Antari
2.6k views4 days ago
Commander
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{"ops":[{"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Instead of casting as many "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" as possible through ramping and/or cards like "},{"insert":{"card-link":"Thrumming Stone"}},{"insert":" ,\nthis Decks aims to focus on making them big though "},{"insert":{"card-link":"Branching Evolution"}},{"insert":", "},{"insert":{"card-link":"Doubling Season"}},{"insert":" and so on.\nWith cards like "},{"insert":{"card-link":"Demonic Bargain"}},{"insert":", "},{"insert":{"card-link":"Surgical Extraction"}},{"insert":" and "},{"insert":{"card-link":"Secret Salvage"}},{"insert":" (especially together with "},{"insert":{"card-link":"Cadaverous Bloom"}},{"insert":" ) providing some extra explosive growth on top of that.\nThis allows a more varied approach like highly efficient card draw with "},{"insert":{"card-link":"Terrasymbiosis"}},{"insert":" , as well as life gain with "},{"insert":{"card-link":"Dina, Essence Brewer"}},{"insert":" and "},{"insert":{"card-link":"Earth Kingdom General"}},{"insert":" , with additional drain capabilities through "},{"insert":{"card-link":"Professor Dellian Fel"}},{"insert":" .\nTo mitigate the weakness of having nothing with flying, cards like "},{"insert":{"card-link":"Sphere Grid"}},{"insert":" and "},{"insert":{"card-link":"Spidersilk Armor"}},{"insert":" have been added.\nAnd to round this up, there is enough room left for interaction with cards like "},{"insert":{"card-link":"Abrupt Decay"}},{"insert":", "},{"insert":{"card-link":"Force of Despair"}},{"insert":", "},{"insert":{"card-link":"Force of Vigor"}},{"insert":", "},{"insert":{"card-link":"Boseiju, Who Endures"}},{"insert":" and more.\n\nThe general idea of this deck is to be as efficient as possible and having too many options and backups for your opponents to remove.\n\nStrategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The best Cards to start with are "},{"insert":{"card-link":"Terrasymbiosis"}},{"insert":" and "},{"insert":{"card-link":"Locket of Yesterdays"}},{"insert":" /"},{"insert":{"card-link":"Semblance Anvil"}},{"insert":" .\n"},{"insert":{"card-link":"Terrasymbiosis"}},{"insert":" has the capability to snowball out of control fast, but since it is a may ability and discarding "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" being more of a positive, it can allow to dominate the game fast. But it is also a prime target for removal/counter and especially in combination with additional +1/+1 counter doubling cards is something that will easily turn the table against you.\nCost reductors like "},{"insert":{"card-link":"Locket of Yesterdays"}},{"insert":", "},{"insert":{"card-link":"Semblance Anvil"}},{"insert":" and "},{"insert":{"card-link":"Emerald Medallion"}},{"insert":" will reduce the burden on Mana, to not just cast more "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" per turn, but to allow the use of a bigger verity of support like the life gain from "},{"insert":{"card-link":"Dina, Essence Brewer"}},{"insert":" and "},{"insert":{"card-link":"Grim Feast"}},{"insert":".\n\nCombos / Cards of Note"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Spellweaver Helix"}},{"insert":" with "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" and "},{"insert":{"card-link":"Demonic Tutor"}},{"insert":" imprinted: Play a "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" and repeatedly get any card from the deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Yawgmoth's Will"}},{"insert":": While the card in itself is rather strong especially in the late game, it is advised to use it with "},{"insert":{"card-link":"Cadaverous Bloom"}},{"insert":" and/or "},{"insert":{"card-link":"Kami of Whispered Hopes"}},{"insert":" (with many +1/+1 counter on it) and additional cost reductors to get as much value out of it as possible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" /"},{"insert":{"card-link":"Grim Feast"}},{"insert":": These two together can allow an explosive gain of live and can be easily overlooked by having so many different threats in enchantments. Especially when combined with "},{"insert":{"card-link":"Professor Dellian Fel"}},{"insert":" they can remove one or more opponents from the game out of the blue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nBudget"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"}]}
Commander
Dina, Essence Brewer
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn.
, , Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.
, , Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.
Legendary Creature - Druid Dryad

Commander
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Artifact
Spellweaver Helix
Imprint — When this artifact enters, you may exile two target sorcery cards from a single graveyard.
Whenever a player casts a card, if it has the same name as one of the cards exiled with this artifact, you may copy the other. If you do, you may cast the copy without paying its mana cost.
Whenever a player casts a card, if it has the same name as one of the cards exiled with this artifact, you may copy the other. If you do, you may cast the copy without paying its mana cost.
Artifact

The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Artifact
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Counters
Innkeeper's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward .
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward .
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Enchantment - Class

Counters
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Creature
Earth Kingdom General
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn.
Whenever you put one or more +1/+1 counters on a creature, you may gain that much life. Do this only once each turn.
Creature - Human Soldier Ally

Creature
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Draw
Professor Hojo
The first activated ability you activate during your turn that targets a creature you control costs less to activate.
Whenever one or more creatures you control become the target of an activated ability, draw a card. This ability triggers only once each turn.
Whenever one or more creatures you control become the target of an activated ability, draw a card. This ability triggers only once each turn.
Legendary Creature - Human Scientist

Draw
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Enchantment
Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment

Enchantment
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Susur Secundi, Void Altar
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Landfall
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra

Landfall
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Ramp
Ramp
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Recursion
Recursion
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Removal
Removal
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Sorcery
Slime Against Humanity
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.
A deck can have any number of cards named Slime Against Humanity.
A deck can have any number of cards named Slime Against Humanity.
Sorcery

Sorcery
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Sideboard
Sideboard
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Maybe Creatures
Tom, Bert, and William
, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card.
When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact. (They're no longer a creature.)
When Tom, Bert, and William die, if they were a creature, return them to the battlefield. They're an artifact. (They're no longer a creature.)
Legendary Creature - Troll

Uchuulon
Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.
Creature - Ooze Crab Horror

Ulamog, the Defiler
When you cast this spell, target opponent exiles the top half of their library, rounded up.
Ward—Sacrifice two permanents.
Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile.
Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
Ward—Sacrifice two permanents.
Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile.
Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
Legendary Creature - Eldrazi

Umori, the Collector
Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
As Umori enters, choose a card type.
Spells you cast of the chosen type cost less to cast.
As Umori enters, choose a card type.
Spells you cast of the chosen type cost less to cast.
Legendary Creature - Ooze

Vaultborn Tyrant
Trample
Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.
When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.
When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Creature - Dinosaur

Maybe Creatures
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Maybe Draw
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

Lifestream's Blessing
Draw X cards, where X is the greatest power among creatures you controlled as you cast this spell. If this spell was cast from exile, you gain twice X life.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Maybe Draw
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Maybe Duplicator
Loading Zone
If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead.
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment

The Earth Crystal
Green spells you cast cost less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
Legendary Artifact

Maybe Duplicator
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Maybe Protection
Maybe Protection
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Maybe Removal
Maybe Removal
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Maybeboard
Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact

Earthbender Ascension
When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
Enchantment

Grist, the Hunger Tide
As long as Grist isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types.
+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.
−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.
−5: Each opponent loses life equal to the number of creature cards in your graveyard.
+1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process.
−2: You may sacrifice a creature. When you do, destroy target creature or planeswalker.
−5: Each opponent loses life equal to the number of creature cards in your graveyard.
Legendary Planeswalker - Grist

The Ooze
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with ", , Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
: Exile target card from a graveyard. Create a Mutagen token.
: Exile target card from a graveyard. Create a Mutagen token.
Legendary Artifact

Thrumming Stone
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast spells with the same name as that spell from among the revealed cards without paying their mana costs. Put the rest on the bottom of your library.)
Legendary Artifact

Vraska, Betrayal's Sting
Compleated ( can be paid with or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
0: You draw a card and lose 1 life. Proliferate.
−2: Target creature becomes a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
0: You draw a card and lose 1 life. Proliferate.
−2: Target creature becomes a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities.
−9: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
Legendary Planeswalker - Vraska

