97 views13 months ago
Commander
Size: 63Salt sum: 20.3
No deck tags
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MightyOwl907

97 views13 months ago
Commander
Size: 63Salt sum: 20.3
No deck tags

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Gwen Stacy
When Gwen Stacy enters, exile the top card of your library. You may play that card for as long as you control this creature.
: Transform Gwen Stacy. Activate only as a sorcery.
Legendary Creature - Human Hero Performer
Gwen Stacy // Ghost-Spider (spm) 78Gwen Stacy // Ghost-Spider (spm) 78

Commander

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Bagel and Schmear
Share —
,
, Sacrifice this artifact: Put a +1/+1 counter on up to one target creature. Draw a card. Activate only as a sorcery.
Nosh —
,
, Sacrifice this artifact: You gain 3 life and draw a card.
Artifact - Food
Bagel and Schmear (spm) 161
Biorganic Carapace
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+2 and has "Whenever this creature deals combat damage to a player, draw a card for each modified creature you control." (Equipment, Auras you control, and counters are modifications.)
Equip
Artifact - Equipment
Biorganic Carapace (spm) 124
Costume Closet
This artifact enters with two +1/+1 counters on it.
: Move a +1/+1 counter from this artifact onto target creature you control. Activate only as a sorcery.
Whenever a modified creature you control leaves the battlefield, put a +1/+1 counter on this artifact. (Equipment, Auras you control, and counters are modifications.)
Artifact
Costume Closet (spm) 5
Web-Shooters
Equipped creature gets +1/+1 and has reach and "Whenever this creature attacks, tap target creature an opponent controls."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Web-Shooters (spm) 22

Artifact

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Rite of Replication
Kicker
(You may pay an additional
as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Sorcery
Rite of Replication (mar) 14

Copy

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Arachne, Psionic Weaver
Web-slinging
(You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
As Arachne enters, look at an opponent's hand, then choose a card type other than creature.
Spells of the chosen type cost
more to cast.
Legendary Creature - Human Spider Hero
Arachne, Psionic Weaver (spm) 2
Araña, Heart of the Spider
Whenever you attack, put a +1/+1 counter on target attacking creature.
Whenever a modified creature you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Human Spider Hero
Araña, Heart of the Spider (spm) 123
Aunt May
Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it.
Legendary Creature - Human Citizen
Aunt May (spm) 3
Ghost-Spider, Gwen Stacy
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Ghost-Spider attacks, she deals X damage to defending player, where X is the number of attacking creatures.
Legendary Creature - Human Spider Hero
Ghost-Spider, Gwen Stacy (spe) 14
Lyla, Holographic Assistant
Whenever you draw a card, put a +1/+1 counter on target creature.
Legendary Creature Artifact - Advisor Illusion
Lyla, Holographic Assistant (spe) 7
Madame Web, Clairvoyant
You may look at the top card of your library any time.
You may cast Spider spells and noncreature spells from the top of your library.
Whenever you attack, you may mill a card. (You may put the top card of your library into your graveyard.)
Legendary Creature - Advisor Mutant
Madame Web, Clairvoyant (spm) 36
Silver Sable, Mercenary Leader
When Silver Sable enters, put a +1/+1 counter on another target creature.
Whenever Silver Sable attacks, target modified creature you control gains lifelink until end of turn. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Human Mercenary Hero
Silver Sable, Mercenary Leader (spm) 13
Skyward Spider
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.)
Creature - Human Spider Hero
Skyward Spider (spm) 146
SP//dr, Piloted by Peni
Vigilance
When SP//dr enters, put a +1/+1 counter on target creature.
Whenever a modified creature you control deals combat damage to a player, draw a card. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature Artifact - Spider Hero
SP//dr, Piloted by Peni (spm) 147
Spectacular Spider-Man
Flash
: Spectacular Spider-Man gains flying until end of turn.
, Sacrifice Spectacular Spider-Man: Creatures you control gain hexproof and indestructible until end of turn.
Legendary Creature - Human Spider Hero
Spectacular Spider-Man (spm) 14
Spider-Byte, Web Warden
When Spider-Byte enters, return up to one target nonland permanent to its owner's hand.
Legendary Creature - Avatar Spider Hero
Spider-Byte, Web Warden (spm) 44
Spider-Gwen, Free Spirit
Reach
Whenever Spider-Gwen becomes tapped, you may discard a card. If you do, draw a card.
Legendary Creature - Human Spider Hero
Spider-Gwen, Free Spirit (spm) 90
Spider-Man 2099
From the Future — You can't cast Spider-Man 2099 during your first, second, or third turns of the game.
Double strike, vigilance
At the beginning of your end step, if you've played a land or cast a spell this turn from anywhere other than your hand, Spider-Man 2099 deals damage equal to his power to any target.
Legendary Creature - Human Spider Hero
Spider-Man 2099 (spm) 150
Spider-UK
Web-slinging
(You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
At the beginning of your end step, if two or more creatures entered the battlefield under your control this turn, you draw a card and gain 2 life.
Legendary Creature - Human Spider Hero
Spider-UK (spm) 17
Spider-Woman, Stunning Savior
Flying
Venom Blast — Artifacts and creatures your opponents control enter tapped.
Legendary Creature - Human Spider Hero
Spider-Woman, Stunning Savior (spm) 152
Spinneret and Spiderling
Whenever you attack with two or more Spiders, put a +1/+1 counter on Spinneret and Spiderling.
Whenever Spinneret and Spiderling deals 4 or more damage, exile the top card of your library. Until the end of your next turn, you may play that card.
Legendary Creature - Human Spider Hero
Spinneret and Spiderling (spm) 94
Wraith, Vicious Vigilante
Double strike
Fear Gas — Wraith can't be blocked.
Legendary Creature - Human Hero Detective
Wraith, Vicious Vigilante (spm) 160

