Mr_Modular
1.5k views35 hrs ago
Commander
Size: 100Salt sum: 35.46
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{"ops":[{"insert":"Welcome to the (Bl)expedition! We are on a Search for Blex, but that Vexing Pest can't seem to be found anywhere.\n\n"},{"attributes":{"underline":true,"italic":true},"insert":"Update"},{"attributes":{"italic":true},"insert":": As of November 2026 the search for Blex has ended when news reached us of his passing. May the pest rest in peace! His legacy is continued, however, with "},{"attributes":{"italic":true},"insert":{"card-link":"Voq, Torchbearer"}},{"attributes":{"italic":true},"insert":" in the "},{"attributes":{"link":"https://archidekt.com/decks/28170333/well_voq_u2","italic":true},"insert":"command zone"},{"attributes":{"italic":true},"insert":". "},{"insert":"\n\nOur search party "},{"attributes":{"italic":true},"insert":"mills "},{"insert":"and digs in the deck, overturning the graveyard in search of clues. Expert trackers ("},{"attributes":{"italic":true},"insert":"tutors"},{"insert":") are hired and return with valuable finds—but they never deliver Blex. Supplies often run low on the expedition, but thanks to a crew of supplies salvagers ("},{"attributes":{"italic":true},"insert":"recursion"},{"insert":"), new clues on the trail ("},{"attributes":{"italic":true},"insert":"draw"},{"insert":"), necessary field medicines ("},{"attributes":{"italic":true},"insert":"lifegain"},{"insert":"), extra hands ("},{"attributes":{"italic":true},"insert":"tokens"},{"insert":") and a suite of expedition sponsors ("},{"attributes":{"italic":true},"insert":"ramp"},{"insert":"), the hunt lurches on.\n\nAnd oh boy, what have we dug up during our search! Our shovel squad ("},{"attributes":{"italic":true},"insert":"reanimate tools"},{"insert":") have often thought \"Oops, this ain't Blex\" ("},{"attributes":{"italic":true},"insert":"reanimation targets"},{"insert":"). Demons from the deep, horrors from beyond and undead of all sorts. I'm ashamed to admit it, but we have even dared to "},{"attributes":{"italic":true},"insert":"steal "},{"insert":"from others(' decks) as we were desperate for clues. Some of our unearthed beasts were so intrigued by our quest, they even decided to join our expedition crew fulfilling various roles depending on their expertise ("},{"insert":{"card-link":"Junji, the Midnight Sky"}},{"insert":", "},{"insert":{"card-link":"Sheoldred, Whispering One"}},{"insert":", "},{"insert":{"card-link":"Archon of Cruelty"}},{"insert":", "},{"insert":{"card-link":"Vilis, Broker of Blood"}},{"insert":", ...)!\n\nBut no matter how many times we reanimate, recur, dig, steal, heal or tutor... Blex remains unfound. \nPeople have suggested to look on the other side of my sorcery commander... but that's just some green card I can't cast in my mono-black reanimator deck. \n\nTechnical notes:\nThis is a more casual build and can easily be made stronger with crazier reanimation targets. Since you don't know what you're going to dig up, choices you make can differ from game to game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gameplan: cast 'Search for Blex' to fill the graveyard with juicy reanimation targets and keep cards to set up an engine in hand to cast. Accrue value with your big bomb reanimations' ETBs and smack opponents faces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Our sorcery commander is usually put into the graveyard instead of the command zone after casting. Since the top side of the card is a creature ("},{"attributes":{"italic":true},"insert":"I have no idea which one..."},{"insert":"), it can easily be recurred to hand and as such avoid commander tax if we want to 'Search for Blex' again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Main inspiration"},{"insert":":\nRachel Weeks: https://moxfield.com/decks/x0Mz_hSLzE-1cqhOUchyuQ\nhttps://archidekt.com/decks/4595107/search_for_blex_monoblack_reanimator (Rachel Weeks)\nhttps://www.archidekt.com/decks/6749789/rachels_blex_extra_turns_44 (Game Knights episode)\nhttps://www.youtube.com/watch?v=PeFCC6rA9Yo\n\nOther cool decks & tech (inspiration for later perhaps): https://moxfield.com/decks/Evfq3t1Ff02FsWMihnWE-Q\nhttps://moxfield.com/decks/6XZUI_rqnEGzPKmuuaF6SQ\nhttps://moxfield.com/decks/CNRf3Q3nVkSBUHZuiC-V_A\n"}]}
Clearing The Path (Removal)
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Drain
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Séance Board
Morbid — At the beginning of each end step, if a creature died this turn, put a soul counter on this artifact.
: Add X mana of any one color, where X is the number of soul counters on this artifact. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells.
: Add X mana of any one color, where X is the number of soul counters on this artifact. Spend this mana only to cast instant, sorcery, Demon, and Spirit spells.
Artifact

Expedition Sponsors (Ramp)
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Abhorrent Overlord
Flying
When this creature enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
When this creature enters, create a number of 1/1 black Harpy creature tokens with flying equal to your devotion to black. (Each in the mana costs of permanents you control counts toward your devotion to black.)
At the beginning of your upkeep, sacrifice a creature.
Creature - Demon

Thieving Amalgam
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
Creature - Ape Snake

Twilight Diviner
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Creature - Cleric Elf

Extra Hands (Tokens)
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Ardyn, the Usurper
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
Legendary Creature - Human Elder Noble

Graverobbers (Theft)
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Spymaster's Vault
This land enters tapped unless you control a Swamp.
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
: Add .
, : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Land

Susur Secundi, Void Altar
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Pay 2 life, Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Activate only as a sorcery.
Land - Planet

Land
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Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

New Clues on the Trail (Draw)
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Liliana the Repentant
Whenever another creature or planeswalker you control enters, mill two cards.
Exhaust — : Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter on Liliana. Activate only as a sorcery. (Activate each exhaust ability only once.)
Exhaust — : Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter on Liliana. Activate only as a sorcery. (Activate each exhaust ability only once.)
Legendary Creature - Human Warlock

Search Party (Self-Mill)
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Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Diabolic Servitude
When this enchantment enters, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.
When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.
When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
Enchantment

Necromancy
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
When this enchantment enters, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach this enchantment to it. When this enchantment leaves the battlefield, that creature's controller sacrifices it.
Enchantment

Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian

Shovel Squad (Reanimate Tools)
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Supply Salvagers (Recursion)
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Brainstealer Dragon
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
Creature - Dragon Horror

Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Grim Servant
Menace
When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each in the mana costs of permanents you control counts toward your devotion to black.)
When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie Warlock

Liliana, Death's Majesty
+1: Create a 2/2 black Zombie creature token. Mill two cards.
−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
−7: Destroy all non-Zombie creatures.
−3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types.
−7: Destroy all non-Zombie creatures.
Legendary Planeswalker - Liliana

Metamorphosis Fanatic
Lifelink
When this creature enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
When this creature enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Creature - Human Cleric

Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar

Whip of Erebos
Creatures you control have lifelink.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Legendary Artifact Enchantment

1 To Test
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Dance of the Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may pay . If the player does, untap that creature.
Enchantment - Aura

Lluwen, Imperfect Naturalist
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library.
, , Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
, , Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Legendary Creature - Elf Druid

Overlord of the Balemurk
Impending 5— (If you cast this spell for its impending cost, it enters with five time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
Whenever this permanent enters or attacks, mill four cards, then you may return a non-Avatar creature card or a planeswalker card from your graveyard to your hand.
Creature Enchantment - Avatar Horror

Valgavoth, Terror Eater
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Elder Demon

Don't Own (Yet)
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Ancient Brass Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Creature - Elder Dragon

Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact

Burning-Rune Demon
Flying
When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
Creature - Demon Berserker

Chainer, Dementia Master
All Nightmares get +1/+1.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer leaves the battlefield, exile all Nightmares.
, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.
When Chainer leaves the battlefield, exile all Nightmares.
Legendary Creature - Human Minion

Consumed by Greed
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Instant

Crabomination
Emerge from artifact (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.)
When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
Creature - Demon Crab

Danse Macabre
Each player sacrifices a nontoken creature of their choice. Roll a d20 and add the toughness of the creature you sacrificed this way.
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
1—14 | Return a creature card put into a graveyard this way to the battlefield under your control.
15+ | Return up to two creature cards put into graveyards this way to the battlefield under your control.
Sorcery

Lethal Scheme
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Instant

Malboro
Bad Breath — When this creature enters, each opponent discards a card, loses 2 life, and exiles the top three cards of their library.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Horror Plant

Mikaeus, the Unhallowed
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Cleric Zombie

Netherborn Phalanx
When this creature enters, each opponent loses 1 life for each creature they control.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Horror

Shadowgrange Archfiend
When this creature enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.
Madness—, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness—, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Demon

The Darkness Crystal
Black spells you cast cost less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact

Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric

Unholy Annex
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room

Maybeboard
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Deck Info
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Description
{"ops":[{"insert":"Welcome to the (Bl)expedition! We are on a Search for Blex, but that Vexing Pest can't seem to be found anywhere.\n\n"},{"attributes":{"underline":true,"italic":true},"insert":"Update"},{"attributes":{"italic":true},"insert":": As of November 2026 the search for Blex has ended when news reached us of his passing. May the pest rest in peace! His legacy is continued, however, with "},{"attributes":{"italic":true},"insert":{"card-link":"Voq, Torchbearer"}},{"attributes":{"italic":true},"insert":" in the "},{"attributes":{"link":"https://archidekt.com/decks/28170333/well_voq_u2","italic":true},"insert":"command zone"},{"attributes":{"italic":true},"insert":". "},{"insert":"\n\nOur search party "},{"attributes":{"italic":true},"insert":"mills "},{"insert":"and digs in the deck, overturning the graveyard in search of clues. Expert trackers ("},{"attributes":{"italic":true},"insert":"tutors"},{"insert":") are hired and return with valuable finds—but they never deliver Blex. Supplies often run low on the expedition, but thanks to a crew of supplies salvagers ("},{"attributes":{"italic":true},"insert":"recursion"},{"insert":"), new clues on the trail ("},{"attributes":{"italic":true},"insert":"draw"},{"insert":"), necessary field medicines ("},{"attributes":{"italic":true},"insert":"lifegain"},{"insert":"), extra hands ("},{"attributes":{"italic":true},"insert":"tokens"},{"insert":") and a suite of expedition sponsors ("},{"attributes":{"italic":true},"insert":"ramp"},{"insert":"), the hunt lurches on.\n\nAnd oh boy, what have we dug up during our search! Our shovel squad ("},{"attributes":{"italic":true},"insert":"reanimate tools"},{"insert":") have often thought \"Oops, this ain't Blex\" ("},{"attributes":{"italic":true},"insert":"reanimation targets"},{"insert":"). Demons from the deep, horrors from beyond and undead of all sorts. I'm ashamed to admit it, but we have even dared to "},{"attributes":{"italic":true},"insert":"steal "},{"insert":"from others(' decks) as we were desperate for clues. Some of our unearthed beasts were so intrigued by our quest, they even decided to join our expedition crew fulfilling various roles depending on their expertise ("},{"insert":{"card-link":"Junji, the Midnight Sky"}},{"insert":", "},{"insert":{"card-link":"Sheoldred, Whispering One"}},{"insert":", "},{"insert":{"card-link":"Archon of Cruelty"}},{"insert":", "},{"insert":{"card-link":"Vilis, Broker of Blood"}},{"insert":", ...)!\n\nBut no matter how many times we reanimate, recur, dig, steal, heal or tutor... Blex remains unfound. \nPeople have suggested to look on the other side of my sorcery commander... but that's just some green card I can't cast in my mono-black reanimator deck. \n\nTechnical notes:\nThis is a more casual build and can easily be made stronger with crazier reanimation targets. Since you don't know what you're going to dig up, choices you make can differ from game to game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gameplan: cast 'Search for Blex' to fill the graveyard with juicy reanimation targets and keep cards to set up an engine in hand to cast. Accrue value with your big bomb reanimations' ETBs and smack opponents faces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Our sorcery commander is usually put into the graveyard instead of the command zone after casting. Since the top side of the card is a creature ("},{"attributes":{"italic":true},"insert":"I have no idea which one..."},{"insert":"), it can easily be recurred to hand and as such avoid commander tax if we want to 'Search for Blex' again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Main inspiration"},{"insert":":\nRachel Weeks: https://moxfield.com/decks/x0Mz_hSLzE-1cqhOUchyuQ\nhttps://archidekt.com/decks/4595107/search_for_blex_monoblack_reanimator (Rachel Weeks)\nhttps://www.archidekt.com/decks/6749789/rachels_blex_extra_turns_44 (Game Knights episode)\nhttps://www.youtube.com/watch?v=PeFCC6rA9Yo\n\nOther cool decks & tech (inspiration for later perhaps): https://moxfield.com/decks/Evfq3t1Ff02FsWMihnWE-Q\nhttps://moxfield.com/decks/6XZUI_rqnEGzPKmuuaF6SQ\nhttps://moxfield.com/decks/CNRf3Q3nVkSBUHZuiC-V_A\n"}]}













































































































































