LegendaryCreature-Kyle
525 views5 years ago
Commander
Size: 100Salt sum: 37.26
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Oswald Fiddlebender
Magical Tinkering — , , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Legendary Creature - Artificer Gnome

Commander
(CTRL to add secondary)
Does It Combo?
Thopter Squadron
Flying
This creature enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
This creature enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Creature Artifact - Thopter

Does It Combo?
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Land
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Land
(CTRL to add secondary)
Mana Supplements
Mana Supplements
(CTRL to add secondary)
Ramp
Archaeomancer's Map
When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.
Artifact

Ramp
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Retrieve
Retrieve
(CTRL to add secondary)
Untap
Untap
(CTRL to add secondary)
Maybeboard
Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"This is a combo deck. I'm not likely to build it, because I'm not super into the idea of playing a tutor commander with combos with my playgroup. But I will say that if you are looking for a heady deck that requires you to think through complex possibilities throughout the game, this type of Oswald list may be for you.\n\nYou'll notice a lot of the usual tools in a deck/artifact deck. Obviously, most of it relates to artifacts. There are "},{"insert":{"card-link":"Junk Diver"}},{"insert":"-type cards to help recover tools that may be desired, though they don't relate to combos in this particular list. I avoided sacrifice combos (mostly) in favor of trying to work on tap/untap combos. You'll notice an excess of mana development in the list. I felt it was useful in testing the list as it allowed me more aggressively play. Aggressive casting seemed to work well for Oswald to have more than one pod path to follow.\n\nOne note on composition, this list isn't as attentive to CMC curve as it could be, though there are generally options to work through from podding into something useful 1-9.\n\nI will say that though I've spent a lot of time as a player brewing and thinking about monowhite artifact combos, I find this list to be challenging to wrap my head around it. Unlike other combo lists I've done, there aren't really convenient combo equations. You really just have to know what cards in the deck like to see each other. So based on what's in hand and onboard, you may have multiple lines open.\n\nBecause of what I feel is combo complexity, below I'll list all the combos I know of. I'll group them around what seem to be the primary components of the combo. I'll also include links to the EDHREC combo pages for the combos, so you can look at details of the combo if you're not seeing how it works.\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Staff of Domination"}},{"attributes":{"bold":true},"insert":" + "},{"attributes":{"bold":true},"insert":{"card-link":"Myr Welder"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" + "},{"insert":{"card-link":"Myr Welder"}},{"insert":" + "},{"insert":{"card-link":"Coveted Jewel"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/7649"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" + "},{"insert":{"card-link":"Myr Welder"}},{"insert":" + "},{"insert":{"card-link":"Palladium Myr"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" + "},{"insert":{"card-link":"Myr Welder"}},{"insert":" + "},{"insert":{"card-link":"Dreamstone Hedron"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" + "},{"insert":{"card-link":"Myr Welder"}},{"insert":" + "},{"insert":{"card-link":"Sol Ring"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" + "},{"insert":{"card-link":"Myr Welder"}},{"insert":" + "},{"insert":{"card-link":"Thran Dynamo"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Dross Scorpion"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\n"},{"insert":{"card-link":"Dross Scorpion"}},{"insert":" + "},{"insert":{"card-link":"Pentavus"}},{"insert":" + "},{"insert":{"card-link":"Thran Dynamo"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/7416"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dross Scorpion"}},{"insert":" + "},{"insert":{"card-link":"Thopter Squadron"}},{"insert":" + "},{"insert":{"card-link":"Thran Dynamo"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/7417"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dross Scorpion"}},{"insert":" + "},{"insert":{"card-link":"Grinding Station"}},{"insert":" + "},{"insert":{"card-link":"Myr Turbine"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/896"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dross Scorpion"}},{"insert":" + "},{"insert":{"card-link":"Blasting Station"}},{"insert":" + "},{"insert":{"card-link":"Myr Turbine"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/894"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\t\t\t\t**Dross Scorpion could be really unlocked in this deck with some sac outlets. Lots of combo lines open up with things like "},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" or "},{"insert":{"card-link":"Krark-Clan Ironworks"}},{"insert":".\n\n"},{"attributes":{"bold":true},"insert":{"card-link":"Clock of Omens"}},{"attributes":{"bold":true},"insert":" "},{"insert":"\n"},{"insert":{"card-link":"Clock of Omens"}},{"insert":" +"},{"insert":{"card-link":"Blasting Station"}},{"insert":" + "},{"insert":{"card-link":"Myr Turbine"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/6504"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Clock of Omens"}},{"insert":" +"},{"insert":{"card-link":"Grinding Station"}},{"insert":" + "},{"insert":{"card-link":"Myr Turbine"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/6505"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Clock of Omens"}},{"insert":" + "},{"insert":{"card-link":"Smothering Tithe"}},{"insert":" + "},{"insert":{"card-link":"Temple Bell"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/w/7257"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Mycosynth Lattice"}},{"insert":"\n"},{"insert":{"card-link":"Mycosynth Lattice"}},{"insert":" + "},{"insert":{"card-link":"Kill Switch"}},{"insert":" + "},{"insert":{"card-link":"Unwinding Clock"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/9225"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mycosynth Lattice"}},{"insert":" + "},{"insert":{"card-link":"Darksteel Forge"}},{"insert":" + "},{"insert":{"card-link":"Nevinyrral's Disk"}},{"insert":" + "},{"insert":{"card-link":"Unwinding Clock"}},{"insert":" ("},{"attributes":{"link":"https://edhrec.com/combos/colorless/2075"},"insert":"explanation"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Outside of combos "},{"insert":{"card-link":"Mycosynth Lattice"}},{"insert":" + Oswald provides for the opportunity to get more activations with Oswald with cards like "},{"insert":{"card-link":"Unwinding Clock"}},{"insert":" or "},{"insert":{"card-link":"Clock of Omens"}},{"insert":". Given this "},{"insert":{"card-link":"Liquimetal Coating"}},{"insert":" is also worth noting."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\t\t\t\t**Mycosynth Lattice--for those unfamiliar--opens up many ways to lock opponents down. Most combos with this card simply lock the game.\n\nAs always, my decks are a work in progress. This first stab at the list seems to work well for a more ponderous pace, that will still roll inevitably towards a win.\n\n"},{"attributes":{"italic":true},"insert":"Some areas of possible change"},{"insert":" may be to ditch the "},{"insert":{"card-link":"Junk Diver"}},{"insert":" artifacts and add in some sac outlets to open up more avenues of combos. More things that protect Oswald may be warranted, or some other tutors that would allow for piecing together combos without the commander. Some of the mana-related cards could potentially be nixed for more space for other cards.\n\n\n"}]}




































