Creature

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Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (mar) 13
Sensational Spider-Man
Whenever Sensational Spider-Man attacks, tap target creature defending player controls and put a stun counter on it. Then you may remove up to three stun counters from among all permanents. Draw cards equal to the number of stun counters removed this way.
Legendary Creature - Human Spider Hero
Sensational Spider-Man (spe) 25
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (mar) 28
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (mar) 29
Winds of Change
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Winds of Change (mar) 30

Draw

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Amazing Alliance
Creatures you control get +1/+1.
Whenever you attack with one or more legendary creatures, you gain that much life.
Enchantment
Amazing Alliance (spe) 2
Friendly Neighborhood
Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
Enchanted land has "
,
: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Enchantment - Aura
Friendly Neighborhood (spm) 8
Maximum Carnage
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add
.
III — This Saga deals 5 damage to each opponent.
Enchantment - Saga
Maximum Carnage (spm) 83
Origin of Spider-Man
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Create a 2/1 green Spider creature token with reach.
II — Put a +1/+1 counter on target creature you control. It becomes a legendary Spider Hero in addition to its other types.
III — Target creature you control gains double strike until end of turn.
Enchantment - Saga
Origin of Spider-Man (spm) 9
Shadow of the Goblin
Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card.
Undying Vengeance — Whenever you play a land or cast a spell from anywhere other than your hand, this enchantment deals 1 damage to each opponent.
Enchantment
Shadow of the Goblin (spm) 87
Spider-Verse
The "legend rule" doesn't apply to Spiders you control.
Whenever you cast a spell from anywhere other than your hand, you may copy it. If you do, you may choose new targets for the copy. If the copy is a permanent spell, it gains haste. Do this only once each turn.
Enchantment
Spider-Verse (spm) 93
The Clone Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 3.
II — When you next cast a creature spell this turn, copy it, except the copy isn't legendary.
III — Choose a card name. Whenever a creature with the chosen name deals combat damage to a player this turn, draw a card.
Enchantment - Saga
The Clone Saga (spm) 28
Web Up
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Web Up (spm) 21

