303 views16 months ago
Commander
Size: 100Salt sum: 33.06
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AtmaChrono

303 views16 months ago
Commander
Size: 100Salt sum: 33.06

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Dina, Soul Steeper
Whenever you gain life, each opponent loses 1 life.
, Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
Legendary Creature - Druid Dryad
Dina, Soul Steeper (stx) 178

Commander

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Blood Researcher
Menace (This creature can't be blocked except by two or more creatures.)
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Druid
Blood Researcher (stx) 166
Thran Vigil
Whenever one or more artifact and/or creature cards leave your graveyard during your turn, put a +1/+1 counter on target creature you control.
Enchantment
Thran Vigil (bro) 114

Counters

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Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (fic) 274
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (j22) 117
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (j22) 414
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (thb) 99
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (j22) 439
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (clb) 775

Drain

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Harmonize
Draw three cards.
Sorcery
Harmonize (fic) 308
Moldervine Reclamation
Whenever a creature you control dies, you gain 1 life and draw a card.
Enchantment
Moldervine Reclamation (blc) 255
Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Creature - Human Rogue
Morbid Opportunist (fic) 278
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (fic) 280
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (stx) 81
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (fic) 355
Vampiric Rites
, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
Vampiric Rites (wot) 37
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (khm) 117
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (brr) 62

Draw

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Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fic) 276

Finisher

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Barren Moor
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Barren Moor (40k) 266
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (brc) 176
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (nec) 168
Forest
(
: Add
.)
Basic Land - Forest
Forest (j22) 112
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (c19) 247
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (c19) 248
Haunted Mire
(
: Add
or
.)
This land enters tapped.
Land - Swamp Forest
Haunted Mire (dmu) 248
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (fic) 402
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (iko) 249
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (mic) 177
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (nec) 173
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (brc) 196
Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Riveteers Overlook (snc) 255
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j22) 104
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (one) 261
Witherbloom Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Witherbloom Campus (stx) 275
Woodland Chasm
(
: Add
or
.)
This land enters tapped.
Snow Land - Swamp Forest
Woodland Chasm (khm) 274

Land

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Bloodthirsty Aerialist
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Rogue
Bloodthirsty Aerialist (j22) 381
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j22) 21
Deathgreeter
Whenever another creature dies, you may gain 1 life.
Creature - Human Shaman
Deathgreeter (plst) DDD-33
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (ltc) 242
Honor Troll
Vigilance
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+1 as long as you have 25 or more life.
Creature - Druid Troll
Honor Troll (stx) 134
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (j25) 122
Scourge of the Undercity
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, another target creature you control gains lifelink until end of turn.
Creature - Vampire Gorgon
Scourge of the Undercity (j25) 11
Social Climber
Alliance — Whenever another creature you control enters, you gain 1 life.
Creature - Human Druid
Social Climber (snc) 157
Spectrum Sentinel
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land an opponent controls enters, you gain 1 life.
Creature Artifact - Soldier
Spectrum Sentinel (bro) 244

Lifegain

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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brc) 166
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (neo) 211

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mic) 157
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (chr) 92
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (j22) 644
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (fic) 302
Gala Greeters
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on this creature.
• Create a tapped Treasure token.
• You gain 2 life.
Creature - Elf Druid
Gala Greeters (snc) 450
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (nec) 120
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (4ed) 261
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (fic) 311
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (fic) 281
Pristine Talisman
: Add
. You gain 1 life.
Artifact
Pristine Talisman (nph) 151
Prosperous Innkeeper
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever another creature you control enters, you gain 1 life.
Creature - Citizen Halfling
Prosperous Innkeeper (blc) 121
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (tmp) 245
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (nec) 128
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 356
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (fic) 315

Ramp

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Blood Fountain
When this artifact enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
,
, Sacrifice this artifact: Return up to two target creature cards from your graveyard to your hand.
Artifact
Blood Fountain (j25) 407
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (mic) 138
Living Death
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Sorcery
Living Death (40k) 202
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (fic) 282
Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (afc) 109
Urborg Repossession
Kicker
(You may pay an additional
as you cast this spell.)
Return target creature card from your graveyard to your hand. You gain 2 life. If this spell was kicked, return another target permanent card from your graveyard to your hand.
Sorcery
Urborg Repossession (dmu) 114

Recursion

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Abrupt Decay
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Abrupt Decay (otp) 34
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (mic) 133
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (brc) 106
Haywire Mite
When this creature dies, you gain 2 life.
, Sacrifice this creature: Exile target noncreature artifact or noncreature enchantment.
Creature Artifact - Insect
Haywire Mite (bro) 199
Mortality Spear
This spell costs
less to cast if you gained life this turn.
Destroy target nonland permanent.
Instant
Mortality Spear (stx) 207
Mutilate
All creatures get -1/-1 until end of turn for each Swamp you control.
Sorcery
Mutilate (40k) 203
Scavenging Ooze
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.
Creature - Ooze
Scavenging Ooze (m21) 318

Removal

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Beledros Witherbloom
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
Legendary Creature - Elder Dragon
Beledros Witherbloom (stx) 282
Tend the Pests
As an additional cost to cast this spell, sacrifice a creature.
Create X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life," where X is the sacrificed creature's power.
Instant
Tend the Pests (stx) 242

Tokens

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Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (bro) 89

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
41 pips - 35 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 4 cards
27 pips - 25 cards
22 mana - 22 cards
0 pips - 0 cards
8 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Dina's Tea Time: A Brew of Life, Death, and Drain"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\"Dina's Tea Time\" is a Golgari (Black/Green) Commander deck centered around "},{"attributes":{"bold":true},"insert":"Dina, Soul Steeper"},{"insert":" as your commander. This deck thrives on the ebb and flow of life totals, using creatures entering and leaving the battlefield, along with various life gain and sacrifice synergies, to slowly but surely drain your opponents out of the game.\nWin Conditions"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Your primary path to victory in \"Dina's Tea Time\" revolves around these synergistic strategies:\n"},{"attributes":{"bold":true},"insert":"Life Drain Extravaganza:"},{"insert":" This is your most consistent win condition. Dina, Soul Steeper herself is a key player, turning every instance of "},{"attributes":{"bold":true},"insert":"life gain into direct damage"},{"insert":" to your opponents. You pair her with a multitude of effects that trigger when creatures enter or leave the battlefield, or when you gain life. Look for:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Blood Artist, Falkenrath Noble, Zulaport Cutthroat, and Bastion of Remembrance:"},{"insert":" These creatures and enchantments ping your opponents whenever one of your creatures dies. Combine them with sacrifice outlets like "},{"attributes":{"bold":true},"insert":"Ashnod's Altar, High Market, Vampiric Rites, Plumb the Forbidden, Tend the Pests, or Village Rites"},{"insert":" to repeatedly sacrifice creatures and drain life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Marauding Blight-Priest, Vito, Thorn of the Dusk Rose, and Creeping Bloodsucker:"},{"insert":" These cards provide additional life drain whenever you gain life, amplifying Dina's effect and turning even small life gains into significant damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Gray Merchant of Asphodel (Gary):"},{"insert":" When Gary enters the battlefield, he drains a substantial amount of life from each opponent based on your devotion to black. This can often be a game-ending play, especially if you can recur him with cards like "},{"attributes":{"bold":true},"insert":"Reanimate"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Urborg Repossession"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Massive Life Gain & Drain with Exsanguinate:"},{"insert":" "},{"attributes":{"bold":true},"insert":"Exsanguinate"},{"insert":" is a powerful X-spell that can single-handedly win the game. By ramping your mana with cards like "},{"attributes":{"bold":true},"insert":"Cultivate, Kodama's Reach, Farseek, Rampant Growth, and Three Visits"},{"insert":", and utilizing treasures from "},{"attributes":{"bold":true},"insert":"Pitiless Plunderer"},{"insert":" or "},{"attributes":{"bold":true},"insert":"Prosperous Innkeeper"},{"insert":", you can cast Exsanguinate for a huge amount, draining life from all opponents and gaining an equal amount of life yourself. With Dina or other drain effects on the board, this becomes even more devastating."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creature Swarm and Sacrifice:"},{"insert":" The deck utilizes a suite of inexpensive creatures that provide value upon entering or leaving the battlefield, such as "},{"attributes":{"bold":true},"insert":"Reassembling Skeleton"},{"insert":" for repeatable sacrifice, "},{"attributes":{"bold":true},"insert":"Sakura-Tribe Elder"},{"insert":" for ramp, and "},{"attributes":{"bold":true},"insert":"Eternal Witness"},{"insert":" for recursion. These creatures fuel your sacrifice outlets and provide fodder for your drain effects. Cards like "},{"attributes":{"bold":true},"insert":"Beledros Witherbloom"},{"insert":" can also create a substantial number of Pest tokens, which are excellent for sacrificing to trigger your drain effects or for converting into mana with "},{"attributes":{"bold":true},"insert":"Ashnod's Altar"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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