210 views3 years ago
Custom
Size: 279Est cost: $254.83
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VigilantSera

210 views3 years ago
Custom
Size: 279Est cost: $254.83
No deck tags

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Artifact

Qty: 40 Price: $48.43
Avarice Totem
: Exchange control of this artifact and target nonland permanent.
Artifact
Avarice Totem (5dn) 104
Book of Rass
, Pay 2 life: Draw a card.
Artifact - Book
Book of Rass (chr) 95
Bottled Cloister
At the beginning of each opponent's upkeep, exile all cards from your hand face down.
At the beginning of your upkeep, return all cards you own exiled with this artifact to your hand, then draw a card.
Artifact
Bottled Cloister (rav) 256
Cranial Archive
, Exile this artifact: Target player shuffles their graveyard into their library. Draw a card.
Artifact
Cranial Archive (ktk) 218
Crystal Rod
Whenever a player casts a blue spell, you may pay
. If you do, you gain 1 life.
Artifact
Crystal Rod (4ed) 311
Damping Engine
A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.
Artifact
Damping Engine (ulg) 124
Darksteel Relic
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Artifact
Darksteel Relic (nph) 134
Elkin Bottle
,
: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Artifact
Elkin Bottle (dkm) 35
Everythingamajig
,
: Scry 2.
,
, Pay 1 life: Create a 0/1 white Goat creature token.
,
, Sacrifice this artifact: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.
Artifact
Everythingamajig (ust) 147f
Genesis Chamber
Whenever a nontoken creature enters, if this artifact is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
Artifact
Genesis Chamber (bbd) 235
Grafted Skullcap
At the beginning of your draw step, draw an additional card.
At the beginning of your end step, discard your hand.
Artifact
Grafted Skullcap (usg) 296
Iron Star
Whenever a player casts a red spell, you may pay
. If you do, you gain 1 life.
Artifact
Iron Star (4ed) 326
Iron Star
Whenever a player casts a red spell, you may pay
. If you do, you gain 1 life.
Artifact
Iron Star (5ed) 379
Ivory Cup
Whenever a player casts a white spell, you may pay
. If you do, you gain 1 life.
Artifact
Ivory Cup (4ed) 327
Jandor's Ring
,
, Discard the last card you drew this turn: Draw a card.
Artifact
Jandor's Ring (sum) 256
Jayemdae Tome
,
: Draw a card.
Artifact - Book
Jayemdae Tome (ori) 231
Jinxed Choker
At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
: Put a charge counter on this artifact or remove one from it.
Artifact
Jinxed Choker (mrd) 189
Jinxed Idol
At the beginning of your upkeep, this artifact deals 2 damage to you.
Sacrifice a creature: Target opponent gains control of this artifact.
Artifact
Jinxed Idol (m11) 208
Juju Bubble
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When you play a card, sacrifice this artifact.
: You gain 1 life.
Artifact
Juju Bubble (vis) 147
Kraken's Eye
Whenever a player casts a blue spell, you may gain 1 life.
Artifact
Kraken's Eye (m12) 211
Lapis Lazuli Talisman
Whenever a player casts a blue spell, you may pay
. If you do, untap target permanent.
Artifact
Lapis Lazuli Talisman (ice) 327
Lich's Mirror
If you would lose the game, instead shuffle your hand, your graveyard, and all permanents you own into your library, then draw seven cards and your life total becomes 20.
Artifact
Lich's Mirror (ala) 210
Malachite Talisman
Whenever a player casts a green spell, you may pay
. If you do, untap target permanent.
Artifact
Malachite Talisman (ice) 328
Mirror Mirror
This artifact enters tapped.
,
, Sacrifice this artifact: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.
Artifact
Mirror Mirror (ugl) 77
Phyrexian Grimoire
,
: Target opponent chooses one of the top two cards of your graveyard. Exile that card and put the other one into your hand.
Artifact - Book
Phyrexian Grimoire (tmp) 301
Plague Boiler
At the beginning of your upkeep, put a plague counter on this artifact.
: Put a plague counter on this artifact or remove a plague counter from it.
When this artifact has three or more plague counters on it, sacrifice it. If you do, destroy all nonland permanents.
Artifact
Plague Boiler (c13) 254
Rod of Ruin
,
: This artifact deals 1 damage to any target.
Artifact
Rod of Ruin (m14) 217
Split Screen
When this artifact enters, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.
Play with your libraries' top cards revealed.
When this artifact leaves the battlefield, shuffle your libraries together.
Artifact
Split Screen (ust) 158
Staff of the Mind Magus
Whenever you cast a blue spell or an Island you control enters, you gain 1 life.
Artifact
Staff of the Mind Magus (m15) 234
Staff of the Sun Magus
Whenever you cast a white spell or a Plains you control enters, you gain 1 life.
Artifact
Staff of the Sun Magus (m15) 235
Staff of the Wild Magus
Whenever you cast a green spell or a Forest you control enters, you gain 1 life.
Artifact
Staff of the Wild Magus (m15) 236
Temple Bell
: Each player draws a card.
Artifact
Temple Bell (c16) 277
The Grand Calcutron
When The Grand Calcutron enters, each player's hand becomes a program (an ordered row of revealed cards).
Players can play only the first card of their program.
If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.
At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.
The Grand Calcutron can be your commander.
Legendary Artifact
The Grand Calcutron (ust) 131
Throne of Bone
Whenever a player casts a black spell, you may pay
. If you do, you gain 1 life.
Artifact
Throne of Bone (4ed) 353
Timesifter
At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the greatest mana value takes an extra turn after this one. If two or more players' cards are tied for greatest, the tied players repeat this process until the tie is broken.
Artifact
Timesifter (mrd) 262
Wand of Denial
: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Artifact
Wand of Denial (6ed) 317
Worry Beads
At the beginning of each player's upkeep, that player mills a card.
Artifact
Worry Beads (mmq) 315

