166 views9 months ago
Commander
Size: 100Salt sum: 23.06
No deck tags
 avatar

Ckiddy5

166 views9 months ago
Commander
Size: 100Salt sum: 23.06
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Morophon, the Boundless
Changeling (This card is every creature type.)
As Morophon enters, choose a creature type.
Spells of the chosen type you cast cost
less to cast. This effect reduces only the amount of colored mana you pay.
Other creatures you control of the chosen type get +1/+1.
Legendary Creature - Shapeshifter
Morophon, the Boundless (mh1) 1

Commander

(Ctrl to add secondary)
Banner of Kinship
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact
Banner of Kinship (fdn) 127

Artifact

(Ctrl to add secondary)
Bellowing Aegisaur
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on each other creature you control.
Creature - Dinosaur
Bellowing Aegisaur (lcc) 127
Burning Sun's Avatar
When this creature enters, it deals 3 damage to target opponent or planeswalker and 3 damage to up to one target creature.
Creature - Avatar Dinosaur
Burning Sun's Avatar (xln) 135
Colossal Dreadmaw
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Dinosaur
Colossal Dreadmaw (j25) 646
Goring Ceratops
Double strike
Whenever this creature attacks, other creatures you control gain double strike until end of turn.
Creature - Dinosaur
Goring Ceratops (xln) 13
Huatli's Snubhorn
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Dinosaur
Huatli's Snubhorn (xln) 286
Imperial Aerosaur
Flying
When this creature enters, another target creature you control gets +1/+1 and gains flying until end of turn.
Creature - Dinosaur
Imperial Aerosaur (j22) 196
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Imposing Vantasaur
Vigilance
Cycling
(
, Discard this card: Draw a card.)
Creature - Dinosaur
Imposing Vantasaur (plst) IKO-17
Kinjalli's Caller
Dinosaur spells you cast cost
less to cast.
Creature - Human Cleric
Kinjalli's Caller (xln) 18
Looming Altisaur
Creature - Dinosaur
Looming Altisaur (plst) XLN-23
Momentum Rumbler
Whenever this creature attacks, if it doesn't have first strike, put a first strike counter on it.
Whenever this creature attacks, if it has first strike, it gains double strike until end of turn.
Creature - Dinosaur
Momentum Rumbler (iko) 126
Nest Robber
Haste
Creature - Dinosaur
Nest Robber (j22) 576
Ornery Dilophosaur
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn.
Creature - Dinosaur
Ornery Dilophosaur (j22) 700
Pterodon Knight
This creature has flying as long as you control a Dinosaur.
Creature - Human Knight
Pterodon Knight (xln) 28
Pyroceratops
Trample
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Creature - Elemental Dinosaur
Pyroceratops (iko) 130
Raptor Companion
Creature - Dinosaur
Raptor Companion (plst) RIX-19
Raptor Hatchling
Enrage — Whenever this creature is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Creature - Dinosaur
Raptor Hatchling (xln) 155
Ravenous Daggertooth
Enrage — Whenever this creature is dealt damage, you gain 2 life.
Creature - Dinosaur
Ravenous Daggertooth (xln) 202
Shining Aerosaur
Flying
Creature - Dinosaur
Shining Aerosaur (plst) XLN-36
Snapping Sailback
Flash
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Creature - Dinosaur
Snapping Sailback (plst) XLN-208
Spike-Tailed Ceratops
This creature can block an additional creature each combat.
Creature - Dinosaur
Spike-Tailed Ceratops (xln) 209
Spitfire Lagac
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Lizard
Spitfire Lagac (fdn) 208
Steadfast Armasaur
Vigilance
,
: This creature deals damage equal to its toughness to target creature blocking or blocked by it.
Creature - Dinosaur
Steadfast Armasaur (xln) 39
Sun-Blessed Mount
When this creature enters, you may search your library and/or graveyard for a card named Huatli, Dinosaur Knight, reveal it, then put it into your hand. If you search your library this way, shuffle.
Creature - Dinosaur
Sun-Blessed Mount (xln) 288
Sun-Crested Pterodon
Flying
This creature has vigilance as long as you control another Dinosaur.
Creature - Dinosaur
Sun-Crested Pterodon (rix) 27
Sun-Crowned Hunters
Enrage — Whenever this creature is dealt damage, it deals 3 damage to target opponent or planeswalker.
Creature - Dinosaur
Sun-Crowned Hunters (plst) XLN-164
Sunrise Seeker
Vigilance
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature - Human Scout
Sunrise Seeker (plst) XLN-40
Territorial Hammerskull
Whenever this creature attacks, tap target creature an opponent controls.
Creature - Dinosaur
Territorial Hammerskull (plst) XLN-41
Thrash of Raptors
As long as you control another Dinosaur, this creature gets +2/+0 and has trample.
Creature - Dinosaur
Thrash of Raptors (xln) 168
Thrashing Brontodon
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Dinosaur
Thrashing Brontodon (j25) 725
Tilonalli's Knight
Whenever this creature attacks, if you control a Dinosaur, this creature gets +1/+1 until end of turn.
Creature - Human Knight
Tilonalli's Knight (xln) 169
Titanoth Rex
Trample
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put a trample counter on target creature you control.
Creature - Beast Dinosaur
Titanoth Rex (plst) IKO-174
Zetalpa, Primal Dawn
Flying, double strike, vigilance, trample, indestructible
Legendary Creature - Elder Dinosaur
Zetalpa, Primal Dawn (c21) 112

