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Commander
Size: 100Est cost: $958.65Salt sum: 60.64
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_HaP

1715 views3 days ago
Commander
Size: 100Est cost: $958.65Salt sum: 60.64

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{"ops":[{"insert":"The Legendary Artificier and Magic The Gathering first main protagonist"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nSince now "},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" is no more a GC, it's time to build a Bracket 2 deck that aim for best performance (heavely inspired from higher brackets).\nThe idea that supports the overall B2Urza is blink: the best representative of blink engines that are in blue together with a couple of istants (that can also be tutored).\nBy blinking obsessively Urza an army of construct can be created to either annihilate the adversary or fuel the mana for all the nasty thing that can also be done.\nIf the main plan gets interrupted, it is possible to win by sneaking in some nasty combo and use Urza last ability with infinite mana.\nThose combo are borderline acceptable in B2 since are false three cards combo (two cards + third to enable); it needs to be accepted by the pod."},{"attributes":{"header":3},"insert":"\n"},{"insert":"In the end, if Archidekt doesn't say that there is a bracket missmach is not a problem, right? \nAside frome jokes, the deck can theoretically win as low as turn 5 but it is improbable and difficult to pull off.\nA turn 8 win is far more probably if not almost guaranteed consistently (as far as I've seen by testing it)\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In the first attemp to this decklist I inserted some stax but it's not needed for a proper play; sometimes even slows down without a reason.\nThe exclusion extends to some obvious -and really powerfull- cards that make two-card combos, which can not be used strictly in Bracket 2. \nThe control nature is well supported by a vast variety of interaction based on the bracket level; of course more stapes can be added but, in the end, they are more usefull in higher brackets.\nIt makes more sense to use more \"basic\" couterspells.\n\nIMPORTANT NOTE: The first hand is fundamental for the overall game: it is important to mulligan to have in hand -in the best option- at least two/three lands, a mana rock and an interaction."},{"attributes":{"header":3},"insert":"\n"},{"insert":"In this way, the removal of Urza can be prevented, and the cast of the commander can be done within turn 3.\nIf Urza is removed as soon as it enters, it will be really difficult to keep up.\n\nUPDATE 24/04/2026: combos with Tidespout tyran have been declared B3, so it has been removed."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nSideboard to be treated as possible inclusion cards.\n\nBLINK PACKAGE:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Conjurer's Closet"}},{"insert":" : Staple of the package, consistent blink engine for Urza and token creator. It the first weapon of the package since can be easily tutored."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deadeye Navigator"}},{"insert":" : Staple of the package and part of combos, with enought mana can generate tokens really quickly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" : Staple of the package, takes advantage of the control aspects of the deck and the vast variety of non-creature spells to create a token everytime."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Y'shtola Rhul"}},{"insert":" : Solid blink engine with added ability to double the end step, so double token generator per turn. Really important if combined with the other engines that trigger on end step."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Panharmonicon"}},{"insert":" : Supports the blinking by doubling the trigger. Can be really helpfull but is not fundamental."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thassa, Deep-Dwelling"}},{"insert":" : Blink engine that makes one token per turn constantly. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Essence Flux"}},{"insert":" : One-shot instant blink for one token. Can be used in combination with "},{"insert":{"card-link":"Isochron Scepter"}},{"insert":" as a blink engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Planar Incision"}},{"insert":" : One-shot instant blink for one token. Can be used in combination with "},{"insert":{"card-link":"Isochron Scepter"}},{"insert":" as a blink engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nTo be added there are also some copy cards that can be usefull in the main construct army strategy:"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Isochron Scepter"}},{"insert":" : Big staple for the entire deck. The vast majority of the istants and sorceries used are 2 mana or less because of the scepter: the main use would be to imprint a blink card and create a blink engine. The other most usefull way to use the scepter is by imprinting a counterspell or a removal to interact with the table. Imprinted bounce spell can also be used as sort of protection o to force the creation of construct by continously cast Urza (kind of an extrema ratio)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lithoform Engine"}},{"insert":" : Versatile cards that can copy the triggered effect of Urza (thus doubling the token generation), copy an istant or a sorcery on the stack (can be used to copy a blink istant or whatever on the stack either offensively or defensively) or a permanent. This last one can really be abused with "},{"insert":{"card-link":"Conjurer's Closet"}},{"insert":" or "},{"insert":{"card-link":"Panharmonicon"}},{"insert":" to create copies of blink engines. The only downsize is the amount of mana required (Removed for this reason)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mechanized Production"}},{"insert":" : Alternative wincon for itself. Once a construct is out, it can be attached and becomes a token production engine. Alternatively, if "},{"insert":{"card-link":"Worldwalker Helm"}},{"insert":" is on the battlefield, can be attached to it to make a combo and generate infinite token copy of the helm, thus winning the game on next upkeep (this combo actually got me a cople of games, not to be undertimated)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Metamorph"}},{"insert":" : One-shot copy for artifact or creature. Can be a construct, can be a copy of a blink engine or whatever usefull card. It has to be kept in mind that it can become the copy of whatever artifact or creature on the battlefield and not only the controlled, thus making it an alternative to copy usefull cards of the opponent. Can be use together with "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":" to copy Non-artifact permanents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mirrormade"}},{"insert":": One-shot copy for artifact or creature. Can be a construct, can be a copy of a blink engine or whatever usefull card. It has to be kept in mind that it can become the copy of whatever artifact or creature on the battlefield and not only the controlled, thus making it an alternative to copy usefull cards of the opponent. Can be use together with "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":" to copy Non-Artifact Non-Enchantment permanents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Three Steps Ahead"}},{"insert":" : Onorable mention since it basically is a counterspell but can also work as a one-shot copy of an artifact or a creature in control. Can be a construct, can be a copy of a blink angine or whatever usefull card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nMAIN LAYERED COMBOS:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Since it is really long and tedious to report every step of the combos I'll leave to the reader to understand all the steps.\nUrza + deadeye navigator + worldwaker helm = infinite tapped token"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urza + worldwaker helm + mechanized production = infinite tapped token (win on next upkeep)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hullbreaker or Tidespout Tyrant + any artifact that produce more than it costs (+ Urza) = infinite mana (sorcery speed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sensei divining top + Chip + Etherium Sculptor = infinite draw"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urza + Sensei divining top + Chip + Forensic gadgeteer = infinite draw"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urza + Sensei divining top + Chip + battered golem = infinite draw "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urza + Sensei divining top + Battered golem + Forensic gadgeteer = infinite draw "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Valley Floodcaller + Retraction helix or Banashing Knack + any artifact that produce more than it costs = Infinite mana (Instant speed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sewer-veillance Cam + Retraction helix or Banashing Knack + token construct = Infinite mana (Instant speed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Battered Golem + Retraction helix or Banashing Knack + any artifact that produce more than it costs = Infinite mana (Sorcery speed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nTO USE INFINITE MANA:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Countinously cast from library with Urza last ability until codex shredder is casted (and make the artifact that produces mana to bounce back, most of the times will be easy since the combos use a bounce piece), from there tap it to mill an opponent then cast the artifact bounced.\nReplay the codex shredder and repeat the process to mill all the library of all opponents.\nOnce done wait for the next turns or cast Faire mastermind from library and force opponents to draw with the last ability.\nCan only use Faire Mastermind as a wincon to draw every opponent out but you must be sure to have more cards in library than the opponents.\nKeep in mind that this process for the win can work ONLY at SORCERY speed."},{"attributes":{"header":3},"insert":"\n"},{"insert":"To win at instant speed in combination with an infinite mana generating combo (that also of course works at istant speed) a flash enabler is needed.\n\nEDITS THROUGH TIME:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nVersion 1.5 edits:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"1- Darksteel Citadel for Mistrise village\n2-Pongify for Swan song\n3-Snap for Banishing Knack\n4-Resculpt for Retraction helix\n5-One island for windfall or candlekeep sage \n6-Storage matrix for Valley Floodcaller\n7-Glaring Spotlight for Spellseeker\n8-Propaganda for Vedalken Orrery\n9-Solve the equation for Merchant roll\n\nAdded Layered combo:\nValley Floodcaller + Retraction helix or Banashing Knack + any artifact that produce more than it costs = Infinite mana (Instant speed)\n\nNot enought removal bounce + need more absolute counters to have more advantage than other player (and counter other counterspell), moreover most of the times the artifact tokens will be more powerfull then other creatures on the board\n\nVersion 2.0 Edits:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"1-Lightning greaves for Battered Golem\n2-Voyager Staff for Sewer-veillance Cam\n3-One Island for Otawara, soaring city\n4-Sai Master thopterist for April O'Neil, Human element\n\nAdded Layered combo: \nSewer-veillance Cam + Retraction helix or Banashing Knack + token construct = Infinite mana (Instant speed)\nBattered Golem + Retraction helix or Banashing Knack + any artifact that produce more than it costs = Infinite mana (Sorcery speed)\n\nDISCLAIMER: After this edit the best teorethical victory is as low as turn 5 which is NOT compatible with an expected bracket 2 deck."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Before use this deck always talk to your pod."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nVersion 2.5 Edits:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Evaluating the possibility of Reducing the Sensei divining top draw \"standard\" package (SDT + The reality chip or Crystal skull + foundry inspector or etherium sculptor) since it is too difficult to use/put the combo together.\nIt is better to add more generic cards that serve best the porpouse.\nFrom testing, the deck suffers a lot in ramping early on and if Urza gets removed early; most of the times, if another fast deck is present, it can not keep up.\nThe goal is trying to add more iteraction (if free is better) and make the dek faster with mana rocks or other things.\n1-Flusterstorm for Misdirection\n2-Tidespout Tyrant for Snapback\n3-Cloud Key for Paradise mantle\n4-Foundry inspector for Mind stone\n5-Crystal skull, isu spyglass for Tezeret Cruel captain\n6-Howling Mine for Dour Port Mage\n7-Disallow for Three steps ahead \n8-Arcane signet for Prized statue (needs testimg)\n\nVersion 3.0 Edits:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Still suffers from draw, moreover in B2 trying to flash things does not work as well as higher brackets.\nTrying to integrate more Free Interactions.\n1-Lithoform engine for Mirrormade\n2-Fellwar stone for Liquimetal Torque\n3-??? for Submerge\n4-??? for Commandeer\n\nExpensive Valid edits:\n1-One Island for Scalding Tarn\n2-One Island for Misty Rainforest\n3-One Island for Polluted Delta\n4-One island for Prismatic Vista\n\n5-One Island for Gemstone Cavern\n6-Negate for Force of Negation\n7-One Island for Minamo, school of water edge\n8-One Island for Sea Gate restauration\n\nMinimum lands: 31\n\nMODS FOR BRACKET 3 TUNE:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Since recent updates, it is preferable to play this deck as a bracket 3 (also more fair). \nThis means that it is possible to use 3 game changers amd to include previous combos removed.\nThe main issue is still the drawing section, therefore the GC will be mostly directed there.\nMoreover, since there are no board wipes at this stage, Cyclonic rift is mandatory.\nHere are the mods to apply: \n1-Candlekeep sage for Rhystic study\n2-Dour port mage for Consacrated Sphinx or The One Ring\n3-Lithoform Engine for Cyclonic rift\n4-Snapback for Tidespout Tyrant\n \n"}]}

