Kirbypuff
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Commander
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{"ops":[{"insert":"Spend the first couple turns ramping and setting up the pieces of draw engines that can be flickered. Protecting these is pretty important to continue having resources as the game progresses. Play [[Yorion, Sky Nomad]] only if you have a way to protect it from removal whether that be a counterspell or flicker spell.\n\nMass blink. Flicker turn after turn with one of:\n[[Felidar Guardian]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Restoration Angel]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Icewind Stalwart]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Charming Prince]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Flickerwisp]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Skycoach Conductor // All Aboard]] - 1U required"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Archaeomancer]] + [[Epehmerate]]/[[Cloudshift]]/[[Essence Flux]] - 1W or 1U required"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFlicker mana rocks to untap them!\n\nOther important cards to note:\n[[Step Through]] - A very flexible instant speed tutor. Tutoring for [[Archaeomancer]] to then return [[Step Through]] to hand is very valuable."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Archaeomancer]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Watcher for Tomorrow]] / [[Aether Channeler]] - Draw"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Reflector Mage]] / [[Venser, Shaper Savant]] - Interaction"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Scroll of Fate]] - Flickering manifested permanents flips them face-up and gives their etb. Cheat out expensive creatures or just lands every cycle. Flicker [[Scroll of Fate]] iteself to do this multiple times a turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Sun Titan]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Karmic Guide]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Reveillark]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Riptide Gearhulk]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Deadeye Navigator]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"etc."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nInfinite mana through:\n[[Deadeye Navigator]] + [[Peregrine Drake]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Teferi, Time Raveler]] + [[Displacer Kitten]] + [[Sol Ring]] + A filter source such as [[Arcane Signet]]/[[Fellwar Stone]]/[[Talisman of Progress]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Ghostly Flicker]] + [[Archaeomancer]] + [[Peregrine Drake]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Panharmonicon]]/[[Starfield Vocalist]] + [[Venser, Shaper Savant]] + [[Peregrine Drake]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Most of the above can also have [[Peregrine Drake]] replaced with [[Cloud of Faeries]] with [[Azorius Chancery]]\n\nWith infinite mana:\n[[Approach of the Second Sun]] + [[Narset's Reversal]]/[[Venser, Shaper Savant]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Deadeye Navigator]] + any draw creature + [[Thassa's Oracle]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nOther win cons:\n[[Altar of the Brood]] with infinite flicker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Approach of the Second Sun]] naturally with a draw engine"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"2 of [[Felidar Guardian]]/[[Restoration Angel]]/[[Icewind Stalwart]] for infinite etb"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Big [[Soulherder]]"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Yorion, Sky Nomad
Companion — Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Flying
When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
Flying
When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
Legendary Creature - Bird Serpent

Commander
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Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant

Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment

Blink
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Deadeye Navigator
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
Creature - Spirit

Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi

Combo
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Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard

Copy
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Omen of the Sea
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, scry 2, then draw a card.
, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When this enchantment enters, scry 2, then draw a card.
, Sacrifice this enchantment: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Enchantment

Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

Watcher for Tomorrow
Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This creature enters tapped.
When this creature leaves the battlefield, put the exiled card into its owner's hand.
This creature enters tapped.
When this creature leaves the battlefield, put the exiled card into its owner's hand.
Creature - Human Wizard

Draw
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Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Land
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Protection
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Ramp
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Karmic Guide
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit

Recursion
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Reality Acid
Enchant permanent
Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it.
Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this Aura leaves the battlefield, enchanted permanent's controller sacrifices it.
Enchantment - Aura

Riptide Gearhulk
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.
Creature Artifact - Construct

Skyclave Apparition
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Creature - Spirit Kor

Removal
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Yorion Loop
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Spend the first couple turns ramping and setting up the pieces of draw engines that can be flickered. Protecting these is pretty important to continue having resources as the game progresses. Play [[Yorion, Sky Nomad]] only if you have a way to protect it from removal whether that be a counterspell or flicker spell.\n\nMass blink. Flicker turn after turn with one of:\n[[Felidar Guardian]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Restoration Angel]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Icewind Stalwart]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Charming Prince]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Flickerwisp]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Skycoach Conductor // All Aboard]] - 1U required"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Archaeomancer]] + [[Epehmerate]]/[[Cloudshift]]/[[Essence Flux]] - 1W or 1U required"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFlicker mana rocks to untap them!\n\nOther important cards to note:\n[[Step Through]] - A very flexible instant speed tutor. Tutoring for [[Archaeomancer]] to then return [[Step Through]] to hand is very valuable."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Archaeomancer]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Watcher for Tomorrow]] / [[Aether Channeler]] - Draw"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Reflector Mage]] / [[Venser, Shaper Savant]] - Interaction"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Scroll of Fate]] - Flickering manifested permanents flips them face-up and gives their etb. Cheat out expensive creatures or just lands every cycle. Flicker [[Scroll of Fate]] iteself to do this multiple times a turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Sun Titan]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Karmic Guide]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Reveillark]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Riptide Gearhulk]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"[[Deadeye Navigator]]"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"etc."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nInfinite mana through:\n[[Deadeye Navigator]] + [[Peregrine Drake]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Teferi, Time Raveler]] + [[Displacer Kitten]] + [[Sol Ring]] + A filter source such as [[Arcane Signet]]/[[Fellwar Stone]]/[[Talisman of Progress]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Ghostly Flicker]] + [[Archaeomancer]] + [[Peregrine Drake]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Panharmonicon]]/[[Starfield Vocalist]] + [[Venser, Shaper Savant]] + [[Peregrine Drake]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Most of the above can also have [[Peregrine Drake]] replaced with [[Cloud of Faeries]] with [[Azorius Chancery]]\n\nWith infinite mana:\n[[Approach of the Second Sun]] + [[Narset's Reversal]]/[[Venser, Shaper Savant]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Deadeye Navigator]] + any draw creature + [[Thassa's Oracle]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nOther win cons:\n[[Altar of the Brood]] with infinite flicker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Approach of the Second Sun]] naturally with a draw engine"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"2 of [[Felidar Guardian]]/[[Restoration Angel]]/[[Icewind Stalwart]] for infinite etb"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Big [[Soulherder]]"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
















































































