85 views2 months ago
Commander
Size: 100Salt sum: 46.29
No deck tags
 avatar

flagofulysses

85 views2 months ago
Commander
Size: 100Salt sum: 46.29
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $0.49
Neera, Wild Mage
Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.
Legendary Creature - Human Elf Shaman
Neera, Wild Mage (clb) 288

Commander

(CTRL to add secondary)

Burn

Qty: 1 Price: $2.29
Lava Dart
Lava Dart deals 1 damage to any target.
Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Lava Dart (plst) JUD-94

Burn

(CTRL to add secondary)

Copy

Qty: 1 Price: $2.79
Clone Legion
For each creature target player controls, create a token that's a copy of that creature.
Sorcery
Clone Legion (ncc) 215

Copy

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.39
Remand
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Instant
Remand (j25) 349

Counters

(CTRL to add secondary)

Creature

Qty: 1 Price: $5.99
Prismari, the Inspiration
Flying
Ward—Pay 5 life.
Instant and sorcery spells you cast have storm. (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Legendary Creature - Elder Dragon
Prismari, the Inspiration (sos) 212

Creature

(CTRL to add secondary)

Draw

Qty: 14 Price: $41.58
Archmage Emeritus
Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.
Creature - Human Wizard
Archmage Emeritus (tdc) 145
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Combustible Gearhulk
First strike
When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.
Creature Artifact - Construct
Combustible Gearhulk (drc) 102
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (fdn) 194
Expedite
Target creature gains haste until end of turn.
Draw a card.
Instant
Expedite (cmr) 413
Jace's Archivist
,
: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Creature - Wizard Vedalken
Jace's Archivist (plst) M12-59
Jori En, Ruin Diver
Whenever you cast your second spell each turn, draw a card.
Legendary Creature - Wizard Merfolk
Jori En, Ruin Diver (dds) 23
One with the Multiverse
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment
One with the Multiverse (dsc) 121
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (tdc) 158
Quicken
The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.)
Draw a card.
Instant
Quicken (rvr) 57
Spy Network
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Instant
Spy Network (ons) 115
Wand of Wonder
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Artifact
Wand of Wonder (clb) 204
Whirlpool Warrior
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
, Sacrifice this creature: Each player shuffles the cards from their hand into their library, then draws that many cards.
Creature - Warrior Merfolk
Whirlpool Warrior (plst) APC-36
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (otc) 123

Draw

(CTRL to add secondary)

Evasion

Qty: 1 Price: $0.59
Trickery Charm
Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
Instant
Trickery Charm (ons) 119

Evasion

(CTRL to add secondary)

Finisher

Qty: 1 Price: $0.99
Octavia, Living Thesis
This spell costs
less to cast if you have eight or more instant and/or sorcery cards in your graveyard.
Ward

Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.
Legendary Creature - Elemental Octopus
Octavia, Living Thesis (otc) 103

Finisher

(CTRL to add secondary)

Land

Qty: 35 Price: $59.01
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (ltc) 308
Frostboil Snarl
As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Frostboil Snarl (drc) 158
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 280
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (otc) 302
Molten Tributary
(
: Add
or
.)
This land enters tapped.
Land - Island Mountain
Molten Tributary (dmu) 251
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tdm) 283
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (tdc) 380
Riverpyre Verge
: Add
.
: Add
. Activate only if you control an Island or a Mountain.
Land
Riverpyre Verge (dft) 260
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (tdc) 393
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (tdc) 396
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (tdc) 402
Volatile Fjord
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Mountain
Volatile Fjord (khm) 273

Land

(CTRL to add secondary)

Protection

Qty: 4 Price: $19.32
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (tdc) 102
Shore Up
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant
Shore Up (blb) 69
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (clu) 99
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328

Protection

(CTRL to add secondary)

Pump

Qty: 2 Price: $9.34
Crackling Cyclops
Whenever you cast a noncreature spell, this creature gets +3/+0 until end of turn.
Creature - Wizard Cyclops
Crackling Cyclops (fdn) 83
Slickshot Show-Off
Flying, haste
Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Wizard Bird
Slickshot Show-Off (otj) 146

Pump

(CTRL to add secondary)

Ramp

Qty: 13 Price: $37.03
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tdc) 105
Coalition Relic
: Add one mana of any color.
: Put a charge counter on this artifact.
At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.
Artifact
Coalition Relic (dmc) 180
Cursed Mirror
: Add
.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
Cursed Mirror (mh3) 279
Everflowing Chalice
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This artifact enters with a charge counter on it for each time it was kicked.
: Add
for each charge counter on this artifact.
Artifact
Everflowing Chalice (eoc) 137
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (tdc) 320
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (drc) 79
Misleading Signpost
Flash
When this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
: Add
.
Artifact
Misleading Signpost (woc) 11
Omniscience
You may cast spells from your hand without paying their mana costs.
Enchantment
Omniscience (fdn) 312
Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (dmu) 236
Sea Scryer
: Add
.
,
: Add
.
Creature - Wizard Merfolk
Sea Scryer (plst) MIR-90
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Sunset Strikemaster
: Add
.
,
, Sacrifice this creature: It deals 6 damage to target creature with flying.
Creature - Human Monk
Sunset Strikemaster (tdm) 126

