EIV
92 views13 months ago
Commander
Size: 100Salt sum: 50.53
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Aerith, Last Ancient
Lifelink
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
Raise — At the beginning of your end step, if you gained life this turn, return target creature card from your graveyard to your hand. If you gained 7 or more life this turn, return that card to the battlefield instead.
Legendary Creature - Human Cleric Druid

Commander
(CTRL to add secondary)
Artifact
Artifact
(CTRL to add secondary)
Creature
Aerith Gainsborough
Lifelink
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Whenever you gain life, put a +1/+1 counter on Aerith Gainsborough.
When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
Legendary Creature - Human Cleric

Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God

Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout

Voice of the Blessed
Whenever you gain life, put a +1/+1 counter on this creature.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
Creature - Cleric Spirit

Creature
(CTRL to add secondary)
Enchantment
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment

Enchantment
(CTRL to add secondary)
Instant
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Ultimate Magic: Holy
Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Instant
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Planeswalker
Ajani, Strength of the Pride
+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control.
−2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
0: If you have at least 15 life more than your starting life total, exile Ajani and each artifact and creature your opponents control.
−2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on this token."
0: If you have at least 15 life more than your starting life total, exile Ajani and each artifact and creature your opponents control.
Legendary Planeswalker - Ajani

Planeswalker
(CTRL to add secondary)
Sorcery
Unfinished Business
Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)
Sorcery

Sorcery
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"\n"},{"attributes":{"bold":true},"insert":"Life Total = Win Condition"},{"insert":"\nFelidar Sovereign — win on upkeep if you’re at 40+ life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ajani, Strength of the Pride — -2 ability exiles all opponents’ nonland permanents if your life is higher than your starting total (40 in Commander)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Aetherflux Reservoir — storm off with multiple cheap spells → shoot opponents for 50 damage each."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Beacon of Immortality + Boon Reflection — doubles your life twice, putting you into one-shot Reservoir territory."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Go-Wide & Alpha Strike"},{"insert":"\nArchangel of Thune + lifegain triggers (Essence Warden, Suture Priest, Prosperous Innkeeper, Heliod) → pumps your whole team permanently."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Triumph of the Hordes — turns your creature army into infect one-shot lethal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Heliod, Sun-Crowned — can make your lifegain engines snowball into massive creatures (pairs well with Voice of the Blessed)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Pillowfort & Stall → Inevitability"},{"insert":"\nAuthority of the Consuls, Ghostly Prison, Norn’s Annex, Rest in Peace, Clever Concealment, Teferi’s Protection — discourage attacks while you build life and resources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Eventually close out with Reservoir, Felidar, or Triumph while opponents are taxed out of options."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Voltron / Aerith Commander Damage"},{"insert":"\nProtect Aerith with Champion’s Helm, Bastion Protector, Darksteel Plate, Whispersilk Cloak, Lightning Greaves."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pump with Behemoth Sledge, Shadowspear, Conqueror’s Flail."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Swing in for commander damage kills while staying unkillable behind your lifegain cushion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":" Backup & Utility Paths"},{"insert":"\nSmothering Tithe + draw spells → explosive mana advantage, feeds Reservoir and big plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Skullclamp + token producers / small creatures → card draw engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Shalai, Voice of Plenty + Archangel of Thune → scalable angelic beatdown with lifegain triggers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Selvala, Heart of the Wilds → draw & ramp off your biggest creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Pilot’s Game Plan"},{"insert":"\nEarly → ramp (Cultivate, Rampant Growth, Signets), drop pillowfort (Authority, Ghostly Prison)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mid → stick Aerith, protect her, start lifegain engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Late → secure win with lifegain threshold (Felidar / Ajani), Aetherflux blast, or Triumph of the Hordes alpha strike."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nThis deck wins by surviving, growing stronger through lifegain triggers, and then swinging the game shut in one turn.\n\n"}]}




































































