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Commander
Size: 100Salt sum: 44.32
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Bladee

1.4k views6 months ago
Commander
Size: 100Salt sum: 44.32

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Commander

Qty: 1 Price: $0.99
Teval, Arbiter of Virtue
Flying, lifelink
Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for
.)
Whenever you cast a spell, you lose life equal to its mana value.
Legendary Creature - Dragon Spirit
Teval, Arbiter of Virtue (tdm) 230

Commander

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Bangers

Qty: 4 Price: $23.26
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery
Breach the Multiverse (mom) 94
Cosmogoyf
Cosmogoyf's power is equal to the number of cards you own in exile and its toughness is equal to that number plus 1.
Creature - Elemental Lhurgoyf
Cosmogoyf (eoe) 215
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (som) 61
Repay in Kind
Each player's life total becomes the lowest life total among all players.
Sorcery
Repay in Kind (roe) 125

Bangers

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Colorless

Qty: 16 Price: $244.24
Arcane Proxy
Prototype
— 2/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
When this creature enters, if you cast it, exile target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard. Copy that card. You may cast the copy without paying its mana cost.
Creature Artifact - Wizard
Arcane Proxy (bro) 75
Artisan of Kozilek
When you cast this spell, you may return target creature card from your graveyard to the battlefield.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Creature - Eldrazi
Artisan of Kozilek (roe) 2
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (roe) 3
Emrakul, the Promised End
This spell costs
less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Legendary Creature - Eldrazi
Emrakul, the Promised End (emn) 6
God-Pharaoh's Gift
At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.
Artifact
God-Pharaoh's Gift (hou) 161
Nulldrifter
When you cast this spell, draw two cards.
Flying
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Eldrazi
Nulldrifter (mh3) 13
Phyrexian Fleshgorger
Prototype
— 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Menace, lifelink
Ward—Pay life equal to this creature's power.
Creature Artifact - Wurm Phyrexian
Phyrexian Fleshgorger (bro) 121
Platinum Angel
Flying
You can't lose the game and your opponents can't win the game.
Creature Artifact - Angel
Platinum Angel (10e) 339
Platinum Emperion
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
Creature Artifact - Golem
Platinum Emperion (som) 193
Portal to Phyrexia
When this artifact enters, each opponent sacrifices three creatures of their choice.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Artifact
Portal to Phyrexia (pbro) 240p
Steel Hellkite
Flying
: This creature gets +1/+0 until end of turn.
: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Creature Artifact - Dragon
Steel Hellkite (som) 205
The Endstone
Whenever you play a land or cast a spell, draw a card.
At the beginning of your end step, your life total becomes half your starting life total, rounded up.
Legendary Artifact
The Endstone (eoe) 240
Ugin, the Spirit Dragon
+2: Ugin deals 3 damage to any target.
−X: Exile each permanent with mana value X or less that's one or more colors.
−10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Legendary Planeswalker - Ugin
Ugin, the Spirit Dragon (frf) 1
Ulamog, the Ceaseless Hunger
When you cast this spell, exile two target permanents.
Indestructible
Whenever Ulamog attacks, defending player exiles the top twenty cards of their library.
Legendary Creature - Eldrazi
Ulamog, the Ceaseless Hunger (bfz) 15
Wandering Archaic
Whenever an opponent casts an instant or sorcery spell, they may pay
. If they don't, you may copy that spell. You may choose new targets for the copy.
Creature - Avatar
Wandering Archaic // Explore the Vastlands (stx) 6Wandering Archaic // Explore the Vastlands (stx) 6
Wurmcoil Engine
Deathtouch, lifelink
When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
Creature Artifact - Wurm Phyrexian
Wurmcoil Engine (som) 223

Colorless

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Draw

Qty: 5 Price: $31.45
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (ulg) 32
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (dka) 52
Up the Beanstalk
When this enchantment enters and whenever you cast a spell with mana value 5 or greater, draw a card.
Enchantment
Up the Beanstalk (woe) 195
Vilis, Broker of Blood
Flying
, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Legendary Creature - Demon
Vilis, Broker of Blood (m20) 122
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (lcc) 180

Draw

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Interaction

Qty: 11 Price: $45.99
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22b
Ashiok, Dream Render
Spells and abilities your opponents control can't cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent's graveyard.
Legendary Planeswalker - Ashiok
Ashiok, Dream Render (war) 228
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (mkm) 187
Awaken the Honored Dead
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.
Enchantment - Saga
Awaken the Honored Dead (tdm) 170
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (stx) 172
Erebos's Intervention
Choose one —
• Target creature gets -X/-X until end of turn. You gain X life.
• Exile up to twice X target cards from graveyards.
Instant
Erebos's Intervention (thb) 94
Smuggler's Surprise
Spree (Choose one or more additional costs.)
+
— Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
+
— You may put up to two creature cards from your hand onto the battlefield.
+
— Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Instant
Smuggler's Surprise (otj) 180
Three Steps Ahead
Spree (Choose one or more additional costs.)
+
— Counter target spell.
+
— Create a token that's a copy of target artifact or creature you control.
+
— Draw two cards, then discard a card.
Instant
Three Steps Ahead (otj) 75
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (mh3) 277
Ugin's Binding
Devoid (This card has no color.)
Return target nonland permanent you don't control to its owner's hand.
Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
Instant
Ugin's Binding (mh3) 76

