aidengreen
177 views12 months ago
Commander
Size: 100Salt sum: 52.54
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Creature
Giant Shark
This creature can't attack unless defending player controls an Island.
Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, this creature gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice this creature.
Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, this creature gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice this creature.
Creature - Shark

Island Fish Jasconius
This creature doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap this creature.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
At the beginning of your upkeep, you may pay . If you do, untap this creature.
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
Creature - Fish

Leviathan
Trample
This creature enters tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature.
This creature can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
This creature enters tapped and doesn't untap during your untap step.
At the beginning of your upkeep, you may sacrifice two Islands. If you do, untap this creature.
This creature can't attack unless you sacrifice two Islands. (This cost is paid as attackers are declared.)
Creature - Leviathan

Creature
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Draw
Jace, Cunning Castaway
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.
−2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."
−5: Create two tokens that are copies of Jace, except they're not legendary.
−2: Create a 2/2 blue Illusion creature token with "When this token becomes the target of a spell, sacrifice it."
−5: Create two tokens that are copies of Jace, except they're not legendary.
Legendary Planeswalker - Jace

Mind Spiral
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Target player draws three cards. If the gift was promised, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery

Omen of the Sea
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, scry 2, then draw a card.
, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When this enchantment enters, scry 2, then draw a card.
, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Enchantment

Subterranean Schooner
Whenever this Vehicle attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Crew 1
Crew 1
Artifact - Vehicle

Draw
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Evasion
Evasion
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Protection
Octopus Umbra
Enchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura

Protection
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Ramp
Eluge, the Shoreless Sea
Eluge's power and toughness are each equal to the number of Islands you control.
Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.
The first instant or sorcery spell you cast each turn costs (or ) less to cast for each land you control with a flood counter on it.
Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.
The first instant or sorcery spell you cast each turn costs (or ) less to cast for each land you control with a flood counter on it.
Legendary Creature - Elemental Fish

Mind Bend
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Instant

Raiders' Karve
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Ramp
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Removal
Merseine
Enchant creature
This Aura enters with three net counters on it.
Enchanted creature doesn't untap during its controller's untap step if this Aura has a net counter on it.
Pay enchanted creature's mana cost: Remove a net counter from this Aura. Only the controller of the enchanted creature may activate this ability.
This Aura enters with three net counters on it.
Enchanted creature doesn't untap during its controller's untap step if this Aura has a net counter on it.
Pay enchanted creature's mana cost: Remove a net counter from this Aura. Only the controller of the enchanted creature may activate this ability.
Enchantment - Aura

Scattering Stroke
Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant

Seasinger
When you control no Islands, sacrifice this creature.
You may choose not to untap this creature during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
You may choose not to untap this creature during your untap step.
: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
Creature - Merfolk

Removal
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Tokens
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid

Tokens
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Deck Info
Deck stats
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Description
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