249 views6 days ago
Commander
Size: 100Salt sum: 44.35
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AWal

249 views6 days ago
Commander
Size: 100Salt sum: 44.35

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{"ops":[{"insert":"☕ Dina: Death by a Thousand Tea Sips"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Welcome to "},{"attributes":{"bold":true},"insert":"Dina, Soul Steeper"},{"insert":"! While traditional Golgari lifegain decks focus on landing massive, game-ending lifegain spells, this deck takes a completely different path. We don't care about gaining 50 life in a single burst, we care about "},{"attributes":{"bold":true},"insert":"triggering lifegain as many individual times as humanly possible"},{"insert":".\nBy weaponizing passive, micro-lifegain triggers across all game actions, Dina transforms every game action on the table into a relentless, unshakeable group-slug burn engine.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Core Philosophy: Frequency Over Quantity"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Dina’s triggered ability reads: "},{"attributes":{"italic":true},"insert":"\"Whenever you gain life, each opponent loses 1 life.\""},{"insert":"\nNotice that it doesn't say \"amount of life gained.\" Gaining 20 life once deals "},{"attributes":{"bold":true},"insert":"1 damage"},{"insert":" to each opponent. But gaining "},{"attributes":{"bold":true},"insert":"1 life twenty separate times"},{"insert":" deals "},{"attributes":{"bold":true},"insert":"20 damage"},{"insert":" to the entire table.\nOur strategy is to surround Dina with cards that passive-trigger on actions we—and our opponents—take every single turn:\nOpponents cast spells? We gain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Opponents play lands? We gain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Creatures enter or die on any battlefield? We gain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Someone attacks us? We gain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Deck Strategy & Engine Pillars"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Passive & Opponent-Driven Triggers"},{"attributes":{"header":3},"insert":"\n"},{"insert":"We turn our opponents' game plans into their own clock by attaching triggers to standard turn actions:\n"},{"attributes":{"bold":true},"insert":"Landfall & Mana:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Lifegift"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Polluted Bonds"},{"insert":" ping the table whenever opponents drop lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creature Drops & Deaths:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Essence Warden"},{"insert":", "},{"attributes":{"bold":true},"insert":"Blood Artist"},{"insert":", "},{"attributes":{"bold":true},"insert":"Deathgreeter"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Trespasser's Curse"},{"insert":" chip away at life totals whenever creatures enter or leave the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combat Deterrents:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Revenge of Ravens"},{"insert":" makes attacking us a self-destructive action."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Turn-by-Turn Upkeeps:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Wolverine Riders"},{"insert":" creates a token "},{"attributes":{"italic":true},"insert":"on every player's upkeep"},{"insert":", immediately triggering a lifegain instance each turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Lifegain Amplifiers & Drain Multipliers"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once our micro-trigger engine is running, we layer on damage multipliers that double down on the life loss:\n"},{"attributes":{"bold":true},"insert":"The Infinite Loop:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Exquisite Blood"},{"insert":" forms a instant win combo with Dina. Once Dina deals 1 damage from a lifegain trigger, Exquisite Blood gains you 1 life, which triggers Dina again endlessly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Secondary Drain Enablers:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Marauding Blight-Priest"},{"insert":", "},{"attributes":{"bold":true},"insert":"Vito, Thorn of the Dusk Rose"},{"insert":", "},{"attributes":{"bold":true},"insert":"Sanguine Bond"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Starscape Cleric"},{"insert":" scale the damage output so every sip of tea hits like a sledgehammer."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Double-Downs:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Wound Reflection"},{"insert":" doubles all life lost by opponents at the end of each turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Big Finisher Spells"},{"attributes":{"header":3},"insert":"\n"},{"insert":"When it's time to close out the game quickly:\n"},{"attributes":{"bold":true},"insert":"Aetherflux Reservoir:"},{"insert":" Converts our massive volume of cast triggers into a literal laser beam."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Exsanguinate"},{"insert":" & "},{"attributes":{"bold":true},"insert":"Gray Merchant of Asphodel:"},{"insert":" Provide huge drains that refill our tank while stripping the table of remaining health."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bolas's Citadel:"},{"insert":" Allows us to play off the top of our deck rapidly, chaining lifegain triggers back-to-back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sideboard & Tech Choices (Matchup-Specific Hates)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck incorporates a tailored sideboard to leverage table composition and punish specific colors or deck archetypes:\n"},{"attributes":{"bold":true},"insert":"Color-Specific Artifacts & Enchantments:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kraken's Eye"},{"insert":" & "},{"attributes":{"bold":true},"insert":"Thoughtleech:"},{"insert":" Slot in against Blue-heavy pods to gain life every time opponents cast blue spells or tap Islands."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dragon's Claw"},{"insert":" / "},{"attributes":{"bold":true},"insert":"Angel's Feather:"},{"insert":" Hoses Red burn or White tokens/lifegain strategies."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Roots of Life:"},{"insert":" Devastating tech against green ramp decks tapping Swamps/Forests."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archetype Punishers:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Profane Memento:"},{"insert":" Destroys Aristocrats, Reanimator, and Self-Mill decks by gaining life whenever a creature card lands in an opponent's graveyard from anywhere."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Powerleech:"},{"insert":" Punishes artifact-heavy/treasure-spamming strategies whenever an artifact is activated."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n💡 How to Play the Deck"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game:"},{"insert":" Drop Dina on turn 2 followed by low-cost passive lifegain cards ("},{"attributes":{"italic":true},"insert":"Essence Warden"},{"insert":", "},{"attributes":{"italic":true},"insert":"Blood Artist"},{"insert":", "},{"attributes":{"italic":true},"insert":"Demon's Horn"},{"insert":")."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mid Game:"},{"insert":" Build your board state with cards that trigger off opponents' game actions ("},{"attributes":{"italic":true},"insert":"Polluted Bonds"},{"insert":", "},{"attributes":{"italic":true},"insert":"Lifegift"},{"insert":", "},{"attributes":{"italic":true},"insert":"Trespasser's Curse"},{"insert":"). Keep your card draw flowing via "},{"attributes":{"italic":true},"insert":"Moldervine Reclamation"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Well of Lost Dreams"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game:"},{"insert":" Layer your drain multipliers ("},{"attributes":{"italic":true},"insert":"Vito"},{"insert":", "},{"attributes":{"italic":true},"insert":"Sanguine Bond"},{"insert":", "},{"attributes":{"italic":true},"insert":"Wound Reflection"},{"insert":") or land the "},{"attributes":{"italic":true},"insert":"Exquisite Blood"},{"insert":" combo to drain the remaining life from the board instantly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}
Dina, Soul Steeper
Whenever you gain life, each opponent loses 1 life.
, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Legendary Creature - Druid Dryad
Dina, Soul Steeper (stx) 178