Artifact

(CTRL to add secondary)

Creature

Qty: 98 Price: $52.04
Academy Elite
This creature enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from this creature: Draw a card, then discard a card.
Creature - Human Wizard
Academy Elite (c16) 81
Air Servant
Flying
: Tap target creature with flying.
Creature - Elemental
Air Servant (w16) 4
Algae Gharial
Shroud (This creature can't be the target of spells or abilities.)
Whenever another creature dies, you may put a +1/+1 counter on this creature.
Creature - Crocodile
Algae Gharial (mm2) 137
Ashen Ghoul
Haste
: Return this card from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above this card.
Creature - Zombie
Ashen Ghoul (cst) 114
Benalish Heralds
,
: Draw a card.
Creature - Human Soldier
Benalish Heralds (inv) 6
Bloodfire Expert
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Monk Efreet
Bloodfire Expert (plst) KTK-101
Bloodfire Mentor
,
: Draw a card, then discard a card.
Creature - Shaman Efreet
Bloodfire Mentor (ktk) 102
Boros Battleshaper
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
Creature - Soldier Minotaur
Boros Battleshaper (dgm) 58
Brimstone Mage
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
2/3
: This creature deals 1 damage to any target.
LEVEL 3+
2/4
: This creature deals 3 damage to any target.
Creature - Human Shaman
Brimstone Mage (plst) ROE-137
Carnivorous Moss-Beast
: Put a +1/+1 counter on this creature.
Creature - Beast Elemental Plant
Carnivorous Moss-Beast (plst) M15-170
Chaos Lord
First strike
At the beginning of your upkeep, target opponent gains control of this creature if the number of permanents is even.
This creature can attack as though it had haste unless it entered this turn.
Creature - Human
Chaos Lord (ice) 178
Chronatog
: This creature gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn.
Creature - Atog
Chronatog (vis) 28
Complex Automaton
At the beginning of your upkeep, if you control seven or more permanents, return this creature to its owner's hand.
Creature Artifact - Golem
Complex Automaton (nem) 128
Confessor
Whenever a player discards a card, you may gain 1 life.
Creature - Human Cleric
Confessor (ody) 15
Deep Spawn
Trample
At the beginning of your upkeep, sacrifice this creature unless you mill two cards.
: This creature gains shroud until end of turn and doesn't untap during your next untap step. Tap this creature. (A creature with shroud can't be the target of spells or abilities.)
Creature - Homarid
Deep Spawn (fem) 17
Dream Fighter
Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Creature - Human Soldier
Dream Fighter (mir) 63
Dungeon Geists
Flying
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Spirit
Dungeon Geists (m20) 57
Eater of Days
Flying, trample
When this creature enters, you skip your next two turns.
Creature Artifact - Leviathan
Eater of Days (dst) 120
Ebon Drake
Flying
Whenever a player casts a spell, you lose 1 life.
Creature - Drake
Ebon Drake (5dn) 48
Echo Mage
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
,
: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
,
: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
Creature - Human Wizard
Echo Mage (c13) 43
Epochrasite
This creature enters with three +1/+1 counters on it if you didn't cast it from your hand.
When this creature dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)
Creature Artifact - Construct
Epochrasite (cm2) 187
Etherium-Horn Sorcerer
: Return this creature to its owner's hand.
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature Artifact - Wizard Minotaur Sorcerer
Etherium-Horn Sorcerer (plst) PC2-91
Forcemage Advocate
: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.
Creature - Shaman Centaur
Forcemage Advocate (jud) 116
Galvanic Alchemist
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, each of those creatures has "
: Untap this creature."
Creature - Human Wizard
Galvanic Alchemist (avr) 54
Giant Oyster
You may choose not to untap this creature during your untap step.
: For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
Creature - Oyster
Giant Oyster (tsb) 22
Goblin Flectomancer
Sacrifice this creature: You may change the targets of target instant or sorcery spell.
Creature - Wizard Goblin
Goblin Flectomancer (gpt) 116
Harmattan Efreet
Flying
: Target creature gains flying until end of turn.
Creature - Efreet
Harmattan Efreet (6ed) 73
Hired Torturer
Defender
,
: Target opponent loses 2 life, then reveals a card at random from their hand.
Creature - Human Rogue
Hired Torturer (dgm) 25
Horizon Chimera
Flash
Flying, trample
Whenever you draw a card, you gain 1 life.
Creature - Chimera
Horizon Chimera (c16) 204
Humble Defector
: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Creature - Human Rogue
Humble Defector (c21) 174
