543 views5 days ago
Commander
Size: 375Salt sum: 127.78
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Malkallam

543 views5 days ago
Commander
Size: 375Salt sum: 127.78
No deck tags

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Commander

Qty: 1 Price: $0.49
Daxos, Blessed by the Sun
Daxos's toughness is equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Whenever another creature you control enters or dies, you gain 1 life.
Legendary Creature Enchantment - Demigod
Daxos, Blessed by the Sun (thb) 258

Commander

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Anthem

Qty: 4 Price: $1.64
Benalish Marshal
Other creatures you control get +1/+1.
Creature - Human Knight
Benalish Marshal (dom) 6
Charge
Creatures you control get +1/+1 until end of turn.
Instant
Charge (plst) DOM-10
Consul's Lieutenant
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever this creature attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Consul's Lieutenant (plst) ORI-11
Veteran Armorsmith
Other Soldier creatures you control get +0/+1.
Creature - Human Soldier
Veteran Armorsmith (ddo) 27

Anthem

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Bounce

Qty: 2 Price: $1.04
Nurturing Pixie
Flying
When this creature enters, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on this creature.
Creature - Rogue Faerie
Nurturing Pixie (otj) 20
You're Ambushed on the Road
Choose one —
• Make a Retreat — Return target creature you control to its owner's hand.
• Stand and Fight — Target creature gets +1/+3 until end of turn.
Instant
You're Ambushed on the Road (afr) 43

Bounce

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Counters

Qty: 19 Price: $17.71
Anafenza, Kin-Tree Spirit
Whenever another nontoken creature you control enters, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Legendary Creature - Soldier Spirit
Anafenza, Kin-Tree Spirit (cmm) 11
Cenn's Tactician
,
: Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
Creature - Soldier Kithkin
Cenn's Tactician (mor) 5
Champion of the Parish
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier
Champion of the Parish (plst) DDQ-4
Dig Site Inventory
Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dig Site Inventory (sos) 10
Favored Hoplite
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature and prevent all damage that would be dealt to it this turn.
Creature - Human Soldier
Favored Hoplite (j25) 196
Graduation Day
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.
Enchantment
Graduation Day (sos) 16
Homestead Courage
Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Homestead Courage (mid) 24
Honor
Put a +1/+1 counter on target creature.
Draw a card.
Sorcery
Honor (eoe) 21
Kazandu Blademaster
First strike, vigilance
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature - Human Soldier Ally
Kazandu Blademaster (plst) ZEN-16
Momo, Playful Pet
Flying, vigilance
When Momo leaves the battlefield, choose one —
• Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
• Put a +1/+1 counter on target creature you control.
• Scry 2.
Legendary Creature - Ally Bat Lemur
Momo, Playful Pet (tla) 30
Monk of the Open Hand
Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Creature - Elf Monk
Monk of the Open Hand (afr) 25
Political Triumph
Whenever a creature you control enters, scry 1 and put a plan counter on this enchantment.
When the fourth plan counter is put on this enchantment, sacrifice it, draw a card, and put a +1/+1 counter on each creature you control.
Enchantment - Plan
Political Triumph (msh) 31
Star Pupil
This creature enters with a +1/+1 counter on it.
When this creature dies, put its counters on target creature you control.
Creature - Human Wizard
Star Pupil (j25) 259
Stonebinder's Familiar
Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on this creature. This ability triggers only once each turn.
Creature - Spirit Dog
Stonebinder's Familiar (stx) 31
The Duke, Rebel Sentry
The Duke enters with a +1/+1 counter on him.
, Remove a counter from The Duke: Put a +1/+1 counter on another target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Ally Rebel
The Duke, Rebel Sentry (tle) 76
Venerable Knight
When this creature dies, put a +1/+1 counter on target Knight you control.
Creature - Human Knight
Venerable Knight (eld) 35
Voyager Glidecar
When this Vehicle enters, scry 1.
Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it.
Crew 1
Artifact - Vehicle
Voyager Glidecar (dft) 36
Warden of the Inner Sky
As long as this creature has three or more counters on it, it has flying and vigilance.
Tap three untapped artifacts and/or creatures you control: Put a +1/+1 counter on this creature. Scry 1. Activate only as a sorcery.
Creature - Human Soldier
Warden of the Inner Sky (lci) 43
Yoshimaru, Ever Faithful
Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Dog
Yoshimaru, Ever Faithful (nec) 32

Counters

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Creature

Qty: 1 Price: $1.99
Isamaru, Hound of Konda
Legendary Creature - Dog
Isamaru, Hound of Konda (j22) 201

Creature

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Discard

Qty: 1 Price: $3.49
Tireless Tribe
Discard a card: This creature gets +0/+4 until end of turn.
Creature - Human Nomad
Tireless Tribe (plst) ODY-56

Discard

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Draw

Qty: 5 Price: $5.07
Market Gnome
When this creature dies, you gain 1 life and draw a card.
When this creature is exiled from the battlefield while you're activating a craft ability, you gain 1 life and draw a card.
Creature Artifact - Gnome
Market Gnome (lci) 22
Niveous Wisps
Target creature becomes white until end of turn. Tap that creature.
Draw a card.
Instant
Niveous Wisps (shm) 15
Prophecy
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Prophecy (hml) 11
Rent Is Due
At the beginning of your end step, you may tap two untapped creatures and/or Treasures you control. If you do, draw a card. Otherwise, sacrifice this enchantment.
Enchantment
Rent Is Due (spm) 11
Scout's Warning
The next creature card you play this turn can be played as though it had flash.
Draw a card.
Instant
Scout's Warning (fut) 16

Draw

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Evasion

Qty: 17 Price: $7.99
Arrester's Zeal
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Instant
Arrester's Zeal (rvr) 4
Battlefield Raptor
Flying, first strike
Creature - Bird
Battlefield Raptor (khm) 3
Cheeky House-Mouse
Creature - Mouse
Cheeky House-Mouse // Squeak By (woe) 7
Goldmeadow Dodger
This creature can't be blocked by creatures with power 4 or greater.
Creature - Rogue Kithkin
Goldmeadow Dodger (lrw) 16
Green Scarab
Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
Enchantment - Aura
Green Scarab (ice) 28
Guardian of the Great Door
As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying
Creature - Angel
Guardian of the Great Door (lci) 16
Miner's Guidewing
Flying, vigilance
When this creature dies, target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Creature - Bird
Miner's Guidewing (lci) 24
Red Scarab
Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Enchantment - Aura
Red Scarab (ice) 49
Segovian Angel
Flying, vigilance
Creature - Angel
Segovian Angel (plst) MH1-25
Serra Avenger
You can't cast Serra Avenger during your first, second, or third turns of the game.
Flying, vigilance
Creature - Angel
Serra Avenger (tsr) 41
Silverbeak Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Griffin
Silverbeak Griffin (plst) M19-285
Skymarcher Aspirant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature has flying as long as you have the city's blessing.
Creature - Vampire Soldier
Skymarcher Aspirant (plst) RIX-21
Soltari Foot Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Soldier Soltari
Soltari Foot Soldier (tmp) 43
Soltari Monk
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Monk Soltari
Soltari Monk (plst) TMP-45
Soltari Priest
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature - Cleric Soltari
Soltari Priest (tmp) 46
Spectral Rider
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Knight Spirit
Spectral Rider (isd) 35
Swooping Lookout
Flying, vigilance
Creature Artifact - Construct Phyrexian
Swooping Lookout (one) 35

Evasion

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Land

Qty: 37 Price: $559.93
Ancient Den
: Add
.
Artifact Land
Ancient Den (eoc) 148
Eiganjo Castle
: Add
.
,
: Prevent the next 2 damage that would be dealt to target legendary creature this turn.
Legendary Land
Eiganjo Castle (plst) CHK-275
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (plst) ZEN-213
Flagstones of Trokair
: Add
.
When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Land
Flagstones of Trokair (tsr) 278
Fountain of Cho
This land enters tapped.
: Put a storage counter on this land.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Fountain of Cho (mmq) 317
Icatian Store
This land enters tapped.
You may choose not to untap this land during your untap step.
At the beginning of your upkeep, if this land is tapped, put a storage counter on it.
, Remove any number of storage counters from this land: Add
for each storage counter removed this way.
Land
Icatian Store (5ed) 419
Idyllic Grange
(
: Add
.)
This land enters tapped unless you control three or more other Plains.
When this land enters untapped, put a +1/+1 counter on target creature you control.
Land - Plains
Idyllic Grange (eld) 246
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (j25) 768
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 250
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (plst) UMA-247
New Benalia
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Land
New Benalia (plst) C18-270
Plains
(
: Add
.)
Basic Land - Plains
Plains (eoe) 268
Sandstone Bridge
This land enters tapped.
When this land enters, target creature gets +1/+1 and gains vigilance until end of turn.
: Add
.
Land
Sandstone Bridge (j22) 819
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (eoc) 177
Sejiri Steppe
This land enters tapped.
When this land enters, target creature you control gains protection from the color of your choice until end of turn.
: Add
.
Land
Sejiri Steppe (ddg) 36
Serra's Sanctum
: Add
for each enchantment you control.
Legendary Land
Serra's Sanctum (usg) 325
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (tdc) 411

Land

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Lifegain

Qty: 31 Price: $51.65
Ajani's Sunstriker
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Cleric Cat
Ajani's Sunstriker (cns) 66
Beloved Princess
Lifelink
This creature can't be blocked by creatures with power 3 or greater.
Creature - Human Noble
Beloved Princess (eld) 7
Benediction of Moons
You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature this card haunts dies, you gain 1 life for each player.
Sorcery
Benediction of Moons (plst) GPT-3
Bishop of Wings
Whenever an Angel you control enters, you gain 4 life.
Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Creature - Human Cleric
Bishop of Wings (plst) M20-8
Case of the Uneaten Feast
Whenever a creature you control enters, you gain 1 life.
To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.
Enchantment - Case
Case of the Uneaten Feast (mkm) 10
Chaplain's Blessing
You gain 5 life.
Sorcery
Chaplain's Blessing (soi) 10
Children of Korlis
Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
Creature - Human Cleric Rebel
Children of Korlis (tsr) 14
Festival of Trokin
You gain 2 life for each creature you control.
Sorcery
Festival of Trokin (p02) 16
Goldenglow Moth
Flying
Whenever this creature blocks, you may gain 4 life.
Creature - Insect
Goldenglow Moth (plst) SHM-6
Healer's Flock
Flying, lifelink
Creature - Bird
Healer's Flock (mh2) 16
Healer's Hawk
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Bird
Healer's Hawk (fdn) 142
Healing Grace
Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
Instant
Healing Grace (plst) DOM-20
Knight of Meadowgrain
First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Knight Kithkin
Knight of Meadowgrain (plst) DDG-5
Leonin Vanguard
At the beginning of combat on your turn, if you control three or more creatures, this creature gets +1/+1 until end of turn and you gain 1 life.
Creature - Soldier Cat
Leonin Vanguard (j25) 216
Lifelink
Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Lifelink (m12) 24
Linden, the Steadfast Queen
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a white creature you control attacks, you gain 1 life.
Legendary Creature - Human Noble
Linden, the Steadfast Queen (plst) ELD-20
Peach Garden Oath
You gain 2 life for each creature you control.
Sorcery
Peach Garden Oath (8ed) 34
Pride Guardian
Defender
Whenever this creature blocks, you gain 3 life.
Creature - Cat Monk
Pride Guardian (cns) 77
Reward the Faithful
Any number of target players each gain life equal to the greatest mana value among permanents you control.
Instant
Reward the Faithful (scg) 22
Ruin-Lurker Bat
Flying, lifelink
At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)
Creature - Bat
Ruin-Lurker Bat (lci) 33
Sacred Cat
Lifelink
Embalm
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
Creature - Cat
Sacred Cat (plst) AKH-27
Scent of Jasmine
Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Instant
Scent of Jasmine (uds) 17
Serra Ascendant
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, this creature gets +5/+5 and has flying.
Creature - Human Monk
Serra Ascendant (plst) M11-28
Soldier of the Pantheon
Protection from multicolored
Whenever an opponent casts a multicolored spell, you gain 1 life.
Creature - Human Soldier
Soldier of the Pantheon (ths) 32
Soulmender
: You gain 1 life.
Creature - Human Cleric
Soulmender (plst) M15-35
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (dmr) 29
Sunspring Expedition
Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.
Remove three quest counters from this enchantment and sacrifice it: You gain 8 life.
Enchantment
Sunspring Expedition (zen) 37
Trained Caracal
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Cat
Trained Caracal (j22) 256
Traveling Minister
: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery.
Creature - Human Cleric
Traveling Minister (vow) 39
Voice of the Blessed
Whenever you gain life, put a +1/+1 counter on this creature.
As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance.
As long as this creature has ten or more +1/+1 counters on it, it has indestructible.
Creature - Cleric Spirit
Voice of the Blessed (inr) 50
Wall of Hope
Defender (This creature can't attack.)
Whenever this creature is dealt damage, you gain that much life.
Creature - Wall
Wall of Hope (lgn) 24

Lifegain

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Pet

Qty: 1 Price: $2.79
Pull from Eternity
Put target face-up exiled card into its owner's graveyard.
Instant
Pull from Eternity (plst) TSP-35

