529 views2 months ago
Commander
Size: 100Salt sum: 34.4
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Goblin_Boogers

529 views2 months ago
Commander
Size: 100Salt sum: 34.4

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Commander

Qty: 1 Price: $0.49
Sidisi, Regent of the Mire
, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.
Legendary Creature - Zombie Snake Warlock
Sidisi, Regent of the Mire (tdm) 92

Commander

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Drain

Qty: 1 Price: $12.99
Rottenmouth Viper
As an additional cost to cast this spell, you may sacrifice any number of nonland permanents. This spell costs
less to cast for each permanent sacrificed this way.
Whenever this creature enters or attacks, put a blight counter on it. Then for each blight counter on it, each opponent loses 4 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Creature - Elemental Snake
Rottenmouth Viper (blb) 107

Drain

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Draw

Qty: 8 Price: $26.39
Commune with Evil
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.
Sorcery
Commune with Evil (dsk) 87
Disciple of Bolas
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature - Human Wizard
Disciple of Bolas (tdc) 178
Eldritch Pact
Target player draws X cards and loses X life, where X is the number of cards in their graveyard.
Sorcery
Eldritch Pact (clb) 126
Gix, Yawgmoth Praetor
Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.
, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
Legendary Creature - Praetor Phyrexian
Gix, Yawgmoth Praetor (tdc) 181
Kothophed, Soul Hoarder
Flying
Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
Legendary Creature - Demon
Kothophed, Soul Hoarder (sld) 162★
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Legendary Planeswalker - Liliana
Liliana, Dreadhorde General (fdn) 176
Oft-Nabbed Goat
: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery.
When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life.
Creature - Goat
Oft-Nabbed Goat (ecc) 31
Unholy Annex
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Unholy Annex // Ritual Chamber (dsk) 118

Draw

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Finisher

Qty: 2 Price: $2.28
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (j25) 437
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (ths) 89

Finisher

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Land

Qty: 37 (38 w/ MDFC)Price: $130.89
Amonkhet Raceway
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: Add
.
Max speed —
: Target creature gains haste until end of turn.
Land
Amonkhet Raceway (dft) 248
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (cmm) 987
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (eoc) 149
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (eoc) 150
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (tor) 139
Cradle of the Accursed
: Add
.
,
, Sacrifice this land: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
Land - Desert
Cradle of the Accursed (akh) 241
Dakmor Salvage
This land enters tapped.
: Add
.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land
Dakmor Salvage (eoc) 156
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (otc) 283
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (tdc) 386
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (otc) 313
Sunken Citadel
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
Land - Cave
Sunken Citadel (eos) 86
Susur Secundi, Void Altar
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
, Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet
Susur Secundi, Void Altar (eoe) 259
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sld) 1480
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tla) 284
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Westvale Abbey
: Add
.
,
, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
,
, Sacrifice five creatures: Transform this land, then untap it.
Land
Westvale Abbey // Ormendahl, Profane Prince (inr) 287Westvale Abbey // Ormendahl, Profane Prince (inr) 287

Land

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Lifegain

Qty: 1 Price: $2.49
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (mbs) 53

Lifegain

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Mill

Qty: 5 Price: $21.47
Necromancer's Assistant
When this creature enters, mill three cards.
Creature - Zombie
Necromancer's Assistant (m15) 107
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 107
Sinister Starfish
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Starfish
Sinister Starfish (mkc) 140
Stinkweed Imp
Flying
Whenever this creature deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Imp
Stinkweed Imp (sld) 2516
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (tdc) 196

Mill

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Protection

Qty: 1 Price: $4.49
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328

Protection

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Pump

Qty: 1 Price: $32.99
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Elemental
Moonshadow (ecl) 110

