Jaarl27
216 views14 months ago
Commander
Size: 100Salt sum: 64.94
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Draw
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Steel of the Godhead
Enchant creature
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.
Enchantment - Aura

Evasion
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Finisher
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Land
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Illusions of Grandeur
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this enchantment enters, you gain 20 life.
When this enchantment leaves the battlefield, you lose 20 life.
When this enchantment enters, you gain 20 life.
When this enchantment leaves the battlefield, you lose 20 life.
Enchantment

Lifegain
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Lich
As this enchantment enters, you lose life equal to your life total.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When this enchantment is put into a graveyard from the battlefield, you lose the game.
You don't lose the game for having 0 or less life.
If you would gain life, draw that many cards instead.
Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game.
When this enchantment is put into a graveyard from the battlefield, you lose the game.
Enchantment

Protection
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Ramp
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Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Recursion
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Detention Sphere
When this enchantment enters, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent.
When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
When this enchantment leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Enchantment

Orzhov Charm
Choose one —
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
• Return target creature you control and all Auras you control attached to it to their owner's hand.
• Destroy target creature and you lose life equal to its toughness.
• Return target creature card with mana value 1 or less from your graveyard to the battlefield.
Instant

Ulamog, the Infinite Gyre
When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Legendary Creature - Eldrazi

Removal
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Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sacrifice a creature: Regenerate this creature.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton

Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant

Tutor
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Sideboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Don't be fooled by the commander; This is a "},{"attributes":{"color":"#187dd4"},"insert":{"card-link":"Lich"}},{"insert":" EDH deck. Essentially the idea is to become immortal by setting up ways to work around Lich's negative effect of sacrificing permanents and force opponents to try and remove it on its own... if they can ;). Because you're also giving Lich shroud, "},{"insert":{"card-link":"Indestructibility"}},{"insert":", or bringing it right back after they think its gone for certain! Once that's done, "},{"attributes":{"color":"#187dd4"},"insert":{"card-link":"Lich"}},{"attributes":{"color":"#187dd4"},"insert":" "},{"insert":" turns your life total into your instrument to gain insane draw advantage ("},{"attributes":{"color":"#187dd4"},"insert":{"card-link":"Healing Salve"}},{"insert":" becomes an "},{"attributes":{"color":"#187dd4"},"insert":{"card-link":"Ancestral Recall"}},{"attributes":{"color":"#187dd4"},"insert":" "},{"insert":"for example). Its not uncommon for you to have your whole library in your hand with this deck. You also get to ignore supposed \"disadvantages\" of cards that cause you to lose life. Here's a nice lichy-list for you so you can see what kind of crazy shenanigans you can get into with this card:\n"},{"insert":{"card-link":"Lich"}},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":{"card-link":"Ad Nauseam"}},{"attributes":{"color":"#187dd4"},"insert":" Ad Nauseam"},{"insert":" (put your deck in your hand... and then watch your opponents cower in "},{"attributes":{"color":"#187dd4"},"insert":"Death's Shadow"},{"insert":")"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lich"}},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":{"card-link":"Delaying Shield"}},{"attributes":{"color":"#187dd4"},"insert":" Delaying Shield"},{"insert":" (invulnerability)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lich"}},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":{"card-link":"Solitary Confinement"}},{"attributes":{"color":"#187dd4"},"insert":" Solitary Confinement"},{"insert":" (also invulnerability... but you would need a life engine to draw cards... see below!)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lich"}},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":{"card-link":"Words of Worship"}},{"attributes":{"color":"#187dd4"},"insert":" Words of Worship"},{"insert":" / "},{"attributes":{"color":"#187dd4"},"insert":"Ivory Tower"},{"insert":" (lots of draw)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Children of Korlis"},{"insert":" (draw equal to your life total the turn you play Lich... considering "},{"attributes":{"color":"#187dd4"},"insert":"Tainted Sigil"},{"insert":" as well)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Second Chance"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Hanna, Ship's Navigator"},{"insert":" /"},{"attributes":{"color":"#187dd4"},"insert":"Sun Titan"},{"insert":" = infinite turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Omniscience"},{"insert":" + a 90 card hand = "},{"attributes":{"italic":true},"insert":"\"phenominal cosmic powers, itty bitty living space\" - Aladdin"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Survival: (in case something goes wrong with your invulnerability mentioned above)\n"},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Pariah"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Inviolability"},{"insert":" (Several options here that can keep you from taking any damage almost indefinitely or at least until you make it harder to kill "},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" . My favorite is to use your opponents' creatures though.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Transcendence"},{"insert":" and maybe "},{"attributes":{"color":"#187dd4"},"insert":"Platinum Angel"},{"insert":" too.. (If "},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" goes down, these will keep you alive while having below 0 health (Transcendence also turns your loss of life into draw)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Fountain Watch"},{"insert":" / "},{"attributes":{"color":"#187dd4"},"insert":"Greater Auramancy"},{"insert":" (shroud for Lich... nuff said)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Avacyn, Angel of Hope"},{"insert":" (again... nuff said)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Cryptic Command"},{"insert":" - Counters are great, but also the second ability can save you from losing if someone targets your "},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" by keeping it from going to the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Offensive:\n"},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Death's Shadow"},{"insert":" (He's already a 13/13 for 1, but then he gets stronger the more you lose life from other cards! The best target for "},{"attributes":{"color":"#187dd4"},"insert":"Orzhov Charm"},{"insert":" 's 3rd ability... I've had this guy at 200/200 before)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Kagemaro, First to Suffer"},{"insert":" + Kill players or creatures using your hand size"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Ulamog, the Infinite Gyre"},{"insert":" - He's there to keep your library from drawing out, but you can always just play him..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other Important Mentions:\n"},{"attributes":{"color":"#187dd4"},"insert":"Dimir House Guard"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Volrath's Stronghold"},{"insert":" (one of my favorite ways to tutor)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Penance"},{"insert":" - this card is very underrated and is very important to the deck. What you really want is the cost. Essentially you pick any black permanent on the board (whether it can deal damage to you or not) and you can legally pay the cost which is putting cards back on top of your library. This is the greatest assurance that you will not draw yourself out and also helps you negotiate your hand-size problems or even accidentally drawing yourself out (sometimes, a new Lich will explode in the excitement of his newfound power). (Also note: it also is great for setting up miracle cards, though I don't use any).- "},{"attributes":{"color":"#187dd4"},"insert":"Illusions of Grandeur"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" = Draw 20! who cares about losing the life?! Remember "},{"attributes":{"color":"#187dd4"},"insert":"Death's Shadow"},{"insert":"? Pepperidge Farm remembers..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Skirge Familiar"},{"insert":" - Proven to be the best possible mana engine in the deck (until you play "},{"attributes":{"color":"#187dd4"},"insert":"Omniscience"},{"insert":"). It opens up so much for you to be able to make the turn you play "},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" as potent as possible. One example: you discard "},{"attributes":{"color":"#187dd4"},"insert":"Avacyn, Angel of Hope"},{"insert":", then use the B you got to "},{"attributes":{"color":"#187dd4"},"insert":"Reanimate"},{"insert":" her and secure your immortality. Feeling bad about discarding cards? No problem! Just chuck "},{"attributes":{"color":"#187dd4"},"insert":"Ulamog, the Infinite Gyre"},{"insert":" in your graveyard and get ready to draw it all again with your countless draw engines. Its a wonderful lich-life!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"What Didn't Make The Cut: (but would consider them again in the future)\n"},{"attributes":{"color":"#187dd4"},"insert":"Crucible of Worlds"},{"insert":" - If you start sacrificing permanents, then this helps you get those permanents back. It also combos well with "},{"attributes":{"color":"#187dd4"},"insert":"Zuran Orb"},{"insert":" for draw, "},{"attributes":{"color":"#187dd4"},"insert":"Armageddon"},{"insert":" and "},{"attributes":{"color":"#187dd4"},"insert":"Catastrophe"},{"insert":" to stall the game, easier to recover from "},{"attributes":{"color":"#187dd4"},"insert":"Rain of Filth"},{"insert":", and fetch lands and sac lands such as "},{"attributes":{"color":"#187dd4"},"insert":"Flagstones of Trokair"},{"insert":" , "},{"attributes":{"color":"#187dd4"},"insert":"Lake of the Dead"},{"insert":", "},{"attributes":{"color":"#187dd4"},"insert":"Strip Mine"},{"insert":", and "},{"attributes":{"color":"#187dd4"},"insert":"Wasteland"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Soul Echo"},{"insert":" - Another way to stay in the game with less than 0 health... should the battle go ill."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Second Sunrise"},{"insert":" / "},{"attributes":{"color":"#187dd4"},"insert":"Faith's Reward"},{"insert":" - Recovery Tools in case of "},{"attributes":{"color":"#187dd4"},"insert":"Back to Nature"},{"insert":" or other "},{"attributes":{"color":"#187dd4"},"insert":"Tranquility"},{"insert":" effects."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Angel's Grace"},{"insert":" (In case someone sends Lich to the graveyard... probably follow up with "},{"attributes":{"color":"#187dd4"},"insert":"Second Sunrise"},{"insert":" so you're not dead at the end of the turn)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Tel-Jilad Stylus"},{"insert":" (another way to save "},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" if it gets targeted.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Forsaken Wastes"},{"insert":" (can be a decent back up plan with "},{"attributes":{"color":"#187dd4"},"insert":"Transcendence"},{"insert":"... but you can't play "},{"attributes":{"color":"#187dd4"},"insert":"Forsaken Wastes"},{"insert":" unless you have to exile "},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" to stay alive. Then you just need to wait till you're the last one standing while people's life dwindles... you don't worry about all the damage anymore either)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Rain of Filth"},{"insert":" - can be a fun mana engine to use in this deck, especially if you want to drop everything in one turn or just do a massive "},{"attributes":{"color":"#187dd4"},"insert":"Death Cloud"},{"insert":" for the win. Works well with "},{"attributes":{"color":"#187dd4"},"insert":"Second Sunrise"},{"insert":" effects... but it takes certain circumstances to be viable.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#187dd4"},"insert":"Lich"},{"insert":" + "},{"attributes":{"color":"#187dd4"},"insert":"Repay in Kind"},{"insert":" (The easiest win? or the easiest way to get rid of counterspells?)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Suggestions are encouraged and VERY much appreciated. And, of course, don't forget to +1 if you've got an itch for the Lich!\n"}]}




















































































