mana Blasphemous Act."},{"insert":"\n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Mass Theft Combos:"},{"insert":"\n\n16) [[Willbreaker]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]] OR [[View from Above]] OR [[Icy Blast]] OR [[Comet Storm]] etc.\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Willbreaker and target all possible enemy creatures to steal the entire board."},{"insert":"\n\n\n17) [[Hinata, Dawn-Crowned]] + [[Blatant Thievery]] + [[Sunken Palace]] OR [[Return the Favor]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Copy a 4-mana Blatant Thievery to steal the best 6 permanents on the board."},{"insert":"\n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Weaker Combos:"},{"insert":"\n\n18) "},{"attributes":{"bold":true},"insert":"Infinite Bounce: "},{"insert":"[[Dualcaster Mage]] + [[Baral's Expertise]]\n 18a) + [[Archmage Emeritus]] = Infinite Draw\n 18b) + [[Storm-Kiln Artist]] = Infinite Mana\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Baral's targeting a creature, hold priority, then cast Dualcaster targeting Baral's. Using the Baral's copy, return Dualcaster to your hand and then play it for free using Baral's ability, retargeting Baral's to copy it again, and repeat infinitely. Return any number of creatures/artifacts to their owner's hand."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Importantly, you cannot play Dualcaster through the initial free spell cast of Baral's, as Baral's will become an illegal target by the time Dualcaster is on the stack and ready to copy it."},{"insert":"\n\n\n19) "},{"attributes":{"bold":true},"insert":"Infinite Mana: "},{"insert":"[[Orvar, the All-Form]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]] + [[Pinnacle Monk // Mystic Peak]] + Any other targeted spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Play Reality Spasm, targeting all your lands and Pinnacle Monk//Mystic Peak. Orvar makes a copy of Pinnacle Monk, returning a different targeted spell back to your hand from the graveyard. Use the targeted spell on Pinnacle Monk, making a copy of it and returning Reality Spasm back to your hand. Repeat infinitely."},{"insert":"\n\n\n20) "},{"attributes":{"bold":true},"insert":"Lots of Spells/Creatures: "},{"insert":"[[Orvar, the All-Form]] + [[Spellseeker]] + [[Hinata, Dawn-Crowned]] + [[View from Above]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"With Orvar and Hinata on the field, cast Spellseeker and tutor View from Above. Cast View for 1 mana targeting Spellseeker, and make a copy of it via Orvar. Repeat this to tutor all your best 2 mana spells like Crackle with Power, Divergent Equation, Kozilek's Command, Heliod's Intervention, and more. Find Reality Spasm to untap all your lands (and make another Spellseeker) to start the cycle all over again, and use Divergent Equation to recover Spasm from your graveyard for round 3."},{"insert":"\n"}]}
Commander Protection
Change of Plans
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Disorder in the Court
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Instant

March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Commander Protection
(CTRL to add secondary)
Copy
Echocasting Symposium
Target player creates a token that's a copy of target creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson

Orvar, the All-Form
Changeling
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.
When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.
Legendary Creature - Shapeshifter

Copy
(CTRL to add secondary)
Draw - Big
Brass's Tunnel-Grinder
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Artifact


Soulfire Eruption
Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
Sorcery

Draw - Big
(CTRL to add secondary)
Draw - Small
Flow State
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery

Draw - Small
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Player Protection
Player Protection
(CTRL to add secondary)
Ramp
Kozilek's Command
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Instant Kindred - Eldrazi

Ramp
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Removal
Volcanic Offering
Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.
Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.
Instant

Removal
(CTRL to add secondary)
Giggling Skitterspike
Indestructible
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature Artifact - Toy

Sorcerer Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have ": Add or . Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
When this Class enters, draw two cards, then discard two cards.
: Level 2
Creatures you control have ": Add or . Spend this mana only to cast an instant or sorcery spell or to gain a Class level."
: Level 3
Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.
Enchantment - Class

Thor, God of Thunder
Flying
When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card.
Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target.
When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card.
Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target.
Legendary Creature - Warrior God Hero

Vivi Ornitier
: Add X mana in any combination of and/or , where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Legendary Creature - Wizard

Spell-Related Burn
(CTRL to add secondary)
Theft
Theft
(CTRL to add secondary)
Tokens
Tokens
(CTRL to add secondary)
Tutor
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Tutor
(CTRL to add secondary)
Babyboard
Artist's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
: Level 2
Noncreature spells you cast cost less to cast.
: Level 3
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
: Level 2
Noncreature spells you cast cost less to cast.
: Level 3
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Enchantment - Class

Bilbo's Gambit
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Instant

Collective Defiance
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.
Choose one or more —
• Target player discards all the cards in their hand, then draws that many cards.
• Collective Defiance deals 4 damage to target creature.
• Collective Defiance deals 3 damage to target opponent or planeswalker.
Sorcery

Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Desecrate Reality
For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.)
Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
Adamant — If at least three colorless mana was spent to cast this spell, return a permanent card with an odd mana value from your graveyard to the battlefield.
Instant

Eldrazi Confluence
Choose three. You may choose the same mode more than once.
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add ."
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add ."
Instant

Feather, the Redeemed
Flying
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
Legendary Creature - Angel

Leitmotif Composer
Whenever this creature deals combat damage to a player, draw a card.
Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.
: Creatures named Leitmotif Composer can't be blocked this turn.
Whenever you cast an instant or sorcery spell with mana value 5 or greater, create a token that's a copy of this creature.
: Creatures named Leitmotif Composer can't be blocked this turn.
Creature - Human Bard