Pet

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Protection

Qty: 92 Price: $246.70
Alley Evasion
Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.
Instant
Alley Evasion (plst) AER-6
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (plst) TSP-3
Artifact Ward
Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Prevent all damage that would be dealt to enchanted creature by artifact sources.
Enchanted creature can't be the target of abilities from artifact sources.
Enchantment - Aura
Artifact Ward (atq) 3
Awe Strike
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Awe Strike (mrd) 6
Black Scarab
Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Enchantment - Aura
Black Scarab (ice) 6
Black Ward
Enchant creature
Enchanted creature has protection from black. This effect doesn't remove this Aura.
Enchantment - Aura
Black Ward (4ed) 8
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 6
Blaze of Glory
Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Instant
Blaze of Glory (2ed) 6
Blood of the Martyr
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead.
Instant
Blood of the Martyr (chr) 4
Blossoming Calm
You gain hexproof until your next turn. You gain 2 life.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Blossoming Calm (mh2) 7
Blue Scarab
Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Enchantment - Aura
Blue Scarab (ice) 9
Blue Ward
Enchant creature
Enchanted creature has protection from blue. This effect doesn't remove this Aura.
Enchantment - Aura
Blue Ward (4ed) 10
Brave the Elements
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Instant
Brave the Elements (c14) 66
Built to Last
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Built to Last (j22) 161
Cho-Manno's Blessing
Flash
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Cho-Manno's Blessing (mmq) 12
Coalition Flag
Enchant creature you control
Enchanted creature is a Flagbearer.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Enchantment - Aura
Coalition Flag (apc) 2
Consecrate Land
Enchant land
Enchanted land has indestructible and can't be enchanted by other Auras.
Enchantment - Aura
Consecrate Land (2ed) 15
Crumb and Get It
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn.
Instant
Crumb and Get It (blb) 8
Dawn Elemental
Flying
Prevent all damage that would be dealt to this creature.
Creature - Elemental
Dawn Elemental (scg) 7
Death Ward
Regenerate target creature.
Instant
Death Ward (ice) 19
Defensive Formation
Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.
Enchantment
Defensive Formation (usg) 9
Devoted Caretaker
,
: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
Creature - Human Cleric
Devoted Caretaker (ody) 18
Divine Light
Prevent all damage that would be dealt this turn to creatures you control.
Sorcery
Divine Light (apc) 8
Elite Inquisitor
First strike, vigilance
Protection from Vampires, from Werewolves, and from Zombies
Creature - Human Soldier
Elite Inquisitor (isd) 13
Emerge Unscathed
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Emerge Unscathed (plst) IMA-19
Enshrouding Mist
Target creature gets +1/+1 until end of turn. Prevent all damage that would be dealt to it this turn. If it's renowned, untap it.
Instant
Enshrouding Mist (ori) 13
Ethereal Haze
Prevent all damage that would be dealt by creatures this turn.
Instant - Arcane
Ethereal Haze (chk) 9
Eye for an Eye
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Instant
Eye for an Eye (5ed) 30
Faith's Shield
Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
Instant
Faith's Shield (dka) 7
False Peace
Target player skips all combat phases of their next turn.
Sorcery
False Peace (s99) 16
Festival
Cast this spell only during an opponent's upkeep.
Creatures can't attack this turn.
Instant
Festival (drk) 8
Fight as One
Choose one or both —
• Target Human creature you control gets +1/+1 and gains indestructible until end of turn.
• Target non-Human creature you control gets +1/+1 and gains indestructible until end of turn.
Instant
Fight as One (iko) 12
Fleeting Flight
Put a +1/+1 counter on target creature. It gains flying until end of turn. Prevent all combat damage that would be dealt to it this turn.
Instant
Fleeting Flight (fdn) 13
Flickering Ward
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
: Return this Aura to its owner's hand.
Enchantment - Aura
Flickering Ward (mb2) 11
Gideon's Sacrifice
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Instant
Gideon's Sacrifice (mkc) 68
Giver of Runes
: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
Creature - Cleric Kor
Giver of Runes (mb2) 147
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (clu) 63
Gossamer Chains
Return this enchantment to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Enchantment
Gossamer Chains (vis) 6
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (big) 2
Green Ward
Enchant creature
Enchanted creature has protection from green. This effect doesn't remove this Aura.
Enchantment - Aura
Green Ward (4ed) 27
Guildscorn Ward
Enchant creature
Enchanted creature has protection from multicolored.
Enchantment - Aura
Guildscorn Ward (gtc) 15
Gustcloak Runner
Whenever this creature becomes blocked, you may untap it and remove it from combat.
Creature - Human Soldier
Gustcloak Runner (ons) 35
Hallow
Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.
Instant
Hallow (dst) 4
Hand of Honor
Protection from black
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Hand of Honor (plst) SOK-12
Heaven's Gate
One or more target creatures become white until end of turn.
Instant
Heaven's Gate (leg) 19
High Ground
Each creature you control can block an additional creature each combat.
Enchantment
High Ground (plst) 10E-20
Holy Day
Prevent all combat damage that would be dealt this turn.
Instant
Holy Day (10e) 21
Hyena Umbra
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Hyena Umbra (2x2) 13
Indestructible Aura
Prevent all damage that would be dealt to target creature this turn.
Instant
Indestructible Aura (chr) 7
Ivory Charm
Choose one —
• All creatures get -2/-0 until end of turn.
• Tap target creature.
• Prevent the next 1 damage that would be dealt to any target this turn.
Instant
Ivory Charm (mir) 23
Kami of False Hope
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Spirit
Kami of False Hope (plst) BOK-10
Karametra's Blessing
Target creature gets +2/+2 until end of turn. If it's an enchanted creature or enchantment creature, it also gains hexproof and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Karametra's Blessing (plst) THB-26
Kithkin Armor
Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Enchantment - Aura
Kithkin Armor (wth) 19
Light the Way
Choose one —
• Put a +1/+1 counter on target creature or Vehicle. Untap it.
• Return target permanent you control to its owner's hand.
Instant
Light the Way (j25) 219
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Luminesce
Prevent all damage that black sources and red sources would deal this turn.
Instant
Luminesce (10e) 28
Mask of Law and Grace
Enchant creature
Enchanted creature has protection from black and from red.
Enchantment - Aura
Mask of Law and Grace (uds) 11
Moment of Silence
Target player skips their next combat phase this turn.
Instant
Moment of Silence (mmq) 28
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (clb) 702
Ollenbock Escort
Vigilance
Sacrifice this creature: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
Creature - Human Cleric
Ollenbock Escort (vow) 27
Order of the Stars
Defender (This creature can't attack.)
As this creature enters, choose a color.
This creature has protection from the chosen color.
Creature - Human Cleric
Order of the Stars (gpt) 13
Orim's Chant
Kicker
(You may pay an additional
as you cast this spell.)
Target player can't cast spells this turn. If this spell was kicked, creatures can't attack this turn.
Instant
Orim's Chant (mh3) 265
Pay No Heed
Prevent all damage a source of your choice would deal this turn.
Instant
Pay No Heed (ddl) 19
Rebuff the Wicked
Counter target spell that targets a permanent you control.
Instant
Rebuff the Wicked (tsr) 35
Red Ward
Enchant creature
Enchanted creature has protection from red. This effect doesn't remove this Aura.
Enchantment - Aura
Red Ward (4ed) 44
Remove Enchantments
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Instant
Remove Enchantments (leg) 33
Reroute Systems
Choose one —
• Target artifact or creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Reroute Systems deals 2 damage to target tapped creature.
Instant
Reroute Systems (eoe) 31
Resistance Fighter
Sacrifice this creature: Prevent all combat damage target creature would deal this turn.
Creature - Human Soldier
Resistance Fighter (6ed) 38
Righteousness
Target blocking creature gets +7/+7 until end of turn.
Instant
Righteousness (j22) 235
Runed Halo
As this enchantment enters, choose a card name.
You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)
Enchantment
Runed Halo (plst) M21-32
Samite Blessing
Enchant creature
Enchanted creature has "
: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
Enchantment - Aura
Samite Blessing (sth) 13
Scapegoat
As an additional cost to cast this spell, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.
Instant
Scapegoat (sth) 14
Selfless Savior
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Selfless Savior (m21) 36
Shardmage's Rescue
Flash
Enchant creature you control
As long as this Aura entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Enchantment - Aura
Shardmage's Rescue (dsk) 29
Sheltering Light
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
Instant
Sheltering Light (xln) 35
Shield of Duty and Reason
Enchant creature
Enchanted creature has protection from green and from blue.
Enchantment - Aura
Shield of Duty and Reason (apc) 16
Shielded Passage
Prevent all damage that would be dealt to target creature this turn.
Instant
Shielded Passage (gtc) 24
Shields of Velis Vel
Changeling (This card is every creature type.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Instant Kindred - Shapeshifter
Shields of Velis Vel (plst) LRW-39
Silence
Your opponents can't cast spells this turn.
Instant
Silence (m14) 35
Silver Knight
First strike, protection from red
Creature - Human Knight
Silver Knight (plst) SCG-23
Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
,
: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. (
can be paid with either
or 2 life.)
Legendary Creature Artifact - Phyrexian Mite
Skrelv, Defector Mite (one) 33
Stave Off
Target creature gains protection from the color of your choice until end of turn.
Instant
Stave Off (plst) DDN-61
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41
Tomik, Distinguished Advokist
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
Legendary Creature - Human Advisor
Tomik, Distinguished Advokist (rvr) 31
True Believer
You have shroud. (You can't be the target of spells or abilities.)
Creature - Human Cleric
True Believer (10e) 53
Valor Made Real
Target creature can block any number of creatures this turn.
Instant
Valor Made Real (cns) 86
Vigilant Martyr
Sacrifice this creature: Regenerate target creature.
,
, Sacrifice this creature: Counter target spell that targets an enchantment.
Creature - Human Cleric
Vigilant Martyr (mir) 45
Ward of Lights
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
Enchantment - Aura
Ward of Lights (mir) 47
Warning
Prevent all combat damage that would be dealt by target attacking creature this turn.
Instant
Warning (ice) 55
White Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Creature - Human Knight
White Knight (plst) M10-41
White Scarab
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Enchantment - Aura
White Scarab (ice) 56
White Ward
Enchant creature
Enchanted creature has protection from white. This effect doesn't remove this Aura.
Enchantment - Aura
White Ward (4ed) 57