Hypersonic Dragon
Flying, haste
You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)
Creature - Dragon
Hypersonic Dragon (gk1) 39
Indentured Djinn
Flying
When this creature enters, each other player may draw up to three cards.
Creature - Djinn
Indentured Djinn (mmq) 85
Jackalope Herd
When you cast a spell, return this creature to its owner's hand.
Creature - Beast Rabbit
Jackalope Herd (exo) 111
Jeskai Elder
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Creature - Human Monk
Jeskai Elder (m21) 53
Jeskai Sage
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature dies, draw a card.
Creature - Human Monk
Jeskai Sage (plst) FRF-38
Jötun Grunt
Cumulative upkeep—Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature - Soldier Giant
Jötun Grunt (cmd) 16
Keeper of the Mind
,
: Choose target opponent who has at least two more cards in hand than you do as you activate this ability. Draw a card.
Creature - Human Wizard
Keeper of the Mind (exo) 36
Kezzerdrix
First strike
At the beginning of your upkeep, if your opponents control no creatures, this creature deals 4 damage to you.
Creature - Beast Rabbit
Kezzerdrix (tmp) 139
Ley Druid
: Untap target land.
Creature - Human Druid
Ley Druid (9ed) 251
Lotus-Eye Mystics
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target enchantment card from your graveyard to your hand.
Creature - Human Monk
Lotus-Eye Mystics (plst) UMA-23
Lucent Liminid
Flying
Creature Enchantment - Elemental
Lucent Liminid (fut) 24
Lunar Mystic
Whenever you cast an instant spell, you may pay
. If you do, draw a card.
Creature - Human Wizard
Lunar Mystic (c20) 115
Mad Prophet
Haste
, Discard a card: Draw a card.
Creature - Human Shaman
Mad Prophet (uma) 137
Meletis Charlatan
,
: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.
Creature - Human Wizard
Meletis Charlatan (ths) 54
Merfolk Looter
: Draw a card, then discard a card.
Creature - Merfolk Rogue
Merfolk Looter (plst) DDT-10
Merfolk Raiders
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creature - Soldier Merfolk
Merfolk Raiders (mir) 75
Mnemonic Wall
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Wall
Mnemonic Wall (plst) IMA-67
Modular Monstrosity
Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, this creature gains that ability. Otherwise, this creature loses all keyword abilities.
Creature Artifact - Construct
Modular Monstrosity (ust) 155
Multani's Acolyte
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, draw a card.
Creature - Elf
Multani's Acolyte (ulg) 108
Murder of Crows
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Creature - Bird
Murder of Crows (plst) A25-66
Nether Shadow
Haste
At the beginning of your upkeep, if this card is in your graveyard with three or more creature cards above it, you may put this card onto the battlefield.
Creature - Spirit
Nether Shadow (5ed) 183
Nivix Guildmage
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Creature - Human Wizard
Nivix Guildmage (gk1) 42
Orgg
Trample
This creature can't attack if defending player controls an untapped creature with power 3 or greater.
This creature can't block creatures with power 3 or greater.
Creature - Orgg
Orgg (tsb) 67
Pangosaur
Whenever a player plays a land, return this creature to its owner's hand.
Creature - Dinosaur
Pangosaur (mmq) 261
Pathbreaker Wurm
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as this creature is paired with another creature, both creatures have trample.
Creature - Wurm
Pathbreaker Wurm (avr) 188
Perplexing Chimera
Whenever an opponent casts a spell, you may exchange control of this creature and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
Creature Enchantment - Chimera
Perplexing Chimera (bng) 48
Psychic Membrane
Defender (This creature can't attack.)
Whenever this creature blocks, you may draw a card.
Creature - Wall
Psychic Membrane (mrd) 46
Rage Weaver
: Target black or green creature gains haste until end of turn. (It can attack and
this turn.)
Creature - Human Wizard
Rage Weaver (10e) 223
Raven Familiar
Flying
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature - Bird
Raven Familiar (c13) 55
Rayne, Academy Chancellor
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne is enchanted.
Legendary Creature - Human Wizard
Rayne, Academy Chancellor (uds) 43
Regal Unicorn
Creature - Unicorn
Regal Unicorn (6ed) 35
Robber Fly
Flying
Whenever this creature becomes blocked, defending player discards all the cards in their hand, then draws that many cards.
Creature - Insect
Robber Fly (mmq) 209
Rules Lawyer
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
Creature Artifact - Advisor Cyborg
Rules Lawyer (ust) 20
Rummaging Wizard
: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Creature - Human Wizard
Rummaging Wizard (ons) 110
Runed Servitor