Interaction

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Land

Qty: 40 Price: $229.36
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (mkc) 250
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (gtc) 240
Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (mh3) 300
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c13) 281
Conduit Pylons
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land - Desert
Conduit Pylons (otj) 254
Dakmor Salvage
This land enters tapped.
: Add
.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land
Dakmor Salvage (uma) 240
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (m3c) 338
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (m10) 224
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (m3c) 341
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (blb) 252
Foreboding Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Foreboding Landscape (mh3) 221
Forest
(
: Add
.)
Basic Land - Forest
Forest (ons) 347
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (isd) 241
Island
(
: Add
.)
Basic Land - Island
Island (ons) 335
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (bro) 264
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ktk) 238
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 424
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (inr) 284
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (lcc) 355
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ons) 340
Underground River
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Underground River (otc) 338
Wastewood Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Forest.
Land
Wastewood Verge (dft) 268
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (gtc) 249
Willowrush Verge
: Add
.
: Add
. Activate only if you control a Forest or an Island.
Land
Willowrush Verge (dft) 270
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (dmr) 401
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Land

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Lifegain

Qty: 1 Price: $12.99
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (plc) 145

Lifegain

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Mill

Qty: 10 Price: $37.12
Dredger's Insight
Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life.
When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
Enchantment
Dredger's Insight (dft) 159
Gather the Pack
Reveal the top five cards of your library. You may put a creature card from among them into your hand. Put the rest into your graveyard.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, put up to two creature cards from among the revealed cards into your hand instead of one.
Sorcery
Gather the Pack (ori) 178
Grisly Salvage
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant
Grisly Salvage (rtr) 165
Hermit Druid
,
: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Creature - Human Druid
Hermit Druid (plst) STH-108
Malevolent Rumble
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Sorcery
Malevolent Rumble (mh3) 161
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 107
Satyr Wayfinder
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature - Satyr
Satyr Wayfinder (bng) 136
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk
Six (mh3) 169
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (m19) 121
Winding Way
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Sorcery
Winding Way (mh1) 193

Mill

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Ramp

Qty: 11 Price: $62.79
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rtr) 213
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (wwk) 99
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (cmm) 382
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (p30a) 3
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (zen) 165
Icetill Explorer
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
Creature - Scout Insect
Icetill Explorer (peoe) 192p
Millikin
, Mill a card: Add
. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Creature Artifact - Construct
Millikin (ody) 302
Roiling Regrowth
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Roiling Regrowth (znr) 201
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (plg24) 1
Sol Ring
: Add
.
Artifact
Sol Ring (cmm) 410

Ramp

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Tutor

Qty: 1 Price: $34.99
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 185

Tutor

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Maybeboard

Qty: 11 Price: $133.95
Analyze the Pollen
As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)
Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
Sorcery
Analyze the Pollen (mkm) 150
Hedron Crab
Landfall — Whenever a land you control enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature - Crab
Hedron Crab (zen) 47
It That Betrays
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Creature - Eldrazi
It That Betrays (roe) 7
Mindslaver
,
, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for them.)
Legendary Artifact
Mindslaver (mrd) 206
Noxious Revival
(
can be paid with either
or 2 life.)
Put target card from a graveyard on top of its owner's library.
Instant
Noxious Revival (onc) 110
Shigeki, Jukai Visionary
,
, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel —
, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake
Shigeki, Jukai Visionary (neo) 206
Sire of Seven Deaths
Reach, first strike
Vigilance, menace
Trample, lifelink
Ward—Pay 7 life.
Creature - Eldrazi
Sire of Seven Deaths (fdn) 1
Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon
Summon: Bahamut (fin) 1
Thorn Elemental
You may have this creature assign its combat damage as though it weren't blocked.
Creature - Elemental
Thorn Elemental (7ed) 273
Tracker's Instincts
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Tracker's Instincts (dka) 128
Ugin's Labyrinth
Imprint — When this land enters, you may exile a colorless card with mana value 7 or greater from your hand.
: Add
. If a card is exiled with this land, add
instead.
: Return the exiled card to its owner's hand.
Land
Ugin's Labyrinth (mh3) 233