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Aang's Defense
Target blocking creature you control gets +2/+2 until end of turn.
Draw a card.
Instant
Aang's Defense (tle) 211
Akrasan Squire
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Soldier
Akrasan Squire (ala) 1
Armor of Faith
Enchant creature
Enchanted creature gets +1/+1.
: Enchanted creature gets +0/+1 until end of turn.
Enchantment - Aura
Armor of Faith (5ed) 8
Blessed Defiance
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
Instant
Blessed Defiance (j22) 156
Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Enchantment - Aura
Blessing (m14) 8
Boros Elite
Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.
Creature - Human Soldier
Boros Elite (rvr) 10
Daybreak Coronet
Enchant creature with another Aura attached to it
Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Daybreak Coronet (woc) 65
Enter the Avatar State
Until end of turn, target creature you control becomes an Avatar in addition to its other types and gains flying, first strike, lifelink, and hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant - Lesson
Enter the Avatar State (tla) 18
Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchantment - Aura
Ethereal Armor (dsk) 7
General Thunderbolt Ross
First strike
Battalion — Whenever General Thunderbolt Ross and at least two other creatures attack, attacking creatures get +1/+0 until end of turn.
Legendary Creature - Human Soldier
General Thunderbolt Ross (msc) 595
Gift of Granite
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +0/+2.
Enchantment - Aura
Gift of Granite (fut) 7
Gird for Battle
Put a +1/+1 counter on each of up to two target creatures.
Sorcery
Gird for Battle (j25) 202
Glaring Aegis
Enchant creature
When this Aura enters, tap target creature an opponent controls.
Enchanted creature gets +1/+3.
Enchantment - Aura
Glaring Aegis (plst) DTK-18
Hamato Guardian Stance
Target creature gets +1/+3 and gains flying until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Hamato Guardian Stance (tmt) 8
Holy Armor
Enchant creature
Enchanted creature gets +0/+2.
: Enchanted creature gets +0/+1 until end of turn.
Enchantment - Aura
Holy Armor (4ed) 29
Honor Guard
: This creature gets +0/+1 until end of turn.
Creature - Human Soldier
Honor Guard (10e) 23
Hundred-Talon Strike
Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Hundred-Talon Strike (bok) 8
Infantry Veteran
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Soldier
Infantry Veteran (j22) 198
Interjection
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Interjection (sos) 22
Jump Scare
Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
Instant
Jump Scare (dsk) 17
Lance
Enchant creature
Enchanted creature has first strike.
Enchantment - Aura
Lance (3ed) 27
Lightwheel Enhancements
Enchant creature or Vehicle
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Enchanted permanent gets +1/+1 and has vigilance.
Max speed — You may cast this card from your graveyard.
Enchantment - Aura
Lightwheel Enhancements (dft) 20
Lithomancer's Focus
Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
Instant
Lithomancer's Focus (bfz) 38
Military Discipline
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
Enchantment - Aura
Military Discipline (bro) 17
Moment of Triumph
Target creature gets +2/+2 until end of turn. You gain 2 life.
Instant
Moment of Triumph (j25) 229
Mortal's Ardor
Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Instant
Mortal's Ardor (plst) DDO-19
Optimistic Scavenger
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a +1/+1 counter on target creature.
Creature - Human Scout
Optimistic Scavenger (dsk) 288
Order of Leitbur
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight Cleric
Order of Leitbur (fem) 16c
Order of the White Shield
Protection from black
: This creature gains first strike until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
Order of the White Shield (5ed) 49
Phalanx Leader
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.
Creature - Human Soldier
Phalanx Leader (uma) 27
Piety Charm
Choose one —
• Destroy target Aura attached to a creature.
• Target Soldier creature gets +2/+2 until end of turn.
• Creatures you control gain vigilance until end of turn.
Instant
Piety Charm (ons) 49
Regent's Authority
Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn.
Instant
Regent's Authority (neo) 32
Seasoned Warrenguard
Whenever this creature attacks while you control a token, this creature gets +2/+0 until end of turn.
Creature - Warrior Rabbit
Seasoned Warrenguard (blb) 30
Seize the Initiative
Target creature gets +1/+1 and gains first strike until end of turn.
Instant
Seize the Initiative (som) 20
Shield Mate
Sacrifice this creature: Target creature gets +0/+4 until end of turn.
Creature - Human Soldier
Shield Mate (exo) 19
Sigiled Paladin
First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Creature - Human Knight
Sigiled Paladin (ala) 27
Student of Warfare
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike
Creature - Human Knight
Student of Warfare (plst) ROE-47
Swift Justice
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Instant
Swift Justice (plst) RTR-26
Take Heart
Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control.
Instant
Take Heart (jmp) 134
Thwip!
Target creature gets +2/+2 and gains flying until end of turn. If it's a Spider, you gain 2 life.
Instant
Thwip! (spm) 20
Vigilance
Enchant creature
Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
Enchantment - Aura
Vigilance (chk) 49
White Shield Crusader
Protection from black
: This creature gains flying until end of turn.
: This creature gets +1/+0 until end of turn.
Creature - Human Knight
White Shield Crusader (csp) 24
Wojek Siren
Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of turn.
Instant
Wojek Siren (rav) 37
Yip Yip!
Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.
Instant - Lesson
Yip Yip! (tla) 43
You're Not Alone
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.
Instant
You're Not Alone (fin) 44
Zealot's Conviction
Flash
Enchant creature
Enchanted creature gets +1/+1.
Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
Enchantment - Aura
Zealot's Conviction (one) 39

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Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (moc) 193
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (cmm) 37
Opal Caryatid
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Soldier creature.
Enchantment
Opal Caryatid (usg) 24
Sigarda's Aid
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Enchantment
Sigarda's Aid (cmr) 384
Tithe
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Instant
Tithe (vis) 23
Weathered Wayfarer
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Creature - Human Cleric Nomad
Weathered Wayfarer (ltc) 183

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Anti-Venom, Horrifying Healer
When Anti-Venom enters, if he was cast, return target creature card from your graveyard to the battlefield.
If damage would be dealt to Anti-Venom, prevent that damage and put that many +1/+1 counters on him.
Legendary Creature - Hero Symbiote
Anti-Venom, Horrifying Healer (spm) 1
Argivian Find
Return target artifact or enchantment card from your graveyard to your hand.
Instant
Argivian Find (wth) 6
Brought Back
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Instant
Brought Back (plst) M20-9
Helping Hand
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Sorcery
Helping Hand (lci) 17
Reinforcements
Put up to three target creature cards from your graveyard on top of your library.
Instant
Reinforcements (all) 12a
Sentinel's Eyes
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—
, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchantment - Aura
Sentinel's Eyes (thb) 36
Tragic Poet
, Sacrifice this creature: Return target enchantment card from your graveyard to your hand.
Creature - Human
Tragic Poet (dom) 37