When this creature dies, each player draws a card.
Creature Artifact - Construct
Runed Servitor (jmp) 481
Sanctuary Cat
Creature - Cat
Sanctuary Cat (dka) 19
Sandbar Crocodile
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creature - Crocodile
Sandbar Crocodile (mir) 88
Sandbar Serpent
Cycling
(
, Discard this card: Draw a card.)
Creature - Serpent
Sandbar Serpent (usg) 95
Scandalmonger
: Target player discards a card. Any player may activate this ability but only as a sorcery.
Creature - Boar Monger
Scandalmonger (mmq) 158
Sea Troll
: Regenerate this creature. Activate only if this creature blocked or was blocked by a blue creature this turn.
Creature - Troll
Sea Troll (hml) 39
Selvala's Enforcer
Parley — When this creature enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on this creature. Then each player draws a card.
Creature - Warrior Elf
Selvala's Enforcer (cns) 40
Shieldmage Advocate
: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.
Creature - Human Cleric
Shieldmage Advocate (jud) 22
Shivan Phoenix
Flying
When this creature dies, return it to its owner's hand.
Creature - Phoenix
Shivan Phoenix (ulg) 91
Sibilant Spirit
Flying
Whenever this creature attacks, defending player may draw a card.
Creature - Spirit
Sibilant Spirit (6ed) 98
Sky Swallower
Flying
When this creature enters, target opponent gains control of all other permanents you control.
Creature - Leviathan
Sky Swallower (gpt) 34
Skyshroud Behemoth
Fading 2 (This creature enters with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
This creature enters tapped.
Creature - Beast
Skyshroud Behemoth (plst) NEM-116
Soldevi Heretic
,
: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card.
Creature - Human Cleric
Soldevi Heretic (all) 33b
Soldevi Sentry
: Choose target opponent. Regenerate this creature. When it regenerates this way, that player may draw a card.
Creature Artifact - Soldier
Soldevi Sentry (all) 132a
Soratami Mirror-Guard
Flying
, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.
Creature - Wizard Moonfolk
Soratami Mirror-Guard (chk) 87
Spiny Starfish
: Regenerate this creature.
At the beginning of each end step, if this creature regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.
Creature - Starfish
Spiny Starfish (all) 35
Squallmonger
: This creature deals 1 damage to each creature with flying and each player. Any player may activate this ability.
Creature - Monger
Squallmonger (cmd) 173
Squire
Creature - Human Soldier
Squire (tsb) 15
Storm Crow
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Bird
Storm Crow (por) 69
Stormcaller of Keranos
Haste
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Human Shaman
Stormcaller of Keranos (bng) 112
Stormfront Riders
Flying
When this creature enters, return two creatures you control to their owner's hand.
Whenever this creature or another creature is returned to your hand from the battlefield, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Stormfront Riders (tsr) 46
Teferi's Drake
Flying
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
Creature - Drake
Teferi's Drake (mir) 97
Thieving Magpie
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals damage to an opponent, draw a card.
Creature - Bird
Thieving Magpie (plst) UDS-49
Uktabi Efreet
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature - Efreet
Uktabi Efreet (wth) 143
Walking Sponge
: Target creature loses your choice of flying, first strike, or trample until end of turn.
Creature - Sponge
Walking Sponge (ulg) 47
Warden of the Eye
When this creature enters, return target noncreature, nonland card from your graveyard to your hand.
Creature - Wizard Djinn
Warden of the Eye (plst) KTK-212
Waterspout Elemental
Kicker
(You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.
Creature - Elemental
Waterspout Elemental (pls) 38
Whirlwind Adept
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Djinn Monk
Whirlwind Adept (uma) 82
Wild Mammoth
At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of this creature.
Creature - Elephant
Wild Mammoth (nem) 124
Wishmonger
: Target creature gains protection from the color of its controller's choice until end of turn. Any player may activate this ability.
Creature - Unicorn Monger
Wishmonger (mmq) 57
Woebearer
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Creature - Zombie
Woebearer (mrd) 83
Woodvine Elemental
Trample
Parley — Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.
Creature - Elemental
Woodvine Elemental (cns) 52
X
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
,
: Put X into target opponent's hand.
: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
Legendary Creature - Human Spy
X (ust) 137
Youthful Scholar
When this creature dies, draw two cards.
Creature - Human Wizard
Youthful Scholar (plst) DTK-84

