197
12/27/2024
Edgar Markov Vampires
Deck Size: 100
Commander
Legal
Est deck cost: $992.86
Salt sum: 41.54
197
12/27/2024
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Commander

Qty: 1 Price: $64.99
Edgar Markov

Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.

Creature
Edgar Markov (c17) 36

Commander

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Land

Qty: 36 Price: $519.38
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rtr) 238
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (ktk) 230
Cabal Coffers

{2}, {T}: Add {B} for each Swamp you control.

Land
Cabal Coffers (f07) 10
Cavern of Souls

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (avr) 226
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c16) 286
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (m21) 246
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (ktk) 233
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (gtc) 242
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (zen) 219
Mountain

({T}: Add {R}.)

Land
Mountain (c17) 306
Plains

({T}: Add {W}.)

Land
Plains (eld) 252
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (ktk) 239
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (piko) 253p
Scalding Tarn

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
Silent Clearing

{T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Silent Clearing (mh1) 246
Sunbaked Canyon

{T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Sunbaked Canyon (mh1) 247
Swamp

({T}: Add {B}.)

Land
Swamp (sld) 105
Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Land
Urborg, Tomb of Yawgmoth (v12) 13
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (zen) 229
Voldaren Estate

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Land
Voldaren Estate (vow) 403
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248
Wooded Foothills

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (ktk) 249

Land

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Artifact

Qty: 5 Price: $11.25
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (p30m) 1P
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (mm3) 217
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (gpt) 155
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (mm3) 225
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c17) 223

Artifact

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Planeswalker

Qty: 2 Price: $18.78
Sorin, Imperious Bloodlord

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life. −3: You may put a Vampire creature card from your hand onto the battlefield.

Planeswalker
Sorin, Imperious Bloodlord (pm20) 115p
Sorin, Vengeful Bloodlord

During your turn, creatures and planeswalkers you control have lifelink. +2: Sorin deals 1 damage to target player or planeswalker. −X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.

Planeswalker
Sorin, Vengeful Bloodlord (war) 217★

Planeswalker

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Creature

Qty: 38 Price: $103.28
Anowon, the Ruin Sage

At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.

Creature
Anowon, the Ruin Sage (c17) 96
Bartolomé del Presidio

Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.

Creature
Bartolomé del Presidio (lci) 301
Bloodline Keeper

Creature
Bloodline Keeper // Lord of Lineage (v17) 4Bloodline Keeper // Lord of Lineage (v17) 4
Bloodtracker

Flying {B}, Pay 2 life: Put a +1/+1 counter on this creature. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Bloodtracker (c21) 137
Butcher of Malakir

Flying Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.

Creature
Butcher of Malakir (c17) 103
Callous Bloodmage

When this creature enters, choose one — • Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." • You draw a card and you lose 1 life. • Exile target player's graveyard.

Creature
Callous Bloodmage (stx) 66
Captivating Vampire

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Creature
Captivating Vampire (c17) 104
Champion of Dusk

When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.

Creature
Champion of Dusk (rix) 64
Cordial Vampire

Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.

Creature
Cordial Vampire (mh1) 83
Crossway Troublemakers

Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Creature
Crossway Troublemakers (voc) 17
Drana, Kalastria Bloodchief

Flying {X}{B}{B}: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.

Creature
Drana, Kalastria Bloodchief (roe) 107
Drana, the Last Bloodchief

Flying Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

Creature
Drana, the Last Bloodchief (pznr) 98p
Edgar, Charmed Groom

Creature
Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 236Edgar, Charmed Groom // Edgar Markov's Coffin (vow) 236
Elenda, the Dusk Rose

Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.

Creature
Elenda, the Dusk Rose (rix) 157
Forerunner of the Legion

When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top. Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.

Creature
Forerunner of the Legion (rix) 9
Indulgent Aristocrat

Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Creature
Indulgent Aristocrat (soi) 118
Knight of the Ebon Legion

{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on this creature. (Damage causes loss of life.)

Creature
Knight of the Ebon Legion (m20) 105
Legion Lieutenant

Other Vampires you control get +1/+1.