Pump

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Ramp

Qty: 13 Price: $59.53
Anticausal Vestige
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Eldrazi
Anticausal Vestige (eoe) 1
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Bontu's Monument
Black creature spells you cast cost
less to cast.
Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.
Legendary Artifact
Bontu's Monument (drc) 124
Dark Ritual
Add
.
Instant
Dark Ritual (ice) 120
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (j22) 765
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 292
K'rrik, Son of Yawgmoth
(
can be paid with either
or 2 life.)
Lifelink
For each
in a cost, you may pay 2 life rather than pay that mana.
Whenever you cast a black spell, put a +1/+1 counter on K'rrik.
Legendary Creature - Horror Minion Phyrexian
K'rrik, Son of Yawgmoth (mh3) 274
Millikin
, Mill a card: Add
. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Creature Artifact - Construct
Millikin (fic) 352
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (j25) 476
Skirge Familiar
Flying
Discard a card: Add
.
Creature - Imp Phyrexian
Skirge Familiar (mh2) 276
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57
Soldevi Adnate
, Sacrifice a black or artifact creature: Add an amount of
equal to the sacrificed creature's mana value.
Creature - Human Cleric
Soldevi Adnate (all) 60a
The Eternity Elevator
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ |
: Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Legendary Artifact - Spacecraft
The Eternity Elevator (eoe) 241

Ramp

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Recursion

Qty: 13 Price: $62.31
Brood of Cockroaches
When this creature is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return this card to your hand.
Creature - Insect
Brood of Cockroaches (plst) VIS-53
Coffin Queen
You may choose not to untap this creature during your untap step.
,
: Put target creature card from a graveyard onto the battlefield under your control. When this creature becomes untapped or you lose control of this creature, exile that creature.
Creature - Wizard Zombie
Coffin Queen (tmp) 114
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (sld) 2110
Defiled Crypt
Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Defiled Crypt // Cadaver Lab (dsk) 91
Exhume
Each player puts a creature card from their graveyard onto the battlefield.
Sorcery
Exhume (usg) 134
Gravecrawler
This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
Creature - Zombie
Gravecrawler (tdc) 93
Persist
Return target nonlegendary creature card from your graveyard to the battlefield with a -1/-1 counter on it.
Sorcery
Persist (mh2) 96
Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (tdc) 195
Strands of Night
, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
Enchantment
Strands of Night (wth) 82
Timeline Culler
Haste
You may cast this card from your graveyard using its warp ability.
Warp—
, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Warlock Drix
Timeline Culler (eoe) 121
Tortured Existence
, Discard a creature card: Return target creature card from your graveyard to your hand.
Enchantment
Tortured Existence (plst) STH-74
Valgavoth's Faithful
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Creature - Human Cleric
Valgavoth's Faithful (dsk) 121
Xu-Ifit, Osteoharmonist
: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery.
Legendary Creature - Human Wizard
Xu-Ifit, Osteoharmonist (eoe) 127

Recursion

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Removal

Qty: 11 Price: $50.85
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (sld) 121
Dread Cacodemon
When this creature enters, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.
Creature - Demon
Dread Cacodemon (cma) 55
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (znr) 102
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Koh, the Face Stealer
When Koh enters, exile up to one other target creature.
Whenever another nontoken creature dies, you may exile it.
Pay 1 life: Choose a creature card exiled with Koh.
Koh has all activated and triggered abilities of the last chosen card.
Legendary Creature - Spirit Shapeshifter
Koh, the Face Stealer (tla) 107
Reaper from the Abyss
Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Creature - Demon
Reaper from the Abyss (j25) 480
Reiver Demon
Flying
When this creature enters, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
Creature - Demon
Reiver Demon (cma) 64
Sanguine Praetor
, Sacrifice a creature: Destroy each creature with the same mana value as the sacrificed creature.
Creature - Avatar Praetor
Sanguine Praetor (gpt) 60
Sothera, the Supervoid
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Legendary Enchantment
Sothera, the Supervoid (eoe) 115
Vile Mutilator
As an additional cost to cast this spell, sacrifice a creature or enchantment.
Flying, trample
When this creature enters, each opponent sacrifices a nontoken enchantment of their choice, then sacrifices a nontoken creature of their choice.
Creature - Demon
Vile Mutilator (dsk) 122
Withering Torment
Destroy target creature or enchantment. You lose 2 life.
Instant
Withering Torment (dsk) 124

Removal

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Sac Outlet

Qty: 2 Price: $26.28
Umbral Collar Zealot
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Cleric
Umbral Collar Zealot (eoe) 123
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 110

Sac Outlet

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Theft

Qty: 1 Price: $29.99
Valgavoth, Terror Eater
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Elder Demon
Valgavoth, Terror Eater (dsk) 120

Theft

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Tokens

Qty: 1 Price: $3.99
Twilight Diviner
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Creature - Cleric Elf
Twilight Diviner (ecl) 122

Tokens

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Tutor

Qty: 2 Price: $3.84
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Cynical Loner
This creature can't be blocked by Glimmers.
Survival — At the beginning of your second main phase, if this creature is tapped, you may search your library for a card, put it into your graveyard, then shuffle.
Creature - Human Survivor
Cynical Loner (dsk) 89

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
82 pips - 53 cards
40 mana - 36 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
15 mana - 12 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This deck is my love letter to all the mono black decks I played when I was a kid. It's what I wanted all those decks to be! I'm still tweaking this as I play it and as new stuff comes out but the shell and the core should basically remain the same. It's a blast to play as you feel like you really have two hands instead of just one. The basic premise is getting stuff in and stuff out of your graveyard. Hopefully upcycling in the process, getting value off of ETB's or cards that are going to allow you to get even more out of the yard.\n\nThe engine for this is obviously "},{"insert":{"card-link":"Sidisi, Regent of the Mire"}},{"insert":" but there are a few other pieces that you usually can consistently find to push it to the next level. One of best pairings you can have out is Sidisi and "},{"insert":{"card-link":"Xu-Ifit, Osteoharmonist"}},{"insert":". These two together with a healthy graveyard will allow you to get back answers to any of your problems turn over turn. Sidisi allowing you to sac a creature to get something out of your graveyard for that creatures CMC +1 means that Xu-Ifit is your way of ensuring you have the CMC you need on the field turn after turn. Her tap ability that allows you to pick anything out of your graveyard except it's a skeleton losing it's abilities is huge! And with multiple creatures that are sitting at 2 mana that bring their own recursion baked in such as, "},{"insert":{"card-link":"Brood of Cockroaches"}},{"insert":" and "},{"insert":{"card-link":"Timeline Culler"}},{"insert":" mean that you can upcycle easily into Xu-Ifit if she should happen to end up in your graveyard.\n\nFilling your yard is part of the key here using cards like "},{"insert":{"card-link":"Stitcher's Supplier"}},{"insert":" and "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" to do so early and hopefully often. Ripples is also a great way to ensure your getting the cards into your hand turn after turn that you need to accelerate your plan. Missed a land drop no problem 1 mana and three life for a land, yes please. Speaking of lands in your graveyard that 's where the "},{"insert":{"card-link":"Crucible of Worlds"}},{"insert":" keeps you from milling out of mana as well. One of your MVP cards to get out at any point is "},{"insert":{"card-link":"Tortured Existence"}},{"insert":" , letting you trade one creature card into your graveyard for another is great way to get something like Stitcher's , so you can recast it to get more stuff in the yard only to hopefully sac the Stitch for something else. It lets you filter between what your onboard tap to cast team needs in the graveyard to gain value and what your hand and lands need to keep casting.