203 views14 months ago
Commander
Size: 100Salt sum: 29.99
No deck tags
 avatar

EnragedKing

203 views14 months ago
Commander
Size: 100Salt sum: 29.99
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.35
Shocker, Unshakable
During your turn, Shocker has first strike.
Vibro-Shock Gauntlets — When Shocker enters, he deals 2 damage to target creature and 2 damage to that creature's controller.
Legendary Creature - Human Rogue Villain
Shocker, Unshakable (spm) 89

Commander

(CTRL to add secondary)

Artifact

Qty: 14 Price: $334.98
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Brass's Tunnel-Grinder
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Artifact
Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (lci) 135Brass's Tunnel-Grinder // Tecutlan, the Searing Rift (lci) 135
Fire Diamond
This artifact enters tapped.
: Add
.
Artifact
Fire Diamond (clb) 313
Hazoret's Monument
Red creature spells you cast cost
less to cast.
Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
Legendary Artifact
Hazoret's Monument (dmc) 183
Javelin of Lightning
Flash
When this Equipment enters, attach it to target creature you control.
During your turn, equipped creature gets +2/+0 and has first strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Javelin of Lightning (clb) 185
Lightning Coils
Whenever a nontoken creature you control dies, put a charge counter on this artifact.
At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Artifact
Lightning Coils (mrd) 198
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (tdc) 102
Lightning Spear
Equipped creature gets +1/+0 and has trample.
, Sacrifice this Equipment: It deals 3 damage to any target.
Equip
Artifact - Equipment
Lightning Spear (mh2) 134
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (sld) 7032
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (mh3) 295
Sol Ring
: Add
.
Artifact
Sol Ring (eoc) 57
The Fire Crystal
Red spells you cast cost
less to cast.
Creatures you control have haste.
,
: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.
Legendary Artifact
The Fire Crystal (fin) 135
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (dsc) 256

Artifact

(CTRL to add secondary)

Creature

Qty: 22 Price: $20.96
Anje's Ravager
This creature attacks each combat if able.
Whenever this creature attacks, discard your hand, then draw three cards.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Anje's Ravager (j25) 517
Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Ball Lightning (mb2) 130
Barbed Shocker
Trample, haste
Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature - Insect
Barbed Shocker (cns) 136
Lightning Berserker
: This creature gets +1/+0 until end of turn.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature - Human Berserker
Lightning Berserker (dtk) 146
Lightning Elemental
Haste (This creature can attack and
as soon as it comes under your control.)
Creature - Elemental
Lightning Elemental (jmp) 344
Lightning Mare
This spell can't be countered.
This creature can't be blocked by blue creatures.
: This creature gets +1/+0 until end of turn.
Creature - Elemental Horse
Lightning Mare (m19) 151
Lightning Mauler
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have haste.
Creature - Human Berserker
Lightning Mauler (inr) 163
Lightning Phoenix
Flying, haste
This creature can't block.
At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay
. If you do, return this card from your graveyard to the battlefield.
Creature - Phoenix
Lightning Phoenix (jmp) 21
Lightning Serpent
Trample, haste
This creature enters with X +1/+0 counters on it.
At the beginning of the end step, sacrifice this creature.
Creature - Elemental Serpent
Lightning Serpent (csp) 88
Lightning-Rig Crew
: This creature deals 1 damage to each opponent.
Whenever you cast a Pirate spell, untap this creature.
Creature - Goblin Pirate
Lightning-Rig Crew (cmr) 190
Lightning, Security Sergeant
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
Legendary Creature - Human Soldier
Lightning, Security Sergeant (fin) 462
Living Lightning
When this creature dies, return target instant or sorcery card from your graveyard to your hand.
Creature - Elemental Shaman
Living Lightning (clu) 142
Quakebringer
Your opponents can't gain life.
At the beginning of your upkeep, Quakebringer deals 2 damage to each opponent. This ability triggers only if Quakebringer is on the battlefield or if Quakebringer is in your graveyard and you control a Giant.
Foretell
Creature - Berserker Giant
Quakebringer (khm) 145
Quakefoot Cyclops
When this creature enters, up to two target creatures can't block this turn.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, target creature can't block this turn.
Creature - Cyclops
Quakefoot Cyclops (j22) 583
Quaketusk Boar
Reach, trample, haste
Creature - Elemental Boar
Quaketusk Boar (blb) 146
Shock Brigade
Menace (This creature can't be blocked except by two or more creatures.)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Creature - Goblin Soldier
Shock Brigade (tdm) 120
Shock Troops
Sacrifice this creature: It deals 2 damage to any target.
Creature - Human Soldier
Shock Troops (8ed) 223
Shocker
Whenever this creature deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature - Insect
Shocker (plst) TMP-204
Shocking Sharpshooter
Reach
Whenever another creature you control enters, this creature deals 1 damage to target opponent.
Creature - Human Archer
Shocking Sharpshooter (tdm) 121
Shockmaw Dragon
Flying
Whenever this creature deals combat damage to a player, it deals 1 damage to each creature that player controls.
Creature - Dragon
Shockmaw Dragon (frf) 114
Stoneshaker Shaman
At the beginning of each player's end step, that player sacrifices an untapped land of their choice.
Creature - Human Shaman
Stoneshaker Shaman (rav) 145
Stoneshock Giant
: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, creatures without flying your opponents control can't block this turn.
Creature - Giant
Stoneshock Giant (cm2) 120

