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Commander
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frustylol

521 views6 months ago
Commander
Size: 106Salt sum: 61.65
No deck tags

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big ass beaters

Qty: 6 Price: $111.94
Ashaya, Soul of the Wild
Ashaya's power and toughness are each equal to the number of lands you control.
Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)
Legendary Creature - Elemental
Ashaya, Soul of the Wild (pznr) 179p
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (tdc) 247
Bristly Bill, Spine Sower
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.
Legendary Creature - Druid Plant
Bristly Bill, Spine Sower (otj) 157
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 107
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (dsc) 197
Spawning Kraken
Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token.
Creature - Kraken
Spawning Kraken (c21) 33

big ass beaters

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card advantage

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Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (znc) 58
Aesi, Tyrant of Gyre Strait
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.
Legendary Creature - Serpent
Aesi, Tyrant of Gyre Strait (plst) CMR-365
Consecrated Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
Creature - Sphinx
Consecrated Sphinx (2x2) 43
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (inr) 190
Distant Melody
Choose a creature type. Draw a card for each permanent you control of that type.
Sorcery
Distant Melody (lcc) 154
Drown in Dreams
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
Instant
Drown in Dreams (m3c) 181
Finale of Revelation
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
Sorcery
Finale of Revelation (otc) 97
Hakbal of the Surging Soul
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Legendary Creature - Scout Merfolk
Hakbal of the Surging Soul (lcc) 123
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
This creature enters with X +1/+1 counters on it.
Creature - Beast Jellyfish Hydra
Hydroid Krasis (m3c) 266
Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur
Nezahal, Primal Tide (rix) 45
Sea Gate Loremaster
: Draw a card for each Ally you control.
Creature - Wizard Merfolk Ally
Sea Gate Loremaster (zen) 63
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (fdn) 247
Thrasios, Triton Hero
: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Wizard Merfolk
Thrasios, Triton Hero (pz2) 47
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (blc) 244
Wan Shi Tong, Librarian
Flash
Flying, vigilance
When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.
Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.
Legendary Creature - Bird Spirit
Wan Shi Tong, Librarian (tla) 78

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Creature

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Omo, Queen of Vesuva
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Legendary Creature - Shapeshifter Noble
Omo, Queen of Vesuva (m3c) 2

Creature

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good stuff

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Aven Courier
Flying
Whenever this creature attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
Creature - Bird Advisor
Aven Courier (ncc) 22
Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Awaken the Woods (bro) 170
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (wot) 80
Displacer Kitten
Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
Creature - Beast Cat
Displacer Kitten (clb) 560
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132
Roaming Throne
Ward

As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Creature Artifact - Golem
Roaming Throne (lci) 258

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griffin canyon

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Magus of the Candelabra
,
: Untap X target lands.
Creature - Human Wizard
Magus of the Candelabra (m3c) 236

griffin canyon

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Instant

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Obscuring Haze
If you control a commander, you may cast this spell without paying its mana cost.
Prevent all damage that would be dealt this turn by creatures your opponents control.
Instant
Obscuring Haze (cmm) 308

Instant

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interaction

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Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (eoc) 93
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Force of Negation
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.
Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Force of Negation (2x2) 50
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (tdc) 162
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46

interaction

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Land

Qty: 40 Price: $2477.60
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 600
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (clb) 346
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Cloudpost
This land enters tapped.
: Add
for each Locus on the battlefield.
Land - Locus
Cloudpost (m3c) 330
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 486
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (mh3) 301
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (m3c) 338
Evendo, Waking Haven
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each creature you control.
Land - Planet
Evendo, Waking Haven (eoe) 253
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (m21) 246
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (tdc) 364
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 93
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Griffin Canyon
: Add
.
: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Land
Griffin Canyon (vis) 163
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (plst) CLB-354
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Island
(
: Add
.)
Basic Land - Island
Island (j25) 84
Lazotep Quarry
: Add
.
, Sacrifice a creature: Add one mana of any color.
,
, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.
Land - Desert
Lazotep Quarry (m3c) 131
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (fdn) 727
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Nesting Grounds
: Add
.
,
: Move a counter from target permanent you control onto a second target permanent. Activate only as a sorcery.
Land
Nesting Grounds (mh3) 302
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (drc) 165
Planar Nexus
This land is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.)
: Add
.
,
: Add one mana of any color.
Land
Planar Nexus (m3c) 80
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 424
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (dsc) 295
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (clu) 248
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (blc) 133
Talon Gates of Madara
When this land enters, up to one target creature phases out.
: Add
.
,
: Add one mana of any color.
: Put this card from your hand onto the battlefield.
Land - Gate
Talon Gates of Madara (m3c) 82
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (2xm) 327
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
Land - Mine Urza's
Urza's Mine (2xm) 329
Urza's Power Plant
: Add
. If you control an Urza's Mine and an Urza's Tower, add
instead.
Land - Power-Plant Urza's
Urza's Power Plant (cmm) 1052
Urza's Tower
: Add
. If you control an Urza's Mine and an Urza's Power-Plant, add
instead.
Land - Tower Urza's
Urza's Tower (m3c) 403
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (m3c) 404