Enchantment

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Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (mar) 9999

Finisher

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Amazing Acrobatics
Choose one or both —
• Counter target spell.
• Tap one or two target creatures.
Instant
Amazing Acrobatics (spm) 25
Double Trouble
Double the power of each creature you control until end of turn.
Instant
Double Trouble (spe) 13
Hide on the Ceiling
Exile X target artifacts and/or creatures. Return the exiled cards to the battlefield under their owners' control at the beginning of the next end step.
Instant
Hide on the Ceiling (spm) 32
School Daze
Choose one —
• Do Homework — Draw three cards.
• Fight Crime — Counter target spell. Draw a card.
Instant
School Daze (spm) 42
Secret Identity
Choose one —
• Conceal — Until end of turn, target creature you control becomes a Citizen with base power and toughness 1/1 and gains hexproof.
• Reveal — Until end of turn, target creature you control becomes a Hero with base power and toughness 3/4 and gains flying and vigilance.
Instant
Secret Identity (spm) 43
Spectacular Tactics
Choose one —
• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
• Destroy target creature with power 4 or greater.
Instant
Spectacular Tactics (spm) 15
Spider-Sense
Web-slinging
(You may cast this spell for
if you also return a tapped creature you control to its owner's hand.)
Counter target instant spell, sorcery spell, or triggered ability.
Instant
Spider-Sense (spm) 46
Sudden Strike
Destroy target attacking or blocking creature.
Instant
Sudden Strike (spm) 19
Thwip!
Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life.
Instant
Thwip! (spm) 20
Unstable Experiment
Target player draws a card, then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant
Unstable Experiment (spm) 47
Whoosh!
Kicker
(You may pay an additional
as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Instant
Whoosh! (spm) 48
Wisecrack
Target creature deals damage equal to its power to itself. If that creature is attacking, Wisecrack deals 2 damage to that creature's controller.
Instant
Wisecrack (spm) 98

Instant

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Daily Bugle Building
: Add
.
,
: Add one mana of any color.
Smear Campaign —
,
: Target legendary creature gains menace until end of turn. Activate only as a sorcery.
Land
Daily Bugle Building (spm) 179
Island
(
: Add
.)
Basic Land - Island
Island (spm) 195
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (spm) 197
Plains
(
: Add
.)
Basic Land - Plains
Plains (spm) 194
University Campus
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
University Campus (spm) 186
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (spm) 188

Land

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Comeuppance
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Instant
Comeuppance (mar) 1

Protection

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Counterspell
Counter target spell.
Instant
Counterspell (mar) 9
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.
• Return target creature to its owner's hand.
• Draw a card.
Instant
Mystic Confluence (mar) 12
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mar) 4
Reprieve
Return target spell to its owner's hand.
Draw a card.
Instant
Reprieve (mar) 5
Shock
Shock deals 2 damage to any target.
Instant
Shock (spm) 88

Removal

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Heroes' Hangout
Choose one —
• Date Night — Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• Patrol Night — One or two target creatures each get +1/+0 and gain first strike until end of turn.
Sorcery
Heroes' Hangout (spm) 79
Romantic Rendezvous
Discard a card, then draw two cards.
Sorcery
Romantic Rendezvous (spm) 86

Sorcery

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Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (tspm) 1
Human Citizen
Creature Token - Human Citizen
Human Citizen (tspm) 4
Spider
Reach
Creature Token - Spider
Spider (tspm) 3

Tokens & Extras

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Deck Info

Deck stats

27 pips - 25 cards
4 mana - 4 cards
30 pips - 23 cards
4 mana - 4 cards
0 pips - 0 cards
0 mana - 2 cards
23 pips - 18 cards
6 mana - 4 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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