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Alaborn Zealot
When this creature blocks a creature, destroy both creatures.
Creature - Human Soldier
Alaborn Zealot (p02) 6
Archery Training
Enchant creature
At the beginning of your upkeep, you may put an arrow counter on this Aura.
Enchanted creature has "
: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
Enchantment - Aura
Archery Training (uds) 2
Banishing Slash
Destroy up to one target artifact, enchantment, or tapped creature. Then if you control an artifact and an enchantment, create a 2/2 white Samurai creature token with vigilance.
Sorcery
Banishing Slash (neo) 3
Break the Spell
Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.
Instant
Break the Spell (woe) 5
Celestial Flare
Target player sacrifices an attacking or blocking creature of their choice.
Instant
Celestial Flare (plst) ORI-8
Cleansing
For each land, destroy that land unless any player pays 1 life.
Sorcery
Cleansing (drk) 4
Condemn
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.
Instant
Condemn (rvr) 14
Coordinated Barrage
Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.
Instant
Coordinated Barrage (mor) 7
Demotion
Enchant creature
Enchanted creature can't block, and its activated abilities can't be activated.
Enchantment - Aura
Demotion (grn) 9
Demystify
Destroy target enchantment.
Instant
Demystify (xln) 8
Devout Lightcaster
Protection from black
When this creature enters, exile target black permanent.
Creature - Cleric Kor
Devout Lightcaster (zen) 10
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (pip) 159
Divine Gambit
Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.
Sorcery
Divine Gambit (khm) 8
Elspeth's Smite
Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
Instant
Elspeth's Smite (mom) 13
Erase
Exile target enchantment.
Instant
Erase (ktk) 9
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Erode (sos) 15
Focus Fire
Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spacecraft you control.
Instant
Focus Fire (eoe) 18
Fragmentize
Destroy target artifact or enchantment with mana value 4 or less.
Sorcery
Fragmentize (plst) KLD-14
Gideon's Lawkeeper
,
: Tap target creature.
Creature - Human Soldier
Gideon's Lawkeeper (j22) 190
Goldmeadow Harrier
,
: Tap target creature.
Creature - Soldier Kithkin
Goldmeadow Harrier (ddf) 3
Guard Duty
Enchant creature
Enchanted creature has defender.
Enchantment - Aura
Guard Duty (ima) 22
Illumination
Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
Instant
Illumination (mir) 21
Isolate
Exile target permanent with mana value 1.
Instant
Isolate (m19) 17
Joust Through
Joust Through deals 3 damage to target attacking or blocking creature. You gain 1 life.
Instant
Joust Through (fdn) 19
Kirtar's Desire
Enchant creature
Enchanted creature can't attack.
Threshold — Enchanted creature can't block as long as there are seven or more cards in your graveyard.
Enchantment - Aura
Kirtar's Desire (ody) 27
Lay Down Arms
Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
Sorcery
Lay Down Arms (bro) 11
Leonin Relic-Warder
When this creature enters, you may exile target artifact or enchantment.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature - Cleric Cat
Leonin Relic-Warder (plst) MBS-10
Light of Hope
Choose one —
• You gain 4 life.
• Destroy target enchantment.
• Put a +1/+1 counter on target creature.
Instant
Light of Hope (j25) 217
Lost to Legend
Put target nonland historic permanent into its owner's library fourth from the top. (Artifacts, legendaries, and Sagas are historic.)
Instant
Lost to Legend (ltr) 22
Loyal Sentry
When this creature blocks a creature, destroy that creature and this creature.
Creature - Human Soldier
Loyal Sentry (plst) A25-22
Lucky Offering
Destroy target artifact with mana value 3 or less. You gain 3 life.
Sorcery
Lucky Offering (neo) 27
Marrow Shards
(
can be paid with either
or 2 life.)
Marrow Shards deals 1 damage to each attacking creature.
Instant
Marrow Shards (nph) 15
On Thin Ice
Enchant snow land you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.
Snow Enchantment - Aura
On Thin Ice (mh1) 20
Oust
Put target creature into its owner's library second from the top. Its controller gains 3 life.
Sorcery
Oust (clu) 67
Outflank
Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
Instant
Outflank (j25) 233
Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant
Parting Gust (blb) 24
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mb2) 15
Phyrexian Vindicator
Flying
If damage would be dealt to this creature, prevent that damage. When damage is prevented this way, this creature deals that much damage to any other target.
Creature - Horror Phyrexian
Phyrexian Vindicator (one) 27
Portable Hole
When this artifact enters, exile target nonland permanent an opponent controls with mana value 2 or less until this artifact leaves the battlefield.
Artifact
Portable Hole (afr) 33
Purify the Grave
Exile target card from a graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Purify the Grave (c19) 71
Quiet Purity
Destroy target enchantment.
Instant - Arcane
Quiet Purity (chk) 39
Rain of Blades
Rain of Blades deals 1 damage to each attacking creature.
Instant
Rain of Blades (m13) 28
Reciprocate
Exile target creature that dealt damage to you this turn.
Instant
Reciprocate (ddg) 24
Seam Rip
When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
Enchantment
Seam Rip (eoe) 34
Sky Tether
Enchant creature
Enchanted creature has defender and loses flying.
Enchantment - Aura
Sky Tether (jmp) 133
Smite
Destroy target blocked creature.
Instant
Smite (gtc) 25
Static Prison
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. You get
(two energy counters).
At the beginning of your first main phase, sacrifice this enchantment unless you pay
.
Enchantment
Static Prison (mh3) 44
Strip Bare
Destroy all Auras and Equipment attached to target creature.
Instant
Strip Bare (shm) 24
Sunlance
Sunlance deals 3 damage to target nonwhite creature.
Sorcery
Sunlance (tsr) 47
Swallow Whole
As an additional cost to cast this spell, tap an untapped creature you control.
Exile target tapped creature. Put a +1/+1 counter on the creature tapped to pay this spell's additional cost.
Sorcery
Swallow Whole (iko) 35
Swift Reconfiguration
Flash
Enchant creature or Vehicle
Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
Enchantment - Aura
Swift Reconfiguration (nec) 10
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (tdc) 134
Topplegeist
Flying
When this creature enters, tap target creature an opponent controls.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
Creature - Spirit
Topplegeist (soi) 45
Ultimate Alliance
Ultimate Alliance deals damage equal to the number of creatures you control to target creature.
Instant
Ultimate Alliance (msc) 611
Unified Strike
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Instant
Unified Strike (ons) 58
Unwanted Remake
Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Unwanted Remake (dsk) 39
Veteran Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, exile up to one target card from a graveyard.
As long as there are three or more cards exiled with this creature, it gets +3/+3 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature - Human Survivor
Veteran Survivor (dsk) 40
White Orchid Phantom
Flying, first strike
When this creature enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Knight Spirit
White Orchid Phantom (mh3) 47
You Cannot Pass!
Destroy target creature that blocked or was blocked by a legendary creature this turn.
Instant
You Cannot Pass! (ltr) 38

Removal

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Sac Outlet

Qty: 1 Price: $0.35
Martyred Rusalka
, Sacrifice a creature: Target creature can't attack this turn.
Creature - Spirit
Martyred Rusalka (gpt) 12

Sac Outlet

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Soldier

Qty: 5 Price: $1.83
Alaborn Grenadier
Vigilance
Creature - Human Soldier
Alaborn Grenadier (p02) 2
Bushi Tenderfoot
When a creature dealt damage by this creature this turn dies, flip this creature.
Creature - Human Soldier
Bushi Tenderfoot // Kenzo the Hardhearted (chk) 2
Longbow Archer
Reach (This creature can block creatures with flying.)
First strike
Creature - Human Soldier Archer
Longbow Archer (7ed) 26
Serra Zealot
First strike
Creature - Human Soldier
Serra Zealot (usg) 46
Winter Soldier, Bucky Barnes
Winter Soldier enters tapped.
Legendary Creature - Human Soldier Hero
Winter Soldier, Bucky Barnes (msc) 845

