Resurgentium
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Commander
Size: 100Salt sum: 44.56
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{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Gameplan:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck has roughly two strategies: Either we copy our own big creatures and use those to steal opponents creatures. Then we win with combat damage and use our opponents creatures for blockers. Or we use whatever we find in our opponents graveyards and equip Lazav in a Voltron-esque play style...\n\n\n"},{"attributes":{"underline":true},"insert":"This is what a "},{"attributes":{"underline":true,"bold":true},"insert":"play pattern"},{"attributes":{"underline":true},"insert":" may look like:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 1:"},{"insert":" If there's a one-drop play it, else nothing"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 2:"},{"insert":" Play the faceless man"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 3:"},{"insert":" Get cards in a graveyard, be it yours or the enemies (via cards in the mill category). Then attack a player that has no blocker to create the first clue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 4:"},{"insert":" Optimally we found a nice creature and now start beating our opponents. Our own big creatures to copy with Lazav will also get us creatures from them so we have blockers. With the last 2 unspent Mama we may cast some instant/sorcery or ramp or whatever possible..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 5:"},{"insert":" continue..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Mulligans "},{"attributes":{"underline":true},"insert":"and probabilities:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"For this deck to not fall behind we need a quick start. If we want to start generating clues as early as turn 3 we need cards in graveyards. Thus optimally your starting hand should include a card from the mill category.\nThe probability of having at least one such card in our starting hand could be modeled:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X=k) = [ choose(K,k) * choose(N-K, n-k) ] / [ choose(N,n) ]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":" Let M be our random variable that follows a"},{"attributes":{"italic":true},"insert":" hypergeometric distribution"},{"insert":" with parameters (N=99, K=10, n=7). Though K may vary depending on if I changed the deck, this is the number of cards in the Mill category).\nThen P(M=1)= 0.39.\nBut we need more than just a mill card in our starting hand. We also need lands, say 2 to begin with. If we consider this, we now have 2 target categories, that is \"land\" and \"mill\". To model this we may look at the "},{"attributes":{"italic":true},"insert":"multivariate hypergeometric distribution:"},{"insert":"\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 2 Lands, 1 Mill, 4 Rest) = [choose(36,2)*choose(12,1)*choose(51,4)] / [choose(99,7)] = "},{"attributes":{"italic":true,"bold":true},"insert":"0.127"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"The above assumes 36 Lands and 12 cards in thew \"mill\" category. Notice how we need to sum all other categories together to a single \"rest\" category. This is because those categories are not of interest for our question and it makes it easier to let k sum to n.\nOne might argue that this is not the only acceptable starting hand. It would probably okay to start with 3 Lands:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 3 Lands, 1 Mill, 3 Rest) = (choose(36,3)*choose(12,1)*choose(51,3)) / (choose(99,7)) = "},{"attributes":{"italic":true,"bold":true},"insert":"0.1198551"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"So if we accept both hands as good starting hands the probability of having a good starting hand is:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 2 Lands, 1 Mill, 4 Rest or X= 3 Lands, 1 Mill, 3 Rest) = 0.1269054 + 0.1198551 - P(X= 2 Lands, 1 Mill, 4 Rest and X= 3 Lands, 1 Mill, 3 Rest) = "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n\n\n\n"}]}
Commander
Lazav, Wearer of Faces
Whenever Lazav attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
Legendary Creature - Shapeshifter Detective

Commander
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Copy
Taskmaster, Mercenary Mimic
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature.
Legendary Creature - Human Villain Mercenary

Copy
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Draw
Court of Cunning
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Enchantment

Draw
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Land
Land
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Mana
Forensic Gadgeteer
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature - Artificer Vedalken Detective

Mana
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Mill
The Tale of Tamiyo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.
Legendary Enchantment - Saga

Unshakable Tail
When this creature enters and at the beginning of your upkeep, surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
, Sacrifice a Clue: Return this card from your graveyard to your hand.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
, Sacrifice a Clue: Return this card from your graveyard to your hand.
Creature - Zombie Detective

Mill
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Recursion
Recursion
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Removal
Delay
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant

Mists of Lórien
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
Sorcery

Weeping Angel
Flash
First strike, vigilance
Whenever an opponent casts a creature spell, this creature isn't a creature until end of turn.
If this creature would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library.
First strike, vigilance
Whenever an opponent casts a creature spell, this creature isn't a creature until end of turn.
If this creature would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library.
Creature Artifact - Angel Alien