Commander

Qty: 1 Price: $17.99
Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add
.
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer
Urza, Lord High Artificer (dmr) 296

Commander

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Combo piece

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Battered Golem
This creature doesn't untap during your untap step.
Whenever an artifact enters, you may untap this creature.
Creature Artifact - Golem
Battered Golem (5dn) 106
Codex Shredder
: Target player mills a card. (They put the top card of their library into their graveyard.)
,
, Sacrifice this artifact: Return target card from your graveyard to your hand.
Artifact
Codex Shredder (cmr) 304
Sewer-veillance Cam
Flash
When this artifact enters or leaves the battlefield, you may tap or untap target creature.
, Sacrifice this artifact: Draw two cards.
Artifact
Sewer-veillance Cam (tmt) 53

Combo piece

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Copy

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Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (ema) 223
Lithoform Engine
,
: Copy target activated or triggered ability you control. You may choose new targets for the copy.
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
,
: Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact
Lithoform Engine (brc) 146
Mechanized Production
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Enchantment - Aura
Mechanized Production (mkc) 109
Phyrexian Metamorph
(
can be paid with either
or 2 life.)
You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Creature Artifact - Shapeshifter Phyrexian
Phyrexian Metamorph (nph) 42

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Draw

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Candlekeep Sage
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Legendary Enchantment - Background
Candlekeep Sage (clb) 60
Dour Port-Mage
Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
,
: Return another target creature you control to its owner's hand.
Creature - Wizard Frog
Dour Port-Mage (blb) 47
Faerie Mastermind
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.
Creature - Rogue Faerie
Faerie Mastermind (mom) 58
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (ice) 87
Pollywog Prodigy
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Creature - Wizard Frog
Pollywog Prodigy (blc) 15
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (chk) 268
The Reality Chip
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Legendary Creature Artifact - Equipment Jellyfish
The Reality Chip (neo) 74

Draw

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Flash enabler

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Valley Floodcaller
Flash
You may cast noncreature spells as though they had flash.
Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
Creature - Wizard Otter
Valley Floodcaller (blb) 79
Vedalken Orrery
You may cast spells as though they had flash.
Artifact
Vedalken Orrery (5dn) 163

Flash enabler

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Interaction

Qty: 23 Price: $150.04
Aether Spellbomb
, Sacrifice this artifact: Return target creature to its owner's hand.
, Sacrifice this artifact: Draw a card.
Artifact
Aether Spellbomb (mrd) 141
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22a
Banishing Knack
Until end of turn, target creature gains "
: Return target nonland permanent to its owner's hand."
Instant
Banishing Knack (eve) 17
Counterspell
Counter target spell.
Instant
Counterspell (4ed) 65
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (inr) 357
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant
Into the Flood Maw (blb) 52
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (prm) 86070
Misdirection
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
Instant
Misdirection (cns) 102
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Negate
Counter target noncreature spell.
Instant
Negate (m10) 65
Pact of Negation
Counter target spell.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Pact of Negation (fut) 42
Retraction Helix
Until end of turn, target creature gains "
: Return target nonland permanent to its owner's hand."
Instant
Retraction Helix (a25) 71
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Snapback
You may exile a blue card from your hand rather than pay this spell's mana cost.
Return target creature to its owner's hand.
Instant
Snapback (tsp) 78
Spellskite
: Change a target of target spell or ability to this creature. (
can be paid with either
or 2 life.)
Creature Artifact - Horror Phyrexian
Spellskite (nph) 159
Spider-Sense
Web-slinging
(You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
Counter target instant spell, sorcery spell, or triggered ability.
Instant
Spider-Sense (spm) 46
Stoic Rebuttal
Metalcraft — This spell costs
less to cast if you control three or more artifacts.
Counter target spell.
Instant
Stoic Rebuttal (som) 46
Strix Serenade
Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Strix Serenade (mh3) 71
Stubborn Denial
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Instant
Stubborn Denial (ktk) 56
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (ths) 65
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75

