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Commander
Size: 100Salt sum: 31.75
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Remmoris

200 views6 months ago
Commander
Size: 100Salt sum: 31.75
No deck tags

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Commander

Qty: 1 Price: $0.49
Eshki Dragonclaw
Vigilance, trample, ward

At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw.
Legendary Creature - Human Warrior
Eshki Dragonclaw (tdm) 182

Commander

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Counters

Qty: 1 Price: $0.35
Sahagin
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on this creature and it can't be blocked this turn.
Creature - Warrior Merfolk
Sahagin (fin) 71

Counters

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Cycling

Qty: 73 Price: $70.91
Armorcraft Judge
When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.
Creature - Elf Artificer
Armorcraft Judge (j25) 629
Audacity
Enchant creature
Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When this Aura is put into a graveyard from the battlefield, draw a card.
Enchantment - Aura
Audacity (j25) 631
Boldwyr Intimidator
Cowards can't block Warriors.
: Target creature becomes a Coward until end of turn.
: Target creature becomes a Warrior until end of turn.
Creature - Warrior Giant
Boldwyr Intimidator (j25) 527
Combat Celebrant
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Combat Celebrant (j25) 531
Combat Tutorial
Target player draws two cards. Put a +1/+1 counter on up to one target creature you control.
Sorcery
Combat Tutorial (fin) 48
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (drc) 125
Coward
Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.
Sorcery
Coward // Killer (who) 77
Crossroads Village
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Town
Crossroads Village (fin) 276
Deepwood Denizen
Vigilance (Attacking doesn't cause this creature to tap.)
,
: Draw a card. This ability costs
less to activate for each +1/+1 counter on creatures you control.
Creature - Warrior Elf
Deepwood Denizen (j25) 648
Essence Capture
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Instant
Essence Capture (neo) 52
Fire-Rim Form
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +2/+0.
Enchantment - Aura
Fire-Rim Form (tdm) 107
Frilled Mystic
Flash
When this creature enters, you may counter target spell.
Creature - Wizard Elf Lizard
Frilled Mystic (rvr) 183
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (tdm) 256
Frontier Warmonger
Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.
Creature - Human Warrior
Frontier Warmonger (mkc) 154
Full Throttle
After this main phase, there are two additional combat phases.
At the beginning of each combat this turn, untap all creatures that attacked this turn.
Sorcery
Full Throttle (dft) 127
Galactic Wayfarer
When this creature enters, create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature - Human Scout
Galactic Wayfarer (eoe) 185
Gandalf's Sanction
Gandalf's Sanction deals X damage to target creature, where X is the number of instant and sorcery cards in your graveyard. Excess damage is dealt to that creature's controller instead.
Sorcery
Gandalf's Sanction (ltr) 208
Ghitu Encampment
This land enters tapped.
: Add
.
: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Land
Ghitu Encampment (j25) 155
Glacial Dragonhunt
Draw a card, then you may discard a card. When you discard a nonland card this way, Glacial Dragonhunt deals 3 damage to target creature.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Glacial Dragonhunt (tdm) 188
Gladiolus Amicitia
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.
Legendary Creature - Human Warrior
Gladiolus Amicitia (fin) 224
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (tdc) 99
Goma Fada Vanguard
Whenever this creature attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
Creature - Human Warrior
Goma Fada Vanguard (j25) 561
Goobbue Gardener
: Add
.
Creature - Beast Plant
Goobbue Gardener (fin) 188
Gornog, the Red Reaper
Haste
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Legendary Creature - Warrior Minotaur
Gornog, the Red Reaper (j25) 49
Highland Lake
This land enters tapped.
: Add
or
.
Land
Highland Lake (c19) 251
Horizon Seeker
Boast —
: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)
Creature - Human Warrior
Horizon Seeker (khm) 175
Infuriate
Target creature gets +3/+2 until end of turn.
Instant
Infuriate (j25) 565
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Kargan Intimidator
Cowards can't block Warriors.
: Choose one that hasn't been chosen this turn —
• This creature gets +1/+1 until end of turn.
• Target creature becomes a Coward until end of turn.
• Target Warrior gains trample until end of turn.
Creature - Human Warrior
Kargan Intimidator (j25) 569
Keldon Raider
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Human Warrior
Keldon Raider (j25) 570
Last Night Together
Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
Sorcery
Last Night Together (who) 140
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (fic) 349
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Magic Damper
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.
Instant
Magic Damper (fin) 61
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tle) 289
Plasma Bolt
Plasma Bolt deals 2 damage to any target.
Void — Plasma Bolt deals 3 damage instead if a nonland permanent left the battlefield this turn or a spell was warped this turn.
Sorcery
Plasma Bolt (eoe) 152
Port Razer
Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.
This creature can't attack a player it has already attacked this turn.
Creature - Orc Pirate
Port Razer (lcc) 230
Primal Empathy
At the beginning of your upkeep, draw a card if you control a creature with the greatest power among creatures on the battlefield. Otherwise, put a +1/+1 counter on a creature you control.
Enchantment
Primal Empathy (ncc) 348
Primal Visitation
Enchant creature
Enchanted creature gets +3/+3 and has haste.
Enchantment - Aura
Primal Visitation (gtc) 187
Pyrophobia
Pyrophobia deals 3 damage to target creature. Cowards can't block this turn.
Sorcery
Pyrophobia (j25) 587
Roamer's Routine
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Roamer's Routine (tdm) 154
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Sami's Curiosity
You gain 2 life. Create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Sorcery
Sami's Curiosity (eoe) 203
Sarkhan's Resolve
Choose one —
• Target creature gets +3/+3 until end of turn.
• Destroy target creature with flying.
Instant
Sarkhan's Resolve (tdm) 158
Shattered Wings
Destroy target artifact, enchantment, or creature with flying. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Shattered Wings (eoe) 206
Shielding Plax
(
can be paid with either
or
.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature can't be the target of spells or abilities your opponents control.
Enchantment - Aura
Shielding Plax (afc) 192
Silverbluff Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Silverbluff Bridge (eoc) 180
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (tdm) 159
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57
Stealth Mission
Put two +1/+1 counters on target creature you control. That creature can't be blocked this turn.
Sorcery
Stealth Mission (war) 70
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tle) 317
Tanglepool Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Tanglepool Bridge (drc) 175
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (tle) 261
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (tle) 263
Warbriar Blessing
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Enchanted creature gets +0/+2.
Enchantment - Aura
Warbriar Blessing (j25) 739
Woodland Stream
This land enters tapped.
: Add
or
.
Land
Woodland Stream (ltc) 347

Cycling

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Draw

Qty: 11 Price: $34.17
Canopy Tactician
Other Elves you control get +1/+1.
: Add
.
Creature - Warrior Elf
Canopy Tactician (khm) 378
Divination
Draw two cards.
Sorcery
Divination (plst) M19-51
Dragonborn Champion
Trample
Whenever a source you control deals 5 or more damage to a player, draw a card.
Creature - Warrior Dragon
Dragonborn Champion (afc) 45
Frostcliff Siege
As this enchantment enters, choose Jeskai or Temur.
• Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card.
• Temur — Creatures you control get +1/+0 and have trample and haste.
Enchantment
Frostcliff Siege (tdm) 187
Gaea's Protector
This creature must be blocked if able.
Creature - Warrior Elemental
Gaea's Protector (j22) 664
Harmonize
Draw three cards.
Sorcery
Harmonize (tmc) 51
Karakyk Guardian
Flying, vigilance, trample
This creature has hexproof as long as it hasn't dealt damage yet. (It can't be the target of spells or abilities your opponents control.)
Creature - Dragon
Karakyk Guardian (tdm) 198
Surrak Dragonclaw
Flash
This spell can't be countered.
Creature spells you control can't be countered.
Other creatures you control have trample.
Legendary Creature - Human Warrior
Surrak Dragonclaw (dmc) 169
Temur Ascendancy
Creatures you control have haste.
Whenever a creature you control with power 4 or greater enters, you may draw a card.
Enchantment
Temur Ascendancy (tdc) 305
Temur Battlecrier
During your turn, spells you cast cost
less to cast for each creature you control with power 4 or greater.
Creature - Orc Ranger
Temur Battlecrier (tdm) 228
Will of the Temur
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a token that's a copy of target permanent, except it's a 4/4 Dragon creature with flying in addition to its other types.
• Target player draws cards equal to the greatest mana value among permanents you control.
Sorcery
Will of the Temur (tdc) 24

Draw

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Land

Qty: 10 Price: $4.76
Capital City
: Add
.
,
: Add one mana of any color.
Cycling
(
, Discard this card: Draw a card.)
Land - Town
Capital City (fin) 274
Command Bridge
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped permanent you control.
: Add one mana of any color.
Land
Command Bridge (eoe) 252
Forest
(
: Add
.)
Basic Land - Forest
Forest (tla) 286

Land

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Pump

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Daybreak Combatants
Haste (This creature can attack and
as soon as it comes under your control.)
When this creature enters, target creature gets +2/+0 until end of turn.
Creature - Human Warrior
Daybreak Combatants (j25) 535

Pump

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Ramp

Qty: 1 Price: $0.99
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53

Ramp

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Removal

Qty: 2 Price: $0.70
Aggressive Instinct
Target creature you control deals damage equal to its power to target creature you don't control.
Sorcery
Aggressive Instinct (j25) 623
Amazing Acrobatics
Choose one or both —
• Counter target spell.
• Tap one or two target creatures.
Instant
Amazing Acrobatics (spm) 25

Removal

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
23 pips - 20 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 6 cards
34 pips - 28 cards
22 mana - 22 cards
31 pips - 29 cards
25 mana - 23 cards
0 pips - 0 cards
3 mana - 2 cards
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Description

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