Commander

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Ancient Craving
You draw three cards and you lose 3 life.
Sorcery
Ancient Craving (voc) 117
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Compost
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Enchantment
Compost (uds) 102
Deathreap Ritual
Morbid — At the beginning of each end step, if a creature died this turn, you may draw a card.
Enchantment
Deathreap Ritual (2xm) 194
Greed
, Pay 2 life: Draw a card.
Enchantment
Greed (mh2) 274
Minions' Murmurs
You draw X cards and you lose X life, where X is the number of creatures you control.
Sorcery
Minions' Murmurs (tsr) 124
Moldervine Reclamation
Whenever a creature you control dies, you gain 1 life and draw a card.
Enchantment
Moldervine Reclamation (c21) 225
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (afc) 171
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (clb) 870
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (c21) 275

Draw

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Command the Dreadhorde
Choose any number of target creature and/or planeswalker cards in graveyards. Command the Dreadhorde deals damage to you equal to the total mana value of those cards. Put them onto the battlefield under your control.
Sorcery
Command the Dreadhorde (war) 82
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (plst) SOM-61
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (fdc) 105

Finishers

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Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (c21) 280
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (afc) 230
Forest
(
: Add
.)
Basic Land - Forest
Forest (afr) 281
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (c21) 291
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (c21) 295
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (c21) 297
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (c21) 304
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (afr) 270
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (c21) 321
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (ncc) 439
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (ncc) 442

Land

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Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (fdn) 178
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (c21) 153
Sorin Markov
+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.
Legendary Planeswalker - Sorin
Sorin Markov (plst) ZEN-111
South Wind Avatar
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
Creature - Avatar Spirit Snake
South Wind Avatar (tmt) 78
Starscape Cleric
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Flying
This creature can't block.
Whenever you gain life, each opponent loses 1 life.
Creature - Cleric Bat
Starscape Cleric (blb) 116
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127
Wound Reflection
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment
Wound Reflection (shm) 81

Lifedrain

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Aetherflux Reservoir
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: This artifact deals 50 damage to any target.
Artifact
Aetherflux Reservoir (plst) KLD-192
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (2x2) 70
Deathgreeter
Whenever another creature dies, you may gain 1 life.
Creature - Human Shaman
Deathgreeter (gvl) 33
Demon's Horn
Whenever a player casts a black spell, you may gain 1 life.
Artifact
Demon's Horn (dvd) 57
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (plst) CMA-106
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (jmp) 231
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (jmp) 232
Gala Greeters
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on this creature.
• Create a tapped Treasure token.
• You gain 2 life.
Creature - Elf Druid
Gala Greeters (snc) 148
Lifegift
Whenever a land enters, you may gain 1 life.
Enchantment
Lifegift (bok) 132
Polluted Bonds
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Enchantment
Polluted Bonds (wot) 34
Pontiff of Blight
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Creature - Cleric Zombie
Pontiff of Blight (afc) 108
Powerleech
Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without
in its activation cost, you gain 1 life.
Enchantment
Powerleech (atq) 34
Revenge of Ravens
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
Enchantment
Revenge of Ravens (eld) 104
Roots of Life
As this enchantment enters, choose Island or Swamp.
Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
Enchantment
Roots of Life (mir) 237
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (j25) 122
Spectrum Sentinel
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land an opponent controls enters, you gain 1 life.
Creature Artifact - Soldier
Spectrum Sentinel (bro) 244
Sun Droplet
Whenever you're dealt damage, put that many charge counters on this artifact.
At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life.
Artifact
Sun Droplet (c21) 268
Trespasser's Curse
Enchant player
Whenever a creature enchanted player controls enters, that player loses 1 life and you gain 1 life.
Enchantment - Aura Curse
Trespasser's Curse (plst) AKH-112
Wolverine Riders
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf you control enters, you gain life equal to its toughness.
Creature - Warrior Elf
Wolverine Riders (khc) 14
Wurm's Tooth
Whenever a player casts a green spell, you may gain 1 life.
Artifact
Wurm's Tooth (m12) 223

Lifegain

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Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (a25) 160
Awakening Zone
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add
."
Enchantment
Awakening Zone (ncc) 281
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Courser of Kruphix
Play with the top card of your library revealed.
You may play lands from the top of your library.
Landfall — Whenever a land you control enters, you gain 1 life.
Creature Enchantment - Centaur
Courser of Kruphix (cmm) 888
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (c14) 139
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Elves of Deep Shadow
: Add
. This creature deals 1 damage to you.
Creature - Elf Druid
Elves of Deep Shadow (ddj) 47
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (khc) 58
Farhaven Elf
When this creature enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Farhaven Elf (khc) 62
Paradise Plume
As this artifact enters, choose a color.
Whenever a player casts a spell of the chosen color, you may gain 1 life.
: Add one mana of the chosen color.
Artifact
Paradise Plume (c21) 255
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (plst) RIX-81
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (c20) 187
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (znr) 308

Ramp

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Binding the Old Gods
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Enchantment - Saga
Binding the Old Gods (khm) 206
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (stx) 172
Deadly Tempest
Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way.
Sorcery
Deadly Tempest (c21) 140
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (c17) 111
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (fdc) 203
Massacre Wurm
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
Creature - Wurm Phyrexian
Massacre Wurm (m21) 316
Mortality Spear
This spell costs
less to cast if you gained life this turn.
Destroy target nonland permanent.
Instant
Mortality Spear (stx) 207
Pest Infestation
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Sorcery
Pest Infestation (c21) 65
Scavenging Ooze
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Creature - Ooze
Scavenging Ooze (m21) 318
Szat's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Instant
Szat's Will (cmr) 152

Removal

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Beledros Witherbloom
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Legendary Creature - Elder Dragon
Beledros Witherbloom (stx) 163
Ribtruss Roaster
Devour 1 (As this creature enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)
At the beginning of your end step, create a number of 1/1 black and green Pest creature tokens equal to the number of +1/+1 counters on this creature. They have "When this token dies, you gain 1 life."
Creature - Druid Troll
Ribtruss Roaster (soc) 43
Snake Pit
Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Enchantment
Snake Pit (mmq) 271