Creature

(Ctrl to add secondary)
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (eoc) 93
Charge Through
Target creature gains trample until end of turn.
Draw a card.
Instant
Charge Through (stx) 124
Expedite
Target creature gains haste until end of turn.
Draw a card.
Instant
Expedite (cmr) 413
Fully Grown
Target creature gets +3/+3 until end of turn. Put a trample counter on it.
Instant
Fully Grown (iko) 154
Might of the Masses
Target creature gets +1/+1 until end of turn for each creature you control.
Instant
Might of the Masses (j25) 689
Plummet
Destroy target creature with flying.
Instant
Plummet (mid) 193
Pressure Point
Tap target creature.
Draw a card.
Instant
Pressure Point (plst) FRF-21
Rallying Roar
Creatures you control get +1/+1 until end of turn. Untap them.
Instant
Rallying Roar (xln) 30
Razor Rings
Razor Rings deals 4 damage to target attacking or blocking creature. You gain life equal to the excess damage dealt this way.
Instant
Razor Rings (tla) 33
Tangletrap
Choose one —
• Tangletrap deals 5 damage to target creature with flying.
• Destroy target artifact.
Instant
Tangletrap (stx) 145
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdn) 210
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rvr) 32
You Happen On a Glade
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
Instant
You Happen On a Glade (afr) 214

Instant

(Ctrl to add secondary)
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 59
Forest
(
: Add
.)
Basic Land - Forest
Forest (ecl) 273
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ecc) 154
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (stx) 372
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (ecc) 158
Plains
(
: Add
.)
Basic Land - Plains
Plains (stx) 367
Stone Quarry
This land enters tapped.
: Add
or
.
Land
Stone Quarry (cmr) 495
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (ecc) 175

Land

(Ctrl to add secondary)
Huatli, Dinosaur Knight
+2: Put two +1/+1 counters on up to one target Dinosaur you control.
−3: Target Dinosaur you control deals damage equal to its power to target creature you don't control.
−7: Dinosaurs you control get +4/+4 until end of turn.
Legendary Planeswalker - Huatli
Huatli, Dinosaur Knight (xln) 285

Planeswalker

(Ctrl to add secondary)
Abundant Harvest
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Sorcery
Abundant Harvest (cmm) 269
Attune with Aether
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get
(two energy counters).
Sorcery
Attune with Aether (drc) 109
Beneath the Sands
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Beneath the Sands (plst) HOU-111
Bond of Flourishing
Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.
Sorcery
Bond of Flourishing (j25) 637
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (ecc) 103
Forbidden Friendship
Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.
Sorcery
Forbidden Friendship (iko) 119
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rvr) 151
Rile
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
Sorcery
Rile (afc) 136
Scale the Heights
Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.
Sorcery
Scale the Heights (j22) 724
Tormenting Voice
As an additional cost to cast this spell, discard a card.
Draw two cards.
Sorcery
Tormenting Voice (j22) 615
Track Down
Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Track Down (m21) 211
Winding Way
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Sorcery
Winding Way (otc) 213

Sorcery

(Ctrl to add secondary)
Rem Karolus, Stalwart Slayer
Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Legendary Creature - Human Knight
Rem Karolus, Stalwart Slayer (mid) 235

Maybeboard

(Ctrl to add secondary)

Deck Info

Deck stats

23 pips - 21 cards
16 mana - 16 cards
0 pips - 0 cards
3 mana - 3 cards
0 pips - 0 cards
3 mana - 3 cards
20 pips - 17 cards
16 mana - 16 cards
27 pips - 24 cards
15 mana - 15 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards