139 views28 days ago
Commander
Size: 100Salt sum: 32.75
No deck tags
 avatar

Zebotage

139 views28 days ago
Commander
Size: 100Salt sum: 32.75
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $3.99
Arcades, the Strategist
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Legendary Creature - Elder Dragon
Arcades, the Strategist (plst) M19-212

Commander

(CTRL to add secondary)

Draw

Qty: 13 Price: $11.17
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (blc) 162
Bonded Fetch
Defender, haste
: Draw a card, then discard a card.
Creature - Homunculus
Bonded Fetch (tsr) 54
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (rav) 155
Jungle Barrier
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Plant Wall
Jungle Barrier (plst) E02-38
Lifecrafter's Bestiary
At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay
. If you do, draw a card.
Artifact
Lifecrafter's Bestiary (mkc) 231
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (plst) 2X2-17
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (pmkm) 172p
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (soc) 181
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (jmp) 442
Wall of Junk
Defender (This creature can't attack.)
When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature Artifact - Wall
Wall of Junk (dmr) 240
Wall of Mulch
Defender (This creature can't attack.)
, Sacrifice a Wall: Draw a card.
Creature - Wall
Wall of Mulch (m15) 208
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (fca) 27
Wall of Runes
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wall
Wall of Runes (m21) 85

Draw

(CTRL to add secondary)

Land

Qty: 36 Price: $17.50
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 94
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (msc) 248
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (ecc) 166
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (soc) 414
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (fic) 437
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231

Land

(CTRL to add secondary)

Protection

Qty: 9 Price: $15.69
Angelic Shield
Creatures you control get +0/+1.
Sacrifice this enchantment: Return target creature to its owner's hand.
Enchantment
Angelic Shield (plst) INV-228
Cloudshift
Exile target creature you control, then return that card to the battlefield under your control.
Instant
Cloudshift (avr) 12
Jeskai Barricade
Flash (You may cast this spell any time you could cast an instant.)
Defender
When this creature enters, you may return another target creature you control to its owner's hand.
Creature - Wall
Jeskai Barricade (frf) 15
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Resolute Watchdog
Defender
, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Resolute Watchdog (rna) 19
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (cmm) 56
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (plst) A25-234
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (cmm) 126
Teyo, the Shieldmage
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
−2: Create a 0/3 white Wall creature token with defender.
Legendary Planeswalker - Teyo
Teyo, the Shieldmage (plst) WAR-32

Protection

(CTRL to add secondary)

Pump

Qty: 4 Price: $5.98
Bar the Door
Creatures you control get +0/+4 until end of turn.
Instant
Bar the Door (dka) 2
Stalwart Shield-Bearers
Defender
Other creatures you control with defender get +0/+2.
Creature - Human Soldier
Stalwart Shield-Bearers (roe) 46
Stoneskin
Flash
Enchant creature
Enchanted creature gets +0/+10.
Enchantment - Aura
Stoneskin (clb) 45
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (rna) 147

Pump

(CTRL to add secondary)

Ramp

Qty: 13 Price: $14.33
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (woc) 145
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (plst) RTR-115
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (tdc) 312
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (j25) 146
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (plst) IMA-180
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (dds) 48
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (tdc) 324
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196
Simic Signet
,
: Add
.
Artifact
Simic Signet (dsc) 252
Sunscape Familiar
Defender (This creature can't attack.)
Green spells and blue spells you cast cost
less to cast.
Creature - Wall
Sunscape Familiar (pls) 17
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Vine Trellis
Defender (This creature can't attack.)
: Add
.
Creature - Plant Wall
Vine Trellis (ddd) 4
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (ncc) 319

Ramp

(CTRL to add secondary)

Recursion

Qty: 2 Price: $2.28
Raise the Past
Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Raise the Past (fdn) 22
Reunion of the House
Return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Exile Reunion of the House.
Sorcery
Reunion of the House (tdc) 15

Recursion

(CTRL to add secondary)

Removal

Qty: 7 Price: $4.15
Bant Charm
Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
Instant
Bant Charm (ncc) 330
Dusk
Destroy all creatures with power 3 or greater.
Sorcery
Dusk // Dawn (c19) 63
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (ddu) 19
Negate
Counter target noncreature spell.
Instant
Negate (m15) 71
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (cmr) 48
Wave of Reckoning
Each creature deals damage to itself equal to its power.
Sorcery
Wave of Reckoning (soc) 112

Removal

(CTRL to add secondary)

Wall enabler

Qty: 2 Price: $1.48
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (dtk) 173
High Alert
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Enchantment
High Alert (plst) RNA-182

Wall enabler

(CTRL to add secondary)

Walls

Qty: 13 Price: $10.03
Angelic Wall
Defender (This creature can't attack.)
Flying
Creature - Wall
Angelic Wall (m14) 4
Clockwork Drawbridge
Defender
,
: Tap target creature.
Creature Artifact - Wall
Clockwork Drawbridge (dmu) 13
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (eld) 217
Fog Bank
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Creature - Wall
Fog Bank (fdn) 591
Fortified Rampart
Defender
Creature - Wall
Fortified Rampart (bfz) 27
Hover Barrier
Defender, flying
Creature - Illusion Wall
Hover Barrier (gk2) 6
Perimeter Captain
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
Creature - Human Soldier
Perimeter Captain (plst) WWK-16
Riptide Turtle
Flash
Defender
Creature - Turtle
Riptide Turtle (thb) 61
Steel Wall
Defender (This creature can't attack.)
Creature Artifact - Wall
Steel Wall (ddf) 41
Wall of Denial
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
Creature - Wall
Wall of Denial (cmm) 939
Wall of Frost
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Wall
Wall of Frost (m14) 78
Wall of Glare
Defender (This creature can't attack.)
This creature can block any number of creatures.
Creature - Wall
Wall of Glare (uds) 25
Wall of Tanglecord
Defender
: This creature gains reach until end of turn. (It can block creatures with flying.)
Creature Artifact - Wall
Wall of Tanglecord (som) 222

Walls

(CTRL to add secondary)

Deck Info

Deck stats

34 pips - 28 cards
20 mana - 20 cards
17 pips - 15 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
19 pips - 18 cards
23 mana - 23 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards