8.4k
10/3/2021
Azorius Party
Deck Size: 60
Modern
Legal
Est deck cost: $22.96
No deck tags
8.4k
10/3/2021
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Creature

Qty: 27 Price: $11.41
Archpriest of Iona

Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.

Creature
Archpriest of Iona (znr) 5
Beskir Shieldmate

When this creature dies, create a 1/1 white Human Warrior creature token.

Creature
Beskir Shieldmate (khm) 4
Brinebarrow Intruder

Flash When this creature enters, target creature an opponent controls gets -2/-0 until end of turn.

Creature
Brinebarrow Intruder (khm) 49
Cloudkin Seer

Flying When this creature enters, draw a card.

Creature
Cloudkin Seer (m20) 54
Emeria Captain

Flying, vigilance When this creature enters, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature
Emeria Captain (znr) 11
Impostor of the Sixth Pride

Changeling (This card is every creature type.)

Creature
Impostor of the Sixth Pride (mh1) 14
Linvala, Shield of Sea Gate

Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

Creature
Linvala, Shield of Sea Gate (znr) 226
Nimble Trapfinder

This creature can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn. At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.

Creature
Nimble Trapfinder (znr) 72
Shepherd of Heroes

Flying When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature
Shepherd of Heroes (znr) 38
Squad Commander

When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.

Creature
Squad Commander (znr) 41

Creature

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Enchantment

Qty: 2 Price: $0.70
Journey to Oblivion

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Journey to Oblivion (znr) 17

Enchantment

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Instant

Qty: 7 Price: $2.45
Concerted Defense

Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Instant
Concerted Defense (znr) 52
Practiced Tactics

Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Instant
Practiced Tactics (znr) 32
Spoils of Adventure

This spell costs {1} less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) You gain 3 life and draw three cards.

Instant
Spoils of Adventure (znr) 237

Instant

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Land

Qty: 24 Price: $8.40
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (rna) 244
Island

({T}: Add {U}.)

Land
Island (m21) 263
Plains

({T}: Add {W}.)

Land
Plains (m20) 261
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (iko) 257

Land

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Deck Info

Deck stats

25 pips - 25 cards
15 mana - 15 cards
16 pips - 16 cards
14 mana - 14 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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