Maybeboard
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Tokens & Extras
Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Game Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Instead of casting as many "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" as possible through ramping and/or cards like "},{"insert":{"card-link":"Thrumming Stone"}},{"insert":" ,\nthis Decks aims to focus on making them big though "},{"insert":{"card-link":"Branching Evolution"}},{"insert":", "},{"insert":{"card-link":"Doubling Season"}},{"insert":" and so on.\nWith cards like "},{"insert":{"card-link":"Demonic Bargain"}},{"insert":", "},{"insert":{"card-link":"Surgical Extraction"}},{"insert":" and "},{"insert":{"card-link":"Secret Salvage"}},{"insert":" (especially together with "},{"insert":{"card-link":"Cadaverous Bloom"}},{"insert":" ) providing some extra explosive growth on top of that.\nThis allows a more varied approach like highly efficient card draw with "},{"insert":{"card-link":"Terrasymbiosis"}},{"insert":" , as well as life gain with "},{"insert":{"card-link":"Dina, Essence Brewer"}},{"insert":" and "},{"insert":{"card-link":"Earth Kingdom General"}},{"insert":" , with additional drain capabilities through "},{"insert":{"card-link":"Professor Dellian Fel"}},{"insert":" .\nTo mitigate the weakness of having nothing with flying, cards like "},{"insert":{"card-link":"Sphere Grid"}},{"insert":" and "},{"insert":{"card-link":"Spidersilk Armor"}},{"insert":" have been added.\nAnd to round this up, there is enough room left for interaction with cards like "},{"insert":{"card-link":"Abrupt Decay"}},{"insert":", "},{"insert":{"card-link":"Force of Despair"}},{"insert":", "},{"insert":{"card-link":"Force of Vigor"}},{"insert":", "},{"insert":{"card-link":"Boseiju, Who Endures"}},{"insert":" and more.\n\nThe general idea of this deck is to be as efficient as possible and having too many options and backups for your opponents to remove.\n\nStrategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The best Cards to start with are "},{"insert":{"card-link":"Terrasymbiosis"}},{"insert":" and "},{"insert":{"card-link":"Locket of Yesterdays"}},{"insert":" /"},{"insert":{"card-link":"Semblance Anvil"}},{"insert":" .\n"},{"insert":{"card-link":"Terrasymbiosis"}},{"insert":" has the capability to snowball out of control fast, but since it is a may ability and discarding "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" being more of a positive, it can allow to dominate the game fast. But it is also a prime target for removal/counter and especially in combination with additional +1/+1 counter doubling cards is something that will easily turn the table against you.\nCost reductors like "},{"insert":{"card-link":"Locket of Yesterdays"}},{"insert":", "},{"insert":{"card-link":"Semblance Anvil"}},{"insert":" and "},{"insert":{"card-link":"Emerald Medallion"}},{"insert":" will reduce the burden on Mana, to not just cast more "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" per turn, but to allow the use of a bigger verity of support like the life gain from "},{"insert":{"card-link":"Dina, Essence Brewer"}},{"insert":" and "},{"insert":{"card-link":"Grim Feast"}},{"insert":".\n\nCombos / Cards of Note"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Spellweaver Helix"}},{"insert":" with "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" and "},{"insert":{"card-link":"Demonic Tutor"}},{"insert":" imprinted: Play a "},{"insert":{"card-link":"Slime Against Humanity"}},{"insert":" and repeatedly get any card from the deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Yawgmoth's Will"}},{"insert":": While the card in itself is rather strong especially in the late game, it is advised to use it with "},{"insert":{"card-link":"Cadaverous Bloom"}},{"insert":" and/or "},{"insert":{"card-link":"Kami of Whispered Hopes"}},{"insert":" (with many +1/+1 counter on it) and additional cost reductors to get as much value out of it as possible."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Meathook Massacre"}},{"insert":" /"},{"insert":{"card-link":"Grim Feast"}},{"insert":": These two together can allow an explosive gain of live and can be easily overlooked by having so many different threats in enchantments. Especially when combined with "},{"insert":{"card-link":"Professor Dellian Fel"}},{"insert":" they can remove one or more opponents from the game out of the blue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nBudget"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"}]}






























































































