alienkiwi
149 views13 months ago
Commander
Size: 100Salt sum: 32.86
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Card Advantage
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Lion Sash
: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Cat

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Equipment
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Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Legendary Creature Artifact - Phyrexian Mite

Interaction - Protection
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Olórin's Searing Light
Each opponent exiles a creature with the greatest power among creatures that player controls.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.
Instant

Interaction - Removal
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Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment

Jumpscare
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Land
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Forge Anew
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay rather than pay the equip cost of the first equip ability you activate during each of your turns.
Enchantment

Mantle of the Ancients
Enchant creature you control
When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
Enchantment - Aura

Quick Equip
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Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment

Ramp
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Fighter Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
Enchantment - Class

Forging the Tyrite Sword
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Enchantment - Saga

Stoneforge
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Nothing like good ol' Boros equipment. Artifact Creatures stacked up with Equipment's, barreling down at your opponents as quickly as possible. \n\nBut what's this? Could it be a storm on the horizon?\n\nA "},{"attributes":{"italic":true,"bold":true},"insert":"Possibility Storm"},{"insert":"\n\nThat's right, this deck does two things and two things only:\n\nTurning creatures sideways"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Turning a random \"haha\" chaos card into a one shot, nuclear blast across the battlefield, making it a bad day to be a nonartifact permanent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis deck packs only 2 sorcery cards, and one of them is a "},{"attributes":{"italic":true},"insert":"bit"},{"insert":" of a legal loophole. Our good friend Kellan brought one of them with him in the command zone! Kellan himself is a decent little threat to throw on the board, and his more Adventurous side is a nice way to pick out one of the decks "},{"attributes":{"italic":true},"insert":"many"},{"insert":" nice little equipment's to kit out your board. With Possibility Storm however, Kellan lets us find a slightly different card: "},{"attributes":{"bold":true},"insert":"Soulscour"},{"insert":" is one of the biggest board wipes in the game, indiscriminately wiping every single permanent off the face of the board... "},{"attributes":{"italic":true},"insert":"except artifacts"},{"insert":"....\n\nSee where I'm going?\n\nAn army of kitted up robots is sure to already be a scary sight, but if "},{"attributes":{"bold":true},"insert":"Soulscour"},{"insert":" resolves, your defenseless opponents will have little left to do but cower in fear!\n\n"},{"attributes":{"italic":true},"insert":"P.S. Stupid 10 mana "},{"attributes":{"italic":true,"bold":true},"insert":"Soulscour"},{"attributes":{"italic":true},"insert":" stuck in your hand? Just use "},{"attributes":{"italic":true,"bold":true},"insert":"Fire Prophecy"},{"attributes":{"italic":true},"insert":" or "},{"attributes":{"italic":true,"bold":true},"insert":"Volcanic Spite"},{"attributes":{"italic":true},"insert":" to tuck it safely back into your deck!"},{"insert":"\n"}]}










































































