422 views7 days ago
Commander
Size: 100Salt sum: 44.56
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Resurgentium

422 views7 days ago
Commander
Size: 100Salt sum: 44.56

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{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Gameplan:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck has roughly two strategies: Either we copy our own big creatures and use those to steal opponents creatures. Then we win with combat damage and use our opponents creatures for blockers. Or we use whatever we find in our opponents graveyards and equip Lazav in a Voltron-esque play style...\n\n\n"},{"attributes":{"underline":true},"insert":"This is what a "},{"attributes":{"underline":true,"bold":true},"insert":"play pattern"},{"attributes":{"underline":true},"insert":" may look like:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 1:"},{"insert":" If there's a one-drop play it, else nothing"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 2:"},{"insert":" Play the faceless man"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 3:"},{"insert":" Get cards in a graveyard, be it yours or the enemies (via cards in the mill category). Then attack a player that has no blocker to create the first clue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 4:"},{"insert":" Optimally we found a nice creature and now start beating our opponents. Our own big creatures to copy with Lazav will also get us creatures from them so we have blockers. With the last 2 unspent Mama we may cast some instant/sorcery or ramp or whatever possible..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 5:"},{"insert":" continue..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Mulligans "},{"attributes":{"underline":true},"insert":"and probabilities:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"For this deck to not fall behind we need a quick start. If we want to start generating clues as early as turn 3 we need cards in graveyards. Thus optimally your starting hand should include a card from the mill category.\nThe probability of having at least one such card in our starting hand could be modeled:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X=k) = [ choose(K,k) * choose(N-K, n-k) ] / [ choose(N,n) ]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":" Let M be our random variable that follows a"},{"attributes":{"italic":true},"insert":" hypergeometric distribution"},{"insert":" with parameters (N=99, K=10, n=7). Though K may vary depending on if I changed the deck, this is the number of cards in the Mill category).\nThen P(M=1)= 0.39.\nBut we need more than just a mill card in our starting hand. We also need lands, say 2 to begin with. If we consider this, we now have 2 target categories, that is \"land\" and \"mill\". To model this we may look at the "},{"attributes":{"italic":true},"insert":"multivariate hypergeometric distribution:"},{"insert":"\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 2 Lands, 1 Mill, 4 Rest) = [choose(36,2)*choose(12,1)*choose(51,4)] / [choose(99,7)] = "},{"attributes":{"italic":true,"bold":true},"insert":"0.127"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"The above assumes 36 Lands and 12 cards in thew \"mill\" category. Notice how we need to sum all other categories together to a single \"rest\" category. This is because those categories are not of interest for our question and it makes it easier to let k sum to n.\nOne might argue that this is not the only acceptable starting hand. It would probably okay to start with 3 Lands:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 3 Lands, 1 Mill, 3 Rest) = (choose(36,3)*choose(12,1)*choose(51,3)) / (choose(99,7)) = "},{"attributes":{"italic":true,"bold":true},"insert":"0.1198551"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"So if we accept both hands as good starting hands the probability of having a good starting hand is:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 2 Lands, 1 Mill, 4 Rest or X= 3 Lands, 1 Mill, 3 Rest) = 0.1269054 + 0.1198551 - P(X= 2 Lands, 1 Mill, 4 Rest and X= 3 Lands, 1 Mill, 3 Rest) = "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n\n\n\n"}]}

Commander

Qty: 1 Price: $1.49
Lazav, Wearer of Faces
Whenever Lazav attacks, exile target card from a graveyard, then investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, you may have Lazav become a copy of a creature card exiled with it until end of turn.
Legendary Creature - Shapeshifter Detective
Lazav, Wearer of Faces (mkm) 318

Commander

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Copy

Qty: 2 Price: $1.18
Moonlit Meditation
Enchant artifact or creature you control
The first time you would create one or more tokens each turn, you may instead create that many tokens that are copies of enchanted permanent.
Enchantment - Aura
Moonlit Meditation (eoe) 69
Taskmaster, Mercenary Mimic
Photographic Reflexes — At the beginning of your first main phase, until your next turn, Taskmaster becomes a copy of up to one target creature on the battlefield or creature card in a graveyard, except his name is Taskmaster, Mercenary Mimic and he's a legendary Human Mercenary Villain creature.
Legendary Creature - Human Villain Mercenary
Taskmaster, Mercenary Mimic (msh) 232