Creature
Legion Lieutenant (rix) 163
Malakir Bloodwitch

Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (c17) 116
Markov Enforcer

Whenever this creature or another Vampire you control enters, this creature fights up to one target creature an opponent controls. Whenever a creature dealt damage by this creature this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Markov Enforcer (voc) 26
Mavren Fein, Dusk Apostle

Whenever one or more nontoken Vampires you control attack, create a 1/1 white Vampire creature token with lifelink.

Creature
Mavren Fein, Dusk Apostle (xln) 24
Midnight Arsonist

When this creature enters, destroy up to X target artifacts without mana abilities, where X is the number of Vampires you control.

Creature
Midnight Arsonist (voc) 27
Nirkana Revenant

Whenever you tap a Swamp for mana, add an additional {B}. {B}: This creature gets +1/+1 until end of turn.

Creature
Nirkana Revenant (voc) 134
Olivia Voldaren

Flying {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.

Creature
Olivia Voldaren (isd) 215
Patron of the Vein

Flying When this creature enters, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Creature
Patron of the Vein (c17) 20
Rakish Heir

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Creature
Rakish Heir (isd) 158
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (xln) 120
Scion of Opulence

Whenever this creature or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") {R}, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.

Creature
Scion of Opulence (voc) 28
Shadow Alley Denizen

Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Shadow Alley Denizen (gtc) 76
Strefan, Maurer Progenitor

Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.

Creature
Strefan, Maurer Progenitor (voc) 2
Stromkirk Captain

First strike Other Vampire creatures you control get +1/+1 and have first strike.

Creature
Stromkirk Captain (dka) 143
Timothar, Baron of Bats

Ward—Discard a card. Whenever another nontoken Vampire you control dies, you may pay {1} and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."

Creature
Timothar, Baron of Bats (voc) 4
Twilight Prophet

Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.

Creature
Twilight Prophet (rix) 88
Vampire of the Dire Moon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire of the Dire Moon (m20) 120
Vampire Socialite

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

Creature
Vampire Socialite (mid) 249
Viscera Seer

Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Viscera Seer (m11) 120
Vito, Thorn of the Dusk Rose

Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn.

Creature
Vito, Thorn of the Dusk Rose (m21) 127
Yahenni, Undying Partisan

Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni. Sacrifice another creature: Yahenni gains indestructible until end of turn.

Creature
Yahenni, Undying Partisan (aer) 74

Creature

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Sorcery

Qty: 5 Price: $17.05
Crippling Fear

Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.

Sorcery
Crippling Fear (pw24) 17
Haunting Voyage

Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead. Foretell {5}{B}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Haunting Voyage (khm) 98
Kaya's Wrath

Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.

Sorcery
Kaya's Wrath (prna) 187p
Olivia's Wrath

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Sorcery
Olivia's Wrath (voc) 20
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (piko) 204p

Sorcery

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Enchantment

Qty: 7 Price: $130.43
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (akh) 2
Etchings of the Chosen

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment
Etchings of the Chosen (mh1) 198
Legion's Landing

Enchantment
Legion's Landing // Adanto, the First Fort (xln) 22Legion's Landing // Adanto, the First Fort (xln) 22
Phyrexian Reclamation

{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.

Enchantment
Phyrexian Reclamation (ulg) 63
Radiant Destiny

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.

Enchantment
Radiant Destiny (rix) 18
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
Stensia Masquerade

Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Stensia Masquerade (soi) 184

Enchantment

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Instant

Qty: 6 Price: $127.70
Fracture

Destroy target artifact, enchantment, or planeswalker.

Instant
Fracture (stx) 378
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (m19) 26
Mortify

Destroy target creature or enchantment.

Instant
Mortify (rna) 192
Stinging Study

You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.

Instant
Stinging Study (c21) 44
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (plst) C17-8
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (cmr) 156

Instant

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Deck Info

Deck stats

22 pips - 19 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 6 cards
64 pips - 46 cards
26 mana - 26 cards
13 pips - 11 cards
14 mana - 14 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
4 mana - 3 cards
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