Ramp

(CTRL to add secondary)

Recursion

Qty: 2 Price: $21.78
Exalted Flamer of Tzeentch
Sorcerous Inspiration — At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Fire of Tzeentch — Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.
Creature - Demon
Exalted Flamer of Tzeentch (40k) 119
Lier, Disciple of the Drowned
Spells can't be countered.
Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
Legendary Creature - Human Wizard
Lier, Disciple of the Drowned (tdc) 157

Recursion

(CTRL to add secondary)

Removal

Qty: 13 Price: $75.27
Aether Gale
Return six target nonland permanents to their owners' hands.
Sorcery
Aether Gale (dsc) 109
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (drc) 70
Call Forth the Tempest
Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.)
Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.
Sorcery
Call Forth the Tempest (ltc) 509
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (eoc) 49
Descent of the Dragons
Destroy any number of target creatures. For each creature destroyed this way, its controller creates a 4/4 red Dragon creature token with flying.
Sorcery
Descent of the Dragons (dtk) 133
Gut Shot
(
can be paid with either
or 2 life.)
Gut Shot deals 1 damage to any target.
Instant
Gut Shot (plst) MM2-117
It That Betrays
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Creature - Eldrazi
It That Betrays (cmm) 805
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rvr) 190
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tdc) 160
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (tdc) 162
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (tdc) 163
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (otc) 183
Wild Magic Surge
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
Wild Magic Surge (clb) 206

Removal

(CTRL to add secondary)

Sorcery

Qty: 1 Price: $13.99
Improvisation Capstone
Exile cards from the top of your library until you exile cards with total mana value 4 or greater. You may cast any number of spells from among them without paying their mana costs.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Improvisation Capstone (sos) 120

Sorcery

(CTRL to add secondary)

Theft

Qty: 2 Price: $7.98
Blatant Thievery
For each opponent, gain control of target permanent that player controls.
Sorcery
Blatant Thievery (plst) E02-8
Mind's Dilation
Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.
Enchantment
Mind's Dilation (otc) 101

Theft

(CTRL to add secondary)

Tokens

Qty: 6 Price: $45.04
Astral Dragon
Flying
Project Image — When this creature enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
Creature - Dragon
Astral Dragon (clb) 664
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (j25) 107
Ovika, Enigma Goliath
Flying
Ward—
, Pay 3 life.
Whenever you cast a noncreature spell, create X 1/1 red Phyrexian Goblin creature tokens, where X is the mana value of that spell. They gain haste until end of turn.
Legendary Creature - Nightmare Phyrexian
Ovika, Enigma Goliath (one) 213
Stormchaser's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a 1/1 blue and red Otter creature token with prowess.
: Level 2
When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand.
: Level 3
Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.
Enchantment - Class
Stormchaser's Talent (blb) 75
Talrand, Sky Summoner
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Legendary Creature - Wizard Merfolk
Talrand, Sky Summoner (otc) 116
Third Path Iconoclast
Whenever you cast a noncreature spell, create a 1/1 colorless Soldier artifact creature token.
Creature - Human Monk
Third Path Iconoclast (tdc) 307