\n\nSo far we are talking small early game, but the overall goal is to get out huge nasty Demons that will just keep raining Chaos down on your opponents. Controlling the board with a "},{"insert":{"card-link":"Dread Cacodemon"}},{"insert":" or "},{"insert":{"card-link":"Reiver Demon"}},{"insert":" along with "},{"insert":{"card-link":"Soldevi Adnate"}},{"insert":" and the Tortured Existence from earlier means late game you can keep the board clear until you have the win and you'll have the mana to do it reliably. "},{"insert":{"card-link":"Soldevi Adnate"}},{"insert":" is one of those looked over cards until it shouldn't have been. Yeah by the time your opponents realize that this card was actually part of the problem the whole time it's already done it's job. Free-casting things out of your Graveyard with "},{"insert":{"card-link":"Sidisi, Regent of the Mire"}},{"insert":" and "},{"insert":{"card-link":"Xu-Ifit, Osteoharmonist"}},{"insert":" tends to gather a lot of attention. Your \"mana rock\" that is sacrificing your own creatures less so, especially when it's just a three drop or a two drop your sacrificing. Soldevi is a powerhouse card in this deck, cast it early and recur it often!\n\nYour ramp package is includes cost reducers in "},{"insert":{"card-link":"Jet Medallion"}},{"insert":" as well as "},{"insert":{"card-link":"Bontu's Monument"}},{"insert":" (the deck is running 34 creatures and being able to get extra sacrifice outlets from the spirits well let you recur your one drops if you need to), it also has your standard Sol Ring and Arcane Signet for basic ramping. We've already talked about "},{"insert":{"card-link":"Soldevi Adnate"}},{"insert":" being an under the radar hit, the inverse of that is "},{"insert":{"card-link":"K'rrik, Son of Yawgmoth"}},{"insert":" who draws a lot of attention once people grasp what is happening. The deck has a lot of really high mana costs, being able to swap life for mana provides a zany amount of flexibility and value. Not to mention it's any black mana in ANY cost, so that's activated abilities as well. K'rrik is one of the cards to prioritize playing over others, it's impact on your board cannot be understated. The deck really only has two dedicated land tutors in "},{"insert":{"card-link":"Expedition Map"}},{"insert":" and "},{"insert":{"card-link":"Urza's Cave"}},{"insert":" both of which let you get any land, not just basics. This allows you to find the utility land you need for the game you're having or set you up for the game you hope to have. Easy targets for these are "},{"insert":{"card-link":"Reliquary Tower"}},{"insert":" (deck has surprising amount of card draw), "},{"insert":{"card-link":"Susur Secundi, Void Altar"}},{"insert":" (some of that card draw!) or "},{"insert":{"card-link":"Cabal Coffers"}},{"insert":". The final piece of ramp i'll make mention of is "},{"insert":{"card-link":"The Eternity Elevator"}},{"insert":" a mana rock with the Station ability (tap a creature put charge counters equal to power on to it). The speed at which you can power this on is wild. As you station it with whatever creatures you were planning on sacrificing anyway, then when you get your creature out of the graveyard you can go ahead and station it with that creature as well! Station is a cost your paying from The Eternity Elevator (or "},{"insert":{"card-link":"Susur Secundi, Void Altar"}},{"insert":") so your summoning sick creatures now have a job!\n\nThis seems like the perfect time to talk about the tutors in the deck, and will start with "},{"insert":{"card-link":"Cynical Loner"}},{"insert":"! Hailing from Duskmourn featuring Survival if she is tapped at the start of your second main phase you get to search up a creature and put it in your graveyard. The Elevator and Susur Secundi ensure you a safe way to tap Loner while getting value out of her power. "},{"insert":{"card-link":"Buried Alive"}},{"insert":" is a no brainer. "},{"insert":{"card-link":"Rune-Scarred Demon"}},{"insert":" can get nasty especially if you have the right pieces to keep sacing it and bringing it back. The final one is "},{"insert":{"card-link":"Demonic Bargain"}},{"insert":" (recently swapped it out cause i just kept seeing it every game, but you should run this card in this deck at least a few times it's fun!) which is the closest thing I have in here to an actual tutor and this is purely because it feels very on theme with so many Demons in the deck. Yes "},{"insert":{"card-link":"Demonic Tutor"}},{"insert":" would also fit on theme, and is an easy swap in if you want to amp the power up a bit more. For me the Demonic Bargain is a fun moment at the table with my group as inevitably something like my "},{"insert":{"card-link":"Tortured Existence"}},{"insert":" or "},{"insert":{"card-link":"Sangromancer"}},{"insert":" (gross life gain) end up in the 13 exiled cards. They celebrate, I weep while I find something else to inflict pain... \"Oh there you are "},{"insert":{"card-link":"Braids, Arisen Nightmare"}},{"insert":" .