Tokens

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Angel's Feather
Whenever a player casts a white spell, you may gain 1 life.
Artifact
Angel's Feather (dvd) 23
Dragon's Claw
Whenever a player casts a red spell, you may gain 1 life.
Artifact
Dragon's Claw (m12) 206
Kraken's Eye
Whenever a player casts a blue spell, you may gain 1 life.
Artifact
Kraken's Eye (m12) 211
Ogre Slumlord
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token.
Rats you control have deathtouch.
Creature - Rogue Ogre
Ogre Slumlord (afc) 104
Profane Memento
Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.
Artifact
Profane Memento (m15) 226
Thoughtleech
Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
Enchantment
Thoughtleech (ice) 269
Yawgmoth's Edict
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Enchantment
Yawgmoth's Edict (7ed) 171

Sideboard

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Accomplished Alchemist
: Add one mana of any color.
: Add X mana of any one color, where X is the amount of life you gained this turn.
Creature - Elf Druid
Accomplished Alchemist (stx) 119
Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (fdn) 58
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
,
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Cauldron of Essence (sos) 179
Curse of Fool's Wisdom
Enchant player
Whenever enchanted player draws a card, they lose 2 life and you gain 2 life.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment - Aura Curse
Curse of Fool's Wisdom (c19) 16
Defiling Daemogoth
Menace
Whenever a creature you control deals combat damage to a player, you gain 1 life.
At the beginning of your end step, each opponent loses X life, where X is the amount of life you gained this turn.
Creature - Demon
Defiling Daemogoth (soc) 25
Enduring Tenacity
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Snake Glimmer
Enduring Tenacity (dsk) 95
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Moonlight Bargain
Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.
Instant
Moonlight Bargain (c18) 114
Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Skeleton Bird Warlock
Moseo, Vein's New Dean (sos) 91
Pest Rescuer
At the beginning of each upkeep, if you don't control a Pest creature token, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
If you would gain life, you gain that much life plus 1 instead.
Creature - Druid Dryad
Pest Rescuer (soc) 42
Pia, Aether Ascetic
When Pia enters, you may discard a card. If you do, search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Legendary Creature - Human Druid
Pia, Aether Ascetic (fra) 264
Simulacrum Shaper
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, draw a card.
Creature - Elf Druid
Simulacrum Shaper (fra) 113
The Meathook Massacre
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
Legendary Enchantment
The Meathook Massacre (inr) 122
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Creature - Elf Assassin
Virulent Emissary (ecl) 202

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
52 pips - 36 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 3 cards
37 pips - 30 cards
22 mana - 22 cards
0 pips - 0 cards
5 mana - 5 cards
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Description

{"ops":[{"insert":"☕ Dina: Death by a Thousand Tea Sips"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Welcome to "},{"attributes":{"bold":true},"insert":"Dina, Soul Steeper"},{"insert":"! While traditional Golgari lifegain decks focus on landing massive, game-ending lifegain spells, this deck takes a completely different path. We don't care about gaining 50 life in a single burst, we care about "},{"attributes":{"bold":true},"insert":"triggering lifegain as many individual times as humanly possible"},{"insert":".\nBy weaponizing passive, micro-lifegain triggers across all game actions, Dina transforms every game action on the table into a relentless, unshakeable group-slug burn engine.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Core Philosophy: Frequency Over Quantity"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Dina’s triggered ability reads: "},{"attributes":{"italic":true},"insert":"\"Whenever you gain life, each opponent loses 1 life.\""},{"insert":"\nNotice that it doesn't say \"amount of life gained.\" Gaining 20 life once deals "},{"attributes":{"bold":true},"insert":"1 damage"},{"insert":" to each opponent. But gaining "},{"attributes":{"bold":true},"insert":"1 life twenty separate times"},{"insert":" deals "},{"attributes":{"bold":true},"insert":"20 damage"},{"insert":" to the entire table.\nOur strategy is to surround Dina with cards that passive-trigger on actions we—and our opponents—take every single turn:\nOpponents cast spells? We gain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Opponents play lands? We gain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Creatures enter or die on any battlefield? We gain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Someone attacks us? We gain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Deck Strategy & Engine Pillars"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. Passive & Opponent-Driven Triggers"},{"attributes":{"header":3},"insert":"\n"},{"insert":"We turn our opponents' game plans into their own clock by attaching triggers to standard turn actions:\n"},{"attributes":{"bold":true},"insert":"Landfall & Mana:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Lifegift"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Polluted Bonds"},{"insert":" ping the table whenever opponents drop lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creature Drops & Deaths:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Essence Warden"},{"insert":", "},{"attributes":{"bold":true},"insert":"Blood Artist"},{"insert":", "},{"attributes":{"bold":true},"insert":"Deathgreeter"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Trespasser's Curse"},{"insert":" chip away at life totals whenever creatures enter or leave the battlefield."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Combat Deterrents:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Revenge of Ravens"},{"insert":" makes attacking us a self-destructive action."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Turn-by-Turn Upkeeps:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Wolverine Riders"},{"insert":" creates a token "},{"attributes":{"italic":true},"insert":"on every player's upkeep"},{"insert":", immediately triggering a lifegain instance each turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Lifegain Amplifiers & Drain Multipliers"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once our micro-trigger engine is running, we layer on damage multipliers that double down on the life loss:\n"},{"attributes":{"bold":true},"insert":"The Infinite Loop:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Exquisite Blood"},{"insert":" forms a instant win combo with Dina. Once Dina deals 1 damage from a lifegain trigger, Exquisite Blood gains you 1 life, which triggers Dina again endlessly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Secondary Drain Enablers:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Marauding Blight-Priest"},{"insert":", "},{"attributes":{"bold":true},"insert":"Vito, Thorn of the Dusk Rose"},{"insert":", "},{"attributes":{"bold":true},"insert":"Sanguine Bond"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Starscape Cleric"},{"insert":" scale the damage output so every sip of tea hits like a sledgehammer."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board Double-Downs:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Wound Reflection"},{"insert":" doubles all life lost by opponents at the end of each turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Big Finisher Spells"},{"attributes":{"header":3},"insert":"\n"},{"insert":"When it's time to close out the game quickly:\n"},{"attributes":{"bold":true},"insert":"Aetherflux Reservoir:"},{"insert":" Converts our massive volume of cast triggers into a literal laser beam."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Exsanguinate"},{"insert":" & "},{"attributes":{"bold":true},"insert":"Gray Merchant of Asphodel:"},{"insert":" Provide huge drains that refill our tank while stripping the table of remaining health."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bolas's Citadel:"},{"insert":" Allows us to play off the top of our deck rapidly, chaining lifegain triggers back-to-back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Sideboard & Tech Choices (Matchup-Specific Hates)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck incorporates a tailored sideboard to leverage table composition and punish specific colors or deck archetypes:\n"},{"attributes":{"bold":true},"insert":"Color-Specific Artifacts & Enchantments:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kraken's Eye"},{"insert":" & "},{"attributes":{"bold":true},"insert":"Thoughtleech:"},{"insert":" Slot in against Blue-heavy pods to gain life every time opponents cast blue spells or tap Islands."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Dragon's Claw"},{"insert":" / "},{"attributes":{"bold":true},"insert":"Angel's Feather:"},{"insert":" Hoses Red burn or White tokens/lifegain strategies."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Roots of Life:"},{"insert":" Devastating tech against green ramp decks tapping Swamps/Forests."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archetype Punishers:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Profane Memento:"},{"insert":" Destroys Aristocrats, Reanimator, and Self-Mill decks by gaining life whenever a creature card lands in an opponent's graveyard from anywhere."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Powerleech:"},{"insert":" Punishes artifact-heavy/treasure-spamming strategies whenever an artifact is activated."},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"\n💡 How to Play the Deck"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game:"},{"insert":" Drop Dina on turn 2 followed by low-cost passive lifegain cards ("},{"attributes":{"italic":true},"insert":"Essence Warden"},{"insert":", "},{"attributes":{"italic":true},"insert":"Blood Artist"},{"insert":", "},{"attributes":{"italic":true},"insert":"Demon's Horn"},{"insert":")."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mid Game:"},{"insert":" Build your board state with cards that trigger off opponents' game actions ("},{"attributes":{"italic":true},"insert":"Polluted Bonds"},{"insert":", "},{"attributes":{"italic":true},"insert":"Lifegift"},{"insert":", "},{"attributes":{"italic":true},"insert":"Trespasser's Curse"},{"insert":"). Keep your card draw flowing via "},{"attributes":{"italic":true},"insert":"Moldervine Reclamation"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Well of Lost Dreams"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game:"},{"insert":" Layer your drain multipliers ("},{"attributes":{"italic":true},"insert":"Vito"},{"insert":", "},{"attributes":{"italic":true},"insert":"Sanguine Bond"},{"insert":", "},{"attributes":{"italic":true},"insert":"Wound Reflection"},{"insert":") or land the "},{"attributes":{"italic":true},"insert":"Exquisite Blood"},{"insert":" combo to drain the remaining life from the board instantly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"}]}
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