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Saxmaster820

83 views18 months ago
Custom
Size: 60
No deck tags

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Primeval Protector
This spell costs
less to cast for each creature your opponents control.
When this creature enters, put a +1/+1 counter on each other creature you control.
Creature - Avatar
Primeval Protector (c16) 23

Counters

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Leatherback Baloth
Creature - Beast
Leatherback Baloth (plst) WWK-107
Plated Crusher
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Beast
Plated Crusher (plst) BFZ-183

Creature

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Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (c17) 148
Grothama, All-Devouring
Other creatures have "Whenever this creature attacks, you may have it fight Grothama, All-Devouring."
When Grothama leaves the battlefield, each player draws cards equal to the amount of damage dealt to Grothama this turn by sources they controlled.
Legendary Creature - Wurm
Grothama, All-Devouring (blc) 224
Hunter's Prowess
Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."
Sorcery
Hunter's Prowess (c17) 152
Lifecrafter's Bestiary
At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay
. If you do, draw a card.
Artifact
Lifecrafter's Bestiary (aer) 162
Soul's Majesty
Draw cards equal to the power of target creature you control.
Sorcery
Soul's Majesty (c17) 158

Draw

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Ghalta, Primal Hunger
This spell costs
less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature - Elder Dinosaur
Ghalta, Primal Hunger (rix) 130

Evasion

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Hydra Omnivore
Whenever this creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Creature - Hydra
Hydra Omnivore (cns) 169

Finisher

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Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285

Land

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Blossoming Defense
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Blossoming Defense (scd) 173
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (7ed) 245
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (aer) 109
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (c17) 215
Spore Frog
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Frog
Spore Frog (pcy) 126
Vigor
Trample
If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Elemental Incarnation
Vigor (bbd) 215

Protection

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Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (m14) 169
Goreclaw, Terror of Qal Sisma
Creature spells you cast with power 4 or greater cost
less to cast.
Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Legendary Creature - Bear
Goreclaw, Terror of Qal Sisma (blc) 222
Jungle Wayfinder
When this creature enters, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature - Warrior Elf
Jungle Wayfinder (plst) BBD-72
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Sorcery
Nissa's Pilgrimage (c17) 155
Regal Behemoth
Trample
When this creature enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Creature - Dinosaur
Regal Behemoth (cn2) 69
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (c17) 227
Veteran Explorer
When this creature dies, each player may search their library for up to two basic land cards, put them onto the battlefield, then shuffle.
Creature - Human Soldier Scout
Veteran Explorer (mb2) 76
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (4ed) 289
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (ice) 277

Ramp

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Gaea's Blessing
Target player shuffles up to three target cards from their graveyard into their library.
Draw a card.
When this card is put into your graveyard from your library, shuffle your graveyard into your library.
Sorcery
Gaea's Blessing (plst) DOM-161

Recursion

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Broken Bond
Destroy target artifact or enchantment. You may put a land card from your hand onto the battlefield.
Sorcery
Broken Bond (j22) 636
Desert Twister
Destroy target permanent.
Sorcery
Desert Twister (4ed) 240
Engulfing Slagwurm
Whenever this creature blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.
Creature - Wurm
Engulfing Slagwurm (som) 118
Grappling Hook
Equipped creature has double strike.
Whenever equipped creature attacks, you may have target creature block it this turn if able.
Equip
Artifact - Equipment
Grappling Hook (c17) 212
Plummet
Destroy target creature with flying.
Instant
Plummet (mid) 193
Return to the Earth
Destroy target artifact, enchantment, or creature with flying.
Instant
Return to the Earth (plst) BBD-210

Removal

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Verdant Force
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Creature - Elemental
Verdant Force (cma) 161
Worldspine Wurm
Trample
When this creature dies, create three 5/5 green Wurm creature tokens with trample.
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Wurm
Worldspine Wurm (rtr) 140

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
58 pips - 40 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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Deck extras (0)

Description

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