460 views22 hrs ago
Commander
Size: 100Salt sum: 25.69
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ghorm_storm

460 views22 hrs ago
Commander
Size: 100Salt sum: 25.69

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{"ops":[{"insert":"Why should you play this deck?\nThis is a very political deck. The key is convincing people to attack to draw the card while you stack those sweet, sweet counters. You have to understand the board and whose life total is at what. You get to provide a little minigame update on everyone's turn because no one else will understand the saw puppet game that you have everyone playing. Keep then focused on the "},{"insert":{"card-link":"Breena, the Demagogue"}},{"insert":" mini game while you build your counter based engine to swing death on your opponents.\n\nIs is the most powerful deck? Absolutely not! But you will get put your stamp on every game that you play, while you figure out the puzzle of how to architect your opponents life totals to make you to attack player X and Y , so X can attack Y and Z, and so on. Every game with Breena is a Breena Game. \n\nGameplan\nOverview "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win the game with combat damage. Use consistent counter generation to build big threats. Starting by build up cheap evasive creatures to get early pressure, then build up tall counter creatures with power/counter based death triggers to ensure resilience."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mulligan priorities"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"3+ Lands"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"The deck has very limited ramp due to the low average mana value and the risk of overextending. The decks relies on hitting land drops to keep pace into the mid/late games. "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"1+ Cheap evasive creatures"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"You need at least 1 \"Swarm\" creature, 1 or 2 drop flyer. You want to get one of these down before "},{"insert":{"card-link":"Breena, the Demagogue"}},{"insert":" , so that you can trigger her the turn she comes down."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Examples"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Vault Skirge"}},{"insert":" "},{"insert":{"card-link":"Healer's Hawk"}},{"insert":" "},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"(optional if no Swarm) Cheap disposable creatures"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"The deck has plenty of creatures that it is fine if they die. Swing anyway."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Examples"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Legion's Landing // Adanto, the First Fort"}},{"insert":" "},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Hangarback Walker"}},{"insert":" "},{"insert":{"card-link":"Omarthis, Ghostfire Initiate"}},{"insert":" - Cast them for X = 1 and swing when Breena is down. You can even put the counters on them to get more value if they are going to die. "},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"Beyond these 2 categories the deck draws enough that you should hit your other key pieces"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generally described in mulligan priorities. Hit your land drops. Cast something that can attack turn 1 or 2, ideally both to get the full value out of Breena. Cast "},{"insert":{"card-link":"Breena, the Demagogue"}},{"insert":" turn 3 and swing. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Prioritize putting the counters on a lifelink creature, if you have one."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Don't prioritize putting counters on Breena. As long as she is not a threat to kill someone with commander damage people will generally let him live early game. They want the card draw., and the point of version 2 of this deck is to big bigger threats than her, so the focus goes somewhere else. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mid-Game"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play one of the tall counter creatures and start stacking counters."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Swing freely with these big creatures. The point is get force someone to kill them to get the value"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Examples"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Boss's Chauffeur"}},{"insert":" "},{"insert":{"card-link":"Elenda's Hierophant"}},{"insert":" "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Late Game"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ideally someone has board wiped while you had a bunch of counters on one of you mid game targets, and you have a pile of tokens"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Pump your board, and swing for the kill"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mass pump examples"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Qala, Ajani's Pridemate"}},{"insert":" "},{"insert":{"card-link":"Mirror Entity"}},{"insert":" "},{"insert":{"card-link":"Felidar Retreat"}},{"insert":" "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"\nNotes\nThis is version two of this deck. Version 1 leaned heavily into cheap flying lifelink creatures. This was effective to be scariest player on the board on turn 5 with 50+ life and a couple 8/8 flyers but it was very vulnerable to board wipes . My priority for this version was to make the deck more resilient and ensure that it gets lasting value out of crazy amount of counters that it can generate. \n"}]}

Commander

Qty: 1 Price: $1.29
Breena, the Demagogue
Flying
Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
Legendary Creature - Bird Warlock
Breena, the Demagogue (soc) 298

