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Commander
Size: 100Salt sum: 19.89
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TravelersUnite

458 views13 months ago
Commander
Size: 100Salt sum: 19.89
No deck tags

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Commander

Qty: 1 Price: $1.99
Iron Spider, Stark Upgrade
Vigilance
: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.
, Remove two +1/+1 counters from among artifacts you control: Draw a card.
Legendary Creature Artifact - Spider Hero
Iron Spider, Stark Upgrade (spm) 166

Commander

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Adds Counters (Others)

Qty: 4 Price: $2.28
Myr Scrapling
Sacrifice this creature: Put a +1/+1 counter on target creature.
Creature Artifact - Myr
Myr Scrapling (mh2) 230
Steel Overseer
: Put a +1/+1 counter on each artifact creature you control.
Creature Artifact - Construct
Steel Overseer (eoc) 144
Surge Conductor
Whenever another nontoken artifact you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Robot
Surge Conductor (eoc) 19
Towashi Guide-Bot
When this creature enters, put a +1/+1 counter on target creature you control.
,
: Draw a card. This ability costs
less to activate for each modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Creature Artifact - Construct
Towashi Guide-Bot (neo) 262

Adds Counters (Others)

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Adds Counters (Self)

Qty: 18 Price: $39.40
Arcbound Bruiser
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Golem
Arcbound Bruiser (dst) 94
Arcbound Crusher
Trample
Whenever another artifact enters, put a +1/+1 counter on this creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Juggernaut
Arcbound Crusher (hop) 105
Arcbound Fiend
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto this creature.
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Horror
Arcbound Fiend (dst) 96
Arcbound Hybrid
Haste
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Beast
Arcbound Hybrid (dst) 97
Arcbound Lancer
First strike
Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Beast
Arcbound Lancer (dst) 98
Arcbound Overseer
At the beginning of your upkeep, put a +1/+1 counter on each creature you control with modular.
Modular 6 (This creature enters with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Golem
Arcbound Overseer (plst) DST-99
Arcbound Ravager
Sacrifice an artifact: Put a +1/+1 counter on this creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Beast
Arcbound Ravager (mma) 198
Arcbound Reclaimer
Remove a +1/+1 counter from this creature: Put target artifact card from your graveyard on top of your library.
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Golem
Arcbound Reclaimer (dst) 101
Arcbound Slith
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Slith
Arcbound Slith (plst) DST-102
Arcbound Stinger
Flying
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Insect
Arcbound Stinger (mma) 199
Arcbound Worker
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Construct
Arcbound Worker (mma) 201
Drillworks Mole
,
: Put a +1/+1 counter on this creature and a +1/+1 counter on up to one target commander creature you control.
Creature Artifact - Mole
Drillworks Mole (clb) 311
Hangarback Walker
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature.
,
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Hangarback Walker (eoc) 139
Iron Apprentice
This creature enters with a +1/+1 counter on it.
When this creature dies, if it had counters on it, put those counters on target creature you control.
Creature Artifact - Construct
Iron Apprentice (neo) 248
Patchwork Automaton
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Whenever you cast an artifact spell, put a +1/+1 counter on this creature.
Creature Artifact - Construct
Patchwork Automaton (j25) 757
Scrapyard Recombiner
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct
Scrapyard Recombiner (mh1) 227
Syr Ginger, the Meal Ender
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
,
, Sacrifice Syr Ginger: You gain life equal to its power.
Legendary Creature Artifact - Knight Food
Syr Ginger, the Meal Ender (woe) 252
Threefold Thunderhulk
This creature enters with three +1/+1 counters on it.
Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on this creature.
Creature Artifact - Gnome
Threefold Thunderhulk (eoc) 145

Adds Counters (Self)

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Card Draw

Qty: 3 Price: $14.69
Canoptek Spyder
Flying
Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.
Creature Artifact - Spider
Canoptek Spyder (40k) 151
Circuit Mender
When this creature enters, you gain 2 life.
When this creature leaves the battlefield, draw a card.
Creature Artifact - Insect
Circuit Mender (neo) 242
Filigree Familiar
When this creature enters, you gain 2 life.
When this creature dies, draw a card.
Creature Artifact - Fox
Filigree Familiar (cmr) 308

Card Draw

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Creates Artifacts

Qty: 4 Price: $4.78
Animation Module
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay
. If you do, create a 1/1 colorless Servo artifact creature token.
,
: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Artifact
Animation Module (kld) 194
Living Brain, Mechanical Marvel
At the beginning of combat on your turn, target non-Equipment artifact you control becomes an artifact creature with base power and toughness 3/3 until end of turn. Untap it.
Legendary Creature Artifact - Villain Robot
Living Brain, Mechanical Marvel (spm) 167
Myr Sire
When this creature dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
Creature Artifact - Myr Phyrexian
Myr Sire (cmm) 400
Night Scythe
Flying
Invasion Beams — When this Vehicle enters, create a 2/2 black Necron Warrior artifact creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Night Scythe (40k) 162