Soldier

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Soul Sister's

Qty: 8 Price: $42.18
Ajani's Welcome
Whenever a creature you control enters, you gain 1 life.
Enchantment
Ajani's Welcome (plst) M19-6
Aunt May
Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it.
Legendary Creature - Human Citizen
Aunt May (spm) 3
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (plst) IMA-9
Authority of the Consuls
Creatures your opponents control enter tapped.
Whenever a creature an opponent controls enters, you gain 1 life.
Enchantment
Authority of the Consuls (fdn) 137
Guide of Souls
Whenever another creature you control enters, you gain 1 life and get
(an energy counter).
Whenever you attack, you may pay
. When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Creature - Human Cleric
Guide of Souls (mh3) 29
Hinterland Sanctifier
Whenever another creature you control enters, you gain 1 life.
Creature - Cleric Rabbit
Hinterland Sanctifier (j25) 5
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (plst) ROE-44

Soul Sister's

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Stax

Qty: 8 Price: $28.22
Auriok Transfixer
,
: Tap target artifact.
Creature - Human Scout
Auriok Transfixer (mrd) 5
Deafening Silence
Each player can't cast more than one noncreature spell each turn.
Enchantment
Deafening Silence (mb2) 9
Empty City Ruse
Target opponent skips all combat phases of their next turn.
Sorcery
Empty City Ruse (ptk) 3
Off Balance
Target creature can't attack or block this turn.
Instant
Off Balance (nem) 15
Radiant Grace
Enchant creature
Enchanted creature gets +1/+0 and has vigilance.
When enchanted creature dies, return this card to the battlefield transformed under your control attached to target opponent.
Enchantment - Aura
Radiant Grace // Radiant Restraints (vow) 31Radiant Grace // Radiant Restraints (vow) 31
Samurai of the Pale Curtain
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
If a permanent would be put into a graveyard, exile it instead.
Creature - Fox Samurai
Samurai of the Pale Curtain (plst) CHK-43
Sanctifier en-Vec
Protection from black and from red
When this creature enters, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
Creature - Human Cleric
Sanctifier en-Vec (mh2) 27
Visions
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Sorcery
Visions (4ed) 54

Stax

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Tokens

Qty: 15 Price: $86.13
Alliance of Arms
Join forces — Starting with you, each player may pay any amount of mana. Each player creates X 1/1 white Soldier creature tokens, where X is the total amount of mana paid this way.
Sorcery
Alliance of Arms (plst) CMD-4
Cartouche of Solidarity
Enchant creature you control
When this Aura enters, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike. (It deals combat damage before creatures without first strike.)
Enchantment - Aura Cartouche
Cartouche of Solidarity (j25) 178
Crawling Chorus
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When this creature dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block."
Creature - Horror Phyrexian
Crawling Chorus (one) 8
Doomed Traveler
When this creature dies, create a 1/1 white Spirit creature token with flying.
Creature - Human Soldier
Doomed Traveler (clu) 59
Garrison Cat
When this creature dies, create a 1/1 white Human Soldier creature token.
Creature - Cat
Garrison Cat (iko) 14
Haazda Marshal
Whenever this creature and at least two other creatures attack, create a 1/1 white Soldier creature token with lifelink.
Creature - Human Soldier
Haazda Marshal (grn) 13
Hunted Witness
When this creature dies, create a 1/1 white Soldier creature token with lifelink.
Creature - Human
Hunted Witness (grn) 15
Lake-town Lookout
When this creature dies, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Scout
Lake-town Lookout (hob) 18
Ocelot Pride
First strike, lifelink
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Creature - Cat
Ocelot Pride (mh3) 38
Precinct Captain
First strike
Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Precinct Captain (e01) 18
Speaker of the Heavens
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.)
: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Creature - Human Cleric
Speaker of the Heavens (j25) 102
The Book of Exalted Deeds
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
,
, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains "You can't lose the game and your opponents can't win the game." Activate only as a sorcery.
Legendary Artifact - Book
The Book of Exalted Deeds (afr) 4
Vanguard of Brimaz
Vigilance
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.
Creature - Soldier Cat
Vanguard of Brimaz (plst) BNG-29
Wake the Reflections
Populate. (Create a token that's a copy of a creature token you control.)
Sorcery
Wake the Reflections (plst) MM3-28
Wyrm's Crossing Patrol
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature - Human Soldier
Wyrm's Crossing Patrol (clb) 51

Tokens

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Tutor

Qty: 1 Price: $42.99
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6

Tutor

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Untap

Qty: 6 Price: $9.74
Acrobatic Leap
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Acrobatic Leap (lci) 2
Burst of Energy
Untap target permanent.
Instant
Burst of Energy (ulg) 3
Escape from Orthanc
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Escape from Orthanc (ltr) 12
Rally the Troops
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Instant
Rally the Troops (ptk) 16
Veteran's Reflexes
Target creature gets +1/+1 until end of turn. Untap that creature.
Instant
Veteran's Reflexes (wwk) 23
Wings of the Cosmos
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Wings of the Cosmos (khm) 39