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
13 pips - 11 cards
24 mana - 24 cards
22 pips - 16 cards
23 mana - 22 cards
0 pips - 0 cards
0 mana - 7 cards
28 pips - 25 cards
28 mana - 28 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Main Vibes:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Okay so everyone and their mom makes this deck and immediately starts cramming in like every huge Sultai spell they can think of; "},{"attributes":{"italic":true},"insert":"Profane Transfusion"},{"insert":", "},{"attributes":{"italic":true},"insert":"Torment of Hailfire"},{"insert":", "},{"attributes":{"italic":true},"insert":"Villainous Wealth"},{"insert":", the whole shebang. But let's backup and re-read the "},{"attributes":{"bold":true},"insert":"Delve"},{"insert":" mechanic real quick: \n\nFor each generic mana in this spell’s total cost, you may exile a card from your graveyard rather than pay that mana."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\nThis means "},{"attributes":{"bold":true},"insert":"Delve"},{"insert":" "},{"attributes":{"italic":true},"insert":"cannot pay for colored mana. "},{"insert":"So while those big colored X-spells might get a hefty discount, we still cant cast them 100% for free. We still need some untapped lands to pay for the colored mana in those spells. But what's the point of tapping out to cast "},{"attributes":{"bold":true},"insert":"Teval"},{"insert":" just to wait an entire turn before we get the payoff? There is no point! That's strictly lame shit. We don't do that here-- we do VIBEY SWAGGY.\n\n"},{"attributes":{"underline":true},"insert":"Instead we're gonna stack our deck with "},{"attributes":{"underline":true,"bold":true},"insert":"big colorless bangers"},{"attributes":{"underline":true},"insert":" so we can cast them "},{"attributes":{"underline":true,"italic":true},"insert":"the same turn that we tap out for Teval."},{"attributes":{"italic":true},"insert":" "},{"insert":"Everyone at the table is gonna freak out like... okay homie tapped out to cast "},{"attributes":{"bold":true},"insert":"Teval"},{"insert":" that's nbd-- WAIT WHAT they're casting a big thing right after?? What?? How?? They don't have the colored mana!! ... And you're just sitting there, like, suck this Ulamog you moron. You buffoon. You absolute imbecile. This is just getting started. You'll never escape. You're chasing. You're being chased. You're buried. You're scared.\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"That's swaggy."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"The Early Game:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"So obviously we want to self-mill for the early turns so we have plenty of graveyard to "},{"attributes":{"bold":true},"insert":"Delve"},{"insert":". We need "},{"attributes":{"bold":true},"insert":"Teval"},{"insert":" to have a bunch of ammo the turn he comes down, like ideally 7-10 cards in the graveyard. The good news is this is 2025 so we don't actually have to choose between "},{"attributes":{"underline":true},"insert":"mill vs ramp vs card-draw"},{"insert":". We can get all of them in the same card!\n\n"},{"attributes":{"bold":true},"insert":"Notable Cards"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Malevolent Rumble "},{"insert":"-- BRUH. Above-rate mill, card draw, AND ramp all for 2mana? Windmill slam this shit on the table. Don't let anyone tell you \"no\" ever again. Live your dreams."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Grisly Savage "},{"insert":"-- Highest rate for mill and is useful early (to grab a land) and late (to find that big payoff)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Harrow / Roiling Regrowth"},{"insert":" -- Puts two cards into the graveyard and ramps you to Teval."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Thought Scour "},{"insert":"-- Normal ass "},{"attributes":{"italic":true},"insert":"Dark Ritual? "},{"insert":"TIRED"},{"attributes":{"italic":true},"insert":". "},{"insert":"A "},{"attributes":{"italic":true},"insert":"Dark Ritual "},{"insert":"that replaces itself? WIRED."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Notable Exclusions"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Aftermath Analyst "},{"insert":"-- This guy is below rate for mill and card selection. The "},{"attributes":{"italic":true},"insert":"Splendid Reclamation "},{"insert":"ability actively hurts your gameplan since you want those lands in the graveyard. YEET."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Glimpse the Unthinkable "},{"insert":"-- Lots of mill, but as I said before we want our cards to do more than just one thing. YEET."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Crucible of Worlds"},{"insert":" -- We want those lands in the graveyard! The alternative is "},{"attributes":{"underline":true,"italic":true},"insert":"Icetill Explore"},{"attributes":{"italic":true},"insert":"r"},{"insert":" who fits way better. He allows you to play those lands from the graveyard since they'll replace themselves with mill trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Signets -- These are good ramp pieces but we want our ramp to end up in the graveyard. YEET."