Creates Artifacts

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Land

Qty: 38 Price: $55.06
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tdc) 339
Blasted Landscape
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Blasted Landscape (plst) CM2-238
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (eoc) 150
Captivating Cave
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land - Cave
Captivating Cave (lci) 268
Cave of Temptation
: Add
.
,
: Add one mana of any color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Cave of Temptation (j25) 763
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (mb2) 107
Drannith Ruins
: Add
.
,
: Put two +1/+1 counters on target non-Human creature that entered this turn.
Land
Drannith Ruins (mat) 50
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Shrine of the Forsaken Gods
: Add
.
: Add
. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
Land
Shrine of the Forsaken Gods (mkc) 292
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (dsc) 313
Tomb of the Spirit Dragon
: Add
.
,
: You gain 1 life for each colorless creature you control.
Land
Tomb of the Spirit Dragon (cmm) 1048
Vibrant Cityscape
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Vibrant Cityscape (spm) 188
Wastes
: Add
.
Basic Land
Wastes (eoc) 191

Land

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Mass Removal

Qty: 2 Price: $7.78
All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Sorcery Kindred - Eldrazi
All Is Dust (cmm) 800
Nevinyrral's Disk
This artifact enters tapped.
,
: Destroy all artifacts, creatures, and enchantments.
Artifact
Nevinyrral's Disk (cmm) 965

Mass Removal

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Ramp

Qty: 11 Price: $11.91
Flywheel Racer
Vigilance
: Add one mana of any color. Activate only if this permanent is a creature.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Flywheel Racer (mom) 259
Foundry Inspector
Artifact spells you cast cost
less to cast.
Creature Artifact - Construct
Foundry Inspector (cmm) 385
Hedron Archive
: Add
.
,
, Sacrifice this artifact: Draw two cards.
Artifact
Hedron Archive (blc) 275
Hedron Crawler
: Add
. (
represents colorless mana.)
Creature Artifact - Construct
Hedron Crawler (ogw) 164
Jhoira's Familiar
Flying
Historic spells you cast cost
less to cast. (Artifacts, legendaries, and Sagas are historic.)
Creature Artifact - Bird
Jhoira's Familiar (2xm) 265
Manakin
: Add
.
Creature Artifact - Construct
Manakin (j22) 785
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (drc) 133
Palladium Myr
: Add
.
Creature Artifact - Myr
Palladium Myr (cmm) 967
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57
Spider-Bot
Reach
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature Artifact - Scout Spider Robot
Spider-Bot (spm) 173

Ramp

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Recursion

Qty: 2 Price: $5.48
Myr Retriever
When this creature dies, return another target artifact card from your graveyard to your hand.
Creature Artifact - Myr
Myr Retriever (plst) CM2-203
Scrap Trawler
Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
Creature Artifact - Construct
Scrap Trawler (moc) 373

Recursion

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Sacrifices Artifacts

Qty: 3 Price: $1.69
Culling Dais
, Sacrifice a creature: Put a charge counter on this artifact.
, Sacrifice this artifact: Draw a card for each charge counter on this artifact.
Artifact
Culling Dais (2xm) 246
Ravenous Amulet
,
, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery.
,
, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.
Artifact
Ravenous Amulet (fdn) 131
Throne of Geth
, Sacrifice an artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact
Throne of Geth (2xm) 301

Sacrifices Artifacts

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Targeted Removal

Qty: 6 Price: $2.60
Contagion Clasp
When this artifact enters, put a -1/-1 counter on target creature.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact
Contagion Clasp (pip) 229
Introduction to Annihilation
Exile target nonland permanent. Its controller draws a card.
Sorcery - Lesson
Introduction to Annihilation (stx) 3
Meteor Golem
When this creature enters, destroy target nonland permanent an opponent controls.
Creature Artifact - Golem
Meteor Golem (cmm) 399
Scour from Existence
Exile target permanent.
Instant
Scour from Existence (bfz) 13
Spatial Contortion
(
represents colorless mana.)
Target creature gets +3/-3 until end of turn.
Instant
Spatial Contortion (cmm) 809
Spine of Ish Sah
When this artifact enters, destroy target permanent.
When this artifact is put into a graveyard from the battlefield, return it to its owner's hand.
Artifact
Spine of Ish Sah (blc) 285

Targeted Removal

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Untaps Iron Spider

Qty: 2 Price: $30.98
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (clb) 319
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (c21) 271

Untaps Iron Spider

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Vehicle

Qty: 6 Price: $20.18
Clown Car
When this Vehicle enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on this Vehicle.
Crew 2
Artifact - Vehicle
Clown Car (unf) 186
Goliath Truck
Stowage — Whenever this Vehicle attacks, put two +1/+1 counters on another target attacking creature.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Goliath Truck (40k) 158
Mobile Garrison
Whenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobile Garrison (aer) 165
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Skysovereign, Consul Flagship (nec) 159
Spider-Mobile
Trample
Whenever this Vehicle attacks or blocks, it gets +1/+1 until end of turn for each Spider you control.
Crew 2
Artifact - Vehicle
Spider-Mobile (spm) 174
Untethered Express
Trample
Whenever this Vehicle attacks, put a +1/+1 counter on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Untethered Express (aer) 179

