GhoulDigger
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Commander
Size: 100Salt sum: 38.13
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Commander
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Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God

Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Vial Smasher the Fierce
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Berserker

Burn
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Chandra, Flameshaper
+2: Add . Exile the top three cards of your library. Choose one. You may play that card this turn.
+1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
+1: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."
−4: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
Legendary Planeswalker - Chandra

Copy
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Donna Noble
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
Whenever Donna Noble or a creature it's paired with is dealt damage, Donna Noble deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Whenever Donna Noble or a creature it's paired with is dealt damage, Donna Noble deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human

Damage Deflection
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Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact

Draw
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Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Equipment
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Generous Plunderer
Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
Creature - Human Rogue

Ramp
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Chandra's Incinerator
This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Trample
Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Creature - Elemental

Delayed Blast Fireball
Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Soulfire Eruption
Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.
Sorcery

Summon: Bahamut
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
I, II — Destroy up to one target nonland permanent.
III — Draw two cards.
IV — Mega Flare — This creature deals damage equal to the total mana value of other permanents you control to each opponent.
Flying
Creature Enchantment - Saga Dragon

Removal
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Fall of Cair Andros
Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
: This enchantment deals 7 damage to target creature.
: This enchantment deals 7 damage to target creature.
Enchantment

Urabrask's Forge
At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.
Artifact

Tokens
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Gwenom, Remorseless
Deathtouch, lifelink
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Spider Hero Symbiote

Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment

Topdeck
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Bloodsoaked Insight
This spell costs less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sorcery


Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land

X Land
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The Ring
Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
Whenever your Ring-bearer attacks, draw a card, then discard a card.
Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat.
Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
Whenever your Ring-bearer attacks, draw a card, then discard a card.
Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat.
Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
Emblem


Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Check out the "},{"attributes":{"link":"https://archidekt.com/decks/20102660/copy_of_copy_of_hidetsugu_edh_casino"},"insert":"revised version"},{"insert":". It is more themed around casting from exile and a little safer / faster.\n"},{"attributes":{"bold":true},"insert":"This one is lots of fun though and more true to the gamblers mindset. You're not the threat until you are."},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Welcome to Hidetsugu, Devouring Chaos, a.k.a. EDH Casino"},{"insert":"\n\nThis deck is rather slow, but very explosive and fun with lots of interaction, synergies and a slot-machine-like ability that get's more dangerous as the game goes on.\nThe main goal is to get "},{"attributes":{"bold":true},"insert":"damage multiplication"},{"insert":" on the board and "},{"attributes":{"bold":true},"insert":"bouncing damage between targets"},{"insert":", multiplying the total damage output to lethal amounts.\nTo get there, the deck contains multiple ways of flooding the board with treasures, which also combo well with Kellogg and Juri + abilities to rig the slot machine with topdeck manipulation.\nOften you will be able to do satisfying overkills or have your win or loss depend on the next card draw (you'll pull a land because the house always wins).\nYou will have a hard time against aggro and control decks, but what this deck offers is a very high level of replayability and memorable moments thanks to massive powerspikes and controlled chaos.\n\n"},{"attributes":{"bold":true},"insert":"Strength:"},{"insert":" damage based creature removal, oneshotting players, indestructible blockers, massive lifegain, exponentially ramping threat level\n"},{"attributes":{"bold":true},"insert":"Weakness:"},{"insert":" expensive non-creature removal, slow earlygame, struggles against aggro, go-wide and control\n\nSometimes it's beneficial to "},{"attributes":{"bold":true},"insert":"wait"},{"insert":" and "},{"attributes":{"bold":true},"insert":"use Hidetsugu's Abilities on another players turn"},{"insert":" to have him available as a blocker and enough mana open to threaten your opponents with Thibalt's Trickery. Unfortunately you won't be able to cast an exiled creature without flash this way. \n"},{"attributes":{"bold":true},"insert":"The most important card in the deck is Warped Space"},{"insert":". Always play this when possible, as it lets you use Hidetsugu's ability without worry of exiling an important card you don't have mana for and lets you cast big spells way ahead of curve with a bit of luck. This + Wild-Magic Sorcerer is guaranteed dopamine.\n\n\n"},{"attributes":{"bold":true},"insert":"Fun combos:"},{"insert":"\nHidetsugu + Warped Space + Wild-Magic Sorcerer = even more slot machine gambling\nHidetsugu + Basilisk Collar = lifegain and creature destruction even on a bad pull\nHidetsugu + Witch's Clinic + multiplication / tutoring Shadow of Mortality = lots of lifegain\nHidetsugu + Neko-Te = permanently tap target creature (applies to your own as well, so be cautious)\nKaervek the Merciless + Basilisk Collar / Neko-Te / damage multiplication = same, but everyone gets punished or does nothing; can be used politically\n"},{"attributes":{"color":"var(--color)","background":"var(--light-background)"},"insert":"Lithoform Engine + "},{"insert":"damage multiplication enchantment = fun times x 2\nUrabrask's Forge + Lithoform Engine (copy permanent spell) = double / triple phyrexian horror tokens\nUrabrask's Forge + Purphoros (+ multiplication) = 2 (x X) burn damage to all opponents every turn\nPurphoros (creature) + Basilisk Collar (+ multiplication) = 2 x amount of players x multiplayer repeatable lifegain\nDawnsire (+10) (charge twice with Patriar's Seal) + Thoralf, God of Fury = 1 kill / turn\nDawnsire (+10) + any damage reflection = 1 kill per turn or win with Pain for All\nDawnsire (+10) + Requiem Monolith = 1 kill per turn by decking out opponent / receiving 100 damage\nDawnsire (+10) + Fall of Cair Andros = almost 100/100 orc army per turn (even more with multiplication)\nDawnsire (+20) + Basilisk Collar (+ multiplier) = 100 lifegain per turn ( x damage multiplier)\nSonic Screwdriver + Chaos Defiler + Dawnsire = 10 Dawnsire charges on 1 turn for 1 mana\nThoralf, God of Fury + damage multiplication (+ Basilisk Collar) = potential board wipe + lethal finishing blow (target the creatures with the least toughness first to multiply more excess damage, leading to even more excess damage on every following bounce (Basilisk Collar means 1 damage is lethal, meaning even more multiplied excess damage, pretty much ensuring a killing blow and massive lifegain)\nFall of Cair Andros + damage multiplication = big orc army\nFall of Cair Andros + damage multiplication + Thoralf, God of Fury = potential board wipe + amass orcs for every destroyed creature\nHell to Pay (X as high as possible) + damage multiplication = lots of treasure\nCopy Ancients Copper Dragons ability with Lithoform Engine for extra treasures\nSteal creature with Kellogg, copy it with Chandra / sac it with Hidetsugu\nVarragoth + Maze of Ith = boast tutor without risk\nStuffy Doll + Chandra = new stuffy doll with new target for one turn (for bouncing damage multiplication or Blasphemous Act)\nSac Stuffy Doll + Volrath's Stronghold / Mortuary Mire = new target for Stuffy Doll\nChandra's Incinerator + Thoralf, God of Fury + damage multiplication = (damage x multiplier) + (((damage x multiplier x 2) - creature toughness) x multiplier)\nPariah's Shield + indestructible creature = damage immunity\n"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"Brash Taunter / equipped Sunsteel + Stuffy Doll / equipped Pain for All + damage multiplication = 3 x X damage multiplier to one / all opponents (even pulling a 1 CMC Vampiric Tutor with Hidetsugu will result in 8 damage with X = 2 (Graticious Violence) or 27 damage with X = 3 (City on Fire / Fiery Emancipation). Solphim unfortunately only multiplies damage dealt to targets you don't control."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Infinite combos:"},{"insert":"\nBrash Taunter + Pain for All = win\nBrash Taunter + Blazing Sunsteel = win\nBrash Taunter + Pariah's Shield + damage multiplication = damage immunity + 1 kill per damage instance\nIndestructible creature + Blazing Sunsteel + Pain for All = win\nIndestructible creature + Blazing Sunsteel + Pariah's Shield = damage immunity + 1 kill per damage instance\nStuffy Doll + Blazing Sunsteel = 1 kill\n\nNoteworthy interactions:\nFall of Cair Andros + Basilisk Collar on Hidetsugu = any damage beyond 1 counts towards amass orcs\nFall of Cair Andros + Shapeshifter from Black Market Connections = amass counters on the shapeshifter instead of creating an army\n"}]}







































































































