1.3k views7 days ago
Commander
Size: 100Salt sum: 48.55
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Kords06

1.3k views7 days ago
Commander
Size: 100Salt sum: 48.55

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Commander

Qty: 1 Price: $2.99
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (cmm) 687

Commander

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1. Core Engines

Qty: 6 Price: $169.94
Aesi, Tyrant of Gyre Strait
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Legendary Creature - Serpent
Aesi, Tyrant of Gyre Strait (dsc) 210
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (sld) 1234
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (sld) 191
Loot, Exuberant Explorer
You may play an additional land on each of your turns.
,
: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Legendary Creature - Beast Noble
Loot, Exuberant Explorer (fdn) 336
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (2x2) 370

1. Core Engines

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2. Combos

Qty: 11 Price: $232.76
Ancient Greenwarden
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Elemental
Ancient Greenwarden (znr) 357
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 167
Earthbending Student
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Creature - Human Warrior Ally
Earthbending Student (tle) 249
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (cma) 107
Ramunap Excavator
You may play lands from your graveyard.
Creature - Cleric Snake
Ramunap Excavator (sld) 2659
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (sld) 407
Springheart Nantuko
Bestow

Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay
if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect
Springheart Nantuko (mh3) 341
Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard
Starfield Vocalist (eoe) 328
Toph, Earthbending Master
Landfall — Whenever a land you control enters, you get an experience counter.
Whenever you attack, earthbend X, where X is the number of experience counters you have. (Target land you control becomes a 0/0 creature with haste that's still a land. Put X +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Warrior Ally
Toph, Earthbending Master (tle) 209
Toph, the Blind Bandit
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Toph's power is equal to the number of +1/+1 counters on lands you control.
Legendary Creature - Human Warrior Ally
Toph, the Blind Bandit (tla) 198
Traveling Chocobo
You may look at the top card of your library any time.
You may play lands and cast Bird spells from the top of your library.
If a land or Bird you control entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature - Bird
Traveling Chocobo (fin) 406

2. Combos

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3. Draw

Qty: 1 Price: $7.49
Teferi's Ageless Insight
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Enchantment
Teferi's Ageless Insight (m21) 294

3. Draw

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4. Ramp

Qty: 6 Price: $49.44
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (znr) 307
Sakura-Tribe Scout
: You may put a land card from your hand onto the battlefield.
Creature - Scout Shaman Snake
Sakura-Tribe Scout (sok) 144
Skyshroud Ranger
: You may put a land card from your hand onto the battlefield. Activate only as a sorcery.
Creature - Elf Ranger
Skyshroud Ranger (10e) 297
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (lcc) 118
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (sld) 2661

4. Ramp

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5. Targeted Disruption

Qty: 12 Price: $150.48
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 311
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (cmr) 630
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 408
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (msc) 169
Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (j22) 636
Counterspell
Counter target spell.
Instant
Counterspell (sld) 331
Disallow
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Disallow (drc) 74
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (inr) 69
Krosan Grip
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact or enchantment.
Instant
Krosan Grip (sta) 53
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (cmr) 637
Negate
Counter target noncreature spell.
Instant
Negate (pm20) 69
Song of the Dryads
Enchant permanent
Enchanted permanent is a colorless Forest land.
Enchantment - Aura
Song of the Dryads (cmm) 572

5. Targeted Disruption

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6. Mass Disruption

Qty: 5 Price: $110.25
Calming Verse
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Sorcery
Calming Verse (pcy) 110
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rvr) 419
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (plst) EMA-167
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (sld) 1872
Sylvan Safekeeper
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Human Wizard
Sylvan Safekeeper (sld) 2109

6. Mass Disruption

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7. Payoffs & Finishers

Qty: 7 Price: $73.93
Ashaya, Soul of the Wild
Ashaya's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Legendary Creature - Elemental
Ashaya, Soul of the Wild (znr) 358
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (vow) 386
Greensleeves, Maro-Sorcerer
Protection from planeswalkers and from Wizards
Greensleeves's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
Legendary Creature - Elemental Sorcerer
Greensleeves, Maro-Sorcerer (sld) 2193
Nylea, God of the Hunt
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Other creatures you control have trample.
: Target creature gets +2/+2 until end of turn.
Legendary Creature Enchantment - God
Nylea, God of the Hunt (sld) 80
Sandman, Shifting Scoundrel
Sandman's power and toughness are each equal to the number of lands you control.
Sandman can't be blocked by creatures with power 2 or less.
: Return this card and target land card from your graveyard to the battlefield tapped.
Legendary Creature - Elemental Villain Sand
Sandman, Shifting Scoundrel (spm) 266
Tatyova, Steward of Tides
Land creatures you control have flying.
Whenever a land you control enters, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land.
Legendary Creature - Druid Merfolk
Tatyova, Steward of Tides (dmu) 362
Ulvenwald Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Hydra
Ulvenwald Hydra (m3c) 250

7. Payoffs & Finishers

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8. Setups & Tutors

Qty: 11 Price: $155.85
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (soa) 51
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (m21) 317
Cycle of Renewal
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant - Lesson
Cycle of Renewal (tla) 170
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Entish Restoration (ltr) 163
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (ddp) 16
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (sld) 2294
Nissa, Resurgent Animist
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
Legendary Creature - Elf Scout
Nissa, Resurgent Animist (sld) 2658
Planar Engineering
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Planar Engineering (sos) 340
Roiling Regrowth
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Roiling Regrowth (znr) 390
Sylvan Tutor
Search your library for a creature card, reveal it, then shuffle and put that card on top.
Sorcery
Sylvan Tutor (spg) 59
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 442