Creature

(CTRL to add secondary)

Enchantment

Qty: 59 Price: $63.85
Armor of Thorns
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant nonblack creature
Enchanted creature gets +2/+2.
Enchantment - Aura
Armor of Thorns (mir) 206
Brink of Madness
At the beginning of your upkeep, if you have no cards in hand, sacrifice this enchantment and target opponent discards their hand.
Enchantment
Brink of Madness (plst) ULG-50
Burning Cinder Fury of Crimson Chaos Fire
Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step.
At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, this enchantment deals 3 damage to that player.
Enchantment
Burning Cinder Fury of Crimson Chaos Fire (ugl) 40
Caribou Range
Enchant land you control
Enchanted land has "
,
: Create a 0/1 white Caribou creature token."
Sacrifice a Caribou token: You gain 1 life.
Enchantment - Aura
Caribou Range (5ed) 14
Ceta Sanctuary
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Enchantment
Ceta Sanctuary (apc) 20
Contempt
Enchant creature
When enchanted creature attacks, return it and this Aura to their owners' hands at end of combat.
Enchantment - Aura
Contempt (sth) 27
Corrosion
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with mana value less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.
When this enchantment leaves the battlefield, remove all rust counters from all permanents.
Enchantment
Corrosion (vis) 128
Customs Depot
Whenever you cast a creature spell, you may pay
. If you do, draw a card, then discard a card.
Enchantment
Customs Depot (mmq) 71
Cycle of Life
Return this enchantment to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
Enchantment
Cycle of Life (mir) 211
Deep Water
: Until end of turn, if you tap a land you control for mana, it produces
instead of any other type.
Enchantment
Deep Water (drk) 23
Diabolic Servitude
When this enchantment enters, return target creature card from your graveyard to the battlefield.
When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand.
When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
Enchantment
Diabolic Servitude (cma) 53
Dizzying Gaze
Enchant creature you control
: Enchanted creature deals 1 damage to target creature with flying.
Enchantment - Aura
Dizzying Gaze (exo) 81
Dragon Breath
Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Breath (plst) BBD-172
Dreams of the Dead
: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep
." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Enchantment
Dreams of the Dead (ice) 66
Duplicity
When this enchantment enters, exile the top five cards of your library face down.
At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this enchantment into your hand.
At the beginning of your end step, discard a card.
When you lose control of this enchantment, put all cards exiled with this enchantment into their owner's graveyard.
Enchantment
Duplicity (tmp) 60
Elkin Lair
At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.
World Enchantment
Elkin Lair (vis) 78
Endbringer's Revel
: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.
Enchantment
Endbringer's Revel (pcy) 63
Endless Whispers
Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
Enchantment
Endless Whispers (5dn) 49
Ephara's Enlightenment
Enchant creature
When this Aura enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has flying.
Whenever a creature you control enters, you may return this Aura to its owner's hand.
Enchantment - Aura
Ephara's Enlightenment (bng) 146
Excavation
, Sacrifice a land: Draw a card. Any player may activate this ability.
Enchantment
Excavation (pcy) 33
Eye of the Storm
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with this enchantment. For each copy, the player may cast the copy without paying its mana cost.
Enchantment
Eye of the Storm (plst) RAV-48
Greed
, Pay 2 life: Draw a card.
Enchantment
Greed (4ed) 140
Grip of Chaos
Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)
Enchantment
Grip of Chaos (scg) 98
Hand to Hand
During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
Enchantment
Hand to Hand (tmp) 180
Iceberg
This enchantment enters with X ice counters on it.
: Put an ice counter on this enchantment.
Remove an ice counter from this enchantment: Add
.
Enchantment
Iceberg (cst) 73
Icy Prison
When this enchantment enters, exile target creature.
At the beginning of your upkeep, sacrifice this enchantment unless any player pays
.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Icy Prison (ice) 74
Idle Thoughts
: Draw a card if you have no cards in hand.
Enchantment
Idle Thoughts (eve) 23
Illusory Gains
Enchant creature
You control enchanted creature.
Whenever a creature an opponent controls enters, attach this Aura to that creature.
Enchantment - Aura
Illusory Gains (dtk) 59
Impatience
At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.
Enchantment
Impatience (uds) 88
Inheritance
Whenever a creature dies, you may pay
. If you do, draw a card.
Enchantment
Inheritance (all) 4
Jace's Erasure
Whenever you draw a card, you may have target player mill a card.
Enchantment
Jace's Erasure (m12) 60
Ley Line
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Enchantment
Ley Line (mmq) 256
Living Terrain
Enchant land
Enchanted land is a 5/6 green Treefolk creature that's still a land.
Enchantment - Aura
Living Terrain (pcy) 117
Lurking Skirge
When a creature is put into an opponent's graveyard from the battlefield, if this permanent is an enchantment, it becomes a 3/2 Phyrexian Imp creature with flying.
Enchantment
Lurking Skirge (ulg) 55
Malignant Growth
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, put a growth counter on this enchantment.
At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on this enchantment, then this enchantment deals damage to the player equal to the number of cards they drew this way.
Enchantment
Malignant Growth (mir) 272
Mark of Eviction
Enchant creature
At the beginning of your upkeep, return enchanted creature and all Auras attached to that creature to their owners' hands.
Enchantment - Aura
Mark of Eviction (rav) 58
Night Soil
, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.
Enchantment
Night Soil (c13) 158
Possibility Storm
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.
Enchantment
Possibility Storm (dgm) 34
Pursuit of Knowledge
If you would draw a card, you may put a study counter on this enchantment instead.
Remove three study counters from this enchantment, Sacrifice this enchantment: Draw seven cards.
Enchantment
Pursuit of Knowledge (sth) 10
Quicksilver Dagger
Enchant creature
Enchanted creature has "
: This creature deals 1 damage to target player or planeswalker. You draw a card."
Enchantment - Aura
Quicksilver Dagger (a25) 215
Rivalry
At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.
Enchantment
Rivalry (ulg) 90
Security Detail
: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn.
Enchantment
Security Detail (mmq) 47
Slow Motion
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay
.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Slow Motion (ulg) 42
Soul Ransom
Enchant creature
You control enchanted creature.
Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
Enchantment - Aura
Soul Ransom (e01) 87
Spatial Binding
Pay 1 life: Until your next upkeep, target permanent can't phase out.
Enchantment
Spatial Binding (mir) 284
Spellweaver Volute
Enchant instant card in a graveyard
Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach this Aura to another instant card in a graveyard.
Enchantment - Aura
Spellweaver Volute (fut) 59
Splintering Wind
: This enchantment deals 1 damage to target creature. Create a 1/1 green Splinter creature token. It has flying and "Cumulative upkeep
." When it leaves the battlefield, it deals 1 damage to you and each creature you control. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
Enchantment
Splintering Wind (all) 99
Sporogenesis
At the beginning of your upkeep, you may put a fungus counter on target nontoken creature.
Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature.
When this enchantment leaves the battlefield, remove all fungus counters from all creatures.
Enchantment
Sporogenesis (usg) 273
Subversion
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
Enchantment
Subversion (brb) 82
Telepathy
Your opponents play with their hands revealed.
Enchantment
Telepathy (m10) 74
Tide of War
Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
Enchantment
Tide of War (chk) 194
Tin Street Market
Enchant land
Enchanted land has "
, Discard a card: Draw a card."
Enchantment - Aura
Tin Street Market (gtc) 108
Topsy Turvy
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.)
As long as there are more than two players in the game, the turn order is reversed.
Enchantment
Topsy Turvy (und) 29
Treasure Trove
: Draw a card.
Enchantment
Treasure Trove (exo) 50
Triumph of Cruelty
At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Enchantment
Triumph of Cruelty (avr) 122
Vanishing
Enchant creature
: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Enchantment - Aura
Vanishing (vis) 48
Veiled Apparition
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice this creature unless you pay
."
Enchantment
Veiled Apparition (usg) 107
Vernal Equinox
Any player may cast creature and enchantment spells as though they had flash.
Enchantment
Vernal Equinox (plst) MMQ-283
Wild Evocation
At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.
Enchantment
Wild Evocation (m11) 160

Enchantment

(CTRL to add secondary)

