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Commander
Size: 100Salt sum: 50.35
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LegendaryCreature-Kyle

526 views5 years ago
Commander
Size: 100Salt sum: 50.35
No deck tags

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Commander

Qty: 1 Price: $2.99
Octavia, Living Thesis
This spell costs
less to cast if you have eight or more instant and/or sorcery cards in your graveyard.
Ward

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
Legendary Creature - Elemental Octopus
Octavia, Living Thesis (c21) 356

Commander

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Cantrips

Qty: 11 Price: $21.45
Anticipate
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Anticipate (m19) 44
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (sta) 13
Curate
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Draw a card.
Instant
Curate (stx) 40
Impulse
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Instant
Impulse (bbd) 119
Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Mission Briefing (grn) 44
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (sta) 19
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (c18) 96
Radical Idea
Draw a card.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Radical Idea (grn) 52
Think Twice
Draw a card.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Think Twice (c19) 99
Thirst for Knowledge
Draw three cards. Then discard two cards unless you discard an artifact card.
Instant
Thirst for Knowledge (cmr) 103
Visions of Beyond
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Instant
Visions of Beyond (uma) 81

Cantrips

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Counterspells

Qty: 5 Price: $19.01
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Mausoleum Wanderer
Flying
Whenever another Spirit you control enters, this creature gets +1/+1 until end of turn.
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
, where X is this creature's power.
Creature - Spirit
Mausoleum Wanderer (emn) 69
Narset's Reversal
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Instant
Narset's Reversal (war) 62
Sinister Sabotage
Counter target spell.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Sinister Sabotage (grn) 54
Stubborn Denial
Counter target noncreature spell unless its controller pays
.
Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Instant
Stubborn Denial (ktk) 56

Counterspells

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Draw

Qty: 8 Price: $31.12
Ancestral Memories
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
Sorcery
Ancestral Memories (mir) 52
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (stx) 37
Covenant of Minds
Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.
Sorcery
Covenant of Minds (cn2) 105
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (cmr) 396
Ghostly Pilferer
Whenever this creature becomes untapped, you may pay
. If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: This creature can't be blocked this turn.
Creature - Rogue Spirit
Ghostly Pilferer (m21) 52
Jace's Archivist
,
: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Creature - Wizard Vedalken
Jace's Archivist (c15) 95
Teferi's Ageless Insight
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Legendary Enchantment
Teferi's Ageless Insight (m21) 294
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (c20) 128

Draw

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Land

Qty: 36 Price: $21.10
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (eld) 242
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (isd) 240
Island
(
: Add
.)
Basic Land - Island
Island (stx) 368
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (cmr) 487
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (c21) 312
Tectonic Edge
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Land
Tectonic Edge (plst) C14-313
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (c21) 326

Land

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Neat Tricks

Qty: 5 Price: $30.41
Bamboozle
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Sorcery
Bamboozle (ody) 68
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (plst) MRD-188
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (c20) 118
Primal Amulet
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Talrand, Sky Summoner
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Legendary Creature - Wizard Merfolk
Talrand, Sky Summoner (c21) 131

Neat Tricks

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Ramp

Qty: 9 Price: $48.31
Dowsing Dagger
When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform this Equipment.
Equip
Artifact - Equipment
Dowsing Dagger // Lost Vale (xln) 235Dowsing Dagger // Lost Vale (xln) 235
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (dom) 215
Mitotic Manipulation
Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
Sorcery
Mitotic Manipulation (mbs) 27
Retraced Image
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
Sorcery
Retraced Image (tor) 46
Sapphire Medallion
Blue spells you cast cost
less to cast.
Artifact
Sapphire Medallion (c14) 266
Sol Ring
: Add
.
Artifact
Sol Ring (c21) 263
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (c21) 264
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (plst) E01-89
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (plst) IMA-230