Land

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ramp

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Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (c16) 143
Crop Rotation
As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle.
Instant
Crop Rotation (c20) 169
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (m3c) 225
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (m3c) 292
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (m3c) 265
Harabaz Druid
: Add X mana of any one color, where X is the number of Allies you control.
Creature - Human Druid Ally
Harabaz Druid (plst) WWK-105
Hour of Promise
Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens.
Sorcery
Hour of Promise (otc) 195
Icetill Explorer
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
Creature - Scout Insect
Icetill Explorer (eoe) 192
Mana Reflection
If you tap a permanent for mana, it produces twice as much of that mana instead.
Enchantment
Mana Reflection (m3c) 237
Nyxbloom Ancient
Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
Creature Enchantment - Elemental
Nyxbloom Ancient (thb) 190
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Scapeshift
Sacrifice any number of lands. Search your library for up to that many land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Scapeshift (m19) 201
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 2093
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (fic) 315
Tiller Engine
Whenever a land you control enters tapped, choose one —
• Untap that land.
• Tap target nonland permanent an opponent controls.
Creature Artifact - Construct
Tiller Engine (dmc) 20
Uro, Titan of Nature's Wrath
When Uro enters, sacrifice it unless it escaped.
Whenever Uro enters or attacks, you gain 3 life and draw a card, then you may put a land card from your hand onto the battlefield.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legendary Creature - Elder Giant
Uro, Titan of Nature's Wrath (thb) 229

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tribal tribal

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Baru, Wurmspeaker
Wurms you control get +2/+2 and have trample.
,
: Create a 4/4 green Wurm creature token. This ability costs
less to activate, where X is the greatest power among Wurms you control.
Legendary Creature - Human Druid
Baru, Wurmspeaker (dmc) 26
Biowaste Blob
Oozes you control get +1/+1.
At the beginning of your upkeep, if you control a commander, create a token that's a copy of this creature.
Creature - Ooze
Biowaste Blob (cmr) 219
Elvish Archdruid
Other Elf creatures you control get +1/+1.
: Add
for each Elf you control.
Creature - Elf Druid
Elvish Archdruid (fdn) 219
Feline Sovereign
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
Creature - Cat
Feline Sovereign (plst) M21-180
Galerider Sliver
Sliver creatures you control have flying.
Creature - Sliver
Galerider Sliver (m14) 57
Herald of Hoofbeats
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Creature - Human Knight
Herald of Hoofbeats (moc) 109
Lord of the Unreal
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Human Wizard
Lord of the Unreal (j25) 322
Shifting Sliver
Slivers can't be blocked except by Slivers.
Creature - Sliver
Shifting Sliver (cmm) 855
Thrumming Hivepool
Affinity for Slivers (This spell costs
less to cast for each Sliver you control.)
Slivers you control have double strike and haste.
At the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens.
Artifact
Thrumming Hivepool (eoe) 247
Timber Protector
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
Creature - Warrior Treefolk
Timber Protector (lrw) 238

tribal tribal

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Maybeboard

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Archmage's Charm
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Archmage's Charm (mh1) 40
Descendants' Path
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library.
Enchantment
Descendants' Path (lcc) 238
Lotus Cobra
Landfall — Whenever a land you control enters, add one mana of any color.
Creature - Snake
Lotus Cobra (j25) 685
Minds Aglow
Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way.
Sorcery
Minds Aglow (cmm) 105
Negate
Counter target noncreature spell.
Instant
Negate (mom) 68
Nimble Trapfinder
This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.
At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.
Creature - Human Rogue
Nimble Trapfinder (znr) 72
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (tdc) 268

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
35 pips - 27 cards
20 mana - 17 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
56 pips - 41 cards
25 mana - 21 cards
0 pips - 0 cards
32 mana - 23 cards
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Description

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