Untap

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Sideboard

Qty: 135 Price: $77.05
Abu Ja'far
When this creature dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
Creature - Human
Abu Ja'far (chr) 1
Animate Wall
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Enchantment - Aura
Animate Wall (6ed) 1
Anointer of Champions
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Cleric
Anointer of Champions (e01) 3
Arcbound Javelineer
, Remove X +1/+1 counters from this creature: It deals X damage to target attacking or blocking creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Soldier
Arcbound Javelineer (mh2) 2
Arcbound Mouser
Lifelink
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Cat
Arcbound Mouser (mh2) 3
Archon's Glory
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Instant
Archon's Glory (woe) 2
Archpriest of Iona
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
Creature - Human Cleric
Archpriest of Iona (clb) 686
Ardent Recruit
Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.
Creature - Human Soldier
Ardent Recruit (mbs) 2
Armored Warhorse
Creature - Horse
Armored Warhorse (m12) 7
Aven Skirmisher
Flying
Creature - Warrior Bird
Aven Skirmisher (frf) 6
Bandage
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Instant
Bandage (10e) 9
Benalish Hero
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Benalish Hero (5ed) 10
Benevolent Bodyguard
Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Benevolent Bodyguard (plst) JUD-5
Blazing Hope
Exile target creature with power greater than or equal to your life total.
Instant
Blazing Hope (rix) 3
Blessed Breath
Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Blessed Breath (chk) 1
Boon of Safety
Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Scry 1.
Instant
Boon of Safety (snc) 4
Brightfield Glider
Vigilance
Whenever this creature attacks while saddled, it gets +1/+2 and gains flying until end of turn.
Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Mount Possum
Brightfield Glider (dft) 4
Burrenton Forge-Tender
Protection from red
Sacrifice this creature: Prevent all damage a red source of your choice would deal this turn.
Creature - Wizard Kithkin
Burrenton Forge-Tender (plst) LRW-7
Caregiver
, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric
Caregiver (rav) 6
Cathedral Sanctifier
When this creature enters, you gain 3 life.
Creature - Human Cleric
Cathedral Sanctifier (ddq) 3
Chained to the Rocks
Enchant Mountain you control
When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. (That creature returns under its owner's control.)
Enchantment - Aura
Chained to the Rocks (ths) 4
Charm Peddler
,
, Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
Creature - Human Spellshaper
Charm Peddler (mmq) 6
Charmed Stray
Lifelink
When this creature enters, put a +1/+1 counter on each other creature you control named Charmed Stray.
Creature - Cat
Charmed Stray (war) 8
Clever Lumimancer
Magecraft — Whenever you cast or copy an instant or sorcery spell, this creature gets +2/+2 until end of turn.
Creature - Human Wizard
Clever Lumimancer (stx) 10
Codespell Cleric
Vigilance
When this creature enters, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.
Creature - Human Cleric
Codespell Cleric (khm) 7
Confessor
Whenever a player discards a card, you may gain 1 life.
Creature - Human Cleric
Confessor (ody) 15
Court Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
This creature gets +1/+1 as long as you control an Ajani planeswalker.
Creature - Human Cleric
Court Cleric (m19) 283
Court Homunculus
This creature gets +1/+1 as long as you control another artifact.
Creature Artifact - Homunculus
Court Homunculus (plst) MM2-13
Dauntless Bodyguard
As this creature enters, choose another creature you control.
Sacrifice this creature: The chosen creature gains indestructible until end of turn.
Creature - Human Knight
Dauntless Bodyguard (plst) DOM-14
Death Speakers
Protection from black
Creature - Human Cleric
Death Speakers (5ed) 24
Dedicated Martyr
, Sacrifice this creature: You gain 3 life.
Creature - Human Cleric
Dedicated Martyr (ody) 16
Defiant Strike
Target creature gets +1/+0 until end of turn.
Draw a card.
Instant
Defiant Strike (j25) 187
Devoted Hero
Creature - Soldier Elf
Devoted Hero (s99) 13
Devoted Retainer
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Devoted Retainer (chk) 7
Devout Harpist
: Destroy target Aura attached to a creature.
Creature - Human
Devout Harpist (ulg) 6
Devout Monk
When this creature enters, you gain 1 life.
Creature - Human Cleric Monk
Devout Monk (s99) 14
Dragon Hunter
Protection from Dragons
This creature can block Dragons as though it had reach.
Creature - Human Warrior
Dragon Hunter (dtk) 10
Dragon's Eye Sentry
Defender, first strike
Creature - Human Monk
Dragon's Eye Sentry (plst) DTK-11
Duskborne Skymarcher
Flying
,
: Target attacking Vampire gets +1/+1 until end of turn.
Creature - Vampire Cleric
Duskborne Skymarcher (xln) 9
Eager Cadet
Creature - Human Soldier
Eager Cadet (7ed) 14
Elite Vanguard
Creature - Human Soldier
Elite Vanguard (ema) 8
Empty-Shrine Kannushi
This creature has protection from the colors of permanents you control.
Creature - Human Cleric
Empty-Shrine Kannushi (plst) BOK-2
Enduring Bondwarden
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
When this creature dies, put its counters on target creature you control.
Creature - Human Scout
Enduring Bondwarden (mom) 14
Equinox
Enchant land
Enchanted land has "
: Counter target spell if it would destroy a land you control."
Enchantment - Aura
Equinox (leg) 13
Expedition Envoy
Creature - Human Scout Ally
Expedition Envoy (bfz) 24
Fasting
At the beginning of your upkeep, put a hunger counter on this enchantment. Then destroy this enchantment if it has five or more hunger counters on it.
If you would begin your draw step, you may skip that step instead. If you do, you gain 2 life.
When you draw a card, destroy this enchantment.
Enchantment
Fasting (drk) 7
Funeral Pyre
Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
Instant
Funeral Pyre (jud) 10
Gideon's Defeat
Exile target white creature that's attacking or blocking. If it was a Gideon planeswalker, you gain 5 life.
Instant
Gideon's Defeat (hou) 13
Glint Hawk
Flying
When this creature enters, sacrifice it unless you return an artifact you control to its owner's hand.
Creature - Bird
Glint Hawk (som) 10
Glyph of Life
Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life.
Instant
Glyph of Life (leg) 15
Great Defender
Target creature gets +0/+X until end of turn, where X is its mana value.
Instant
Great Defender (leg) 16
Guiding Voice
Put a +1/+1 counter on target creature.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sorcery
Guiding Voice (stx) 19
Haazda Exonerator
, Sacrifice this creature: Destroy target Aura.
Creature - Human Cleric
Haazda Exonerator (dis) 11
Hada Freeblade
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
Creature - Human Soldier Ally
Hada Freeblade (wwk) 7
Harm's Way
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Instant
Harm's Way (ddg) 23
Heal
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Heal (5ed) 32
Healing Salve
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Healing Salve (dvd) 14
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Enchantment - Aura
Holy Strength (m11) 16
Honorable Scout
When this creature enters, you gain 2 life for each black and/or red creature target opponent controls.
Creature - Human Soldier Scout
Honorable Scout (pls) 8
Hope Charm
Choose one —
• Target creature gains first strike until end of turn.
• Target player gains 2 life.
• Destroy target Aura.
Instant
Hope Charm (vis) 8
Hotshot Mechanic
This creature crews Vehicles as though its power were 2 greater.
Creature Artifact - Pilot Fox
Hotshot Mechanic (j22) 193
Icatian Javelineers
This creature enters with a javelin counter on it.
, Remove a javelin counter from this creature: It deals 1 damage to any target.
Creature - Human Soldier
Icatian Javelineers (dmr) 9
Icatian Moneychanger
This creature enters with three credit counters on it.
When this creature enters, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on this creature.
Sacrifice this creature: You gain 1 life for each credit counter on this creature. Activate only during your upkeep.
Creature - Human
Icatian Moneychanger (fem) 10b
Imperial Lancer
This creature has double strike as long as you control a Dinosaur.
Creature - Human Knight
Imperial Lancer (xln) 15
Infinite Authority
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
Enchantment - Aura
Infinite Authority (leg) 22
Inquisitor Exarch
When this creature enters, choose one —
• You gain 2 life.
• Target opponent loses 2 life.
Creature - Cleric Phyrexian
Inquisitor Exarch (nph) 12
Kitesail Scout
Flying
Creature - Scout Kor
Kitesail Scout (bfz) 33
Kitsune Diviner
: Tap target Spirit.
Creature - Cleric Fox
Kitsune Diviner (chk) 26
Kjeldoran Warrior
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Warrior
Kjeldoran Warrior (ice) 41
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Creature - Soldier Kor
Kor Firewalker (plst) A25-21
Lagonna-Band Trailblazer
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Creature - Scout Centaur
Lagonna-Band Trailblazer (plst) JOU-14
Lantern Kami
Flying
Creature - Spirit
Lantern Kami (chk) 32
Leonin Elder
Whenever an artifact enters, you may gain 1 life.
Creature - Cleric Cat
Leonin Elder (mrd) 10
Leonin Skyhunter
Flying
Creature - Knight Cat
Leonin Skyhunter (ddg) 7
Loyal Pegasus
Flying
This creature can't attack or block alone.
Creature - Pegasus
Loyal Pegasus (m20) 28
Mardu Woe-Reaper
Whenever this creature or another Warrior you control enters, you may exile target creature card from a graveyard. If you do, you gain 1 life.
Creature - Human Warrior
Mardu Woe-Reaper (frf) 18
Master Apothecary
Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.
Creature - Human Cleric
Master Apothecary (ody) 32
Mending Hands
Prevent the next 4 damage that would be dealt to any target this turn.
Instant
Mending Hands (9ed) 29
Midnight Duelist
Protection from Vampires
Creature - Human Soldier
Midnight Duelist (avr) 27
Miracle Worker
: Destroy target Aura attached to a creature you control.
Creature - Human Cleric
Miracle Worker (drk) 13
Mortal Obstinacy
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target enchantment.
Enchantment - Aura
Mortal Obstinacy (jou) 17
Mtenda Herder
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Human Scout
Mtenda Herder (mir) 29
Mystic Penitent
Vigilance
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
Creature - Human Nomad Mystic
Mystic Penitent (ody) 34
Netter en-Dal
,
, Discard a card: Target creature can't attack this turn.
Creature - Human Spellshaper
Netter en-Dal (nem) 13
Novice Knight
Defender (This creature can't attack.)
As long as this creature is enchanted or equipped, it can attack as though it didn't have defender.
Creature - Human Knight
Novice Knight (plst) M19-30
Opal Guardian
When an opponent casts a creature spell, if this permanent is an enchantment, this enchantment becomes a 3/4 Gargoyle creature with flying and protection from red.
Enchantment
Opal Guardian (tsp) 30
Perimeter Captain
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
Creature - Human Soldier
Perimeter Captain (plst) WWK-16
Piercing Light
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Piercing Light (vow) 30
Pious Wayfarer
Constellation — Whenever an enchantment you control enters, target creature gets +1/+1 until end of turn.
Creature - Human Scout
Pious Wayfarer (j22) 227
Plated Sliver
All Sliver creatures get +0/+1.
Creature - Sliver
Plated Sliver (lgn) 19
Pollen Remedy
Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)
Prevent the next 3 damage that would be dealt this turn to any number of targets, divided as you choose. If this spell was kicked, prevent the next 6 damage this way instead.
Instant
Pollen Remedy (pls) 13
Porphyry Nodes
At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice this enchantment.
Enchantment
Porphyry Nodes (tsr) 32
Practiced Tactics
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Practiced Tactics (znr) 32
Pure Intentions
Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.
When a spell or ability an opponent controls causes you to discard this card, return this card from your graveyard to your hand at the beginning of the next end step.
Instant - Arcane
Pure Intentions (sok) 25
Purelace
Target spell or permanent becomes white. (Mana symbols on that permanent remain unchanged.)
Instant
Purelace (4ed) 43
Qilin's Blessing
Target creature gets +2/+2 until end of turn.
Instant
Qilin's Blessing (gs1) 14
Rally
Blocking creatures get +1/+1 until end of turn.
Instant
Rally (ice) 48
Reaping the Rewards
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
You gain 2 life.
Instant
Reaping the Rewards (exo) 16
Resolute Strike
Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.
Instant
Resolute Strike (znr) 35
Righteous Blow
Righteous Blow deals 2 damage to target attacking or blocking creature.
Instant
Righteous Blow (grn) 23
Ritual of Restoration
Return target artifact card from your graveyard to your hand.
Sorcery
Ritual of Restoration (dst) 13
Rustwing Falcon
Flying
Creature - Bird
Rustwing Falcon (m19) 36
Salvage Scout
, Sacrifice this creature: Return target artifact card from your graveyard to your hand.
Creature - Human Scout
Salvage Scout (som) 19
Samite Censer-Bearer
, Sacrifice this creature: Prevent the next 1 damage that would be dealt to each creature you control this turn.
Creature - Human Cleric Rebel
Samite Censer-Bearer (fut) 15
Sanctuary Cat
Creature - Cat
Sanctuary Cat (dka) 19
Savannah Lions
Creature - Cat
Savannah Lions (j25) 249
Searing Light
Destroy target attacking or blocking creature with power 2 or less.
Instant
Searing Light (plst) OGW-33
Serra Bestiary
Enchant creature
At the beginning of your upkeep, sacrifice this Aura unless you pay
.
Enchanted creature can't attack or block, and its activated abilities with
in their costs can't be activated.
Enchantment - Aura
Serra Bestiary (5ed) 60
Serra's Hymn
At the beginning of your upkeep, you may put a verse counter on this enchantment.
Sacrifice this enchantment: Prevent the next X damage that would be dealt this turn to any number of targets, divided as you choose, where X is the number of verse counters on this enchantment.
Enchantment
Serra's Hymn (usg) 48
Sheltering Prayers
Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)
Enchantment
Sheltering Prayers (pcy) 22
Shieldmate's Blessing
Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Shieldmate's Blessing (zen) 35
Sidewinder Sliver
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
Creature - Sliver
Sidewinder Sliver (tsr) 43
Slash of Talons
Slash of Talons deals 2 damage to target attacking or blocking creature.
Instant
Slash of Talons (plst) XLN-38
Solid Footing
Flash
Enchant creature
Enchanted creature gets +1/+1.
As long as enchanted creature has vigilance, it assigns combat damage equal to its toughness rather than its power.
Enchantment - Aura
Solid Footing (iko) 31
Soul Snare
, Sacrifice this enchantment: Exile target creature that's attacking you or a planeswalker you control.
Enchantment
Soul Snare (mkc) 85
Spurnmage Advocate
: Return two target cards from an opponent's graveyard to their hand. Destroy target attacking creature.
Creature - Human Nomad
Spurnmage Advocate (cmd) 33
Stand Firm
Target creature gets +1/+1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Stand Firm (ddl) 21
Staunch Shieldmate
Creature - Soldier Dwarf
Staunch Shieldmate (m21) 39
Steer Clear
Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.
Instant
Steer Clear (otj) 31
Steppe Lynx
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Cat
Steppe Lynx (j22) 251
Stern Constable
, Discard a card: Tap target creature.
Creature - Human Soldier
Stern Constable (soi) 39
Strength of Arms
Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Instant
Strength of Arms (inr) 42
Suntail Hawk
Flying
Creature - Bird
Suntail Hawk (m14) 40
Tasseled Dromedary
Creature - Camel
Tasseled Dromedary (kld) 30
Time to Reflect
Exile target creature that blocked or was blocked by a Zombie this turn.
Instant
Time to Reflect (akh) 33
Toolcraft Exemplar
At the beginning of combat on your turn, if you control an artifact, this creature gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
Creature - Artificer Dwarf
Toolcraft Exemplar (kld) 32
Tundra Wolves
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Wolf
Tundra Wolves (10e) 54
Valiant Guard
Creature - Human Soldier
Valiant Guard (con) 19
Valor of the Worthy
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
Enchantment - Aura
Valor of the Worthy (khm) 37
Vampire's Zeal
Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.
Instant
Vampire's Zeal (xln) 43
Vengeful Dreams
As an additional cost to cast this spell, discard X cards.
Exile X target attacking creatures.
Instant
Vengeful Dreams (tor) 21
Volunteer Militia
Creature - Human Soldier
Volunteer Militia (ptk) 30
War Falcon
Flying
This creature can't attack unless you control a Knight or a Soldier.
Creature - Bird
War Falcon (m13) 38
Warclamp Mastiff
First strike (This creature deals combat damage before creatures without first strike.)
Creature - Dog
Warclamp Mastiff (m13) 40
Yoked Ox
Creature - Ox
Yoked Ox (m20) 41