Ramp

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Removal

Qty: 11 Price: $71.19
Blink of an Eye
Kicker
(You may pay an additional
as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Instant
Blink of an Eye (dom) 46
Chain of Vapor
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may choose a new target for that copy.
Instant
Chain of Vapor (c16) 84
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (2xm) 47
Fumble
Return target creature to its owner's hand. Gain control of all Auras and Equipment that were attached to it, then attach them to another creature.
Instant
Fumble (bbd) 34
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (cmr) 87
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (ulg) 43
Spectral Deluge
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Spectral Deluge (khc) 7
Stern Dismissal
Return target creature or enchantment an opponent controls to its owner's hand.
Instant
Stern Dismissal (thb) 68
Unsubstantiate
Return target spell or creature to its owner's hand.
Instant
Unsubstantiate (pemn) 79
Winds of Rebuke
Return target nonland permanent to its owner's hand. Each player mills two cards.
Instant
Winds of Rebuke (akh) 76
Withdraw
Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays
.
Instant
Withdraw (pcy) 54

Removal

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To the Yard

Qty: 7 Price: $5.53
Bond of Insight
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Sorcery
Bond of Insight (war) 43
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (c20) 111
Pieces of the Puzzle
Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.
Sorcery
Pieces of the Puzzle (soi) 78
Strategic Planning
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Sorcery
Strategic Planning (sta) 20
Stream of Thought
Target player mills four cards. You shuffle up to four cards from your graveyard into your library.
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Sorcery
Stream of Thought (mh1) 71
Taigam's Scheming
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Taigam's Scheming (ktk) 57
Tolarian Winds
Discard all the cards in your hand, then draw that many cards.
Instant
Tolarian Winds (usg) 104

To the Yard

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Unblockable

Qty: 7 Price: $4.95
Blighted Agent
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
This creature can't be blocked.
Creature - Human Rogue Phyrexian
Blighted Agent (nph) 29
Escape Artist
This creature can't be blocked.
, Discard a card: Return this creature to its owner's hand.
Creature - Human Wizard
Escape Artist (ody) 84
Invisible Stalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked.
Creature - Human Rogue
Invisible Stalker (isd) 60
Looter il-Kor
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever this creature deals damage to an opponent, draw a card, then discard a card.
Creature - Rogue Kor
Looter il-Kor (tsr) 74
Mist-Cloaked Herald
This creature can't be blocked.
Creature - Warrior Merfolk
Mist-Cloaked Herald (rix) 43
Slither Blade
This creature can't be blocked.
Creature - Rogue Snake
Slither Blade (akh) 71
Triton Shorestalker
This creature can't be blocked.
Creature - Merfolk Rogue
Triton Shorestalker (jou) 56

Unblockable

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Maybeboard

Qty: 13 Price: $52.77
Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (plst) C17-81
Cephalid Constable
Whenever this creature deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.
Creature - Wizard Octopus
Cephalid Constable (10e) 72
Gudul Lurker
This creature can't be blocked.
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature - Salamander
Gudul Lurker (dtk) 56
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (fem) 18c
Leap
Target creature gains flying until end of turn.
Draw a card.
Instant
Leap (sth) 35
Merchant Scroll
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Merchant Scroll (8ed) 91
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (plst) SS1-6
Runechanter's Pike
Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard.
Equip
Artifact - Equipment
Runechanter's Pike (isd) 231
Shadow Rift
Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Draw a card.
Instant
Shadow Rift (tmp) 86
Silver Myr
: Add
.
Creature Artifact - Myr
Silver Myr (som) 202
Slippery Scoundrel
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, this creature has hexproof and can't be blocked.
Creature - Human Pirate
Slippery Scoundrel (rix) 55
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54
Vapor Snag
Return target creature to its owner's hand. Its controller loses 1 life.
Instant
Vapor Snag (plst) MM2-66

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
69 pips - 55 cards
38 mana - 34 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
11 mana - 7 cards
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Deck extras (0)

Description

{"ops":[{"insert":"5/27/21: Work in progress. Something I'm trying to figure out is if the deck needs to rely on ramp to get "},{"insert":{"card-link":"Octavia, Living Thesis"}},{"insert":" into play or if it's more achievable to get 8 instants/sorceries into the yard to get Octavia into play.\n\nI am excited to rely more heavily on instants in order to use opponents' combat to get extra damage into other opponents and to threaten that I could turn other creatures of mine into an 8/8. But that presumes I can get Octavia into the fray mid-game, rather than late.\n"}]}
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