2k
6/1/2021
Kentaro the Smilling Troll (2016)
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $5782.79
Salt Sum: 49.97
No deck tags
2k
6/1/2021
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Commander

Quantity: 1Price: $3.49
Kentaro, the Smiling Cat

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

Creature
Kentaro, the Smiling Cat (bok) 13
1

Artifact

Quantity: 20Price: $440.40
Akroma's Memorial

Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.

Artifact
Akroma's Memorial (tsr) 262
1
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218
1
Altar of the Brood

Whenever another permanent enters the battlefield under your control, each opponent mills a card.

Artifact
Altar of the Brood (ktk) 216
1
Ashes of the Fallen

As Ashes of the Fallen enters the battlefield, choose a creature type. Each creature card in your graveyard has the chosen creature type in addition to its other types.

Artifact
Ashes of the Fallen (sok) 152
1
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (plst) EMA-218
1
Blasting Station

{T}, Sacrifice a creature: Blasting Station deals 1 damage to any target. Whenever a creature enters the battlefield, you may untap Blasting Station.

Artifact
Blasting Station (5dn) 107
1
Citanul Flute

{X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.

Artifact
Citanul Flute (10e) 315
1
Gauntlet of Power

As Gauntlet of Power enters the battlefield, choose a color. Creatures of the chosen color get +1/+1. Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.

Artifact
Gauntlet of Power (tsr) 267
1
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 267
1
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (2xm) 270
1
Mind's Eye

Whenever an opponent draws a card, you may pay {1}. If you do, draw a card.

Artifact
Mind's Eye (bbd) 240
1
Oathkeeper, Takeno's Daisho

Equipped creature gets +3/+1. Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. Equip {2}

Artifact
Oathkeeper, Takeno's Daisho (chk) 265
1
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (uma) 232
1
Planar Portal

{6}, {T}: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Planar Portal (8ed) 311
1
Ring of Three Wishes

Ring of Three Wishes enters the battlefield with three wish counters on it. {5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Ring of Three Wishes (m14) 216
1
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (cmr) 337
1
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Artifact
Sensei's Divining Top (ema) 232
1
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (plst) CMD-260
1
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c21) 263
1
Staff of Domination

{1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.

Artifact
Staff of Domination (cmr) 343
1

Creature

Quantity: 22Price: $145.94
Academy Rector

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.

Creature
Academy Rector (wc00) nl1
1
Archon of Justice

Flying When Archon of Justice dies, exile target permanent.

Creature
Archon of Justice (jmp) 89
1
Avacyn, Angel of Hope

Flying, vigilance, indestructible Other permanents you control have indestructible.

Creature
Avacyn, Angel of Hope (2xm) 8
1
Cloudgoat Ranger

When Cloudgoat Ranger enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens. Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.

Creature
Cloudgoat Ranger (khc) 21
1
Eldrazi Displacer

Devoid (This card has no color.) {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)

Creature
Eldrazi Displacer (plst) OGW-13
1
Emeria Shepherd

Flying Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Creature
Emeria Shepherd (znc) 16
1
Fountain Watch

Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)

Creature
Fountain Watch (mmq) 19
1
Glory

Flying {2}{W}: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if Glory is in your graveyard.

Creature
Glory (wc02) bk11sb
1
Grand Abolisher

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Creature
Grand Abolisher (e01) 12
1
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (mh2) 263
1
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (tsr) 297
1
Ornithopter

Flying

Creature Artifact
Ornithopter (plst) M15-223
1
Puresteel Paladin

Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (2xm) 26
1
Reveillark

Flying When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Creature
Reveillark (plst) UMA-31
1
Silent Arbiter

No more than one creature can attack each combat. No more than one creature can block each combat.

Creature Artifact
Silent Arbiter (c20) 250
1
Solemn Simulacrum

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (c21) 264
1
Soul's Attendant

Whenever another creature enters the battlefield, you may gain 1 life.

Creature
Soul's Attendant (roe) 44
1
Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Creature
Stoneforge Mystic (2xm) 31
1
Stonehewer Giant

Vigilance {1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.

