Rev.Matthew
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Commander
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Baylen, the Haymaker
Tap two untapped tokens you control: Add one mana of any color.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen. It gains trample until end of turn.
Tap three untapped tokens you control: Draw a card.
Tap four untapped tokens you control: Put three +1/+1 counters on Baylen. It gains trample until end of turn.
Legendary Creature - Warrior Rabbit

Commander
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Thrumming Stone
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
Legendary Artifact

Artifact
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Jegantha, the Wellspring
Companion — No card in your starting deck has more than one of the same mana symbol in its mana cost. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
: Add . This mana can't be spent to pay generic mana costs.
: Add . This mana can't be spent to pay generic mana costs.
Legendary Creature - Elemental Elk

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Strategy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"This deck wins by going wide with tokens then using big anthems to beat down."},{"insert":"\n\nI’ve included a big mass blink package for extra protection and huge value from draw and mass tokens. All of these have fantastic synergy with the Commander ("},{"insert":{"card-link":"Bennie Bracks, Zoologist"}},{"insert":") as he will draw from these if used on opponents’ turns.\n\nThere is also a reanimation package for even more resilience, and like mass blink, when reviving multiple "},{"insert":{"card-link":"Hare Apparent"}},{"insert":" this way they all see each other and make much more tokens. (For example, six hares will make thirty rabbit tokens).\n\n"},{"attributes":{"bold":true},"insert":"Starting Hand"},{"attributes":{"header":3},"insert":"\n"},{"insert":"We are looking for 3x "},{"insert":{"card-link":"Plains"}},{"insert":"/lands and 2x "},{"insert":{"card-link":"Hare Apparent"}},{"insert":", minimum 2x land and one rabbit.\n\nTurn 1 "},{"insert":{"card-link":"Plains"}},{"insert":" \nTurn 2 "},{"insert":{"card-link":"Plains"}},{"insert":", "},{"insert":{"card-link":"Hare Apparent"}},{"insert":" \nTurn 3 "},{"insert":{"card-link":"Plains"}},{"insert":", "},{"insert":{"card-link":"Hare Apparent"}},{"insert":", "},{"insert":{"card-link":"Bennie Bracks, Zoologist"}},{"insert":" \n\nThis means that by turn 4 you will reliably have three rabbits, your commander and seven cards in hand. From here the game branches out, you could summon seven more rabbits, hold interaction or start to play some of the really impactful artists or enchantments.\n"}]}