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Draw

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Court of Cunning
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Enchantment
Court of Cunning (cmr) 63
Deduce
Draw a card. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Deduce (mkm) 293
Likeness Looter
Flying
: Draw a card, then discard a card.
: This creature becomes a copy of target creature card in your graveyard with mana value X, except it has flying and this ability. Activate only as a sorcery.
Creature - Faerie Shapeshifter
Likeness Looter (woe) 208
Rona, Herald of Invasion
Whenever you cast a legendary spell, untap Rona.
: Draw a card, then discard a card.
: Transform Rona. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Legendary Creature - Human Wizard
Rona, Herald of Invasion // Rona, Tolarian Obliterator (mom) 75Rona, Herald of Invasion // Rona, Tolarian Obliterator (mom) 75
Syphon Mind
Each other player discards a card. You draw a card for each card discarded this way.
Sorcery
Syphon Mind (fic) 288

Draw

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Land

Qty: 36 Price: $21.74
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (msc) 229
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (msc) 239
Island
(
: Add
.)
Basic Land - Island
Island (msh) 289
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (msc) 271
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (dsc) 303

Land

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Mana

Qty: 7 Price: $13.63
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (drc) 129
Emrakul's Messenger
Devoid (This card has no color.)
Flying
Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Creature - Rogue Faerie Eldrazi
Emrakul's Messenger (mh3) 61
Forensic Gadgeteer
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Activated abilities of artifacts you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature - Artificer Vedalken Detective
Forensic Gadgeteer (mkm) 342
Omen Hawker
: Add
. Spend this mana only to activate abilities.
Creature - Advisor Octopus
Omen Hawker (mom) 70
Sol Ring
: Add
.
Artifact
Sol Ring (ltc) 284
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (pip) 246

Mana

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Mill

Qty: 13 Price: $43.48
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Dark Deal
Each player discards all the cards in their hand, then draws that many cards minus one.
Sorcery
Dark Deal (tle) 161
Fractured Sanity
Each opponent mills fourteen cards.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, each opponent mills four cards.
Sorcery
Fractured Sanity (clb) 722
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (cmm) 632
Lively Dirge
Spree (Choose one or more additional costs.)
+
— Search your library for a card, put it into your graveyard, then shuffle.
+
— Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.
Sorcery
Lively Dirge (otj) 93
Maddening Cacophony
Kicker

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Sorcery
Maddening Cacophony (sld) 2322
Most Decrepit Old Bird
Flying
Threshold — This creature gets +1/+1 as long as there are seven or more cards in your graveyard.
Creature - Bird
Most Decrepit Old Bird // Speak Secrets (hob) 221
Oppression
Whenever a player casts a spell, that player discards a card.
Enchantment
Oppression (wot) 32
Ruin Crab
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature - Crab
Ruin Crab (plst) ZNR-75
Sphinx's Tutelage
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.
: Draw a card, then discard a card.
Enchantment
Sphinx's Tutelage (plst) ORI-76
The Tale of Tamiyo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Mill two cards. If two cards that share a card type were milled this way, draw a card and repeat this process.
IV — Exile any number of target instant, sorcery, and/or Tamiyo planeswalker cards from your graveyard. Copy them. You may cast any number of the copies.
Legendary Enchantment - Saga
The Tale of Tamiyo (dsk) 75
Unshakable Tail
When this creature enters and at the beginning of your upkeep, surveil 1.
Whenever one or more creature cards are put into your graveyard from your library, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
, Sacrifice a Clue: Return this card from your graveyard to your hand.
Creature - Zombie Detective
Unshakable Tail (mkc) 29
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (otc) 123

Mill

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Recursion

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Extract from Darkness
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Sorcery
Extract from Darkness (ltc) 266
Lich-Knights' Conquest
Sacrifice any number of artifacts, enchantments, and/or tokens. Return that many creature cards from your graveyard to the battlefield.
Sorcery
Lich-Knights' Conquest (woe) 96
Reenact the Crime
Exile target nonland card in a graveyard that was put there from anywhere this turn. Copy it. You may cast the copy without paying its mana cost.
Instant
Reenact the Crime (mkm) 297
Valgavoth's Faithful
, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Creature - Human Cleric
Valgavoth's Faithful (dsk) 412

Recursion

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Removal

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Counterspell
Counter target spell.
Instant
Counterspell (sld) 2497
Delay
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant
Delay (sld) 1788
Don't Make a Sound
Counter target spell unless its controller pays
. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Don't Make a Sound (dsk) 49
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (soa) 29
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (2x2) 58
Mists of Lórien
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Return target nonland permanent and each other nonland permanent with the same mana value as that permanent to their owners' hands.
Sorcery
Mists of Lórien (ltc) 501
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 315
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Nuclear Fallout
Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Sorcery
Nuclear Fallout (pip) 331
Singularity Rupture
Destroy all creatures, then any number of target players each mill half their library, rounded down.
Sorcery
Singularity Rupture (eoe) 228
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (soa) 23
Weeping Angel
Flash
First strike, vigilance
Whenever an opponent casts a creature spell, this creature isn't a creature until end of turn.
If this creature would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library.
Creature Artifact - Angel Alien
Weeping Angel (who) 168
Will of the Abzan
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life.
• Return target creature card from your graveyard to the battlefield.
Sorcery
Will of the Abzan (tdc) 31
Withering Torment
Destroy target creature or enchantment. You lose 2 life.
Instant
Withering Torment (dsk) 313

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Target

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Fallen Shinobi
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
Creature - Zombie Ninja
Fallen Shinobi (otc) 226
Grimgrin, Corpse-Born
Grimgrin enters tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
Legendary Creature - Warrior Zombie
Grimgrin, Corpse-Born (inr) 239
Lord of the Void
Flying
Whenever this creature deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.
Creature - Demon
Lord of the Void (rvr) 424
Memory Vampire
Flying
Whenever this creature deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
Creature - Vampire Detective
Memory Vampire (clu) 38
Mindleech Mass
Trample
Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.
Creature - Horror
Mindleech Mass (rvr) 201
Phage the Untouchable
When Phage enters, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.
Legendary Creature - Avatar Minion
Phage the Untouchable (cns) 120
Silent-Blade Oni
Ninjutsu
(
, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, look at that player's hand. You may cast a spell from among those cards without paying its mana cost.
Creature - Demon Ninja
Silent-Blade Oni (otc) 241
Szadek, Lord of Secrets
Flying
If Szadek would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.
Legendary Creature - Vampire
Szadek, Lord of Secrets (gk1) 20
Valgavoth, Terror Eater
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Elder Demon
Valgavoth, Terror Eater (dsk) 120

Target

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Voltron

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Agent of the Shadow Thieves
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Legendary Enchantment - Background
Agent of the Shadow Thieves (clb) 108
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Conformer Shuriken
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."
Equip
Legendary Artifact - Equipment
Conformer Shuriken (fic) 98
Neurok Stealthsuit
Equipped creature has shroud. (It can't be the target of spells or abilities.)
: Attach this Equipment to target creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Neurok Stealthsuit (5dn) 140
Piper Wright, Publick Reporter
Whenever Piper Wright deals combat damage to a player, investigate that many times. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control.
Legendary Creature - Human Detective
Piper Wright, Publick Reporter (pip) 36
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 355
Sword Coast Sailor
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
Legendary Enchantment - Background
Sword Coast Sailor (clb) 98
Tarrian's Soulcleaver
Equipped creature has vigilance.
Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.
Equip
Legendary Artifact - Equipment
Tarrian's Soulcleaver (lci) 264
Winged Boots
Equipped creature has flying and ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Winged Boots (otc) 124

Voltron

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Maybeboard

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Afterlife from the Loam
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
Sorcery
Afterlife from the Loam (tdc) 25
Captain America's Shield
Indestructible
Equipped creature gets +0/+8 and has vigilance.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip
Legendary Artifact - Equipment
Captain America's Shield (msh) 244
Demonic Counsel
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Sorcery
Demonic Counsel (dsk) 92
Deranged Assistant
, Mill a card: Add
. (To mill a card, put the top card of your library into your graveyard.)
Creature - Human Wizard
Deranged Assistant (inr) 61
Erdwal Illuminator
Flying
Whenever you investigate for the first time each turn, investigate an additional time.
Creature - Spirit
Erdwal Illuminator (mkc) 104
Ethereal Investigator
Flying
When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
Creature - Spirit
Ethereal Investigator (mkc) 105
Excalibur, Sword of Eden
This spell costs
less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature
Legendary Artifact - Equipment
Excalibur, Sword of Eden (acr) 72
Hard Evidence
Create a 0/3 blue Crab creature token.
Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Sorcery
Hard Evidence (h2r) 5
Key to the City
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay
. If you do, draw a card.
Artifact
Key to the City (brr) 90
Millikin
, Mill a card: Add
. (To mill a card, put the top card of your library into your graveyard.)
Creature Artifact - Construct
Millikin (tdc) 321
Mindcrank
Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
Artifact
Mindcrank (clb) 866
Persuasive Interrogators
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)
Creature - Gorgon Detective
Persuasive Interrogators (mkm) 345
Psychic Corrosion
Whenever you draw a card, each opponent mills two cards.
Enchantment
Psychic Corrosion (m19) 68
Rise and Shine
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Rise and Shine (moc) 233
Tangletrove Kelp
Ward