Commander

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Counters

Qty: 8 Price: $90.58
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (dmc) 111
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (fdn) 574
Grateful Apparition
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Spirit
Grateful Apparition (fic) 244
Lae'zel, Vlaakith's Champion
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Warrior Gith
Lae'zel, Vlaakith's Champion (clb) 476
Mikaeus, the Lunarch
Mikaeus enters with X +1/+1 counters on it.
: Put a +1/+1 counter on Mikaeus.
, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Legendary Creature - Human Cleric
Mikaeus, the Lunarch (jmp) 123
Nils, Discipline Enforcer
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays
, where X is the number of counters on that creature.
Legendary Creature - Human Cleric
Nils, Discipline Enforcer (soc) 158
Resourceful Defense
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
: Move any number of counters from target permanent you control onto a second target permanent you control.
Enchantment
Resourceful Defense (fic) 251
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact
The Ozolith (iko) 237

Counters

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Draw

Qty: 7 Price: $14.95
Bloodtracker
Flying
, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Creature - Wizard Vampire
Bloodtracker (lcc) 186
Corrupted Conviction
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Corrupted Conviction (otj) 84
Firemane Commando
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Creature - Soldier Angel
Firemane Commando (soc) 145
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (soc) 166
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (tdc) 103
Sky Crier
Flying, lifelink
: You and target opponent each draw a card.
Creature - Bird Citizen
Sky Crier (snc) 31
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (inr) 137

Draw

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Incentive

Qty: 2 Price: $1.48
Angel's Trumpet
All creatures have vigilance.
At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. This artifact deals damage to the player equal to the number of creatures tapped this way.
Artifact
Angel's Trumpet (plst) ULG-121
The Sentry, Golden Guardian
Flying, vigilance, indestructible
When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."
Legendary Creature - Human Hero
The Sentry, Golden Guardian (msh) 35

Incentive

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Land

Qty: 37 (39 w/ MDFC)Price: $101.59
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 263
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (ltc) 294
Blinkmoth Nexus
: Add
.
: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
,
: Target Blinkmoth creature gets +1/+1 until end of turn.
Land
Blinkmoth Nexus (eos) 3
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (woc) 152
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (tdc) 348
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 236
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Desolate Mire
,
: Add
.
Land
Desolate Mire (fic) 386
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (plst) CHK-276
Inkmoth Nexus
: Add
.
: This land becomes a 1/1 Phyrexian Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Land
Inkmoth Nexus (eos) 20
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (ncc) 410
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (clb) 903
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (ecc) 156
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (cmm) 1018
Plains
(
: Add
.)
Basic Land - Plains
Plains (j25) 81
Restless Fortress
This land enters tapped.
: Add
or
.
: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever this land attacks, defending player loses 2 life and you gain 2 life.
Land
Restless Fortress (pwoe) 259p
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (soc) 400
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (psos) 260p
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 89
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (soc) 415
Vault of the Archangel
: Add
.
,
: Creatures you control gain deathtouch and lifelink until end of turn.
Land
Vault of the Archangel (tdc) 410
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (pip) 315
Witch's Clinic
: Add
.
,
: Target commander gains lifelink until end of turn.
Land
Witch's Clinic (dsc) 325

Land

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Mass disruption

Qty: 1 Price: $2.79
Split Up
Choose one —
• Destroy all tapped creatures.
• Destroy all untapped creatures.
Sorcery
Split Up (pdsk) 32p

Mass disruption

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Protection

Qty: 7 Price: $67.29
Batwing Brume
Prevent all combat damage that would be dealt this turn if
was spent to cast this spell. Each player loses 1 life for each attacking creature they control if
was spent to cast this spell. (Do both if
was spent.)
Instant
Batwing Brume (plst) EVE-81
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (soa) 4
Galadriel's Dismissal
Kicker
(You may pay an additional
as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Galadriel's Dismissal (ltc) 500
Inkshield
Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.
Instant
Inkshield (soc) 316
Kaya's Ghostform
Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Enchantment - Aura
Kaya's Ghostform (plst) WAR-94
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (clb) 706

Protection

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Ramp

Qty: 4 Price: $7.06
Cartographer's Hawk
Flying
When this creature deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Bird
Cartographer's Hawk (cmm) 18
Crystalline Crawler
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from this creature: Add one mana of any color.
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Crystalline Crawler (eoc) 133
Legion's Landing
When Legion's Landing enters, create a 1/1 white Vampire creature token with lifelink.
When you attack with three or more creatures, transform Legion's Landing.
Legendary Enchantment
Legion's Landing // Adanto, the First Fort (plst) XLN-22Legion's Landing // Adanto, the First Fort (plst) XLN-22
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (drc) 133

Ramp

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Recursion

Qty: 1 Price: $2.79
Body Launderer
Deathtouch
Whenever another nontoken creature you control dies, this creature connives.
When this creature dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.
Creature - Rogue Ogre
Body Launderer (snc) 68

Recursion

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Swarm

Qty: 8 Price: $11.70
Daggerdrome Imp
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Imp
Daggerdrome Imp (bbd) 140
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Ghastly Gloomhunter
Kicker
(You may pay an additional
as you cast this spell.)
Flying, lifelink
If this creature was kicked, it enters with two +1/+1 counters on it.
Creature - Bat Zombie
Ghastly Gloomhunter (znr) 103
Healer's Hawk
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Bird
Healer's Hawk (fdn) 142
Infestation Sage
When this creature dies, create a 1/1 black and green Insect creature token with flying.
Creature - Elf Warlock
Infestation Sage (fdn) 64
Qarsi Revenant
Flying, deathtouch, lifelink
Renew —
, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
Creature - Vampire
Qarsi Revenant (tdm) 426
Ruin-Lurker Bat
Flying, lifelink
At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)
Creature - Bat
Ruin-Lurker Bat (lci) 33
Vault Skirge
(
can be paid with either
or 2 life.)
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature Artifact - Imp Phyrexian
Vault Skirge (nph) 76

Swarm

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Tall Counter

Qty: 8 Price: $16.12
Boss's Chauffeur
This creature enters with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature you control enters, put a +1/+1 counter on this creature.
When this creature dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
Creature - Elf Citizen
Boss's Chauffeur (blc) 137
Elenda, the Dusk Rose
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Legendary Creature - Knight Vampire
Elenda, the Dusk Rose (lcc) 268
Falcon and Redwing
Flying
Whenever Falcon and Redwing deal combat damage to a player, create that many 1/1 white Bird creature tokens with flying, then put a +1/+1 counter on Falcon and Redwing.
Legendary Creature - Human Bird Hero
Falcon and Redwing (msc) 14
Felisa, Fang of Silverquill
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
Legendary Creature - Wizard Vampire
Felisa, Fang of Silverquill (clb) 845
Hangarback Walker
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature.
,
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Hangarback Walker (eoc) 139
Murder Investigation
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
Enchantment - Aura
Murder Investigation (ori) 27
Nested Shambler
When this creature dies, create X tapped 1/1 green Squirrel creature tokens, where X is this creature's power.
Creature - Zombie
Nested Shambler (mh2) 399
Omarthis, Ghostfire Initiate
Omarthis enters with X +1/+1 counters on it.
Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.
When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
Legendary Creature - Spirit Snake
Omarthis, Ghostfire Initiate (cmm) 708

Tall Counter

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Targeted Interaction

Qty: 12 Price: $60.84
Bilbo's Gambit
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Instant
Bilbo's Gambit (hob) 285
Bloodthirsty Blade
Equipped creature gets +2/+0 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
: Attach this Equipment to target creature an opponent controls. Activate only as a sorcery.
Artifact - Equipment
Bloodthirsty Blade (c21) 235
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Erode (sos) 15
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura
Ghoulish Impetus (soc) 214
Lion Sash
: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent.
Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Cat
Lion Sash (neo) 440
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (pza) 1
Reprieve
Return target spell to its owner's hand.
Draw a card.
Instant
Reprieve (hoc) 17
Requisition Raid
Spree (Choose one or more additional costs.)
+
— Destroy target artifact.
+
— Destroy target enchantment.
+
— Put a +1/+1 counter on each creature target player controls.
Sorcery
Requisition Raid (soa) 10
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (eoc) 45
Unwanted Remake
Destroy target creature. Its controller manifests dread. (That player looks at the top two cards of their library, then puts one onto the battlefield face down as a 2/2 creature and the other into their graveyard. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Unwanted Remake (dsk) 39

Targeted Interaction

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Utility

Qty: 1 Price: $4.99
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (tle) 153

Utility

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Wincon

Qty: 3 Price: $3.07
Chocobo Knights
Whenever you attack, creatures you control with counters on them gain double strike until end of turn.
Creature - Human Knight
Chocobo Knights (fic) 12
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (otc) 83
Qala, Ajani's Pridemate
Whenever Qala attacks, other attacking creatures you control get +X/+0 until end of turn, where X is the number of counters on Qala.
Whenever you gain life, put a +1/+1 counter on Qala.
: You gain 1 life.
Legendary Creature - Warrior Cat
Qala, Ajani's Pridemate (j25) 32

Wincon

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Maybeboard

Qty: 1 Price: $0.39
Orzhov Advokist
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
Creature - Human Advisor
Orzhov Advokist (mkc) 77

Maybeboard

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Deck Info

Deck stats

41 pips - 39 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 6 cards
24 pips - 20 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
12 mana - 12 cards
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{"ops":[{"insert":"Why should you play this deck?\nThis is a very political deck. The key is convincing people to attack to draw the card while you stack those sweet, sweet counters. You have to understand the board and whose life total is at what. You get to provide a little minigame update on everyone's turn because no one else will understand the saw puppet game that you have everyone playing. Keep then focused on the "},{"insert":{"card-link":"Breena, the Demagogue"}},{"insert":" mini game while you build your counter based engine to swing death on your opponents.\n\nIs is the most powerful deck? Absolutely not! But you will get put your stamp on every game that you play, while you figure out the puzzle of how to architect your opponents life totals to make you to attack player X and Y , so X can attack Y and Z, and so on. Every game with Breena is a Breena Game. \n\nGameplan\nOverview "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win the game with combat damage. Use consistent counter generation to build big threats. Starting by build up cheap evasive creatures to get early pressure, then build up tall counter creatures with power/counter based death triggers to ensure resilience."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mulligan priorities"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"3+ Lands"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"The deck has very limited ramp due to the low average mana value and the risk of overextending. The decks relies on hitting land drops to keep pace into the mid/late games. "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"1+ Cheap evasive creatures"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"You need at least 1 \"Swarm\" creature, 1 or 2 drop flyer. You want to get one of these down before "},{"insert":{"card-link":"Breena, the Demagogue"}},{"insert":" , so that you can trigger her the turn she comes down."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Examples"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Vault Skirge"}},{"insert":" "},{"insert":{"card-link":"Healer's Hawk"}},{"insert":" "},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"(optional if no Swarm) Cheap disposable creatures"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"The deck has plenty of creatures that it is fine if they die. Swing anyway."},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Examples"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Legion's Landing // Adanto, the First Fort"}},{"insert":" "},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Hangarback Walker"}},{"insert":" "},{"insert":{"card-link":"Omarthis, Ghostfire Initiate"}},{"insert":" - Cast them for X = 1 and swing when Breena is down. You can even put the counters on them to get more value if they are going to die. "},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"Beyond these 2 categories the deck draws enough that you should hit your other key pieces"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Generally described in mulligan priorities. Hit your land drops. Cast something that can attack turn 1 or 2, ideally both to get the full value out of Breena. Cast "},{"insert":{"card-link":"Breena, the Demagogue"}},{"insert":" turn 3 and swing. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Prioritize putting the counters on a lifelink creature, if you have one."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Don't prioritize putting counters on Breena. As long as she is not a threat to kill someone with commander damage people will generally let him live early game. They want the card draw., and the point of version 2 of this deck is to big bigger threats than her, so the focus goes somewhere else. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mid-Game"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play one of the tall counter creatures and start stacking counters."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Swing freely with these big creatures. The point is get force someone to kill them to get the value"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Examples"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Boss's Chauffeur"}},{"insert":" "},{"insert":{"card-link":"Elenda's Hierophant"}},{"insert":" "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Late Game"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ideally someone has board wiped while you had a bunch of counters on one of you mid game targets, and you have a pile of tokens"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Pump your board, and swing for the kill"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mass pump examples"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Qala, Ajani's Pridemate"}},{"insert":" "},{"insert":{"card-link":"Mirror Entity"}},{"insert":" "},{"insert":{"card-link":"Felidar Retreat"}},{"insert":" "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"\nNotes\nThis is version two of this deck. Version 1 leaned heavily into cheap flying lifelink creatures. This was effective to be scariest player on the board on turn 5 with 50+ life and a couple 8/8 flyers but it was very vulnerable to board wipes . My priority for this version was to make the deck more resilient and ensure that it gets lasting value out of crazy amount of counters that it can generate. \n"}]}
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