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Amrou Kithkin
This creature can't be blocked by creatures with power 3 or greater.
Creature - Kithkin
Amrou Kithkin (4ed) 2
Auriok Edgewright
Metalcraft — This creature has double strike as long as you control three or more artifacts.
Creature - Human Soldier
Auriok Edgewright (som) 3
Farmstead
Enchant land
Enchanted land has "At the beginning of your upkeep, you may pay
. If you do, you gain 1 life."
Enchantment - Aura
Farmstead (3ed) 19
Goldmeadow Stalwart
As an additional cost to cast this spell, reveal a Kithkin card from your hand or pay
.
Creature - Soldier Kithkin
Goldmeadow Stalwart (lrw) 18
Keeper of the Light
,
: Choose target opponent who has more life than you do as you activate this ability. You gain 3 life.
Creature - Human Wizard
Keeper of the Light (exo) 8
Martyr's Cry
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Sorcery
Martyr's Cry (drk) 12
Reverse Polarity
You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.
Instant
Reverse Polarity (3ed) 36
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +3/+0 as long as you have the city's blessing.
Creature - Dinosaur
Snubhorn Sentry (plst) RIX-23
Steadfast Guard
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Rebel
Steadfast Guard (10e) 48
Stoic Champion
Whenever a player cycles a card, this creature gets +2/+2 until end of turn.
Creature - Human Soldier
Stoic Champion (lgn) 21
Tethered Griffin
Flying
When you control no enchantments, sacrifice this creature.
Creature - Griffin
Tethered Griffin (uds) 21
Veteran Cavalier
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Human Knight
Veteran Cavalier (9ed) 52
Wizened Cenn
Other Kithkin creatures you control get +1/+1.
Creature - Cleric Kithkin
Wizened Cenn (plst) LRW-49

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Deck stats

414 pips - 338 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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