335 views8 months ago
Commander
Size: 100Est cost: $185.82Salt sum: 32.74
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Senress

335 views8 months ago
Commander
Size: 100Est cost: $185.82Salt sum: 32.74

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Commander

Qty: 1 Price: $2.49
Mister Negative
Vigilance, lifelink
Darkforce Inversion — When Mister Negative enters, you may exchange life totals with target opponent. If you lost life this way, draw that many cards.
Legendary Creature - Human Villain
Mister Negative (spm) 135

Commander

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Boardwipe

Qty: 4 Price: $11.96
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (mkc) 66
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (mh3) 277
Villainous Wrath
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.
Sorcery
Villainous Wrath (spm) 74
Zero Point Ballad
Destroy all creatures with toughness X or less. You lose X life. If X is 6 or more, return a creature card put into a graveyard this way to the battlefield under your control.
Sorcery
Zero Point Ballad (eoe) 128

Boardwipe

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Drain

Qty: 5 Price: $26.61
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (dsc) 142
Merciless Enforcers
Lifelink
: This creature deals 1 damage to each opponent.
Creature - Human Villain Mercenary
Merciless Enforcers (spm) 58
Morlun, Devourer of Spiders
Lifelink
Morlun enters with X +1/+1 counters on him.
When Morlun enters, he deals X damage to target opponent.
Legendary Creature - Vampire Villain
Morlun, Devourer of Spiders (spm) 59
Tree of Perdition
Defender
: Exchange target opponent's life total with this creature's toughness.
Creature - Plant
Tree of Perdition (j22) 75
Wound Reflection
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Enchantment
Wound Reflection (2xm) 113

Drain

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Draw

Qty: 9 Price: $9.63
Black Cat, Cunning Thief
When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way.
Legendary Creature - Human Rogue Villain
Black Cat, Cunning Thief (spm) 52
Hymn of the Faller
Surveil 1, then you draw a card and lose 1 life. (To surveil 1, look at the top card of your library. You may put it into your graveyard.)
Void — If a nonland permanent left the battlefield this turn or a spell was warped this turn, draw another card.
Sorcery
Hymn of the Faller (eoe) 107
Inspiring Overseer
Flying
When this creature enters, you gain 1 life and draw a card.
Creature - Cleric Angel
Inspiring Overseer (j25) 212
Parker Luck
At the beginning of your end step, two target players each reveal the top card of their library. They each lose life equal to the mana value of the card revealed by the other player. Then they each put the card they revealed into their hand.
Enchantment
Parker Luck (spm) 60
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (pone) 104p
Risky Research
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Risky Research (spm) 62
Spirited Companion
When this creature enters, draw a card.
Creature Enchantment - Dog
Spirited Companion (j25) 256
Underworld Connections
Enchant land
Enchanted land has "
, Pay 1 life: Draw a card."
Enchantment - Aura
Underworld Connections (voc) 138
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (tdc) 138

Draw

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Land

Qty: 37 Price: $34.75
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (m3c) 328
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 485
Daily Bugle Building
: Add
.
,
: Add one mana of any color.
Smear Campaign —
,
: Target legendary creature gains menace until end of turn. Activate only as a sorcery.
Land
Daily Bugle Building (spm) 179
Desolate Mire
,
: Add
.
Land
Desolate Mire (fic) 386
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (fic) 390
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (pip) 269
Multiversal Passage
As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped.
This land is the chosen type.
Land
Multiversal Passage (spm) 180
Plains
(
: Add
.)
Basic Land - Plains
Plains (spm) 194
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (otc) 313
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (otc) 316
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (spm) 196
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (dsc) 302
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (dsc) 313

Land

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Lifegain

Qty: 5 Price: $10.11
Aunt May
Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it.
Legendary Creature - Human Citizen
Aunt May (spm) 3
Children of Korlis
Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
Creature - Human Cleric Rebel
Children of Korlis (tsr) 14
Distinguished Conjurer
Whenever another creature you control enters, you gain 1 life.
,
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Creature - Human Wizard
Distinguished Conjurer (mh3) 264
Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier
Haliya, Guided by Light (eoe) 19
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (mm3) 24

Lifegain

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Protection

Qty: 3 Price: $9.83
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (tdc) 116
Knight of Dusk's Shadow
Menace (This creature can't be blocked except by two or more creatures.)
Your opponents can't gain life.
: This creature gets +1/+1 until end of turn.
Creature - Human Knight
Knight of Dusk's Shadow (dmu) 96
Stonehorn Dignitary
When this creature enters, target opponent skips their next combat phase.
Creature - Soldier Rhino
Stonehorn Dignitary (m12) 37

Protection

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Ramp

Qty: 12 Price: $31.04
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mic) 157
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact
Archaeomancer's Map (c21) 12
Dark Ritual
Add
.
Instant
Dark Ritual (a25) 82
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (tdc) 318
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (plst) CMR-27
Kor Cartographer
When this creature enters, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Scout Kor
Kor Cartographer (khc) 28
Orzhov Signet
,
: Add
.
Artifact
Orzhov Signet (tdc) 323
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1993
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (tdc) 325
Starfield Shepherd
Flying
When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Angel
Starfield Shepherd (eoe) 37
Talisman of Hierarchy
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Hierarchy (tdc) 331
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (tdc) 335