Vehicle

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"Commander Reinforcements" Secret Lair

Qty: 4 Price: $100.46
Giggling Skitterspike
Indestructible
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature Artifact - Toy
Giggling Skitterspike (dsc) 39
Myr Battlesphere
When this creature enters, create four 1/1 colorless Myr artifact creature tokens.
Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Creature Artifact - Construct Myr
Myr Battlesphere (tdc) 322
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact
The Ozolith (iko) 237
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (j22) 806

"Commander Reinforcements" Secret Lair

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UB Replacements

Qty: 3 Price: $1.29
Bomat Bazaar Barge
When this Vehicle enters, draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Bomat Bazaar Barge (plst) KLD-198
Marketback Walker
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
When this creature dies, draw a card for each +1/+1 counter on it.
Creature Artifact - Construct
Marketback Walker (dft) 235
Thundersteel Colossus
Trample, haste
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Thundersteel Colossus (neo) 261

UB Replacements

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
1 pip - 1 card
49 mana - 43 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"italic":true},"insert":"Spin Iron Webs -- Add and Remove +1/+1 Counters"},{"insert":"\n\nIron Spider, Stark Upgrade is the head of this colorless theory-crafted Precon. Build up waves of mechanical creatures and vehicles, then swing for massive damage. \n\nIron Spider is a Colorless Legendary Artifact Creature with the Spider Hero type. At 3-mana, Iron Spider comes into play as a 2/3 with Vigilance and two nifty abilities. Iron Spider's first ability is one that has been seen before on the beloved Steel Overseer, though now adding Vehicles to the mix. \n\n"},{"attributes":{"italic":true},"insert":"Tap, Put a +1/+1 counter on each artifact creature and/or Vehicle you control."},{"insert":"\n\nIron Spider's vigilance allows you to attack then tap them to activate their ability before damage is dealt, making them a 3/4 right away and buffing any other artifact creatures you have in play. Alternatively, you could skip activating their ability to keep them untapped during other players' turns for either blocking or crewing Vehicles. \n\nIron Spider's second ability costs 2 mana as well as the removal of two +1/+1 counters from artifacts you control to draw a card. Note that Iron Spider does not need to tap for this ability, meaning that it can be activated after using their first ability given you have enough counters and mana to spare. The counters can come from any artifact you control, including un-crewed vehicles. Having access to card draw in the command zone gives our deck the gas it needs to replace any artifact creatures we lose during combat.\n\nHow can we take advantage of the tools Iron Spider gives us?\n\nMany of our creatures feature the Modular keyword. ("},{"attributes":{"italic":true},"insert":"Modular X (This creature enters with X +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)"},{"insert":"\nThis package of Modular creatures has two major functions in this deck. First, these creatures enter with 1 or more +1/+1 counters by default for us to remove to draw cards. Second, if these creatures die without losing their counters, all of their counters can be moved to another artifact creature...such as Iron Spider! Having your creature die to Doom-Blade feels much less bad when its counters can be shuffled onto another creature, especially when you have been stacking those counters with Iron Spider's first ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Iron Spider can both attack on your turn and crew Vehicles on an opponent's turn, as well as powering up vehicles with their tap ability. \nBecause Vehicles become creatures when crewed, they can catch our Modular counters to grow even larger!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Colorless favors Artifacts and Creatures over Instants and Sorceries. By tuning our Ramp, Removal, and Card Draw to come from our creatures, we can buff them up as a bonus. A huge Ornithopter of Paradise or Circuit Mender can really catch an opponent off guard.\n\nWhat's our game plan?\n\nThis is a creature and combat heavy. We want to fill our board with tons of sticky artifacts, whether they pass their counters along with Modular or create another artifact body when they die. We have some tools like Throne of Geth and Ravenous Amulet to sacrifice some of our Modular creatures and move the counters over at our own pace. We can start removing counters from artifact creatures and vehicles we control to refill after some of our artifacts get picked off during combat. \n\nBonuses:\nThe \"backup\" commander for this precon would be Living Brain, Mechanical Marvel. Living Brain would focus more on changing the base power/toughness of our modified creatures (for example, our 0/0 Modular creatures), as well as pseudo-crewing our Vehicles on turns that we do not have enough power to pilot them.\n\nThe Commander Reinforcements category includes 5 cards that I felt could fit in a Secret Lair bundle like the Counter Intelligence and World Shaper bundles from the Chaos Vault. \n\nThe UB Replacements Category are three cards that could replace the Goliath Truck, Night Scythe, and Canoptek Spider if crossing into UB is too taboo for a precon.\n\nThe deck would be much stronger if it focused on either the creature or vehicle themes instead of both. However, I feel like this adds to the precon-nis of the list, giving multiple directions for refinement.\n\n"}]}
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