Instant

Qty: 35 Price: $27.66
Abjure
As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.
Instant
Abjure (wth) 31
Annul
Counter target artifact or enchantment spell.
Instant
Annul (khm) 42
Artisan's Sorrow
Destroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Instant
Artisan's Sorrow (ths) 151
Blue Elemental Blast
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Instant
Blue Elemental Blast (4ed) 63
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (cns) 91
Cancel
Counter target spell.
Instant
Cancel (m21) 46
Catalog
Draw two cards, then discard a card.
Instant
Catalog (plst) SOI-51
Corpse Lunge
As an additional cost to cast this spell, exile a creature card from your graveyard.
Corpse Lunge deals damage equal to the exiled card's power to target creature.
Instant
Corpse Lunge (isd) 93
Dream Fracture
Counter target spell. Its controller draws a card.
Draw a card.
Instant
Dream Fracture (cns) 95
Ertai's Meddling
X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
Instant
Ertai's Meddling (tmp) 61
Even the Odds
Cast this spell only if you control fewer creatures than each opponent.
Create three 1/1 white Soldier creature tokens.
Instant
Even the Odds (fut) 6
Fold into Aether
Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.
Instant
Fold into Aether (5dn) 31
Gainsay
Counter target blue spell.
Instant
Gainsay (ths) 49
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (khc) 39
Griptide
Put target creature on top of its owner's library.
Instant
Griptide (ddm) 28
Induce Despair
As an additional cost to cast this spell, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.
Instant
Induce Despair (plst) DDP-53
Interdict
Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)
Draw a card.
Instant
Interdict (tmp) 69
Intervene
Counter target spell that targets a creature.
Instant
Intervene (ulg) 33
Jace's Ingenuity
Draw three cards.
Instant
Jace's Ingenuity (m15) 63
Last Breath
Exile target creature with power 2 or less. Its controller gains 4 life.
Instant
Last Breath (ths) 22
More or Less
Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
Instant
More or Less (ust) 40
Mystic Melting
Destroy target artifact or enchantment.
Draw a card at the beginning of the next turn's upkeep.
Instant
Mystic Melting (csp) 114
Neutralizing Blast
Counter target multicolored spell.
Instant
Neutralizing Blast (frf) 44
Opportunity
Target player draws four cards.
Instant
Opportunity (plst) C17-89
Peel from Reality
Return target creature you control and target creature you don't control to their owners' hands.
Instant
Peel from Reality (cmr) 402
Reality Ripple
Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Reality Ripple (mir) 87†
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (4ed) 218
Reinforcements
Put up to three target creature cards from your graveyard on top of your library.
Instant
Reinforcements (all) 12b
Resize
Target creature gets +3/+3 until end of turn.
Recover
(When a creature is put into your graveyard from the battlefield, you may pay
. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Instant
Resize (csp) 117
Reweave
Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Reweave (chk) 82
Second Guess
Counter target spell that's the second spell cast this turn.
Instant
Second Guess (avr) 74
Surge of Strength
As an additional cost to cast this spell, discard a red or green card.
Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Instant
Surge of Strength (all) 109
Swift Kick
Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Instant
Swift Kick (plst) KTK-122
Totally Lost
Put target nonland permanent on top of its owner's library.
Instant
Totally Lost (plst) BBD-135
Whisk Away
Put target attacking or blocking creature on top of its owner's library.
Instant
Whisk Away (frf) 57

Instant

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Land

Qty: 9 Price: $8.57
Cabal Pit
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Land
Cabal Pit (ody) 315
Desolate Lighthouse
: Add
.
,
: Draw a card, then discard a card.
Land
Desolate Lighthouse (c20) 269
Ghost Town
: Add
.
: Return this land to its owner's hand. Activate only if it's not your turn.
Land
Ghost Town (tmp) 318
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (c20) 280
Land Cap
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
: Add
or
. Put a depletion counter on this land.
Land
Land Cap (ice) 357
Mirrodin's Core
: Add
.
: Put a charge counter on this land.
, Remove a charge counter from this land: Add one mana of any color.
Land
Mirrodin's Core (jmp) 492
River Delta
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
: Add
or
. Put a depletion counter on this land.
Land
River Delta (ice) 359
Spawning Pool
This land enters tapped.
: Add
.
: This land becomes a 1/1 black Skeleton creature with "
: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Spawning Pool (ulg) 142
Timberline Ridge
This land doesn't untap during your untap step if it has a depletion counter on it.
At the beginning of your upkeep, remove a depletion counter from this land.
: Add
or
. Put a depletion counter on this land.
Land
Timberline Ridge (ice) 361