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Rionya, Fire Dancer
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
Legendary Creature - Human Wizard

The Eagles Are Coming!
Kicker (You may pay an additional as you cast this spell.)
Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.
Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.
Instant

Will of the Temur
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types.
• Target player draws cards equal to the greatest mana value among permanents you control.
• Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types.
• Target player draws cards equal to the greatest mana value among permanents you control.
Sorcery

Zenith Festival
Exile the top X cards of your library. You may play them until the end of your next turn.
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery

Babyboard
(CTRL to add secondary)
Babyboard for 1v1
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura

Babyboard for 1v1
(CTRL to add secondary)
Bracket 4 Combo Pieces
Bracket 4 Combo Pieces
(CTRL to add secondary)
Maybeboard
Alchemist's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create two tapped Treasure tokens.
: Level 2
Treasures you control have ", Sacrifice this artifact: Add two mana of any one color."
: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
When this Class enters, create two tapped Treasure tokens.
: Level 2
Treasures you control have ", Sacrifice this artifact: Add two mana of any one color."
: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
Enchantment - Class

Alexios, Deimos of Kosmos
Trample
Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
Alexios attacks each combat if able, can't be sacrificed, and can't attack its owner.
At the beginning of each player's upkeep, that player gains control of Alexios, untaps it, and puts a +1/+1 counter on it. It gains haste until end of turn.
Legendary Creature - Human Berserker

Ashling, Flame Dancer
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .
Legendary Creature - Elemental Shaman

The Fantasticar
Flying
Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn.
Whenever you cast your fourth noncreature spell each turn, you may sacrifice The Fantasticar. If you do, create four 4/4 colorless Construct artifact creature tokens with flying and haste.
Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn.
Whenever you cast your fourth noncreature spell each turn, you may sacrifice The Fantasticar. If you do, create four 4/4 colorless Construct artifact creature tokens with flying and haste.
Legendary Artifact - Vehicle

Veyran, Voice of Duality
Magecraft — Whenever you cast or copy an instant or sorcery spell, Veyran gets +1/+1 until end of turn.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
If you casting or copying an instant or sorcery spell causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Wizard Efreet

Wild Research
: Search your library for an enchantment card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
: Search your library for an instant card and reveal that card. Put it into your hand, then discard a card at random. Then shuffle.
Enchantment

Maybeboard
(CTRL to add secondary)
Maybeboard - Copy Permanent
Quantum Misalignment
Create a token that's a copy of target creature you control, except it isn't legendary.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery

Maybeboard - Copy Permanent
(CTRL to add secondary)
Maybeboard - Copy Spell
Alania, Divergent Storm
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
Legendary Creature - Wizard Otter

Increasing Vengeance
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant

Invasion of Arcavios
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle.
When this Siege enters, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle.
Battle - Siege


Ral, Crackling Wit
Whenever you cast a noncreature spell, put a loyalty counter on Ral.
+1: Create a 1/1 blue and red Otter creature token with prowess.
−3: Draw three cards, then discard two cards.
−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
+1: Create a 1/1 blue and red Otter creature token with prowess.
−3: Draw three cards, then discard two cards.
−10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
Legendary Planeswalker - Ral

See Double
This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Instant

Shiko and Narset, Unified
Flying, vigilance
Flurry — Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy. If you don't copy a spell this way, draw a card.
Flurry — Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy. If you don't copy a spell this way, draw a card.
Legendary Creature - Human Dragon Spirit

Stella Lee, Wild Card
Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn.
Legendary Creature - Human Rogue

Summon: G.F. Cerberus
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
Creature Enchantment - Saga Dog

Sword of Wealth and Power
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip
Artifact - Equipment

Maybeboard - Copy Spell
(CTRL to add secondary)
Maybeboard - Draw
Chakra Meditation
When this enchantment enters, return up to one target instant or sorcery card from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Whenever you cast an instant or sorcery spell, draw a card. Then discard a card unless there are three or more Lesson cards in your graveyard.
Enchantment

Hurkyl, Master Wizard
At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Wizard Advisor

Jin-Gitaxias
Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.
Legendary Creature - Praetor Phyrexian


Lorehold, the Historian
Flying, haste
Each instant and sorcery card in your hand has miracle . (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.
Each instant and sorcery card in your hand has miracle . (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)
At the beginning of each opponent's upkeep, you may discard a card. If you do, draw a card.
Legendary Creature - Elder Dragon

Ms. Marvel, Kamala Khan
Reach, vigilance
You have no maximum hand size.
Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."
You have no maximum hand size.
Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."
Legendary Creature - Mutant Hero Inhuman

Sunbird's Invocation
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Enchantment

Tandem Lookout
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card."
Creature - Human Scout

The Vision
Flying, vigilance
Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —
• Solar Beam — The Vision gains double strike until end of turn.
• Density Control — The Vision gains indestructible until end of turn.
• Technopathy — Draw a card.
Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —
• Solar Beam — The Vision gains double strike until end of turn.
• Density Control — The Vision gains indestructible until end of turn.
• Technopathy — Draw a card.
Legendary Creature Artifact - Hero Robot

Maybeboard - Draw
(CTRL to add secondary)
Maybeboard - Finishers
Gisela, Blade of Goldnight
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Legendary Creature - Angel

Surge to Victory
Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.
Sorcery

Maybeboard - Finishers
(CTRL to add secondary)
Maybeboard - Flashback/Recursion
Exalted Flamer of Tzeentch
Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Fire of Tzeentch — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Fire of Tzeentch — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Creature - Demon