Ramp

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Recursion

Qty: 3 Price: $4.13
Behold the Sinister Six!
Return up to six target creature cards with different names from your graveyard to the battlefield.
Sorcery
Behold the Sinister Six! (spm) 51
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (tdc) 133
Tombstone, Career Criminal
When Tombstone enters, return target Villain card from your graveyard to your hand.
Villain spells you cast cost
less to cast.
Legendary Creature - Human Villain
Tombstone, Career Criminal (spm) 70

Recursion

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Removal

Qty: 8 Price: $14.38
Angel of the Ruins
Flying
When this creature enters, exile up to two target artifacts and/or enchantments.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Angel
Angel of the Ruins (eoc) 63
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (tdc) 279
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Noxious Gearhulk
Menace
When this creature enters, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.
Creature Artifact - Construct
Noxious Gearhulk (tdc) 191
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (fdn) 148
The Spot, Living Portal
When The Spot enters, exile up to one target nonland permanent and up to one target nonland permanent card from a graveyard.
When The Spot dies, put him on the bottom of his owner's library. If you do, return the exiled cards to their owners' hands.
Legendary Creature - Human Scientist Villain
The Spot, Living Portal (spm) 153
The Spot's Portal
Put target creature on the bottom of its owner's library. You lose 2 life unless you control a Villain.
Instant
The Spot's Portal (spm) 68
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel —
, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
Touch the Spirit Realm (neo) 40

Removal

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Selfdrain

Qty: 4 Price: $4.48
Blood Celebrant
, Pay 1 life: Add one mana of any color.
Creature - Human Cleric
Blood Celebrant (lgn) 61
Carrion Howler
Pay 1 life: This creature gets +2/-1 until end of turn.
Creature - Zombie Wolf
Carrion Howler (rav) 79
Mischievous Poltergeist
Flying
Pay 1 life: Regenerate this creature.
Creature - Spirit
Mischievous Poltergeist (plst) WTH-74
Wall of Blood
Defender (This creature can't attack.)
Pay 1 life: This creature gets +1/+1 until end of turn.
Creature - Wall
Wall of Blood (plst) MRD-82

Selfdrain

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Tokens

Qty: 1 Price: $4.99
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (tdc) 313

Tokens

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Deck Info

Deck stats

34 pips - 30 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 6 cards
34 pips - 27 cards
27 mana - 25 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
10 mana - 8 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Negative Zone"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n"},{"insert":{"card-link":"Mister Negative"}},{"insert":" lurks in the shadows of New York, a crime lord powered by dark energy that twists life and light into their opposites. His dual nature mirrors his deck’s strategy, balancing on the razor’s edge between peril and survival. Use his powers to blink and reset your commander, turning hidden costs into sudden advantages and manipulate your life total to keep opponents guessing. Play with the boundaries of life and death, ensuring you emerge as the victor.\n\nThe alternative commander"},{"insert":{"card-link":"The Spot, Living Portal"}},{"insert":" bends space itself, stepping through holes in reality to vanish and reappear at will. Together, they embody a style of play built on slipping through danger, recycling value, and rewriting the rules of the battlefield.\n\nTogether, Mister Negative and The Spot embody two sides of the "},{"attributes":{"bold":true},"insert":"Negative Zone"},{"insert":": one thrives on dangerous swings of life and power, while the other bends space itself to grind out victory.\n\nGame plan:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":" — Focus on ramping and gaining life to build a safety buffer. Keep your board light and set up your resources for the midgame. (setup, gain life, and get that commander out)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":" — Use removal and board wipes to slow opponents down while blinking creatures for extra value. (You want to slow them down)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game (Mister Negative)"},{"insert":" — Deploy Mister Negative and let your life total fall dangerously low. Swap or manipulate life totals to flip the game in your favour, turning survival into victory."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game (The Spot)"},{"insert":" — With The Spot, shift into a grindy, value-driven strategy. Blink and recycle your best creatures to generate card advantage, gain incremental life, and control the battlefield until opponents can’t keep up."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPlay Style:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Blink and Reset"},{"insert":" — Flicker your commander and key creatures to reuse powerful enter-the-battlefield abilities. (Using such cards as "},{"insert":{"card-link":"Teleportation Circle"}},{"insert":" and "},{"insert":{"card-link":"Getaway Glamer"}},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Life as a Weapon"},{"insert":" — Gain life to stay ahead, then swap or manipulate life totals to put opponents on the back foot. (Using such cards as "},{"insert":{"card-link":"Wall of Blood"}},{"insert":" and "},{"insert":{"card-link":"Aunt May"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shifting Advantage "},{"insert":"— Build incremental value until you can flip the game, turning a fragile position into sudden dominance. (Using such cards as "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" and "},{"insert":{"card-link":"Wound Reflection"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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