Land

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Sorcery

Qty: 38 Price: $54.28
Amass the Components
Draw three cards, then put a card from your hand on the bottom of your library.
Sorcery
Amass the Components (plst) IMA-41
Animal Magnetism
Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.
Sorcery
Animal Magnetism (ons) 245
Bitter Revelation
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
Sorcery
Bitter Revelation (cmr) 109
Commune with the Gods
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Sorcery
Commune with the Gods (plst) EMA-162
Dead Ringers
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
Sorcery
Dead Ringers (apc) 37
Diabolic Vision
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Sorcery
Diabolic Vision (ice) 284
Dimensional Breach
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Sorcery
Dimensional Breach (scg) 9
Diminishing Returns
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
Sorcery
Diminishing Returns (all) 26
Disturbed Burial
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target creature card from your graveyard to your hand.
Sorcery
Disturbed Burial (tmp) 129
Drastic Revelation
Discard your hand. Draw seven cards, then discard three cards at random.
Sorcery
Drastic Revelation (arb) 111
Eye Spy
Look at the top card of target player's library. You may put that card into their graveyard.
Sorcery
Eye Spy (s99) 38
Hot Fix
You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle.
Sorcery
Hot Fix (ust) 133
Kiss of the Amesha
Target player gains 7 life and draws two cards.
Sorcery
Kiss of the Amesha (plst) BBD-225
Legerdemain
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
Sorcery
Legerdemain (tmp) 72
Look at Me, I'm the DCI
Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)
Sorcery
Look at Me, I'm the DCI (ugl) 8
Make a Wish
Return two cards at random from your graveyard to your hand.
Sorcery
Make a Wish (isd) 192
Metamorphosis
As an additional cost to cast this spell, sacrifice a creature.
Add X mana of any one color, where X is 1 plus the sacrificed creature's mana value. Spend this mana only to cast creature spells.
Sorcery
Metamorphosis (chr) 66
Mystic Retrieval
Return target instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Mystic Retrieval (c19) 90
Once More with Feeling
Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling.
DCI ruling — A deck can have only one card named Once More with Feeling.
Sorcery
Once More with Feeling (ugl) 11
Portent
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Portent (plst) C18-97
Ransack
Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order.
Sorcery
Ransack (s99) 47
Recoup
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Recoup (ody) 216
Rush of Knowledge
Draw cards equal to the greatest mana value among permanents you control.
Sorcery
Rush of Knowledge (2xm) 66
Scrambleverse
For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Sorcery
Scrambleverse (m12) 153
Sift
Draw three cards, then discard a card.
Sorcery
Sift (2xm) 69
Sight Beyond Sight
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Sight Beyond Sight (dtk) 75
Soulquake
Return all creatures on the battlefield and all creature cards in graveyards to their owners' hands.
Sorcery
Soulquake (arb) 30
Spiteful Blow
Destroy target creature and target land.
Sorcery
Spiteful Blow (jou) 83
Sudden Disappearance
Exile all nonland permanents target player controls. Return the exiled cards to the battlefield under their owner's control at the beginning of the next end step.
Sorcery
Sudden Disappearance (dka) 23
Sway of the Stars
Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
Sorcery
Sway of the Stars (bok) 54
Taigam's Scheming
Surveil 5. (Look at the top five cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Taigam's Scheming (ktk) 57
Temporal Spring
Put target permanent on top of its owner's library.
Sorcery
Temporal Spring (apc) 125
Thieves' Auction
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen.
Sorcery
Thieves' Auction (8ed) 227
Tormenting Voice
As an additional cost to cast this spell, discard a card.
Draw two cards.
Sorcery
Tormenting Voice (ktk) 123
Trade Secrets
Target opponent draws two cards, then you draw up to four cards. That opponent may repeat this process as many times as they choose.
Sorcery
Trade Secrets (ons) 118
Warp World
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.
Sorcery
Warp World (plst) RAV-150
Whims of the Fates
Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents. (Piles can be empty.)
Sorcery
Whims of the Fates (c16) 139
Wild Guess
As an additional cost to cast this spell, discard a card.
Draw two cards.
Sorcery
Wild Guess (m14) 161

Sorcery

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Deck Info

Deck stats

38 pips - 30 cards
3 mana - 3 cards
148 pips - 117 cards
5 mana - 5 cards
35 pips - 28 cards
5 mana - 5 cards
56 pips - 42 cards
3 mana - 3 cards
43 pips - 33 cards
3 mana - 3 cards
0 pips - 0 cards
4 mana - 4 cards
Card NameQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Judge's tower is a weird format. Players start with no cards in hand and have infinite life and infinite mana. You must take all optional effects and activate every ability and play every card as soon as legally able. Creatures must attack and block whenever able. X=5.\n\nYou lose when you make a rules mistake (most commonly, by missing a chance to activate an ability or play a card as soon as you were able to).\n\nThe card choices are chosen for maximum complexity.\n"}]}
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