Fantastic Elasticity
Choose one —
• Return target nonland permanent to its owner's hand.
• Return target instant or sorcery card from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
• Return target nonland permanent to its owner's hand.
• Return target instant or sorcery card from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery

Gale, Waterdeep Prodigy
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Wizard

Lost in Memories
Flash
Enchant creature you control
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Enchant creature you control
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost." (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Enchantment - Aura

Mavinda, Students' Advocate
Flying
: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)
: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)
Legendary Creature - Bird Advisor

Radiant Scrollwielder
Instant and sorcery spells you control have lifelink.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead.
Creature - Cleric Dwarf

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Zethi, Arcane Blademaster
Multikicker
When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
When Zethi, Arcane Blademaster enters, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them.
Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies.
Legendary Creature - Human Soldier

Maybeboard - Flashback/Recursion
(CTRL to add secondary)
Maybeboard - Goad
Baeloth Barrityl, Entertainer
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Elf Shaman

Bohn, Beguiling Balladeer
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you cast your second spell each turn, goad target creature an opponent controls.
Whenever you cast your second spell each turn, goad target creature an opponent controls.
Legendary Creature - Human Bard

Bothersome Quasit
Menace
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Goaded creatures your opponents control can't block.
Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Creature - Demon

Firkraag, Cunning Instigator
Flying, haste
Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.
Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag and you draw a card.
Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.
Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag and you draw a card.
Legendary Creature - Dragon

Hot Pursuit
When this enchantment enters, suspect target creature an opponent controls. As long as this enchantment remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.
Enchantment

Immortal Obligation
Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Instant

Komainu Battle Armor
Menace
Equipped creature gets +2/+2 and has menace.
Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Equipped creature gets +2/+2 and has menace.
Whenever this creature or equipped creature deals combat damage to a player, goad each creature that player controls.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Dog

Life of the Party
First strike, trample, haste
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When this creature enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When this creature enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)
Creature - Elemental

Maximum Carnage
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add .
III — This Saga deals 5 damage to each opponent.
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add .
III — This Saga deals 5 damage to each opponent.
Enchantment - Saga

Slicer, Hired Muscle
More Than Meets the Eye (You may cast this card converted for .)
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.
Legendary Creature Artifact - Robot


Vengeful Ancestor
Flying
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
Creature - Dragon Spirit

Maybeboard - Goad
(CTRL to add secondary)
Maybeboard - Protection
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Invisible Force Field
Up to four target permanents you control gain indestructible until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

Pippin, Guard of the Citadel
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Legendary Creature - Soldier Halfling

Maybeboard - Protection
(CTRL to add secondary)
Maybeboard - Ramp
Immortus, Master of Eternity
: Add for each card you've drawn this turn. Spend this mana only to cast noncreature spells.
Power-up — : Each player shuffles their hand and graveyard into their library, then draws seven cards. Put a +1/+1 counter on Immortus. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Power-up — : Each player shuffles their hand and graveyard into their library, then draws seven cards. Put a +1/+1 counter on Immortus. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Villain Hero

Séance Board
Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on this artifact.
: Add X mana of any one color, where X is the number of soul counters on this artifact. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells.
: Add X mana of any one color, where X is the number of soul counters on this artifact. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells.
Artifact

Thunderclap Drake
Flying
Instant and sorcery spells you cast cost less to cast.
, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Instant and sorcery spells you cast cost less to cast.
, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Creature - Drake

Maybeboard - Ramp
(CTRL to add secondary)
Maybeboard - Removal
Mega Flare
Kicker
If this spell was kicked, create a 6/6 red Dragon creature token with flying.
For each opponent, choose up to one target creature that player controls. Mega Flare deals damage equal to the greatest power among creatures you control to each of the chosen creatures.
If this spell was kicked, create a 6/6 red Dragon creature token with flying.
For each opponent, choose up to one target creature that player controls. Mega Flare deals damage equal to the greatest power among creatures you control to each of the chosen creatures.
Sorcery

Season of the Burrow
Choose up to five worth of modes. You may choose the same mode more than once.
— Create a 1/1 white Rabbit creature token.
— Exile target nonland permanent. Its controller draws a card.
— Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
— Create a 1/1 white Rabbit creature token.
— Exile target nonland permanent. Its controller draws a card.
— Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.
Sorcery

Unexplained Absence
For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Instant

Maybeboard - Removal
(CTRL to add secondary)
Maybeboard - Tokens
Deekah, Fractal Theorist
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.
: Target creature token can't be blocked this turn.
: Target creature token can't be blocked this turn.
Legendary Creature - Human Wizard

Metallurgic Summonings
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.
, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Enchantment

Rootha, Mastering the Moment
At the beginning of combat on your turn, if you've cast an instant or sorcery spell this turn, create an X/X blue and red Elemental creature token with flying and haste, where X is the greatest mana value among instant and sorcery spells you've cast this turn.
Legendary Creature - Orc Sorcerer

Maybeboard - Tokens
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Use [[Hinata, Dawn-Crowned]] to control the board WITHOUT spamming tokens! Cast big spells, devastate your opponents, and win the game! (No game changers!)\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Game Plan"},{"insert":": we use Hinata to control the game by casting\n - "},{"attributes":{"italic":true},"insert":"Ramp"},{"insert":" spells (e.g. [[Resonating Lute]], [[Talisman of Progress]])\n - "},{"attributes":{"italic":true},"insert":"Draw Engines"},{"insert":" "},{"attributes":{"italic":true},"insert":"("},{"insert":"e.g. [[Archmage Emeritus]], [[Voracious Bibliophile]])\n - "},{"attributes":{"italic":true},"insert":"Mass Bounce"},{"insert":" spells (e.g. [[Distorting Wake]], [[Aether Gale]])\n - and "},{"attributes":{"italic":true},"insert":"Mass Removal"},{"insert":" spells (e.g. [[Curse of the Swine]], [[Fated Clash]]) to slow our opponents and fuel our hand.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Win Cons:"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Spell Damage"},{"insert":" - Cast [[Comet Storm]] or [[Crackle with Power]] to deal big damage to opponents and/or their creatures. Use mana from cards like [[Reality Spasm]], [[Resonating Lute]], or [[Vivi Ornitier]] to maximize that damage. [[Thor, God of Thunder]] and [[Giggling Skitterspike]] also deal spell-linked damage directly to opponents.\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Theft"},{"insert":" - Steal the best stuff on the board using [[Willbreaker]], [[Control Magic]], or [[Blatant Thievery]]. \n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Attack"},{"insert":" - Swing for the win using [[Disorder in the Court]], [[March of Swirling Mist]], or your bounce spells to leave opponents defenseless. Have you ever looked your opponents in the eyes as you Phased out your creatures before playing a [[Blasphemous Act]]?\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Combo"},{"insert":" - This deck contains multiple different 3-4 card instant-win combos using [[View from Above]] and [[Reality Spasm]], as well as other soft-lock or lifegain combos that give unique wins each game (full combo list at bottom of page).\n\n\nReal Life Wins:\n "},{"attributes":{"bold":true},"insert":"(1)"},{"insert":" With Hinata on the board, I played [[Goldspan Dragon]] and targeted it with [[View from Above]] 25 times in a row to generate 26 mana, then cast [[Crackle with Power]] X = 11, dealing 55 damage to each opponent.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(2)"},{"insert":" I cast [[Giggling Skitterspike]] and targeted it with [[Echocasting Symposium]]. The following turn, I Monstrosity 5 both Skitterspikes during my upkeep, targeted one with the Paradigm Symposium to deal 6 damage to all opponents, then swung for 12 + 12 to all opponents.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(3)"},{"insert":" With Hinata on the board, I cast [[Thor, God of Thunder]] and exiled [[Ghostly Flicker]] from my graveyard. For 1 mana, I cast it targeting Thor and a tapped Island: Thor dealt 3 damage to an opponent and then blinked, exiling Flicker again, which I cast with the untapped Island. I cast Flicker 14 times per opponent to deal 42 damage each.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(4)"},{"insert":" Used [[Sunken Palace]] to copy a [[Blatant Thievery]], stealing the best 6 creatures on the board. In a different game, I cast [[Willbreaker]] and then [[Comet Storm]] to deal 1 damage to every creature, stealing them all.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(5)"},{"insert":" Before my turn, I used [[Reality Spasm]] to untap all my lands, then tapped out and cast [[Divergent Equation]] to bring my entire graveyard back to my hand, including Spasm. I won a few turns later.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(6)"},{"insert":" 12x unblockable copies of 3/3 [[Leitmotif Composer]]...\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(7)"},{"insert":" Before my turn, I tapped [[Sol Ring]] for [[Kozilek's Command]], exiling all graveyards and generating 17 [[Eldrazi Spawn]] tokens. On my turn, I upgraded [[Sorcerer Class]] to Level 3, tapped the tokens for 17 blue mana, and cast [[View from Above]] 9 times for the Class to deal 1+2+3+4+5+6+7+8+9= 45 damage to each opponent.\n-------- -------- -------- -------- --------\n "},{"attributes":{"bold":true},"insert":"(8)"},{"insert":" Topdecked [[Stock Up]], to find [[Soulfire Eruption]], which exiled [[Solve the Equation]], tutoring [[Crackle with Power]] for the win.\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Deck Design:"},{"insert":"\nRather than protecting Hinata via counterspells, we'd rather use those spells against our opponents. To deal with boardwipes, we try to hide our creatures via Phasing with [[March of Swirling Mist]] and [[Change of Plans]], or blink them via [[Disorder in the Court]]. When targeted directly, we redirect the targets with [[Return the Favor]] or [[Untimely Malfunction]], or disconnect spells with [[Ghostly Flicker]] or [[Brilliant Wings]]. [[Sublime Epiphany]] and [[Mystic Confluence]] are our only true counterspells.\n\nWhile [[Blasphemous Act]] and [[Fated Clash]] serve as classical creature boardwipes, [[Hinata, Dawn-Crowned]] allows for unique creature control options. Spend 2 mana on [[Baral's Expertise]] or [[Aether Gale]] to bounce large portions of your opponents' boards, or spend 3 mana on [[Distorting Wake]] to bounce "},{"attributes":{"italic":true},"insert":"all"},{"insert":" your opponents' nonland permanents. [[Curse of the Swine]] can exile all enemy creatures in exchange for 2/2 Boars. Steal your opponents' best creatures with [[Blatant Thievery]]. We can even destroy artifacts and enchantments with [[Heliod's Intervention]]. All of these large spellcasts will trigger [[Chrome Host Seedshark]] to create big creature tokens, and [[Thor, God of Thunder]] to deal damage to any target.\n\n[[Thor, God of Thunder]] deals damage based on noncreature spell mana value, a huge upgrade for Hinata. Cheap multi-target spells like 1-mana [[March of Swirling Mist]] or 2-mana [[Disorder in the Court]] now deal 9-15+ damage to a single target. Spells that can target all possible permanents, such as [[Reality Spasm]], will likely deal >40 damage to a player in a single cast. With 7 mana sources, cast Hinata and then Reality to untap your lands, then cast Thor to exile Reality and cast it again, killing a player and untapping your lands for the 3rd time that turn. Thor goes infinite with 1-mana [[Ghostly Flicker]]: use Flicker to blink Thor & 1 land to enter untapped, Thor can exile Flicker when he enters, use the 1 land to recast it. Thor deals 3 damage each cast. \n\n[[Chrome Host Seedshark]] creates [[Incubator // Phyrexian]] tokens based on noncreature spell mana value - activate them at instant speed for 2 mana. Use [[Reality Spasm]] before your turn to tap down the whole board and create a >40/40 egg, which can be cracked on your turn and swung without fear of blockers or kill spells.\n\n[[Whirlwind of Thought]], [[Voracious Bibliophile]], [[Archmage Emeritus]], and [[Archmage of Runes]] are your primary net-positive draw engines, and [[Jeskai Ascendancy]] is a net-zero sift engine that can run through your library to find what you need. Be resourceful in your card draw: use the Clue tokens from a [[Disorder in the Court]], or the connives of a [[Change of Plans]], or the exiled cards from a [[Soulfire Eruption]], or the tap ability of [[Resonating Lute]].\n\nTransform [[Ashling, Rekindled // Ashling, Rimebound]] for 2 extra mana each turn towards your large multi-target spells, or even your commander. [[Resonating Lute]] doubles your mana output for instants/sorceries. [[Reality Spasm]] can untap all permanents, including your lands, for more casting. [[Vivi Ornitier]] will give you more mana as you cast more spells, and [[Goldspan Dragon]] can feed you 2-mana Treasures when attacking or being targeted. Because our spells are so cheap, we run [[Bender's Waterskin]] to maintain open mana for interaction and commander protection at all times.\n\n[[Kozilek's Command]] provides a unique ramp option: with Hinata on the board, spend 2 colorless mana to remove X cards in every graveyard at instant speed and generate X+1 Eldrazi \"Treasure\" tokens that you can sacrifice later for mana. You can also spend more than just 2 mana, in order to \"bank\" any remaining mana into Eldrazi tokens to spend later. If you had [[Hinata, Dawn-Crowned]], 6 mana, and 6 cards in all graveyards, you could produce 11 Eldrazi tokens on your opponent's end step. [[Sorcerer Class]] can let those Eldrazi tap for mana, and [[Jeskai Ascendancy]] can turn them into an army for swinging.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Combo Explanation:"},{"insert":"\n[[Sorcerer Class]] Level 2 allows you to tap creatures to generate mana for instants/sorceries. This creates a loop with [[Jeskai Ascendancy]] whereby you can tap your creatures to cast an instant/sorcery spell, the casting of which will untap all your creatures. Recasting [[View from Above]] with 3 or more creatures on the field (or Hinata + 1 creature) will generate infinite mana for Class leveling and instants/sorceries, allowing you to level up Sorcerer Class and continue casting to kill every opponent. [[Jeskai Ascendancy]] can sift your hand to find optimal spells, and its +1/+1 ability is especially effective with [[Vivi Ornitier]], [[Giggling Skitterspike]], and your flying creatures.\n\n[[View from Above]] can also go infinite with [[Goldspan Dragon]]: target the Dragon to create a 2-mana Treasure - use this mana to re-cast View. [[Vivi Ornitier]], [[Thor, God of Thunder]], the [[Lindblum, Industrial Regency // Mage Siege]] 0/1 Wizard, and [[Sorcerer Class]] Level 3 will burn your opponents for each cast. [[Hinata, Dawn-Crowned]] reduces the cost of [[View from Above]] by (1), allowing you to create infinite mana by spending one blue mana to create a 2-mana Treasure. Infinite mana means [[Comet Storm]] and [[Crackle with Power]] kill all opponents directly, and if you don't have them in your hand, use [[Voracious Bibliophile]], [[Archmage Emeritus]], [[Archmage of Runes]], [[Jeskai Ascendancy]], or [[Whirlwind of Thought]] to draw infinite cards until you hit Vivi, Thor, Sorcerer Class, Crackling Power, Comet Storm, Lindblum, or [[Giggling Skitterspike]], then dump your mana or keep casting [[View from Above]] to win the game.\n\n[[Soulfire Grand Master]] can go infinite with Hinata and [[Reality Spasm]]: tap 6 mana sources, spend 4 on Soulfire's ability, then spend 2 on Reality to untap all your mana sources and return Reality to your hand. Not only does this loop fuel the same burn and draw engines as [[View from Above]], such as [[Archmage Emeritus]], [[Thor, God of Thunder]], and [[Vivi Ornitier]], but it also allows for infinite mana generation with 7 or more mana sources. With [[Reality Spasm]], you win the game by generating infinite mana on each of your opponents' Upkeep steps, then tapping down all their lands/creatures and untapping yours, before passing priority. Keep tapping down each opponent on each of their turns and swing/burn for the win. [[Soulfire Grand Master]] also combos exceptionally well with your 4x burn spells, and will likely gain you >100 life in combination with [[Blasphemous Act]], [[Crackle with Power]], or [[Comet Storm]].\n\nHinata's 1-mana [[Ghostly Flicker]] loves [[Thor, God of Thunder]]: blink 1 land + Thor, Thor does 3 damage and can exile Flicker on re-entry, repeat until you win. [[Pinnacle Monk // Mystic Peak]] works instead to fuel the combo: combine with any burn permanent (e.g. [[Vivi Ornitier]]) for an instant win, or with [[Goldspan Dragon]] or [[Resonating Lute]] for infinite mana, or a draw engine like [[Archmage Emeritus]] for infinite draw. Don't be afraid to cast the land side of Pinnacle Monk - [[Ghostly Flicker]] can blink Mystic Peak and it will re-enter play as Pinnacle Monk.\n\nTop [[Spellseeker]] Tutor Options:\n[[View from Above]] combo piece"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Reality Spasm]] combo piece + big impact"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Comet Storm]] or [[Crackle with Power]] win cons"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Kozilek's Command]] big ramp + graveyard clearance"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Curse of the Swine]] creature clearance"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"[[Heliod's Intervention]] artifact/enchantment clearance"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"Commander protection spells like [[March of Swirling Mist]] or [[Return the Favor]] or [[Disorder in the Court]]"},{"attributes":{"list":"true"},"insert":"\n"},{"insert":"\nBlink [[Spellseeker]] using [[Disorder in the Court]] or [[Ghostly Flicker]] or [[Baral's Expertise]], or copy it via [[Echocasting Symposium]] or [[Sublime Epiphany]] or [[Orvar, the All-Form]] (or its ability with [[Return the Favor]] ) to retrigger its abilities. It can also be Bounced back to hand using [[Aether Gale]], [[Distorting Wake]], or [[Mystic Confluence]].\n\n[[Battlefield Thaumaturge]] acts as a cheap Hinata-replacement for spells that target creatures ([[Curse of the Swine]], [[Icy Blast]], etc.). It can also boost X-spell mana value in conjunction with Hinata, wherein X is not directly linked to the number of targets. An example of a X-target linked spell is [[Icy Blast]] - X cannot be larger than the number of possible targets.\n (1) Example: With 6 mana & Hinata, [[Comet Storm]] X=5 deals 5 damage to each opponent and each of their Y creatures. If you have Thaumaturge as well, Comet is now X=5+Y, because the Y creatures it targets further reduce its net mana cost. If there are 8 target creatures, then X=13.\n (2) Spells that say \"up to X target\" ([[March of Swirling Mist]], [[Kozilek's Command]]) can have mana values greater than their number of targets, boosting interaction with cards like [[Chrome Host Seedshark]] or [[Thor, God of Thunder]]. For example, Mist targeting 8 creatures has a mana value of 9, but with Thaumaturge & Hinata in play, X could double to 16 and mana value would be 17.\n (3) Further mana reduction of spells like [[Elminster's Simulacrum]], [[Fated Clash]], [[Echocasting Symposium]], [[Blatant Thievery]], [[Change of Plans]], and others wherein Hinata's ability does not cover the entire colorless mana cost.\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Hinata Reductions: 30"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"1 Mana Spells (7x):"},{"insert":"\n[[March of Swirling Mist]]\n[[Volcanic Offering]]\n[[Requisition Raid]]\n[[Untimely Malfunction]]\n[[View from Above]]\n[[Brilliant Wings]]\n[[Ghostly Flicker]]\n\n"},{"attributes":{"bold":true},"insert":"2 Mana Spells (12x):"},{"insert":"\n[[Curse of the Swine]]\n[[Heliod's Intervention]]\n[[Aether Gale]]\n[[Baral's Expertise]]\n[[Change of Plans]]\n[[Disorder in the Court]]\n[[Return the Favor]]\n[[Sublime Epiphany]]\n[[Reality Spasm]]\n[[Mystic Confluence]]\n[[Reconstruct History]]\n[[Kozilek's Command]]\n\n"},{"attributes":{"bold":true},"insert":"3 Mana Spells (5x):"},{"insert":"\n[[Control Magic]]\n[[Fated Clash]]\n[[Distorting Wake]]\n[[Soulfire Eruption]]\n[[Step Through]] (in the very rare case your are not cycling it)\n\n"},{"attributes":{"bold":true},"insert":"4 Mana Spells (3x):"},{"insert":"\n[[Blatant Thievery]] (w/ 3 opponents)\n[[Echocasting Symposium]]\n[[Time Warp]]\n\n"},{"attributes":{"bold":true},"insert":"? Mana Spells (3x):"},{"insert":"\n[[Comet Storm]]\n[[Crackle with Power]]\n[[Divergent Equation]]\n\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"1v1 Changes:"},{"insert":"\n[[Blatant Thievery]] out for [[Hunted by The Family]] \n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Instant-Win Combos:"},{"insert":"\n\n1) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[View from Above]] + [[Goldspan Dragon]] + Burn Permanent\n 1a) + [[Hinata, Dawn-Crowned]] = Infinite Mana\n 1b) + [[Storm-Kiln Artist]] = Infinite Mana\n 1c) + Draw Engine like [[Voracious Bibliophile]] = Infinite Draw\n 1d) Replace Goldspan Dragon with both Hinata & Storm-Kiln for the same effect\n 1e) + [[Orvar, the All-Form]] = Infinite Haste Dragons\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Spend 2 mana to cast View targeting Goldspan, generating a 2-mana Treasure. Crack the Treasure and repeat infinitely. Hinata reduces View cost by 1, generating infinite mana. Use Draw Engines to find Burn Permanents or Burn spells like Crackle with Power to win."},{"insert":"\n\n\n2) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[View from Above]] + [[Jeskai Ascendancy]] + [[Sorcerer Class]] Lv2 + 3x creatures OR Hinata & 1 creature\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Tap 3 creatures for 3 mana with Sorcerer Class and use 2 mana to cast View, triggering Jeskai to untap all your creatures. Generate infinite mana to upgrade Class Level 3. Keep casting View to win."},{"insert":"\n\n\n3) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[Soulfire Grand Master]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]] with 6 mana sources + Burn Permanent\n 3a) with 7 mana sources = Infinite Mana & Tap Out Win\n 3b) + Draw Engine like [[Archmage Emeritus]] = Infinite Draw\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Use 4 mana to activate Soulfire's ability, then play Reality for 2 mana and untap all your lands, returning Reality to hand. Repeat with Burn Permanent to win. With 7 mana, generate infinite mana on opponent's Upkeep, then use Reality to tap down their lands + creatures before Main Phase. Repeat on each opponent's turn. Or, sink infinite mana into finding and/or casting Burn spells/perms."},{"insert":"\n\n\n4) "},{"attributes":{"bold":true},"insert":"Infinite Turns: "},{"insert":"[[Soulfire Grand Master]] + [[Time Warp]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Use 4 mana to activate Soulfire's ability, then play Time Warp for 5 mana (4 if you have Hinata out), returning Time Warp to your hand. Move to your end step and repeat on the next turn, generating infinite turns."},{"insert":"\n\n\n5) "},{"attributes":{"bold":true},"insert":"Infinite Opponent Draw: "},{"insert":"[[Dualcaster Mage]] + [[Sublime Epiphany]]\n 5a) + [[Storm-Kiln Artist]] = Infinite Mana\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Sublime targeting 1) a creature to copy and 2) a player to draw a card, hold priority, then cast Dualcaster targeting Sublime. The Sublime copy can target Dualcaster to make a creature copy, which can re-copy Sublime, repeating infinitely. Make infinite 2/2 Dualcasters and force your opponents to draw out from Sublime's \"target player draws a card\" ability."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"DO NOT attempt to counter a spell or return a non-land permanent to its owners hand, as eventually in the infinite triggers, you'll be forced to target your own spells/perms."},{"insert":"\n\n\n6) "},{"attributes":{"bold":true},"insert":"Infinite Mana: "},{"insert":"[[Dualcaster Mage]] + [[Ghostly Flicker]] + Burn Spell\n 6a) + [[Archmage Emeritus]] = Infinite Draw\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Flicker, hold priority, then cast Dualcaster targeting Flicker. Using the Flicker copy, blink Dualcaster and re-target the original Flicker to make another copy. Repeat infinitely. Blink your lands/mana rocks into play untapped for infinite mana, or infinitely blink creatures like Spellseeker or Goldspan Dragon to retrigger their abilities. Spend your infinite mana on a Burn Spell to win."},{"insert":"\n\n\n7) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[Thor, God of Thunder]] + [[Hinata, Dawn-Crowned]] + [[Ghostly Flicker]] with 1 blue mana source entering untapped\n 7a) + [[Goldspan Dragon]] = Infinite Mana\n 7b) + [[Storm-Kiln Artist]] = Infinite Mana\n 7c) + Draw Engine like [[Voracious Bibliophile]] = Infinite Draw\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Thor (optional: [to exile Ghostly Flicker from graveyard]), then cast 1-mana Ghostly Flicker targeting Thor & 1 blue land. Thor deals 3 damage, then Flicker goes to graveyard, Thor & land will blink and enter untapped, retriggering Thor's ability to exile Ghostly Flicker from graveyard. Repeat to deal 3 damage infinitely to each opponent."},{"insert":"\n\n\n8) "},{"attributes":{"bold":true},"insert":"Infinite Damage: "},{"insert":"[[Pinnacle Monk // Mystic Peak]] + [[Hinata, Dawn-Crowned]] + [[Ghostly Flicker]] with 1 blue mana source entering untapped + Burn Permanent\n 8a) + [[Goldspan Dragon]] = Infinite Mana\n 8b) + [[Storm-Kiln Artist]] = Infinite Mana\n 8c) + Draw Engine like [[Voracious Bibliophile]] = Infinite Draw\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast 1-mana Ghostly Flicker targeting Mystic Peak & 1 blue land/mana rock. Mystic Peak reenters as Pinnacle Monk, returning Ghostly Flicker to your hand. Recast it using the 1 blue mana. Repeat infinitely with a Burn Permanent to win."},{"insert":"\n\n\n9) "},{"attributes":{"bold":true},"insert":"Infinite Spell Recursion: "},{"insert":"[[Orvar, the All-Form]] + [[Thor, God of Thunder]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]] + Another targeting spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"With Orvar and Hinata on the field, cast Thor and exile a targeted spell from your graveyard (preferably Reality Spasm). Cast Spasm targeting all your lands and Thor to untap. This will trigger Thor to deal damage based on spell mana value, and will trigger Orvar to make a Thor copy. The Thor token will die due to the Legend rule, but it's ETB trigger will still happen, allowing you to exile another spell from your graveyard. Cast that spell with your untapped lands, targeting Thor, to re-copy Thor and re-exile Reality Spasm. Repeat infinitely."},{"insert":"\n\n\n10) "},{"attributes":{"bold":true},"insert":"Infinite Spells/Creatures: "},{"insert":"[[Orvar, the All-Form]] + [[Dualcaster Mage]] + Any other targeting spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"With Orvar and Dualcaster on the field, any spell targeting Dualcaster (e.g. [[Reality Spasm]], [[View from Above]], [[Untimely Malfunction]], [[Crackle with Power]]) can create a copy of Dualcaster, which can then copy the targeted spell, producing infinite Dualcasters and infinite spell casts."