Tokens

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
53 pips - 39 cards
32 mana - 30 cards
0 pips - 0 cards
0 mana - 4 cards
30 pips - 23 cards
27 mana - 25 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Core Philosophy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Neera is a roulette machine disguised as a commander. Every noncreature spell you cast lets you spin the wheel: trade a cantrip or cheap piece of interaction for a massive permanent. The deck isn’t about storming off; it’s about generating overwhelming tempo and value from the randomness while leveraging redundancy in draw, recursion, and protection to stabilize through variance.\nAt its best, you’re turning "},{"attributes":{"italic":true},"insert":"Opt"},{"insert":" into "},{"attributes":{"italic":true},"insert":"Omniscience"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Lava Dart"},{"insert":" into "},{"attributes":{"italic":true},"insert":"Etali"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Clone Legion"},{"insert":". The deck is built to maximize the floor (cheap cantrips and interaction) while raising the ceiling (huge haymakers that win games if they stick).\n"},{"attributes":{"bold":true},"insert":"Key Cards & Synergies"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cheap Spells as Lottery Tickets"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Brainstorm"},{"insert":", "},{"attributes":{"italic":true},"insert":"Opt"},{"insert":", "},{"attributes":{"italic":true},"insert":"Expedite"},{"insert":", "},{"attributes":{"italic":true},"insert":"Quicken"},{"insert":", "},{"attributes":{"italic":true},"insert":"Slip Out the Back"},{"insert":", "},{"attributes":{"italic":true},"insert":"Lava Dart"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These are functional cards on their own (draw, protect, interaction), but their true role is to trigger Neera and dig into your haymakers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"High-Impact Hits"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Omniscience"},{"insert":", "},{"attributes":{"italic":true},"insert":"Mind’s Dilation"},{"insert":", "},{"attributes":{"italic":true},"insert":"Clone Legion"},{"insert":", "},{"attributes":{"italic":true},"insert":"Blatant Thievery"},{"insert":", "},{"attributes":{"italic":true},"insert":"It That Betrays"},{"insert":", "},{"attributes":{"italic":true},"insert":"Etali, Primal Storm"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These are the “jackpot” hits. Any of them resolving off a cheap spell flips the table dynamic immediately."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Token Engines"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Talrand, Sky Summoner"},{"insert":", "},{"attributes":{"italic":true},"insert":"Third Path Iconoclast"},{"insert":", "},{"attributes":{"italic":true},"insert":"Murmuring Mystic"},{"insert":", "},{"attributes":{"italic":true},"insert":"Ovika, Enigma Goliath"},{"insert":", "},{"attributes":{"italic":true},"insert":"Exalted Flamer of Tzeentch"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"These smooth the variance by letting you accrue incremental value even if Neera misses the lottery. They also give you bodies to block and time to set up."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Control & Chaos"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Aether Gale"},{"insert":", "},{"attributes":{"italic":true},"insert":"Vandalblast"},{"insert":", "},{"attributes":{"italic":true},"insert":"Chaos Warp"},{"insert":", "},{"attributes":{"italic":true},"insert":"Reality Shift"},{"insert":", "},{"attributes":{"italic":true},"insert":"Wild Magic Surge"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You’re not pure chaos—your removal package keeps you alive against early aggression and combo setups."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Wand of Wonder"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Spy Network"},{"insert":" tilt the table into disorder, letting you capitalize with your own value engines."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Recursion & Staying Power"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"Lier, Disciple of the Drowned"},{"insert":" makes your small spells scale into late-game inevitability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Midnight Clock"},{"insert":" resets you when resources run low, refueling for another Neera spin."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Piloting Guide"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Opening (Turns 1–3)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ramp aggressively ("},{"attributes":{"italic":true},"insert":"Sol Ring"},{"insert":", "},{"attributes":{"italic":true},"insert":"Arcane Signet"},{"insert":", "},{"attributes":{"italic":true},"insert":"Sky Diamond"},{"insert":", "},{"attributes":{"italic":true},"insert":"Coalition Relic"},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Prioritize protection if Neera is coming down early ("},{"attributes":{"italic":true},"insert":"Swiftfoot Boots"},{"insert":", "},{"attributes":{"italic":true},"insert":"Lightning Greaves"},{"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoid being the first threat—if Neera hits the table without a follow-up spell, she’ll eat removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Midgame (Turns 4–6)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is your sweet spot. Land Neera, immediately cast a low-CMC spell, and flip into something heavy."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Leverage token makers ("},{"attributes":{"italic":true},"insert":"Talrand"},{"insert":", "},{"attributes":{"italic":true},"insert":"Ovika"},{"insert":") to make sure even “misses” aren’t wasted."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Windfall"},{"insert":" / "},{"attributes":{"italic":true},"insert":"Jace’s Archivist"},{"insert":" reset hands and dig into more cheap spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Endgame (Turn 7+)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once Omniscience, Mind’s Dilation, or Clone Legion stick, you’re closing in."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"It That Betrays"},{"insert":" plus token fodder ("},{"attributes":{"italic":true},"insert":"Descent of the Dragons"},{"insert":") creates overwhelming board presence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"Blatant Thievery"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Astral Dragon"},{"insert":" can instantly flip parity in your favor."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Win Conditions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overwhelm with Haymakers:"},{"insert":" Multiple giant permanents (Etali, Omniscience, Astral Dragon) generate insurmountable tempo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Token Flood:"},{"insert":" Ovika / Talrand engines snowball, especially if you protect them."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mass Theft:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Blatant Thievery"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Clone Legion"},{"insert":" ends games if resolved in a mid-to-late board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Cheat Chains:"},{"insert":" Multiple cheap spells with Neera on board churn until you’ve essentially cast half your deck."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Strengths"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Explosive variance that always trends in your favor."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Redundancy: cheap spells are never dead—good on their own, absurd through Neera."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can pivot between control and aggro depending on board state."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Neera is a lightning rod. If she’s answered twice, your engine slows dramatically."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Randomness sometimes punishes sequencing (e.g., flipping protection into removal when you needed the reverse)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fast combo at the table can race you out—you need to mulligan for interaction in those pods."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards