51 views9 months ago
Vintage
Size: 60Est cost: $66.09
No deck tags
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Communist_manafesto

51 views9 months ago
Vintage
Size: 60Est cost: $66.09
No deck tags

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Disruption

Qty: 1 Price: $1.79
Ashiok, Dream Render
Spells and abilities your opponents control can't cause their controller to search their library.
−1: Target player mills four cards. Then exile each opponent's graveyard.
Legendary Planeswalker - Ashiok
Ashiok, Dream Render (war) 228

Disruption

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Draw

Qty: 16 Price: $15.72
Baleful Strix
Flying, deathtouch
When this creature enters, draw a card.
Creature Artifact - Bird
Baleful Strix (fic) 318
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (cmr) 396
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (mkc) 111
Notion Rain
Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Notion Rain (grn) 193
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (j25) 339
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (mm2) 97
Thought Scour
Target player mills two cards.
Draw a card.
Instant
Thought Scour (ima) 76
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (uma) 79

Draw

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Land

Qty: 24 Price: $14.20
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (fic) 379
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (tdm) 254
Island
(
: Add
.)
Basic Land - Island
Island (ddo) 60
Jwar Isle Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jwar Isle Refuge (scd) 306
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mkm) 281
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (mkc) 300

Land

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Removal

Qty: 16 Price: $21.52
Counterspell
Counter target spell.
Instant
Counterspell (tmp) 57
Drown in the Loch
Choose one —
• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
Instant
Drown in the Loch (eld) 188
Essence Scatter
Counter target creature spell.
Instant
Essence Scatter (iko) 49
Exclude
Counter target creature spell.
Draw a card.
Instant
Exclude (cmm) 90
Fatal Push
Destroy target creature if it has mana value 2 or less.
Revolt — Destroy that creature if it has mana value 4 or less instead if a permanent left the battlefield under your control this turn.
Instant
Fatal Push (fca) 9
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (2x2) 76
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175

Removal

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Theft

Qty: 3 Price: $2.97
Nightveil Specter
Flying
Whenever this creature deals combat damage to a player, that player exiles the top card of their library.
You may play lands and cast spells from among cards exiled with this creature.
Creature - Specter
Nightveil Specter (gtc) 222

Theft

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Sideboard

Qty: 15 Price: $9.89
Cry of the Carnarium
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
Sorcery
Cry of the Carnarium (rna) 70
Dispel
Counter target instant spell.
Instant
Dispel (rtr) 36
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Duress (dmr) 81
Essence Extraction
Essence Extraction deals 3 damage to target creature and you gain 3 life.
Instant
Essence Extraction (kld) 80
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (cmm) 159
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175
Negate
Counter target noncreature spell.
Instant
Negate (m14) 64
Unwind
Counter target noncreature spell. Untap up to three lands.
Instant
Unwind (dom) 72

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
37 pips - 28 cards
18 mana - 18 cards
29 pips - 18 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
2 mana - 2 cards
Card NameQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Dimir Gameplan"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Dimir plays a hybrid of tempo and control, designed to frustrate opponents with efficient counters, cheap removal, and tempo creatures that punish overextension. The early game is about establishing card selection with "},{"attributes":{"italic":true},"insert":"Preordain"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Serum Visions"},{"insert":", keeping mana open for "},{"attributes":{"italic":true},"insert":"Mana Leak"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Essence Scatter"},{"insert":". Cards like "},{"attributes":{"italic":true},"insert":"Deputy of Acquittals"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Lyev Skyknight"},{"insert":" slow the opponent down while providing pressure.\nMidgame is where Dimir pivots: "},{"attributes":{"italic":true},"insert":"Detention Sphere"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Supreme Verdict"},{"insert":" reset the board when needed, while "},{"attributes":{"italic":true},"insert":"Spell Queller"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Geist of Saint Traft"},{"insert":" turn the corner into a clock. "},{"attributes":{"italic":true},"insert":"Wall of Omens"},{"insert":" stalls aggressive starts while smoothing your draws.\nThe late game closes out by either grinding incremental advantage with recursion and counter-magic or protecting a hexproof finisher like "},{"attributes":{"italic":true},"insert":"Geist"},{"insert":". The deck doesn’t win quickly—it wins by denying the opponent’s key plays until its tempo creatures and planeswalkers can lock the game up.\n\n"},{"attributes":{"bold":true},"insert":"Sideboard Strategy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vs Aggro (Gruul, Rakdos, Boros)"},{"insert":":\nIn: "},{"attributes":{"italic":true},"insert":"Supreme Verdict (extra copy)"},{"insert":", "},{"attributes":{"italic":true},"insert":"Essence Extraction"},{"insert":", "},{"attributes":{"italic":true},"insert":"Azorius Arrester"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Out: Some slower counterspells ("},{"attributes":{"italic":true},"insert":"Negate"},{"insert":") and card draw ("},{"attributes":{"italic":true},"insert":"Behold the Multiverse"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Plan: Survive early aggression with "},{"attributes":{"italic":true},"insert":"Wall of Omens"},{"insert":" and sweepers, then stabilize with tempo flyers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vs Midrange (Golgari, Orzhov)"},{"insert":":\nIn: "},{"attributes":{"italic":true},"insert":"Duress"},{"insert":", "},{"attributes":{"italic":true},"insert":"Dispel"},{"insert":", "},{"attributes":{"italic":true},"insert":"Dovin’s Veto"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Out: Spot removal like "},{"attributes":{"italic":true},"insert":"Essence Scatter"},{"insert":" that doesn’t line up well"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Plan: Protect your threats from discard and grind them out by answering haymakers with hard counters and exile effects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vs Control / Combo"},{"insert":":\nIn: "},{"attributes":{"italic":true},"insert":"Dispel"},{"insert":", "},{"attributes":{"italic":true},"insert":"Dovin’s Veto"},{"insert":", extra "},{"attributes":{"italic":true},"insert":"Detention Sphere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Out: Creature-based tempo cards that are less effective ("},{"attributes":{"italic":true},"insert":"Lyev Skyknight"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Plan: Become the faster clock with "},{"attributes":{"italic":true},"insert":"Geist of Saint Traft"},{"insert":" and protect it—force them to react while you keep countermagic up."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vs Graveyard decks"},{"insert":":\nIn: "},{"attributes":{"italic":true},"insert":"Rest in Peace"},{"insert":", "},{"attributes":{"italic":true},"insert":"Relic of Progenitus"},{"insert":" (if splashing from another build)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Out: Sweepers that do little"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Plan: Shut down recursion and value loops early, then tempo them out before they can rebuild."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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