},{"insert":"\n\n\n11) "},{"attributes":{"bold":true},"insert":"Infinite Turns/Creatures: "},{"insert":"[[Orvar, the All-Form]] + [[Pinnacle Monk // Mystic Peak]] + [[Time Warp]] + Any targeting spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"With Orvar on the field, cast Time Warp to take another turn. On your next turn, cast Pinnacle Monk or target it to make a copy, returning Time Warp back to your hand. Copy Monk again the following turn, and repeat. View from Above works best, but you can chain together multiple turns with a variety of different target spells."},{"insert":"\n\n\n12) "},{"attributes":{"bold":true},"insert":"Big Damage: "},{"insert":"[[Hinata, Dawn-Crowned]] + [[Crackle with Power]] + Boosted/Copied with [[Return the Favor]] OR [[Resonating Lute]] OR [[Reality Spasm]] OR [[Sunken Palace]] OR [[Kozilek's Command]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Generate ~18 mana for Crackle with Power X=>8, dealing >40 to each opponent. Or, use ~12 mana for Crackle X=4 and a 2-mana copy ability to deal 20 damage x2 to each opponent."},{"insert":"\n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"High-Damage, Single-Target Combos:"},{"insert":"\n\n13) "},{"attributes":{"bold":true},"insert":"Big Damage: "},{"insert":"[[Thor, God of Thunder]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Target every possible permanent with Reality Spasm to maximize its X cost, dealing >40 damage via Thor's ability to target player."},{"insert":"\n\n\n14) "},{"attributes":{"bold":true},"insert":"Big Creature/No Blockers: "},{"insert":"[[Chrome Host Seedshark]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"During your opponent's endstep, target and tap every possible permanent with Reality Spasm to maximize its X cost, creating a >40/40 Incubate token with Eggshark. On your turn, transform the token and attack to kill a player with no untapped lands or creatures."},{"insert":"\n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Mass Lifegain Combos:"},{"insert":"\n15) [[Soulfire Grand Master]] + [[Blasphemous Act]] OR another Burn spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Gain 13 life for each creature hit by 1-mana Blasphemous Act."},{"insert":"\n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Mass Theft Combos:"},{"insert":"\n\n16) [[Willbreaker]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]] OR [[View from Above]] OR [[Icy Blast]] OR [[Comet Storm]] etc.\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Willbreaker and target all possible enemy creatures to steal the entire board."},{"insert":"\n\n\n17) [[Hinata, Dawn-Crowned]] + [[Blatant Thievery]] + [[Sunken Palace]] OR [[Return the Favor]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Copy a 4-mana Blatant Thievery to steal the best 6 permanents on the board."},{"insert":"\n\n\n"},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Weaker Combos:"},{"insert":"\n\n18) "},{"attributes":{"bold":true},"insert":"Infinite Bounce: "},{"insert":"[[Dualcaster Mage]] + [[Baral's Expertise]]\n 18a) + [[Archmage Emeritus]] = Infinite Draw\n 18b) + [[Storm-Kiln Artist]] = Infinite Mana\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Cast Baral's targeting a creature, hold priority, then cast Dualcaster targeting Baral's. Using the Baral's copy, return Dualcaster to your hand and then play it for free using Baral's ability, retargeting Baral's to copy it again, and repeat infinitely. Return any number of creatures/artifacts to their owner's hand."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Importantly, you cannot play Dualcaster through the initial free spell cast of Baral's, as Baral's will become an illegal target by the time Dualcaster is on the stack and ready to copy it."},{"insert":"\n\n\n19) "},{"attributes":{"bold":true},"insert":"Infinite Mana: "},{"insert":"[[Orvar, the All-Form]] + [[Hinata, Dawn-Crowned]] + [[Reality Spasm]] + [[Pinnacle Monk // Mystic Peak]] + Any other targeted spell\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"Play Reality Spasm, targeting all your lands and Pinnacle Monk//Mystic Peak. Orvar makes a copy of Pinnacle Monk, returning a different targeted spell back to your hand from the graveyard. Use the targeted spell on Pinnacle Monk, making a copy of it and returning Reality Spasm back to your hand. Repeat infinitely."},{"insert":"\n\n\n20) "},{"attributes":{"bold":true},"insert":"Lots of Spells/Creatures: "},{"insert":"[[Orvar, the All-Form]] + [[Spellseeker]] + [[Hinata, Dawn-Crowned]] + [[View from Above]]\n-------- -------- -------- -------- --------\n"},{"attributes":{"italic":true},"insert":"With Orvar and Hinata on the field, cast Spellseeker and tutor View from Above. Cast View for 1 mana targeting Spellseeker, and make a copy of it via Orvar. Repeat this to tutor all your best 2 mana spells like Crackle with Power, Divergent Equation, Kozilek's Command, Heliod's Intervention, and more. Find Reality Spasm to untap all your lands (and make another Spellseeker) to start the cycle all over again, and use Divergent Equation to recover Spasm from your graveyard for round 3."},{"insert":"\n"}]}




























































































































































































































