LegendaryCreature-Kyle
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Commander
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Commander
Octavia, Living Thesis
This spell costs less to cast if you have eight or more instant and/or sorcery cards in your graveyard.
Ward
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
Ward
Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
Legendary Creature - Elemental Octopus

Commander
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Cantrips
Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant

Cantrips
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Counterspells
Counterspells
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Draw
Draw
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Land
Land
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Neat Tricks
Neat Tricks
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Ramp
Ramp
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Removal
Spectral Deluge
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery

Removal
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To the Yard
To the Yard
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Unblockable
Unblockable
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Maybeboard
Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"5/27/21: Work in progress. Something I'm trying to figure out is if the deck needs to rely on ramp to get "},{"insert":{"card-link":"Octavia, Living Thesis"}},{"insert":" into play or if it's more achievable to get 8 instants/sorceries into the yard to get Octavia into play.\n\nI am excited to rely more heavily on instants in order to use opponents' combat to get extra damage into other opponents and to threaten that I could turn other creatures of mine into an 8/8. But that presumes I can get Octavia into the fray mid-game, rather than late.\n"}]}



















































