Interaction

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Land

Qty: 29 (31 w/ MDFC)Price: $215.41
Academy Ruins
: Add
.
,
: Put target artifact card from your graveyard on top of your library.
Legendary Land
Academy Ruins (drc) 58
Archway of Innovation
This land enters tapped unless you control an Island.
: Add
.
,
: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Land
Archway of Innovation (mh3) 214
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (pip) 254
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Crystal Vein
: Add
.
, Sacrifice this land: Add
.
Land
Crystal Vein (6ed) 322
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Fomori Vault
: Add
.
,
, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Land
Fomori Vault (big) 29
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (kld) 247
Island
(
: Add
.)
Basic Land - Island
Island (4ed) 369
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (tdm) 261
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Seat of the Synod
: Add
.
Artifact Land
Seat of the Synod (mrd) 283
Tolaria West
This land enters tapped.
: Add
.
Transmute
(
, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Land
Tolaria West (tsr) 286
Treasure Vault
: Add
.
,
, Sacrifice this land: Create X Treasure tokens.
Artifact Land
Treasure Vault (drc) 180
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (plst) MH2-259

Land

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Ramp

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Etherium Sculptor
Artifact spells you cast cost
less to cast.
Creature Artifact - Artificer Vedalken
Etherium Sculptor (eoc) 72
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (wwk) 123
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (brc) 141
Jeweled Amulet
,
: Put a charge counter on this artifact. Note the type of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
, Remove a charge counter from this artifact: Add one mana of this artifact's last noted type.
Artifact
Jeweled Amulet (ice) 326
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (tmp) 294
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (pip) 235
Mox Opal
Metalcraft —
: Add one mana of any color. Activate only if you control three or more artifacts.
Legendary Artifact
Mox Opal (prm) 82856
Paradise Mantle
Equipped creature has "
: Add one mana of any color."
Equip
Artifact - Equipment
Paradise Mantle (5dn) 142
Prized Statue
When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Prized Statue (clb) 334
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (mh3) 349
Sol Ring
: Add
.
Artifact
Sol Ring (pfdn) 1

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April O'Neil, Human Element
Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token. (It's an artifact with "
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
Legendary Creature - Human Detective
April O'Neil, Human Element (tmc) 107
Forensic Gadgeteer
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Activated abilities of artifacts you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature - Artificer Vedalken Detective
Forensic Gadgeteer (pmkm) 57p
Worldwalker Helm
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
,
: Create a token that's a copy of target artifact token you control.
Artifact
Worldwalker Helm (big) 7

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Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (m10) 52
Merchant Scroll
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Merchant Scroll (hml) 33
Scour for Scrap
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
Instant
Scour for Scrap (eoe) 73
Spellseeker
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Spellseeker (cmm) 120
Tezzeret the Seeker
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Legendary Planeswalker - Tezzeret
Tezzeret the Seeker (ddf) 39
Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret
Tezzeret, Cruel Captain (eoe) 2
Whir of Invention
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Whir of Invention (aer) 49

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Unstoppable Plan
At the beginning of your end step, untap all nonland permanents you control.
Enchantment
Unstoppable Plan (dft) 442
Unwinding Clock
Untap all artifacts you control during each other player's untap step.
Artifact
Unwinding Clock (brr) 61

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (brc) 132
Borne Upon a Wind
You may cast spells this turn as though they had flash.
Draw a card.
Instant
Borne Upon a Wind (ltr) 44
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (plst) A25-46
Chain of Vapor
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Vapor (ons) 73
Cloud Key
As this artifact enters, choose artifact, creature, enchantment, instant, or sorcery.
Spells you cast of the chosen type cost
less to cast.
Artifact
Cloud Key (brr) 12
Commandeer
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Instant
Commandeer (csp) 29
Copy Artifact
You may have this enchantment enter as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Enchantment
Copy Artifact (3ed) 53
Crystal Skull, Isu Spyglass
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)
: Add
.
Legendary Artifact
Crystal Skull, Isu Spyglass (acr) 188
Desynchronization
Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)
Instant
Desynchronization (acr) 16
Disallow
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
Instant
Disallow (drc) 74
Dispel
Counter target instant spell.
Instant
Dispel (wwk) 26
Emeritus of Ideation
Flying, ward

This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
Creature - Human Wizard
Emeritus of Ideation // Ancestral Recall (sos) 315
Evacuation
Return all creatures to their owners' hands.
Instant
Evacuation (9ed) 75
Flusterstorm
Counter target instant or sorcery spell unless its controller pays
.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Instant
Flusterstorm (mh1) 255
Force of Negation
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Force of Negation (mh1) 52
Foundry Inspector
Artifact spells you cast cost
less to cast.
Creature Artifact - Construct
Foundry Inspector (brr) 79
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsr) 280
Gilded Drake
Flying
When this creature enters, exchange control of this creature and up to one target creature an opponent controls. If you don't or can't make an exchange, sacrifice this creature. This ability still resolves if its target becomes illegal.
Creature - Drake
Gilded Drake (usg) 76
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 40
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (6ed) 290
Imposter Mech
You may have this Vehicle enter as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types.
Crew 3
Artifact - Vehicle
Imposter Mech (nec) 13
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (mb2) 225
Liquimetal Torque
: Add
.
: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
Artifact
Liquimetal Torque (brc) 145
Lórien Revealed
Draw three cards.
Islandcycling
(
, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Sorcery
Lórien Revealed (ltr) 60
Malevolent Hermit
, Sacrifice this creature: Counter target noncreature spell unless its controller pays
.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Wizard
Malevolent Hermit // Benevolent Geist (dbl) 61Malevolent Hermit // Benevolent Geist (dbl) 61
Mana Web
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Artifact
Mana Web (wth) 152
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (m20) 230
Memory Jar
, Sacrifice this artifact: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.
Artifact
Memory Jar (ulg) 129
Mental Misstep
(
can be paid with either
or 2 life.)
Counter target spell with mana value 1.
Instant
Mental Misstep (mb2) 30
Mindbreak Trap
If an opponent cast three or more spells this turn, you may pay
rather than pay this spell's mana cost.
Exile any number of target spells.
Instant - Trap
Mindbreak Trap (mb2) 168
Mirrormade
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Enchantment
Mirrormade (dsc) 120
Mishra's Bauble
, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Artifact
Mishra's Bauble (brr) 34
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Mockingbird
Flying
You may have this creature enter as a copy of any creature on the battlefield with mana value less than or equal to the amount of mana spent to cast this creature, except it's a Bird in addition to its other types and it has flying.
Creature - Bird Bard
Mockingbird (blb) 61
Moonsilver Key
,
, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Moonsilver Key (dbl) 255
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (brr) 35
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (lrw) 76
Mystic Forge
You may look at the top card of your library any time.
You may cast artifact spells and colorless spells from the top of your library.
, Pay 1 life: Exile the top card of your library.
Artifact
Mystic Forge (pip) 236
Narset's Reversal
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Instant
Narset's Reversal (slc) 14
Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur
Nezahal, Primal Tide (cmr) 401
Nim Deathmantle
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay
. If you do, return that card to the battlefield and attach this Equipment to it.
Equip
Artifact - Equipment
Nim Deathmantle (2x2) 309
Palinchron
Flying
When this creature enters, untap up to seven lands.
: Return this creature to its owner's hand.
Creature - Illusion
Palinchron (vma) 86
Peregrine Drake
Flying
When this creature enters, untap up to five lands.
Creature - Drake
Peregrine Drake (usg) 88
Pili-Pala
Flying
,
: Add one mana of any color. (
is the untap symbol.)
Creature Artifact - Scarecrow
Pili-Pala (shm) 258
Pithing Needle
As this artifact enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Artifact
Pithing Needle (10e) 338
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (plc) 44
Power Artifact
Enchant artifact
Enchanted artifact's activated abilities cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment - Aura
Power Artifact (atq) 11
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Proteus Staff
,
: Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
Artifact
Proteus Staff (mb2) 140
Resculpt
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Instant
Resculpt (stx) 51
Reset
Cast this spell only during an opponent's turn after their upkeep step.
Untap all lands you control.
Instant
Reset (mb2) 170
Reshape
As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Sorcery
Reshape (dst) 31
Sai, Master Thopterist
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
, Sacrifice two artifacts: Draw a card.
Legendary Creature - Human Artificer
Sai, Master Thopterist (brc) 93
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue
Sakashima of a Thousand Faces (cmr) 89
Saw It Coming
Counter target spell.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Saw It Coming (khm) 76
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (zen) 223
Sculpting Steel
You may have this artifact enter as a copy of any artifact on the battlefield.
Artifact
Sculpting Steel (mrd) 238
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Shimmer Myr
Flash
You may cast artifact spells as though they had flash.
Creature Artifact - Myr
Shimmer Myr (cmm) 409
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (dds) 10
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54
Sphere of Resistance
Spells cost
more to cast.
Artifact
Sphere of Resistance (sld) 1484★
Steal Enchantment
Enchant enchantment
You control enchanted enchantment.
Enchantment - Aura
Steal Enchantment (tmp) 90
Submerge
If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.
Put target creature on top of its owner's library.
Instant
Submerge (nem) 48
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328
Tidespout Tyrant
Flying
Whenever you cast a spell, return target permanent to its owner's hand.
Creature - Djinn
Tidespout Tyrant (dis) 34
Timetwister
Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Sorcery
Timetwister (ovnt) 2021B
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (tsb) 115
Training Grounds
Activated abilities of creatures you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Enchantment
Training Grounds (mat) 9
Transmute Artifact
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay
, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
Sorcery
Transmute Artifact (atq) 14
Treachery
Enchant creature
When this Aura enters, untap up to five lands.
You control enchanted creature.
Enchantment - Aura
Treachery (uds) 50
Urza's Bauble
, Sacrifice this artifact: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
Artifact
Urza's Bauble (ice) 343
Virtue of Knowledge
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Enchantment
Virtue of Knowledge // Vantress Visions (woe) 76
Volatile Stormdrake
Flying, hexproof from activated and triggered abilities
When this creature enters, exchange control of this creature and target creature an opponent controls. If you do, you get
, then sacrifice that creature unless you pay an amount of
equal to its mana value.
Creature - Drake
Volatile Stormdrake (mh3) 404
Voyager Staff
, Sacrifice this artifact: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
Artifact
Voyager Staff (rav) 274
Wan Shi Tong, Librarian
Flash
Flying, vigilance
When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.
Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.
Legendary Creature - Bird Spirit
Wan Shi Tong, Librarian (tla) 78
Welding Jar
Sacrifice this artifact: Regenerate target artifact.
Artifact
Welding Jar (2xm) 307

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Clue
, Sacrifice this token: Draw a card.
Artifact Token - Clue
Clue (tsoi) 15
Construct
This creature gets +1/+1 for each artifact you control.
Creature Artifact Token - Construct
Construct (tmh2) 16
Map
,
, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Artifact Token - Map
Map (tlci) 17
Mutagen
,
, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Artifact Token - Mutagen
Mutagen (ttmt) 9
Thopter
Flying
Creature Artifact Token - Thopter
Thopter (tmbs) 5
Treasure
, Sacrifice this token: Add one mana of any color.
Artifact Token - Treasure
Treasure (txln) 8

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Basalt Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Basalt Monolith (3ed) 235
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (mrd) 152
Consecrated Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
Creature - Sphinx
Consecrated Sphinx (2x2) 43
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rtr) 35
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (kld) 44
Fierce Guardianship
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Instant
Fierce Guardianship (cmm) 94
Force of Will
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
Instant
Force of Will (dmr) 284
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Artifact
Grafdigger's Cage (m20) 227
Grim Monolith
This artifact doesn't untap during your untap step.
: Add
.
: Untap this artifact.
Artifact
Grim Monolith (wc99) kb126
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (3ed) 263
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (brr) 35
Mox Diamond
If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Artifact
Mox Diamond (sth) 138
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (dmr) 289
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (cmm) 110
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (tmp) 80
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335
Stasis
Players skip their untap steps.
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Enchantment
Stasis (4ed) 104
Static Orb
As long as this artifact is untapped, players can't untap more than two permanents during their untap steps.
Artifact
Static Orb (7ed) 319
Storage Matrix
As long as this artifact is untapped, each player chooses artifact, creature, or land during their untap step. That player can untap only permanents of the chosen type this step.
Artifact
Storage Matrix (uds) 138
Tangle Wire
Fading 4 (This artifact enters with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on this artifact.
Artifact
Tangle Wire (v13) 8
Trinisphere
As long as this artifact is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost
to cast costs
to cast instead.)
Artifact
Trinisphere (dst) 154
Vexing Bauble
Whenever a player casts a spell, if no mana was spent to cast it, counter that spell.
,
, Sacrifice this artifact: Draw a card.
Artifact
Vexing Bauble (mh3) 212
Voltaic Key
,
: Untap target artifact.
Artifact
Voltaic Key (usg) 314
Winter Moon
Players can't untap more than one nonbasic land during their untap steps.
Artifact
Winter Moon (mh3) 213
Winter Orb
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
Artifact
Winter Orb (me1) 173

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
62 pips - 48 cards
29 mana - 29 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
16 mana - 13 cards
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Description