Creature

(CTRL to add secondary)

Enchantment

Qty: 9 Price: $7.31
Blood Sun
When this enchantment enters, draw a card.
All lands lose all abilities except mana abilities.
Enchantment
Blood Sun (rix) 92
Curse of Shaken Faith
Enchant player
Whenever enchanted player casts a spell other than the first spell they cast each turn or copies a spell, this Aura deals 2 damage to them.
Enchantment - Aura Curse
Curse of Shaken Faith (mid) 134
Lightning Cloud
Whenever a player casts a red spell, you may pay
. If you do, this enchantment deals 1 damage to any target.
Enchantment
Lightning Cloud (vis) 87
Lightning Prowess
Enchant creature
Enchanted creature has haste and "
: This creature deals 1 damage to any target."
Enchantment - Aura
Lightning Prowess (avr) 145
Lightning Reflexes
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Enchantment - Aura
Lightning Reflexes (dmr) 128
Lightning Talons
Enchant creature
Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)
Enchantment - Aura
Lightning Talons (plst) BBD-180
Rumbling Aftershocks
Whenever you cast a kicked spell, you may have this enchantment deal damage to any target equal to the number of times that spell was kicked.
Enchantment
Rumbling Aftershocks (wwk) 89
Spellshock
Whenever a player casts a spell, this enchantment deals 2 damage to that player.
Enchantment
Spellshock (plst) EXO-104
Vow of Lightning
Enchant creature
Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Lightning (mkc) 164

Enchantment

(CTRL to add secondary)

Instant

Qty: 14 Price: $8.16
Barbed Lightning
Choose one —
• Barbed Lightning deals 3 damage to target creature.
• Barbed Lightning deals 3 damage to target player or planeswalker.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Barbed Lightning (dst) 55
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (tdc) 206
Burst Lightning
Kicker
(You may pay an additional
as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Instant
Burst Lightning (plst) MM2-109
Lightning Axe
As an additional cost to cast this spell, discard a card or pay
.
Lightning Axe deals 5 damage to target creature.
Instant
Lightning Axe (inr) 162
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (clu) 141
Lightning Storm
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.
Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
Instant
Lightning Storm (plst) CSP-89
Lightning Strike
Lightning Strike deals 3 damage to any target.
Instant
Lightning Strike (dft) 136
Lightning Volley
Until end of turn, creatures you control gain "
: This creature deals 1 damage to any target."
Instant
Lightning Volley (bng) 101
Magmaquake
Magmaquake deals X damage to each creature without flying and each planeswalker.
Instant
Magmaquake (scd) 149
Riddle of Lightning
Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Instant
Riddle of Lightning (tsr) 183
Shake the Foundations
Shake the Foundations deals 1 damage to each creature without flying.
Draw a card.
Instant
Shake the Foundations (rix) 113
Shock
Shock deals 2 damage to any target.
Instant
Shock (spm) 88
Staggershock
Staggershock deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Staggershock (2x2) 125
Sudden Shock
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Sudden Shock deals 2 damage to any target.
Instant
Sudden Shock (tsr) 194

Instant

(CTRL to add secondary)

Land

Qty: 35 Price: $17.15
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (spm) 197

Land

(CTRL to add secondary)

Sorcery

Qty: 5 Price: $6.67
Aftershock
Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.
Sorcery
Aftershock (j22) 129
Chain Lightning
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay
. If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Chain Lightning (mb2) 55
Earthquake
Earthquake deals X damage to each creature without flying and each player.
Sorcery
Earthquake (ltc) 214
Lightning Javelin
Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Lightning Javelin (plst) ORI-153
Rolling Earthquake
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Sorcery
Rolling Earthquake (2xm) 142

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
68 pips - 55 cards
40 mana - 40 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards