42 views50 days ago
Commander
Size: 100Salt sum: 59.5
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Therp19

42 views50 days ago
Commander
Size: 100Salt sum: 59.5
No deck tags

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Commander

Qty: 1 Price: $0.99
Child of Alara
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
Legendary Creature - Avatar
Child of Alara (2x2) 192

Commander

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Draw

Qty: 2 Price: $8.48
Day's Undoing
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Sorcery
Day's Undoing (cmm) 85
Martyr's Cry
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Sorcery
Martyr's Cry (drk) 12

Draw

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Finisher

Qty: 1 Price: $7.49
Paradigm Shift
Exile all cards from your library. Then shuffle your graveyard into your library.
Sorcery
Paradigm Shift (wth) 46

Finisher

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Land

Qty: 62 Price: $30.38
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285
Island
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: Add
.)
Basic Land - Island
Island (tdm) 280
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tdm) 283
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 278
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 282

Land

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Land Destruction

Qty: 1 Price: $2.49
Decree of Annihilation
Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, destroy all lands.
Sorcery
Decree of Annihilation (plst) SCG-85

Land Destruction

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Recursion

Qty: 2 Price: $2.78
Ghastly Conscription
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery
Ghastly Conscription (c19) 115
Shadow of the Enemy
Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Sorcery
Shadow of the Enemy (ltr) 107

Recursion

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Removal

Qty: 27 Price: $95.55
Aether Snap
Remove all counters from all permanents and exile all tokens.
Sorcery
Aether Snap (ncc) 241
Apocalypse
Exile all permanents. You discard your hand.
Sorcery
Apocalypse (tmp) 162
Calamity's Wake
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
Instant
Calamity's Wake (bro) 4
Crypt Incursion
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
Instant
Crypt Incursion (ltc) 198
Descend upon the Sinful
Exile all creatures.
Delirium — Create a 4/4 white Angel creature token with flying if there are four or more card types among cards in your graveyard.
Sorcery
Descend upon the Sinful (otc) 80
Dimensional Breach
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Sorcery
Dimensional Breach (scg) 9
Entrapment Maneuver
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Instant
Entrapment Maneuver (pip) 160
Everything Comes to Dust
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Sorcery
Everything Comes to Dust (who) 19
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (fic) 242
Final Act
Choose one or more —
• Destroy all creatures.
• Destroy all planeswalkers.
• Destroy all battles.
• Exile all graveyards.
• Each opponent loses all counters.
Sorcery
Final Act (m3c) 104
Final Judgment
Exile all creatures.
Sorcery
Final Judgment (fic) 243
Glorious End
End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
At the beginning of your next end step, you lose the game.
Instant
Glorious End (akh) 133
Heartless Conscription
Exile all creatures. For each card exiled this way, you may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. Exile Heartless Conscription.
Sorcery
Heartless Conscription (otc) 21
Honor the Fallen
Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.
Instant
Honor the Fallen (mmq) 21
Identity Crisis
Exile all cards from target player's hand and graveyard.
Sorcery
Identity Crisis (arb) 81
Kaya's Guile
Choose two —
• Each opponent sacrifices a creature of their choice.
• Exile all opponents' graveyards.
• Create a 1/1 white and black Spirit creature token with flying.
• You gain 4 life.
Entwine
(Choose all if you pay the entwine cost.)
Instant
Kaya's Guile (mh1) 205
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Merciless Eviction (onc) 120
Oversimplify
Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
Sorcery
Oversimplify (dsc) 228
Play of the Game
Assist (Another player can pay up to
of this spell's cost.)
Exile all nonland permanents.
Sorcery
Play of the Game (bbd) 29
Ravnica at War
Exile all multicolored permanents.
Sorcery
Ravnica at War (plst) WAR-28
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (fic) 329
Settle the Wreckage
Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle.
Instant
Settle the Wreckage (plst) XLN-34
Summary Dismissal
Exile all other spells and counter all abilities.
Instant
Summary Dismissal (inr) 88
Sunfall
Exile all creatures. Incubate X, where X is the number of creatures exiled this way. (Create an Incubator token with X +1/+1 counters on it and "
: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Sorcery
Sunfall (mom) 40
Szat's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Instant
Szat's Will (cmr) 152
Urza's Ruinous Blast
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Exile all nonland permanents that aren't legendary.
Legendary Sorcery
Urza's Ruinous Blast (cmm) 842
Worldfire
Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
Sorcery
Worldfire (m13) 158

Removal

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Sorcery

Qty: 2 Price: $1.68
Haunting Echoes
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Sorcery
Haunting Echoes (m11) 99
Morningtide
Exile all graveyards.
Sorcery
Morningtide (tor) 10

Sorcery

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Theft

Qty: 1 Price: $8.99
Mnemonic Betrayal
Exile all opponents' graveyards. You may cast spells from among those cards this turn, and mana of any type can be spent to cast them. At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
Exile Mnemonic Betrayal.
Sorcery
Mnemonic Betrayal (grn) 189

Theft

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Deck Info

Deck stats

34 pips - 21 cards
16 mana - 16 cards
7 pips - 6 cards
11 mana - 11 cards
23 pips - 14 cards
15 mana - 15 cards
12 pips - 6 cards
13 mana - 13 cards
2 pips - 2 cards
7 mana - 7 cards
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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