8. Setups & Tutors

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9. Lands

Qty: 40 Price: $379.66
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add
.
,
: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land
Ba Sing Se (tla) 388
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (slu) 11Barkchannel Pathway // Tidechannel Pathway (slu) 11
Blinkmoth Nexus
: Add
.
: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
,
: Target Blinkmoth creature gets +1/+1 until end of turn.
Land
Blinkmoth Nexus (eos) 138
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (clu) 275
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (pmei) 2026-13
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (who) 491
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (dtk) 248
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 471
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 353
Forest
(
: Add
.)
Basic Land - Forest
Forest (dmu) 281
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 480
Island
(
: Add
.)
Basic Land - Island
Island (dmu) 278
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 477
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (ddr) 29
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (cmm) 660
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (msc) 488
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmr) 710
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (2x2) 412
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (eoc) 62
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (who) 532
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 360
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 467

9. Lands

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10. Possible Swaps

Qty: 8 Price: $2188.04
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (dtk) 186
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Ghalta the Unstoppable
This spell costs
less to cast, where X is the greatest power among creatures you control.
Trample
Other creatures you control have trample.
Legendary Creature - Elder Dinosaur
Ghalta the Unstoppable (fra) 260
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land
Glacial Chasm (v12) 7
Hexhaven Invigorator
Vigilance
Whenever this creature is dealt damage, you may search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Creature - Horror Chimera
Hexhaven Invigorator (fra) 106
Llanowar Scout
: You may put a land card from your hand onto the battlefield.
Creature - Elf Scout
Llanowar Scout (dom) 170
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 250
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (sld) 192

10. Possible Swaps

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11. Swaps

Qty: 8 Price: $266.42
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Conduit of Worlds
You may play lands from your graveyard.
: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
Artifact
Conduit of Worlds (one) 390
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (sld) 2110
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 694
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 303
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 399
Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (tle) 313
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (2x2) 371

11. Swaps

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
18 pips - 14 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
58 pips - 47 cards
28 mana - 28 cards
0 pips - 0 cards
6 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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The deck converts this resource advantage into victory either through infinite landfall combos or sweeping combat damage. An essential combo uses "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Retreat to Coralhelm"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" alongside "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Sakura-Tribe Scout"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" and "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Simic Growth Chamber"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" to generate infinite landfall triggers. Alternatively, tokens from "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Greensleeves, Maro-Sorcerer"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" and giant beaters like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Cultivator Colossus"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":" overrun the table behind an overloaded "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Cyclonic Rift"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"rgba(252, 252, 254, 0.627)"},"insert":"."},{"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Develop early mana by deploying enablers like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Sakura-Tribe Scout"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Lotus Cobra"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", and basic ramp spells to accelerate ahead of normal land drop curves."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Cast "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Tatyova, Benthic Druid"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Aesi, Tyrant of Gyre Strait"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to establish an engine where every fetchland and ramp spell replaces itself and fuels further land plays."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Assemble the "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Retreat to Coralhelm"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" and "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Simic Growth Chamber"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" combo with a tap-to-put-land creature to draw your deck, or overwhelm opponents with "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Greensleeves, Maro-Sorcerer"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" tokens and an overloaded "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Cyclonic Rift"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Keep:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Hands with three to four lands, green and blue mana sources, early ramp spells, and a reliable engine or tutor like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Lotus Cobra"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Worldly Tutor"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Avoid:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Hands with five or more high-cost spells, no green mana, or hands lacking any land acceleration or low-mana interaction."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Hold fetchlands like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Misty Rainforest"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" in reserve until Tatyova or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Lotus Cobra"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" is on the battlefield to gain double landfall triggers immediately."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Use "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Sylvan Safekeeper"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to protect key combo pieces and your commander from targeted spot removal by sacrificing excess lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"When executing the "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Retreat to Coralhelm"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" combo with "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Simic Growth Chamber"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", float mana from the bounce land if you also have "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Lotus Cobra"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Tireless Provisioner"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to generate infinite mana alongside infinite draws."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Mass land destruction or repeated board wipes before establishing a recursion engine like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Ancient Greenwarden"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Ramunap Excavator"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" significantly delay your game plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Rule of Law effects and heavy anti-search stax like Aven Mindcensor hinder tutor packages and explosive multi-spell ramp turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Targeted removal directed at early landfall creature engines like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Sakura-Tribe Scout"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8"},"insert":"Lotus Cobra"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" slows initial setup."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Retreat to Coralhelm"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Serves as the primary infinite landfall combo piece alongside a creature that taps to put lands onto the battlefield and a bounce land."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Sakura-Tribe Scout"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Puts extra lands into play each turn and acts as a repeatable engine piece for infinite landfall combos."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Simic Growth Chamber"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Provides repeated land drops and serves as the bounce land engine piece for infinite landfall loops."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Cultivator Colossus"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Chains through the library by putting multiple lands into play sequentially while drawing cards and creating a massive trampling threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Greensleeves, Maro-Sorcerer"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Generates a massive army of 3/3 Badger tokens from landfall triggers to close out games through wide combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Ancient Greenwarden"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Doubles all landfall triggers and allows continuous land plays from the graveyard to maximize card draw and token generation."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Lotus Cobra"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Converts landfall triggers into floating mana to enable explosive turns and accelerate into high-cost threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Cyclonic Rift"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Clears all opposing nonland permanents when overloaded to open paths for lethal combat attacks or reset threatening boards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#d8d8d8","bold":true},"insert":"Sylvan Safekeeper"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Provides instant-speed shroud to protect key creatures and commanders from targeted removal by turning excess lands into protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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