Creature
Stonehewer Giant (2xm) 32
1
Stuffy Doll

Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself.

Creature Artifact
Stuffy Doll (tsr) 274
1
Sun Titan

Vigilance Whenever Sun Titan enters the battlefield or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (c21) 106
1
Suture Priest

Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.

Creature
Suture Priest (nph) 25
1

Enchantment

Quantity: 11Price: $66.15
Aura of Silence

Artifact and enchantment spells your opponents cast cost {2} more to cast. Sacrifice Aura of Silence: Destroy target artifact or enchantment.

Enchantment
Aura of Silence (plst) C15-60
1
Crackdown

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Enchantment
Crackdown (mmq) 15
1
Enduring Renewal

Play with your hand revealed. If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card. Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Enchantment
Enduring Renewal (tsb) 7
1
Field of Souls

Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.

Enchantment
Field of Souls (ema) 11
1
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (c21) 92
1
Greater Auramancy

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.) Enchanted creatures you control have shroud.

Enchantment
Greater Auramancy (shm) 7
1
Guilty Conscience

Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.

Enchantment
Guilty Conscience (scg) 17
1
Land Tax

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Enchantment
Land Tax (plst) BBD-94
1
Martyr's Cause

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Enchantment
Martyr's Cause (plst) ULG-13
1
Oblivion Ring

When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Enchantment
Oblivion Ring (mm2) 29
1
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (c16) 77
1

Instant

Quantity: 4Price: $31.82
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (plst) MIR-14
1
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (tsr) 299
1
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (c21) 100
1
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmr) 627
1

Land

Quantity: 35Price: $5073.06
Ancient Tomb

{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.

Land
Ancient Tomb (zne) 21
1
Boseiju, Who Shelters All

Boseiju, Who Shelters All enters the battlefield tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.

Land
Boseiju, Who Shelters All (chk) 273
1
Diamond Valley

{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Land
Diamond Valley (arn) 73
1
Emeria, the Sky Ruin

Emeria, the Sky Ruin enters the battlefield tapped. At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield. {T}: Add {W}.

Land
Emeria, the Sky Ruin (plst) ZEN-213
1
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (c21) 293
1
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (2xm) 322
1
Miren, the Moaning Well

{T}: Add {C}. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Land
Miren, the Moaning Well (sok) 163
1
Mystifying Maze

{T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Land
Mystifying Maze (c17) 264
1
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (khm) 276
24
Strip Mine

{T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land.

Land
Strip Mine (zne) 28
1
The Tabernacle at Pendrell Vale

All creatures have "At the beginning of your upkeep, destroy this creature unless you pay {1}."

Land
The Tabernacle at Pendrell Vale (leg) 307
1
Wasteland

{T}: Add {C}. {T}, Sacrifice Wasteland: Destroy target nonbasic land.

Land
Wasteland (zne) 30
1

Sorcery

Quantity: 7Price: $21.93
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (cmr) 12
1
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (thb) 24
1
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (cmr) 34
1
Open the Vaults

Return all artifact and enchantment cards from all graveyards to the battlefield under their owners' control. (Auras with nothing to enchant remain in graveyards.)

Sorcery
Open the Vaults (2xm) 24
1
Steelshaper's Gift

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Sorcery
Steelshaper's Gift (5dn) 19
1
Terminus

Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Terminus (c18) 77
1
Wrath of God

Destroy all creatures. They can't be regenerated.

Sorcery
Wrath of God (plst) POR-39
1

Deck Stats

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Description

{"ops":[{"insert":"(Ported from Tappedout)\n\nSometimes you wanna play a deck which creates great games for everyone. In which everyone develops their board until everybody's giant armies are clashing against each other in a giant battle royal.\n\nThis is not one of those decks.\n\nThis is a deck that has one goal. And one goal only. \n\nGO INFINITE!!!!!!\n\nEvery single card either is a combo piece, A tutor to find a combo piece, or something to protect yourself or your combo piece's until you can combo off. This is not a deck that your opponents will enjoy. This is a deck with a lot of different facets and probably a headache to play, adapting to your opponents answers and boards.\n\nSac outlets are a fair bulk of our combos, so let's cover them first.\n\n[[Ashnod's altar]] is the most important. It generates mana, sacs for free and allows you to sac without a target.\n\nAltar of dementia, Blasting Station, Phyrexian Altar, Martyr's cause and technically Miren, the moaning well also work for most of these combos\n\nCombo Time!\n\n**Oathkeeper, Takeno's Daisho + Kentaro, the smiling cat + Puresteel Paladin + Sac**\n\nSac Kentaro to your outlet, Oathkeeper brings it back, Puresteel Equips for zero, repeat.\n\n\n**Oathkeeper, Takeno's Daisho + Ashes of the fallen + Puresteel Paladin + Sac\n**\n\nSame as above except Oathkeeper checks on resolution of the ability. And at that point Paladin is in your graveyard and a samurai. So you can cut out the middle man and just Use Paladin as your creature.\n\n**[[Oathkeeper, Takeno's Daisho]]+[[Ashes of the fallen]]+[[Ashnod's altar]]+ Creature\n**\nAshes work with any creature. But you need mana to re-equip the Oathkeeper. So you need the mana from Altar to keep the combo going.\n\n\n**[[Stuffy doll]]+[[Guilty Conscience]]**\n\nThis ones funny. Damage dealt by Doll is dealt back to the doll so you can kill one player out of nowhere. You can't kill multiple people unless you can bounce the stuffy doll.\n\n**[[Enduring Renewal]]+[[Ornithopter]]+Sac**\n\nSelf explanatory. Try to play the renewal last as you can't draw the Ornithopter when the renewal's around. \n\n**[[Enduring Renewal]]+[[Soul's Attendant]]+[[Phyrexian altar]]**\n\nSame as above.\n\n**[[Reveillark]]+[[Karmic guide]]+Sac**\n\nAh the old classic. This one is especially interesting as you can put a third creature into the loop. Like [[Solemn Simulacrum]] for infinite lands and cards or [[Stoneforge Mystic]] to assemble another infinite combo. Also can be done at instant speed.\n\n**[[Cloudgoat ranger]]+[[Eldrazi displacer]]+[[Ashnod's altar]]**\n\nSac two Kithkin to the altar, use the mana to blink the ranger and repeat. This one doesn't need a win con as you already get infinite kithkin.\n\nAnd then we actually need a piece to win the game. [[Soul's attendant]] and [[Suture priest]] give you infinite life. But sometimes that isn't enough so we can also create infinite creatures. [[Field of souls]] works with all our death triggers. And [[Mirror Entity]] can make giant creatures or [[Akroma's memorial]] can kill in one combat.\n\nBut even that can't be enough, sometimes we have to win in one turn, in one shot.\n\n[[Altar of the brood]] kills without using the outlet slot. [[Alar of Dementia]] and [[Blasting station]] are outlet/Kills in one. If the creature you Sacing is a [[Archon of Justice]], you can exile everybody's permanents which is probably good enough. Or a [[Solemn simulacrum]] let's you draw your whole deck. \n\nbut wait, there's more! Most combo's will make infinite mana so a [[Staff of Domination]] will also draw your whole deck. [[Mirror Entity]] will make a million/million's. And if you have infinite mana, you can probably play [[Sensei's Divining top]] Infinite times. Or Tutor for another infinite combo or.............................\n\n_The author died of value_\n\n\nThis is one of the best and one of my favorite decks I've built in this little challenge. My only misgiving is that this isn't entirely a [[Kentaro, the smiling cat]] deck. With the exception of being a Samurai for Oathkeeper He doesn't really do much. But this deck is so much fun and has so many different ways to win,, I would recommend building it. Even if this deck gets stale, there's so many other cards and combos to put in. [[Midnight guard]] just screams combo. There's just so much evil delicious fun hiding in one set of cards!\n\n"}]}
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