\n\nSpeaking of scary there are lots of cards lurking in the deck ready to be born again such as "},{"insert":{"card-link":"Sanguine Praetor"}},{"insert":" , the nasty snake from Bloomburrow "},{"insert":{"card-link":"Rottenmouth Viper"}},{"insert":" , or my favorite the Demon made house "},{"insert":{"card-link":"Valgavoth, Terror Eater"}},{"insert":". Once "},{"insert":{"card-link":"Reiver Demon"}},{"insert":" has done it's thing for you don't be afraid to send him out with Sidisi to make way for Val. Besides Reiver Demon is more of a threat in your hand or in your yard (yes you have to cast it from hand to get it's effect but you should be able to get him back to hand if need be with Tortured Existence, "},{"insert":{"card-link":"Cadaver Imp"}},{"insert":", "},{"insert":{"card-link":"Gravedigger"}},{"insert":", or the Cadaver Lab part of "},{"insert":{"card-link":"Defiled Crypt // Cadaver Lab"}},{"insert":" . \n\nMost of the Removal for the deck is baked into the creature base. There are a smattering of non-creature removal spells with things like "},{"insert":{"card-link":"Fell the Profane // Fell Mire"}},{"insert":" just being a solid value piece in any black deck. For dealing with pesky enchantments you've got "},{"insert":{"card-link":"Withering Torment"}},{"insert":","},{"insert":{"card-link":"Feed the Swarm"}},{"insert":", and "},{"insert":{"card-link":"Vile Mutilator"}},{"insert":" . The board wipes are attached to Reiver Demon and Dread Cacodemon as mentioned earlier but there is a "},{"insert":{"card-link":"Damnation"}},{"insert":" included as cheaper fail safe. But to be honest it's mostly in there cause I love the art on the Seb McKinnon version. You could theoretically swap it for something stronger or your own favorite piece! \n\nYou've got some draw spells that I think work really well with the overall plan of the deck. A favorite being "},{"insert":{"card-link":"Unholy Annex // Ritual Chamber"}},{"insert":" as you do usually end up with a demon on board with out Cracking the Ritual Chamber part of the card, allowing you to gain back some of the life you've been spending as well as pinging the table. We already mentioned "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":". Probably one of the cheapest ways to gain a bunch of cards is to Station "},{"insert":{"card-link":"Susur Secundi, Void Altar"}},{"insert":" and then have "},{"insert":{"card-link":"Xu-Ifit, Osteoharmonist"}},{"insert":" bringing back the biggest boys in the yard to offer up to the Altar for juicy hand refills. Otherwise you can lean on Braids doing some work for you as well "},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":" who is a one time Susur Secundi but were going to get him back from the graveyard anyway. One of your card draw spells can act as player removal in "},{"insert":{"card-link":"Eldritch Pact"}},{"insert":", as you're probably not the only greedy player at the table. Just be careful casting this on yourself late game as it might not be worth it! You've got a nice one two with "},{"insert":{"card-link":"Kothophed, Soul Hoarder"}},{"insert":" and "},{"insert":{"card-link":"Sothera, the Supervoid"}},{"insert":" because you're going to be killing your own stuff anyway. Here is spot for an upgrade or an additional inclusion of "},{"insert":{"card-link":"Dictate of Erebos"}},{"insert":" again if you were wanting to up the power some more. \n\n"},{"attributes":{"bold":true},"insert":" UPDATE!:"},{"insert":" Lorwyn Eclipsed brought two new banger cards to the deck in "},{"insert":{"card-link":"Moonshadow"}},{"insert":" and "},{"insert":{"card-link":"Twilight Diviner"}},{"insert":" . Moonshadow is going to fit great in this deck where you are sacrificing your own things constantly. It will only get bigger, and it has the nice upside of being a great target for Xu-Ifit as well. Twilight Diviner is the real add here as you are going to constantly be making tokens of things coming in and out of the graveyard. It synergies with just a ton of stuff in the deck and is an easy tutor target if you already have some of your threats in hand, in graveyard, or on the board. \n\n"}]}
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