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Commander
Size: 117Salt sum: 46.19
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Upfish

292 views2 months ago
Commander
Size: 117Salt sum: 46.19
No deck tags

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Commander

Qty: 1 Price: $0.39
Braulios of Pheres Band
Braulios's power and toughness are each equal to the number of lands you control.
Whenever Braulios attacks, draw a card, then you may put a land card from your hand onto the battlefield.
Legendary Creature - Scout Centaur
Braulios of Pheres Band (j25) 51

Commander

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Artifact

Qty: 3 Price: $26.97
Herd Heirloom
: Add one mana of any color. Spend this mana only to cast a creature spell.
: Until end of turn, target creature you control with power 4 or greater gains trample and "Whenever this creature deals combat damage to a player, draw a card."
Artifact
Herd Heirloom (tdm) 144
Sol Ring
: Add
.
Artifact
Sol Ring (cc1) 7
Staff of Titania
Equipped creature gets +X/+X, where X is the number of Forests you control.
Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)
Equip
Artifact - Equipment
Staff of Titania (brc) 27

Artifact

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Creature

Qty: 40 Price: $47.61
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Battlefield Scrounger
Threshold — Put three cards from your graveyard on the bottom of your library: This creature gets +3/+3 until end of turn. Activate only once each turn and only if there are seven or more cards in your graveyard.
Creature - Centaur
Battlefield Scrounger (dmr) 150
Centaur Battlemaster
Heroic — Whenever you cast a spell that targets this creature, put three +1/+1 counters on this creature.
Creature - Warrior Centaur
Centaur Battlemaster (2x2) 140
Centaur Chieftain
Haste
Threshold — As long as there are seven or more cards in your graveyard, this creature has "When this creature enters, creatures you control get +1/+1 and gain trample until end of turn."
Creature - Centaur
Centaur Chieftain (ema) 160
Centaur Courser
Creature - Warrior Centaur
Centaur Courser (plst) M19-171
Centaur Nurturer
When this creature enters, you gain 3 life.
: Add one mana of any color.
Creature - Druid Centaur
Centaur Nurturer (war) 156
Centaur Omenreader
As long as this creature is tapped, creature spells you cast cost
less to cast.
Snow Creature - Shaman Centaur
Centaur Omenreader (fut) 143
Centaur Rootcaster
Whenever this creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Druid Centaur
Centaur Rootcaster (jud) 109
Centaur Vinecrasher
Trample
This creature enters with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Centaur Plant
Centaur Vinecrasher (eoc) 94
Citanul Centaurs
Shroud (This creature can't be the target of spells or abilities.)
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature - Centaur
Citanul Centaurs (usg) 243
Courser of Kruphix
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land you control enters, you gain 1 life.
Creature Enchantment - Centaur
Courser of Kruphix (cmm) 888
Dowsing Shaman
,
: Return target enchantment card from your graveyard to your hand.
Creature - Shaman Centaur
Dowsing Shaman (pca) 63
Eidolon of Blossoms
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
Creature Enchantment - Spirit
Eidolon of Blossoms (woc) 124
Gaea's Courser
Whenever this creature attacks, if there are three or more creature cards in your graveyard, draw a card.
Creature - Soldier Centaur
Gaea's Courser (bro) 181
Greenbelt Radical
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, put a +1/+1 counter on each creature you control. Creatures you control gain trample until end of turn.
Creature - Centaur Citizen
Greenbelt Radical (mkm) 163
Herald of the Pantheon
Enchantment spells you cast cost
less to cast.
Whenever you cast an enchantment spell, you gain 1 life.
Creature - Shaman Centaur
Herald of the Pantheon (cmm) 898
Jolrael's Centaur
Shroud (This creature can't be the target of spells or abilities.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Archer Centaur
Jolrael's Centaur (mir) 222
Krosan Archer
Reach (This creature can block creatures with flying.)
, Discard a card: This creature gets +0/+2 until end of turn.
Creature - Archer Centaur
Krosan Archer (ody) 246
Krosan Druid
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, you gain 10 life.
Creature - Druid Centaur
Krosan Druid (plst) DOM-167
Loaming Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
Creature - Shaman Centaur
Loaming Shaman (rvr) 149
Nessian Courser
Creature - Warrior Centaur
Nessian Courser (ths) 165
Nylea's Disciple
When this creature enters, you gain life equal to your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Creature - Archer Centaur
Nylea's Disciple (ths) 167
Nylea's Huntmaster
When this creature enters, target creature you control gets +X/+0 until end of turn, where X is your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Creature - Shaman Centaur
Nylea's Huntmaster (thb) 187
Nyx Herald
At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn.
Creature Enchantment - Shaman Centaur
Nyx Herald (thb) 189
Phantom Centaur
Protection from black
This creature enters with three +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
Creature - Spirit Centaur
Phantom Centaur (plst) JUD-127†
Pharika's Disciple
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature - Warrior Centaur
Pharika's Disciple (ori) 194
Pheres-Band Brawler
When this creature enters, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Creature - Warrior Centaur
Pheres-Band Brawler (thb) 193
Pheres-Band Centaurs
Creature - Warrior Centaur
Pheres-Band Centaurs (ths) 171
Pheres-Band Raiders
Inspired — Whenever this creature becomes untapped, you may pay
. If you do, create a 3/3 green Centaur enchantment creature token.
Creature - Warrior Centaur
Pheres-Band Raiders (bng) 133
Pheres-Band Thunderhoof
Heroic — Whenever you cast a spell that targets this creature, put two +1/+1 counters on this creature.
Creature - Warrior Centaur
Pheres-Band Thunderhoof (jou) 134
Pheres-Band Tromper
Inspired — Whenever this creature becomes untapped, put a +1/+1 counter on it.
Creature - Warrior Centaur
Pheres-Band Tromper (bng) 134
Pheres-Band Warchief
Vigilance, trample
Other Centaur creatures you control get +1/+1 and have vigilance and trample.
Creature - Warrior Centaur
Pheres-Band Warchief (jou) 135
Selesnya Eulogist
: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)
Creature - Druid Centaur
Selesnya Eulogist (c19) 35
Seton, Krosan Protector
Tap an untapped Druid you control: Add
.
Legendary Creature - Druid Centaur
Seton, Krosan Protector (ody) 267
Seton's Scout
Reach (This creature can block creatures with flying.)
Threshold — This creature gets +2/+2 as long as there are seven or more cards in your graveyard.
Creature - Archer Druid Scout Centaur
Seton's Scout (plst) TOR-138
Skyshooter
Reach (This creature can block creatures with flying.)
, Sacrifice this creature: Destroy target attacking or blocking creature with flying.
Creature - Archer Centaur
Skyshooter (ody) 270
Spellbane Centaur
Creatures you control can't be the targets of blue spells or abilities from blue sources.
Creature - Centaur
Spellbane Centaur (ody) 271
Stonehoof Chieftain
Trample, indestructible
Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
Creature - Warrior Centaur
Stonehoof Chieftain (cmm) 325
Swordwise Centaur
Creature - Warrior Centaur
Swordwise Centaur (bng) 142
Wildwood Patrol
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Scout Centaur
Wildwood Patrol (clu) 180

Creature

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Enchantment

Qty: 20 Price: $79.58
A Realm Reborn
Other permanents you control have "
: Add one mana of any color."
Enchantment
A Realm Reborn (fin) 196
Ancestral Mask
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Enchantment - Aura
Ancestral Mask (plst) EMA-157
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (usg) 237
Centaur Glade
: Create a 3/3 green Centaur creature token.
Enchantment
Centaur Glade (plst) ONS-251
Colossal Majesty
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Enchantment
Colossal Majesty (clu) 160
Court of Bounty
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, you may put a land card from your hand onto the battlefield. If you're the monarch, instead you may put a creature or land card from your hand onto the battlefield.
Enchantment
Court of Bounty (cmr) 220
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (inr) 408
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (tdc) 254
Elven Chorus
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Creatures you control have "
: Add one mana of any color."
Enchantment
Elven Chorus (ltr) 160
Enchantress's Presence
Whenever you cast an enchantment spell, draw a card.
Enchantment
Enchantress's Presence (woc) 125
Khalni Heart Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment
Khalni Heart Expedition (cmm) 899
Omenpath Journey
When this enchantment enters, search your library for up to five land cards that have different names, exile them, then shuffle.
At the beginning of your end step, choose a card at random exiled with this enchantment and put it onto the battlefield tapped.
Enchantment
Omenpath Journey (big) 18
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (pip) 205
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (fut) 137
Song of Freyalise
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Until your next turn, creatures you control gain "
: Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Enchantment - Saga
Song of Freyalise (plst) DOM-179
Sylvan Anthem
Green creatures you control get +1/+1.
Whenever a green creature you control enters, scry 1.
Enchantment
Sylvan Anthem (mh2) 176
Tribute to the World Tree
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Enchantment
Tribute to the World Tree (mom) 211
Utopia Vow
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "
: Add one mana of any color."
Enchantment - Aura
Utopia Vow (tsr) 245
Zendikar Resurgent
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Enchantment
Zendikar Resurgent (plst) OGW-147

Enchantment

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Instant

Qty: 3 Price: $13.83
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Fated Intervention
Create two 3/3 green Centaur enchantment creature tokens. If it's your turn, scry 2.
Instant
Fated Intervention (bng) 121
You Happen On a Glade
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
Instant
You Happen On a Glade (afr) 214

Instant

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Land

Qty: 38 Price: $91.18
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Forest
(
: Add
.)
Basic Land - Forest
Forest (thb) 254
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (tdc) 382
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (cm2) 271
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Planeswalker

Qty: 1 Price: $5.49
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169

Planeswalker

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Sorcery

Qty: 11 Price: $30.46
Boundless Realms
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Sorcery
Boundless Realms (m13) 162
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (j25) 641
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (eoc) 95
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (drc) 112
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (clb) 826
Lay of the Land
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sorcery
Lay of the Land (apc) 81
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (por) 178
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (plst) MIR-235
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (cmm) 321
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (me3) 135
Traverse the Outlands
Search your library for up to X basic land cards, where X is the greatest power among creatures you control. Put those cards onto the battlefield tapped, then shuffle.
Sorcery
Traverse the Outlands (clb) 258

Sorcery

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Maybeboard

Qty: 7 Price: $384.55
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (plst) STH-102
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (inr) 190
Earthcraft
Tap an untapped creature you control: Untap target basic land.
Enchantment
Earthcraft (tmp) 222
Forcemage Advocate
: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
Creature - Shaman Centaur
Forcemage Advocate (jud) 116
Ghor-Clan Savage
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Creature - Berserker Centaur
Ghor-Clan Savage (ddl) 53
Scab-Clan Charger
Bloodrush —
, Discard this card: Target attacking creature gets +2/+4 until end of turn.
Creature - Warrior Centaur
Scab-Clan Charger (gtc) 131
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 179

Maybeboard

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Tokens & Extras

Qty: 2 Price: $0.70
Centaur
Creature Token - Centaur
Centaur (trtr) 7
Centaur
Creature Enchantment Token - Centaur
Centaur (tbng) 8

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
101 pips - 77 cards
46 mana - 45 cards
0 pips - 0 cards
5 mana - 3 cards
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Deck extras (0)

Description

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