{"ops":[{"insert":"The Legendary Artificier and Magic The Gathering first main protagonist"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nSince now "},{"insert":{"card-link":"Urza, Lord High Artificer"}},{"insert":" is no more a GC, it's time to build a Bracket 2 deck that aim for best performance (heavely inspired from higher brackets).\nThe idea that supports the overall B2Urza is blink: the best representative of blink engines that are in blue together with a couple of istants (that can also be tutored).\nBy blinking obsessively Urza an army of construct can be created to either annihilate the adversary or fuel the mana for all the nasty thing that can also be done.\nIf the main plan gets interrupted, it is possible to win by sneaking in some nasty combo and use Urza last ability with infinite mana.\nThose combo are borderline acceptable in B2 since are false three cards combo (two cards + third to enable); it needs to be accepted by the pod."},{"attributes":{"header":3},"insert":"\n"},{"insert":"In the end, if Archidekt doesn't say that there is a bracket missmach is not a problem, right? \nAside frome jokes, the deck can theoretically win as low as turn 5 but it is improbable and difficult to pull off.\nA turn 8 win is far more probably if not almost guaranteed consistently (as far as I've seen by testing it)\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"In the first attemp to this decklist I inserted some stax but it's not needed for a proper play; sometimes even slows down without a reason.\nThe exclusion extends to some obvious -and really powerfull- cards that make two-card combos, which can not be used strictly in Bracket 2. \nThe control nature is well supported by a vast variety of interaction based on the bracket level; of course more stapes can be added but, in the end, they are more usefull in higher brackets.\nIt makes more sense to use more \"basic\" couterspells.\n\nIMPORTANT NOTE: The first hand is fundamental for the overall game: it is important to mulligan to have in hand -in the best option- at least two/three lands, a mana rock and an interaction."},{"attributes":{"header":3},"insert":"\n"},{"insert":"In this way, the removal of Urza can be prevented, and the cast of the commander can be done within turn 3.\nIf Urza is removed as soon as it enters, it will be really difficult to keep up.\n\nUPDATE 24/04/2026: combos with Tidespout tyran have been declared B3, so it has been removed."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nSideboard to be treated as possible inclusion cards.\n\nBLINK PACKAGE:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Conjurer's Closet"}},{"insert":" : Staple of the package, consistent blink engine for Urza and token creator. It the first weapon of the package since can be easily tutored."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Deadeye Navigator"}},{"insert":" : Staple of the package and part of combos, with enought mana can generate tokens really quickly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Displacer Kitten"}},{"insert":" : Staple of the package, takes advantage of the control aspects of the deck and the vast variety of non-creature spells to create a token everytime."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Y'shtola Rhul"}},{"insert":" : Solid blink engine with added ability to double the end step, so double token generator per turn. Really important if combined with the other engines that trigger on end step."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Panharmonicon"}},{"insert":" : Supports the blinking by doubling the trigger. Can be really helpfull but is not fundamental."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thassa, Deep-Dwelling"}},{"insert":" : Blink engine that makes one token per turn constantly. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Essence Flux"}},{"insert":" : One-shot instant blink for one token. Can be used in combination with "},{"insert":{"card-link":"Isochron Scepter"}},{"insert":" as a blink engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Planar Incision"}},{"insert":" : One-shot instant blink for one token. Can be used in combination with "},{"insert":{"card-link":"Isochron Scepter"}},{"insert":" as a blink engine."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nTo be added there are also some copy cards that can be usefull in the main construct army strategy:"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Isochron Scepter"}},{"insert":" : Big staple for the entire deck. The vast majority of the istants and sorceries used are 2 mana or less because of the scepter: the main use would be to imprint a blink card and create a blink engine. The other most usefull way to use the scepter is by imprinting a counterspell or a removal to interact with the table. Imprinted bounce spell can also be used as sort of protection o to force the creation of construct by continously cast Urza (kind of an extrema ratio)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Lithoform Engine"}},{"insert":" : Versatile cards that can copy the triggered effect of Urza (thus doubling the token generation), copy an istant or a sorcery on the stack (can be used to copy a blink istant or whatever on the stack either offensively or defensively) or a permanent. This last one can really be abused with "},{"insert":{"card-link":"Conjurer's Closet"}},{"insert":" or "},{"insert":{"card-link":"Panharmonicon"}},{"insert":" to create copies of blink engines. The only downsize is the amount of mana required (Removed for this reason)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mechanized Production"}},{"insert":" : Alternative wincon for itself. Once a construct is out, it can be attached and becomes a token production engine. Alternatively, if "},{"insert":{"card-link":"Worldwalker Helm"}},{"insert":" is on the battlefield, can be attached to it to make a combo and generate infinite token copy of the helm, thus winning the game on next upkeep (this combo actually got me a cople of games, not to be undertimated)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Metamorph"}},{"insert":" : One-shot copy for artifact or creature. Can be a construct, can be a copy of a blink engine or whatever usefull card. It has to be kept in mind that it can become the copy of whatever artifact or creature on the battlefield and not only the controlled, thus making it an alternative to copy usefull cards of the opponent. Can be use together with "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":" to copy Non-artifact permanents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mirrormade"}},{"insert":": One-shot copy for artifact or creature. Can be a construct, can be a copy of a blink engine or whatever usefull card. It has to be kept in mind that it can become the copy of whatever artifact or creature on the battlefield and not only the controlled, thus making it an alternative to copy usefull cards of the opponent. Can be use together with "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":" to copy Non-Artifact Non-Enchantment permanents."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Three Steps Ahead"}},{"insert":" : Onorable mention since it basically is a counterspell but can also work as a one-shot copy of an artifact or a creature in control. Can be a construct, can be a copy of a blink angine or whatever usefull card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nMAIN LAYERED COMBOS:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Since it is really long and tedious to report every step of the combos I'll leave to the reader to understand all the steps.\nUrza + deadeye navigator + worldwaker helm = infinite tapped token"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urza + worldwaker helm + mechanized production = infinite tapped token (win on next upkeep)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hullbreaker or Tidespout Tyrant + any artifact that produce more than it costs (+ Urza) = infinite mana (sorcery speed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sensei divining top + Chip + Etherium Sculptor = infinite draw"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urza + Sensei divining top + Chip + Forensic gadgeteer = infinite draw"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urza + Sensei divining top + Chip + battered golem = infinite draw "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urza + Sensei divining top + Battered golem + Forensic gadgeteer = infinite draw "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Valley Floodcaller + Retraction helix or Banashing Knack + any artifact that produce more than it costs = Infinite mana (Instant speed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sewer-veillance Cam + Retraction helix or Banashing Knack + token construct = Infinite mana (Instant speed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Battered Golem + Retraction helix or Banashing Knack + any artifact that produce more than it costs = Infinite mana (Sorcery speed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nTO USE INFINITE MANA:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Countinously cast from library with Urza last ability until codex shredder is casted (and make the artifact that produces mana to bounce back, most of the times will be easy since the combos use a bounce piece), from there tap it to mill an opponent then cast the artifact bounced.\nReplay the codex shredder and repeat the process to mill all the library of all opponents.\nOnce done wait for the next turns or cast Faire mastermind from library and force opponents to draw with the last ability.\nCan only use Faire Mastermind as a wincon to draw every opponent out but you must be sure to have more cards in library than the opponents.\nKeep in mind that this process for the win can work ONLY at SORCERY speed."},{"attributes":{"header":3},"insert":"\n"},{"insert":"To win at instant speed in combination with an infinite mana generating combo (that also of course works at istant speed) a flash enabler is needed.\n\nEDITS THROUGH TIME:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nVersion 1.5 edits:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"1- Darksteel Citadel for Mistrise village\n2-Pongify for Swan song\n3-Snap for Banishing Knack\n4-Resculpt for Retraction helix\n5-One island for windfall or candlekeep sage \n6-Storage matrix for Valley Floodcaller\n7-Glaring Spotlight for Spellseeker\n8-Propaganda for Vedalken Orrery\n9-Solve the equation for Merchant roll\n\nAdded Layered combo:\nValley Floodcaller + Retraction helix or Banashing Knack + any artifact that produce more than it costs = Infinite mana (Instant speed)\n\nNot enought removal bounce + need more absolute counters to have more advantage than other player (and counter other counterspell), moreover most of the times the artifact tokens will be more powerfull then other creatures on the board\n\nVersion 2.0 Edits:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"1-Lightning greaves for Battered Golem\n2-Voyager Staff for Sewer-veillance Cam\n3-One Island for Otawara, soaring city\n4-Sai Master thopterist for April O'Neil, Human element\n\nAdded Layered combo: \nSewer-veillance Cam + Retraction helix or Banashing Knack + token construct = Infinite mana (Instant speed)\nBattered Golem + Retraction helix or Banashing Knack + any artifact that produce more than it costs = Infinite mana (Sorcery speed)\n\nDISCLAIMER: After this edit the best teorethical victory is as low as turn 5 which is NOT compatible with an expected bracket 2 deck."},{"attributes":{"header":3},"insert":"\n"},{"insert":"Before use this deck always talk to your pod."},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nVersion 2.5 Edits:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Evaluating the possibility of Reducing the Sensei divining top draw \"standard\" package (SDT + The reality chip or Crystal skull + foundry inspector or etherium sculptor) since it is too difficult to use/put the combo together.\nIt is better to add more generic cards that serve best the porpouse.\nFrom testing, the deck suffers a lot in ramping early on and if Urza gets removed early; most of the times, if another fast deck is present, it can not keep up.\nThe goal is trying to add more iteraction (if free is better) and make the dek faster with mana rocks or other things.\n1-Flusterstorm for Misdirection\n2-Tidespout Tyrant for Snapback\n3-Cloud Key for Paradise mantle\n4-Foundry inspector for Mind stone\n5-Crystal skull, isu spyglass for Tezeret Cruel captain\n6-Howling Mine for Dour Port Mage\n7-Disallow for Three steps ahead \n8-Arcane signet for Prized statue (needs testimg)\n\nVersion 3.0 Edits:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Still suffers from draw, moreover in B2 trying to flash things does not work as well as higher brackets.\nTrying to integrate more Free Interactions.\n1-Lithoform engine for Mirrormade\n2-Fellwar stone for Liquimetal Torque\n3-??? for Submerge\n4-??? for Commandeer\n\nExpensive Valid edits:\n1-One Island for Scalding Tarn\n2-One Island for Misty Rainforest\n3-One Island for Polluted Delta\n4-One island for Prismatic Vista\n\n5-One Island for Gemstone Cavern\n6-Negate for Force of Negation\n7-One Island for Minamo, school of water edge\n8-One Island for Sea Gate restauration\n\nMinimum lands: 31\n\nMODS FOR BRACKET 3 TUNE:"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Since recent updates, it is preferable to play this deck as a bracket 3 (also more fair). \nThis means that it is possible to use 3 game changers amd to include previous combos removed.\nThe main issue is still the drawing section, therefore the GC will be mostly directed there.\nMoreover, since there are no board wipes at this stage, Cyclonic rift is mandatory.\nHere are the mods to apply: \n1-Candlekeep sage for Rhystic study\n2-Dour port mage for Consacrated Sphinx or The One Ring\n3-Lithoform Engine for Cyclonic rift\n4-Snapback for Tidespout Tyrant\n \n"}]}
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