At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.
, Sacrifice this creature: Draw a card.
Creature Artifact - Plant Clue
Tangletrove Kelp (mkc) 24
Toxin Analysis
Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Toxin Analysis (mkm) 107
Trepanation Blade
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip
Artifact - Equipment
Trepanation Blade (isd) 235
Troll of Khazad-dûm
This creature can't be blocked except by three or more creatures.
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Troll
Troll of Khazad-dûm (ltr) 111
Unmarked Grave
Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.
Sorcery
Unmarked Grave (mh2) 106
Worldwalker Helm
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
,
: Create a token that's a copy of target artifact token you control.
Artifact
Worldwalker Helm (big) 37

Maybeboard

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Tokens & Extras

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Clue
, Sacrifice this token: Draw a card.
Artifact Token - Clue
Clue (sld) 348

Tokens & Extras

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Ancient Brass Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Creature - Elder Dragon
Ancient Brass Dragon (clb) 111
Memory Erosion
Whenever an opponent casts a spell, that player mills two cards.
Enchantment
Memory Erosion (plst) CM2-45
Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact
Palantír of Orthanc (ltr) 247

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
50 pips - 40 cards
24 mana - 24 cards
41 pips - 28 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Description

{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Gameplan:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck has roughly two strategies: Either we copy our own big creatures and use those to steal opponents creatures. Then we win with combat damage and use our opponents creatures for blockers. Or we use whatever we find in our opponents graveyards and equip Lazav in a Voltron-esque play style...\n\n\n"},{"attributes":{"underline":true},"insert":"This is what a "},{"attributes":{"underline":true,"bold":true},"insert":"play pattern"},{"attributes":{"underline":true},"insert":" may look like:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 1:"},{"insert":" If there's a one-drop play it, else nothing"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 2:"},{"insert":" Play the faceless man"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 3:"},{"insert":" Get cards in a graveyard, be it yours or the enemies (via cards in the mill category). Then attack a player that has no blocker to create the first clue."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 4:"},{"insert":" Optimally we found a nice creature and now start beating our opponents. Our own big creatures to copy with Lazav will also get us creatures from them so we have blockers. With the last 2 unspent Mama we may cast some instant/sorcery or ramp or whatever possible..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Turn 5:"},{"insert":" continue..."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Mulligans "},{"attributes":{"underline":true},"insert":"and probabilities:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"For this deck to not fall behind we need a quick start. If we want to start generating clues as early as turn 3 we need cards in graveyards. Thus optimally your starting hand should include a card from the mill category.\nThe probability of having at least one such card in our starting hand could be modeled:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X=k) = [ choose(K,k) * choose(N-K, n-k) ] / [ choose(N,n) ]"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":" Let M be our random variable that follows a"},{"attributes":{"italic":true},"insert":" hypergeometric distribution"},{"insert":" with parameters (N=99, K=10, n=7). Though K may vary depending on if I changed the deck, this is the number of cards in the Mill category).\nThen P(M=1)= 0.39.\nBut we need more than just a mill card in our starting hand. We also need lands, say 2 to begin with. If we consider this, we now have 2 target categories, that is \"land\" and \"mill\". To model this we may look at the "},{"attributes":{"italic":true},"insert":"multivariate hypergeometric distribution:"},{"insert":"\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 2 Lands, 1 Mill, 4 Rest) = [choose(36,2)*choose(12,1)*choose(51,4)] / [choose(99,7)] = "},{"attributes":{"italic":true,"bold":true},"insert":"0.127"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"The above assumes 36 Lands and 12 cards in thew \"mill\" category. Notice how we need to sum all other categories together to a single \"rest\" category. This is because those categories are not of interest for our question and it makes it easier to let k sum to n.\nOne might argue that this is not the only acceptable starting hand. It would probably okay to start with 3 Lands:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 3 Lands, 1 Mill, 3 Rest) = (choose(36,3)*choose(12,1)*choose(51,3)) / (choose(99,7)) = "},{"attributes":{"italic":true,"bold":true},"insert":"0.1198551"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"So if we accept both hands as good starting hands the probability of having a good starting hand is:\n\t\t"},{"attributes":{"italic":true},"insert":"P(X= 2 Lands, 1 Mill, 4 Rest or X= 3 Lands, 1 Mill, 3 Rest) = 0.1269054 + 0.1198551 - P(X= 2 Lands, 1 Mill, 4 Rest and X= 3 Lands, 1 Mill, 3 Rest) = "},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"\n\n\n\n"}]}
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