Will of the Abzan
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
Sorcery

Removal
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Target
Fallen Shinobi
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Creature - Zombie Ninja

Grimgrin, Corpse-Born
Grimgrin enters tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Legendary Creature - Warrior Zombie

Memory Vampire
Flying
Whenever this creature deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
Whenever this creature deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
Creature - Vampire Detective

Phage the Untouchable
When Phage enters, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
Legendary Creature - Avatar Minion

Silent-Blade Oni
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Creature - Demon Ninja

Valgavoth, Terror Eater
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Elder Demon

Target
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Voltron
Conformer Shuriken
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip
Equip
Legendary Artifact - Equipment

Piper Wright, Publick Reporter
Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.
Legendary Creature - Human Detective

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Voltron
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Maybeboard
Afterlife from the Loam
Delve (Each card you exile from your graveyard while casting this spell pays for .)
For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
Sorcery

Ethereal Investigator
Flying
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
Creature - Spirit

Persuasive Interrogators
When this creature enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)
Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)
Creature - Gorgon Detective

Trepanation Blade
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip
Equip
Artifact - Equipment

Worldwalker Helm
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with ", , Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
, : Create a token that's a copy of target artifact token you control.
, : Create a token that's a copy of target artifact token you control.
Artifact

Maybeboard
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Upgrade $
Ancient Brass Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Creature - Elder Dragon

Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact

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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Gameplan:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck has roughly two strategies: Either we copy our own big creatures and use those to steal opponents creatures. Then we win with combat damage and use our opponents creatures for blockers. Or we use whatever we find in our opponents graveyards and equip Lazav in a Voltron-esque play style...\n\n\n"},{"attributes":{"underline":true},"insert":"This is what a "},{"attributes":{"underline":true,"bold":true},"insert":"play pattern"},{"attributes":{"underline":true},"insert":" may look like:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 1:"},{"insert":" If there's a one-drop play it, else nothing"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 2:"},{"insert":" Play the faceless man"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 3:"},{"insert":" Get cards in a graveyard, be it yours or the enemies (via cards in the mill category). Then attack a player that has no blocker to create the first clue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 4:"},{"insert":" Optimally we found a nice creature and now start beating our opponents. Our own big creatures to copy with Lazav will also get us creatures from them so we have blockers. With the last 2 unspent Mama we may cast some instant/sorcery or ramp or whatever possible..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 5:"},{"insert":" continue..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Mulligans "},{"attributes":{"underline":true},"insert":"and probabilities:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"For this deck to not fall behind we need a quick start. If we want to start generating clues as early as turn 3 we need cards in graveyards. Thus optimally your starting hand should include a card from the mill category.\nThe probability of having at least one such card in our starting hand could be modeled:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X=k) = [ choose(K,k) * choose(N-K, n-k) ] / [ choose(N,n) ]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":" Let M be our random variable that follows a"},{"attributes":{"italic":true},"insert":" hypergeometric distribution"},{"insert":" with parameters (N=99, K=10, n=7). Though K may vary depending on if I changed the deck, this is the number of cards in the Mill category).\nThen P(M=1)= 0.39.\nBut we need more than just a mill card in our starting hand. We also need lands, say 2 to begin with. If we consider this, we now have 2 target categories, that is \"land\" and \"mill\". To model this we may look at the "},{"attributes":{"italic":true},"insert":"multivariate hypergeometric distribution:"},{"insert":"\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 2 Lands, 1 Mill, 4 Rest) = [choose(36,2)*choose(12,1)*choose(51,4)] / [choose(99,7)] = "},{"attributes":{"italic":true,"bold":true},"insert":"0.127"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"The above assumes 36 Lands and 12 cards in thew \"mill\" category. Notice how we need to sum all other categories together to a single \"rest\" category. This is because those categories are not of interest for our question and it makes it easier to let k sum to n.\nOne might argue that this is not the only acceptable starting hand. It would probably okay to start with 3 Lands:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 3 Lands, 1 Mill, 3 Rest) = (choose(36,3)*choose(12,1)*choose(51,3)) / (choose(99,7)) = "},{"attributes":{"italic":true,"bold":true},"insert":"0.1198551"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"So if we accept both hands as good starting hands the probability of having a good starting hand is:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 2 Lands, 1 Mill, 4 Rest or X= 3 Lands, 1 Mill, 3 Rest) = 0.1269054 + 0.1198551 - P(X= 2 Lands, 1 Mill, 4 Rest and X= 3 Lands, 1 Mill, 3 Rest) = "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n\n\n\n"}]}





































