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Casting Teval:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Tap 5 lands and send that big ass bird soaring onto the battlefield. Be free my majestic homie! As stated before, the main appeal of this deck is to be able to cast a "},{"attributes":{"underline":true},"insert":"BIG BOI"},{"insert":" the moment "},{"attributes":{"bold":true},"insert":"Teval "},{"insert":"hits the field. So get to delvin' and plop one of them colorless bangers onto the the stack. The world is your oyster.\n\n"},{"attributes":{"bold":true},"insert":"Notable BIG BOI Cards"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Eldrazi Conscription "},{"insert":"-- Seriously underrated. The best target for this thing is in your command zone, so it always lands heavy. A 16/16 lifelinking "},{"attributes":{"bold":true},"insert":"Teval"},{"insert":" with "},{"attributes":{"italic":true},"insert":"annihilator 2"},{"insert":" is gonna do things you might not be mentally prepared for."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Wurmcoil Engine"},{"insert":" -- I just love this dude. Nostalgia overload. Sticky threat with lifelink and deathtouch."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Wandering Archaic"},{"insert":" -- Sick stax piece that doesn't lead to all your friends hating you. Homie has hella arms too. SWAGGY."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Notable Exclusions"},{"insert":"\n"},{"attributes":{"italic":true},"insert":"OG Kozilek / OG Ulamog -- "},{"insert":"While these are big beefy bois, the reshuffle trigger hurts our gameplan. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Sire of the Seven Deaths"},{"insert":" -- Tbh homie is like $35 dollars and I would put him in if I had the trades lol."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Torment of Hailfire / Villainous Wealth / Death Begets Life --"},{"insert":" These are big spells but the colored pips absolutely kill the vibes here. Leave those cards to the normies / the poor in swag."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nAlso important to note that there "},{"attributes":{"bold":true},"insert":"isn't a ton of recursion in this deck"},{"insert":" -- I'm not a huge fan of re-animate in EDH. It can be difficult for the rest of the table to keep track of. The graveyard in this deck basically serves as treasure tokens which is much easier for the group to parse. There are a few threats like "},{"attributes":{"italic":true},"insert":"Artisan of Kozilek"},{"insert":" and "},{"attributes":{"italic":true},"insert":"GPG"},{"insert":", but for the most part we want to be "},{"attributes":{"bold":true},"insert":"Delving"},{"insert":" our cards. (I find it helpful to play the graveyard in front of the library along with a few dice to indicate the count)\n\nWhat about that whole \"losing life every time you cast a spell\" schtick?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"What're you, a wimp? You scared? Little boy?? YOU SCARED LITTLE BOY??? Cast your spells and don't look back! You're gonna win before this whole life total thing becomes an issue anyway, chill.\n\nAlright not exactly true but we got some good shit built-in here to counteract the life loss. Many of our big payoffs offer lifelink or life-sustaining effects. You'll often times want to attack with "},{"attributes":{"bold":true},"insert":"Teval"},{"insert":" to gain some life "},{"attributes":{"italic":true},"insert":"before"},{"attributes":{"italic":true,"bold":true},"insert":" "},{"insert":" you end up casting your big spells. That's fine since you should be playing sorcery speed stuff in the second main anyway lol.\n\n⚠️ "},{"attributes":{"bold":true},"insert":"DOPE SHIT ALERT "},{"insert":"⚠️"},{"attributes":{"bold":true},"insert":" -- "},{"insert":" With cards like "},{"attributes":{"italic":true},"insert":"Platinum Angel "},{"insert":"and "},{"attributes":{"italic":true},"insert":"Repay in Kind "},{"insert":"we can actually use the life loss stipulation to our advantage. Bring your opponents down to 5-6 (or even negative) life and finish them off with a swift kick in the shorts.\n\n"},{"attributes":{"bold":true},"insert":"Swag Breakers:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"So there are some swag breakers in the deck 😔 -- these kinda go against the theme/vibe of the deck. But they're simply too dope to pass up so they make the cut.\n"},{"attributes":{"italic":true},"insert":"Vilis, Broker of Blood -- "},{"insert":"This guy has 3 black pips in his casting cost, which is exactly what we're tryna avoid. It's just that his card draw ability is too damn good. You'll seriously draw like 49 cards in one turn and just pop off too hard. My boi makes the cut."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Exsanguinate -- "},{"insert":"An X spell with 2 colored pips. Unswaggy. But the lifedrain just fits the theme perfectly. Plus you can get the version from Scars of Mirrodin which provides decent dopamine when viewed in your hand. We like dopamine so we like this card."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" \n"},{"attributes":{"bold":true},"insert":"Recap:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Play busted ass contemporary self-mill cards to mill AND draw cards AND ramp in the same sequence."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tap your lands to cast "},{"attributes":{"bold":true},"insert":"Teval."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Delve"},{"insert":" it up and summon your big colorless bangers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yolo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nEnjoy!\n\n"}]}
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